Eliminate several cases of multiplication in arguments to calloc
[mesa.git] / src / mesa / program / prog_parameter.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \file prog_parameter.c
27 * Program parameter lists and functions.
28 * \author Brian Paul
29 */
30
31
32 #include "main/glheader.h"
33 #include "main/imports.h"
34 #include "main/macros.h"
35 #include "prog_instruction.h"
36 #include "prog_parameter.h"
37 #include "prog_statevars.h"
38
39
40 struct gl_program_parameter_list *
41 _mesa_new_parameter_list(void)
42 {
43 return CALLOC_STRUCT(gl_program_parameter_list);
44 }
45
46
47 struct gl_program_parameter_list *
48 _mesa_new_parameter_list_sized(unsigned size)
49 {
50 struct gl_program_parameter_list *p = _mesa_new_parameter_list();
51
52 if ((p != NULL) && (size != 0)) {
53 p->Size = size;
54
55 /* alloc arrays */
56 p->Parameters = (struct gl_program_parameter *)
57 calloc(size, sizeof(struct gl_program_parameter));
58
59 p->ParameterValues = (gl_constant_value (*)[4])
60 _mesa_align_malloc(size * 4 *sizeof(gl_constant_value), 16);
61
62
63 if ((p->Parameters == NULL) || (p->ParameterValues == NULL)) {
64 free(p->Parameters);
65 _mesa_align_free(p->ParameterValues);
66 free(p);
67 p = NULL;
68 }
69 }
70
71 return p;
72 }
73
74
75 /**
76 * Free a parameter list and all its parameters
77 */
78 void
79 _mesa_free_parameter_list(struct gl_program_parameter_list *paramList)
80 {
81 GLuint i;
82 for (i = 0; i < paramList->NumParameters; i++) {
83 free((void *)paramList->Parameters[i].Name);
84 }
85 free(paramList->Parameters);
86 _mesa_align_free(paramList->ParameterValues);
87 free(paramList);
88 }
89
90
91 /**
92 * Add a new parameter to a parameter list.
93 * Note that parameter values are usually 4-element GLfloat vectors.
94 * When size > 4 we'll allocate a sequential block of parameters to
95 * store all the values (in blocks of 4).
96 *
97 * \param paramList the list to add the parameter to
98 * \param type type of parameter, such as
99 * \param name the parameter name, will be duplicated/copied!
100 * \param size number of elements in 'values' vector (1..4, or more)
101 * \param datatype GL_FLOAT, GL_FLOAT_VECx, GL_INT, GL_INT_VECx or GL_NONE.
102 * \param values initial parameter value, up to 4 gl_constant_values, or NULL
103 * \param state state indexes, or NULL
104 * \return index of new parameter in the list, or -1 if error (out of mem)
105 */
106 GLint
107 _mesa_add_parameter(struct gl_program_parameter_list *paramList,
108 gl_register_file type, const char *name,
109 GLuint size, GLenum datatype,
110 const gl_constant_value *values,
111 const gl_state_index state[STATE_LENGTH])
112 {
113 const GLuint oldNum = paramList->NumParameters;
114 const GLuint sz4 = (size + 3) / 4; /* no. of new param slots needed */
115
116 assert(size > 0);
117
118 if (oldNum + sz4 > paramList->Size) {
119 /* Need to grow the parameter list array (alloc some extra) */
120 paramList->Size = paramList->Size + 4 * sz4;
121
122 /* realloc arrays */
123 paramList->Parameters = (struct gl_program_parameter *)
124 _mesa_realloc(paramList->Parameters,
125 oldNum * sizeof(struct gl_program_parameter),
126 paramList->Size * sizeof(struct gl_program_parameter));
127
128 paramList->ParameterValues = (gl_constant_value (*)[4])
129 _mesa_align_realloc(paramList->ParameterValues, /* old buf */
130 oldNum * 4 * sizeof(gl_constant_value),/* old sz */
131 paramList->Size*4*sizeof(gl_constant_value),/*new*/
132 16);
133 }
134
135 if (!paramList->Parameters ||
136 !paramList->ParameterValues) {
137 /* out of memory */
138 paramList->NumParameters = 0;
139 paramList->Size = 0;
140 return -1;
141 }
142 else {
143 GLuint i, j;
144
145 paramList->NumParameters = oldNum + sz4;
146
147 memset(&paramList->Parameters[oldNum], 0,
148 sz4 * sizeof(struct gl_program_parameter));
149
150 for (i = 0; i < sz4; i++) {
151 struct gl_program_parameter *p = paramList->Parameters + oldNum + i;
152 p->Name = name ? _mesa_strdup(name) : NULL;
153 p->Type = type;
154 p->Size = size;
155 p->DataType = datatype;
156 if (values) {
157 if (size >= 4) {
158 COPY_4V(paramList->ParameterValues[oldNum + i], values);
159 }
160 else {
161 /* copy 1, 2 or 3 values */
162 GLuint remaining = size % 4;
163 assert(remaining < 4);
164 for (j = 0; j < remaining; j++) {
165 paramList->ParameterValues[oldNum + i][j].f = values[j].f;
166 }
167 /* fill in remaining positions with zeros */
168 for (; j < 4; j++) {
169 paramList->ParameterValues[oldNum + i][j].f = 0.0f;
170 }
171 }
172 values += 4;
173 p->Initialized = GL_TRUE;
174 }
175 else {
176 /* silence valgrind */
177 for (j = 0; j < 4; j++)
178 paramList->ParameterValues[oldNum + i][j].f = 0;
179 }
180 size -= 4;
181 }
182
183 if (state) {
184 for (i = 0; i < STATE_LENGTH; i++)
185 paramList->Parameters[oldNum].StateIndexes[i] = state[i];
186 }
187
188 return (GLint) oldNum;
189 }
190 }
191
192
193 /**
194 * Add a new named constant to the parameter list.
195 * This will be used when the program contains something like this:
196 * PARAM myVals = { 0, 1, 2, 3 };
197 *
198 * \param paramList the parameter list
199 * \param name the name for the constant
200 * \param values four float values
201 * \return index/position of the new parameter in the parameter list
202 */
203 GLint
204 _mesa_add_named_constant(struct gl_program_parameter_list *paramList,
205 const char *name, const gl_constant_value values[4],
206 GLuint size)
207 {
208 /* first check if this is a duplicate constant */
209 GLint pos;
210 for (pos = 0; pos < (GLint)paramList->NumParameters; pos++) {
211 const gl_constant_value *pvals = paramList->ParameterValues[pos];
212 if (pvals[0].u == values[0].u &&
213 pvals[1].u == values[1].u &&
214 pvals[2].u == values[2].u &&
215 pvals[3].u == values[3].u &&
216 strcmp(paramList->Parameters[pos].Name, name) == 0) {
217 /* Same name and value is already in the param list - reuse it */
218 return pos;
219 }
220 }
221 /* not found, add new parameter */
222 return _mesa_add_parameter(paramList, PROGRAM_CONSTANT, name,
223 size, GL_NONE, values, NULL);
224 }
225
226
227 /**
228 * Add a new unnamed constant to the parameter list. This will be used
229 * when a fragment/vertex program contains something like this:
230 * MOV r, { 0, 1, 2, 3 };
231 * If swizzleOut is non-null we'll search the parameter list for an
232 * existing instance of the constant which matches with a swizzle.
233 *
234 * \param paramList the parameter list
235 * \param values four float values
236 * \param swizzleOut returns swizzle mask for accessing the constant
237 * \return index/position of the new parameter in the parameter list.
238 */
239 GLint
240 _mesa_add_typed_unnamed_constant(struct gl_program_parameter_list *paramList,
241 const gl_constant_value values[4], GLuint size,
242 GLenum datatype, GLuint *swizzleOut)
243 {
244 GLint pos;
245 ASSERT(size >= 1);
246 ASSERT(size <= 4);
247
248 if (swizzleOut &&
249 _mesa_lookup_parameter_constant(paramList, values,
250 size, &pos, swizzleOut)) {
251 return pos;
252 }
253
254 /* Look for empty space in an already unnamed constant parameter
255 * to add this constant. This will only work for single-element
256 * constants because we rely on smearing (i.e. .yyyy or .zzzz).
257 */
258 if (size == 1 && swizzleOut) {
259 for (pos = 0; pos < (GLint) paramList->NumParameters; pos++) {
260 struct gl_program_parameter *p = paramList->Parameters + pos;
261 if (p->Type == PROGRAM_CONSTANT && p->Size + size <= 4) {
262 /* ok, found room */
263 gl_constant_value *pVal = paramList->ParameterValues[pos];
264 GLuint swz = p->Size; /* 1, 2 or 3 for Y, Z, W */
265 pVal[p->Size] = values[0];
266 p->Size++;
267 *swizzleOut = MAKE_SWIZZLE4(swz, swz, swz, swz);
268 return pos;
269 }
270 }
271 }
272
273 /* add a new parameter to store this constant */
274 pos = _mesa_add_parameter(paramList, PROGRAM_CONSTANT, NULL,
275 size, datatype, values, NULL);
276 if (pos >= 0 && swizzleOut) {
277 if (size == 1)
278 *swizzleOut = SWIZZLE_XXXX;
279 else
280 *swizzleOut = SWIZZLE_NOOP;
281 }
282 return pos;
283 }
284
285 /**
286 * Add a new unnamed constant to the parameter list. This will be used
287 * when a fragment/vertex program contains something like this:
288 * MOV r, { 0, 1, 2, 3 };
289 * If swizzleOut is non-null we'll search the parameter list for an
290 * existing instance of the constant which matches with a swizzle.
291 *
292 * \param paramList the parameter list
293 * \param values four float values
294 * \param swizzleOut returns swizzle mask for accessing the constant
295 * \return index/position of the new parameter in the parameter list.
296 * \sa _mesa_add_typed_unnamed_constant
297 */
298 GLint
299 _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
300 const gl_constant_value values[4], GLuint size,
301 GLuint *swizzleOut)
302 {
303 return _mesa_add_typed_unnamed_constant(paramList, values, size, GL_NONE,
304 swizzleOut);
305 }
306
307 #if 0 /* not used yet */
308 /**
309 * Returns the number of 4-component registers needed to store a piece
310 * of GL state. For matrices this may be as many as 4 registers,
311 * everything else needs
312 * just 1 register.
313 */
314 static GLuint
315 sizeof_state_reference(const GLint *stateTokens)
316 {
317 if (stateTokens[0] == STATE_MATRIX) {
318 GLuint rows = stateTokens[4] - stateTokens[3] + 1;
319 assert(rows >= 1);
320 assert(rows <= 4);
321 return rows;
322 }
323 else {
324 return 1;
325 }
326 }
327 #endif
328
329
330 /**
331 * Add a new state reference to the parameter list.
332 * This will be used when the program contains something like this:
333 * PARAM ambient = state.material.front.ambient;
334 *
335 * \param paramList the parameter list
336 * \param stateTokens an array of 5 (STATE_LENGTH) state tokens
337 * \return index of the new parameter.
338 */
339 GLint
340 _mesa_add_state_reference(struct gl_program_parameter_list *paramList,
341 const gl_state_index stateTokens[STATE_LENGTH])
342 {
343 const GLuint size = 4; /* XXX fix */
344 char *name;
345 GLint index;
346
347 /* Check if the state reference is already in the list */
348 for (index = 0; index < (GLint) paramList->NumParameters; index++) {
349 if (!memcmp(paramList->Parameters[index].StateIndexes,
350 stateTokens, STATE_LENGTH * sizeof(gl_state_index))) {
351 return index;
352 }
353 }
354
355 name = _mesa_program_state_string(stateTokens);
356 index = _mesa_add_parameter(paramList, PROGRAM_STATE_VAR, name,
357 size, GL_NONE,
358 NULL, (gl_state_index *) stateTokens);
359 paramList->StateFlags |= _mesa_program_state_flags(stateTokens);
360
361 /* free name string here since we duplicated it in add_parameter() */
362 free(name);
363
364 return index;
365 }
366
367
368 /**
369 * Lookup a parameter value by name in the given parameter list.
370 * \return pointer to the float[4] values.
371 */
372 gl_constant_value *
373 _mesa_lookup_parameter_value(const struct gl_program_parameter_list *paramList,
374 GLsizei nameLen, const char *name)
375 {
376 GLint i = _mesa_lookup_parameter_index(paramList, nameLen, name);
377 if (i < 0)
378 return NULL;
379 else
380 return paramList->ParameterValues[i];
381 }
382
383
384 /**
385 * Given a program parameter name, find its position in the list of parameters.
386 * \param paramList the parameter list to search
387 * \param nameLen length of name (in chars).
388 * If length is negative, assume that name is null-terminated.
389 * \param name the name to search for
390 * \return index of parameter in the list.
391 */
392 GLint
393 _mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList,
394 GLsizei nameLen, const char *name)
395 {
396 GLint i;
397
398 if (!paramList)
399 return -1;
400
401 if (nameLen == -1) {
402 /* name is null-terminated */
403 for (i = 0; i < (GLint) paramList->NumParameters; i++) {
404 if (paramList->Parameters[i].Name &&
405 strcmp(paramList->Parameters[i].Name, name) == 0)
406 return i;
407 }
408 }
409 else {
410 /* name is not null-terminated, use nameLen */
411 for (i = 0; i < (GLint) paramList->NumParameters; i++) {
412 if (paramList->Parameters[i].Name &&
413 strncmp(paramList->Parameters[i].Name, name, nameLen) == 0
414 && strlen(paramList->Parameters[i].Name) == (size_t)nameLen)
415 return i;
416 }
417 }
418 return -1;
419 }
420
421
422 /**
423 * Look for a float vector in the given parameter list. The float vector
424 * may be of length 1, 2, 3 or 4. If swizzleOut is non-null, we'll try
425 * swizzling to find a match.
426 * \param list the parameter list to search
427 * \param v the float vector to search for
428 * \param vSize number of element in v
429 * \param posOut returns the position of the constant, if found
430 * \param swizzleOut returns a swizzle mask describing location of the
431 * vector elements if found.
432 * \return GL_TRUE if found, GL_FALSE if not found
433 */
434 GLboolean
435 _mesa_lookup_parameter_constant(const struct gl_program_parameter_list *list,
436 const gl_constant_value v[], GLuint vSize,
437 GLint *posOut, GLuint *swizzleOut)
438 {
439 GLuint i;
440
441 assert(vSize >= 1);
442 assert(vSize <= 4);
443
444 if (!list) {
445 *posOut = -1;
446 return GL_FALSE;
447 }
448
449 for (i = 0; i < list->NumParameters; i++) {
450 if (list->Parameters[i].Type == PROGRAM_CONSTANT) {
451 if (!swizzleOut) {
452 /* swizzle not allowed */
453 GLuint j, match = 0;
454 for (j = 0; j < vSize; j++) {
455 if (v[j].u == list->ParameterValues[i][j].u)
456 match++;
457 }
458 if (match == vSize) {
459 *posOut = i;
460 return GL_TRUE;
461 }
462 }
463 else {
464 /* try matching w/ swizzle */
465 if (vSize == 1) {
466 /* look for v[0] anywhere within float[4] value */
467 GLuint j;
468 for (j = 0; j < list->Parameters[i].Size; j++) {
469 if (list->ParameterValues[i][j].u == v[0].u) {
470 /* found it */
471 *posOut = i;
472 *swizzleOut = MAKE_SWIZZLE4(j, j, j, j);
473 return GL_TRUE;
474 }
475 }
476 }
477 else if (vSize <= list->Parameters[i].Size) {
478 /* see if we can match this constant (with a swizzle) */
479 GLuint swz[4];
480 GLuint match = 0, j, k;
481 for (j = 0; j < vSize; j++) {
482 if (v[j].u == list->ParameterValues[i][j].u) {
483 swz[j] = j;
484 match++;
485 }
486 else {
487 for (k = 0; k < list->Parameters[i].Size; k++) {
488 if (v[j].u == list->ParameterValues[i][k].u) {
489 swz[j] = k;
490 match++;
491 break;
492 }
493 }
494 }
495 }
496 /* smear last value to remaining positions */
497 for (; j < 4; j++)
498 swz[j] = swz[j-1];
499
500 if (match == vSize) {
501 *posOut = i;
502 *swizzleOut = MAKE_SWIZZLE4(swz[0], swz[1], swz[2], swz[3]);
503 return GL_TRUE;
504 }
505 }
506 }
507 }
508 }
509
510 *posOut = -1;
511 return GL_FALSE;
512 }
513
514
515 struct gl_program_parameter_list *
516 _mesa_clone_parameter_list(const struct gl_program_parameter_list *list)
517 {
518 struct gl_program_parameter_list *clone;
519 GLuint i;
520
521 clone = _mesa_new_parameter_list();
522 if (!clone)
523 return NULL;
524
525 /** Not too efficient, but correct */
526 for (i = 0; i < list->NumParameters; i++) {
527 struct gl_program_parameter *p = list->Parameters + i;
528 struct gl_program_parameter *pCopy;
529 GLuint size = MIN2(p->Size, 4);
530 GLint j = _mesa_add_parameter(clone, p->Type, p->Name, size, p->DataType,
531 list->ParameterValues[i], NULL);
532 ASSERT(j >= 0);
533 pCopy = clone->Parameters + j;
534 /* copy state indexes */
535 if (p->Type == PROGRAM_STATE_VAR) {
536 GLint k;
537 for (k = 0; k < STATE_LENGTH; k++) {
538 pCopy->StateIndexes[k] = p->StateIndexes[k];
539 }
540 }
541 else {
542 clone->Parameters[j].Size = p->Size;
543 }
544
545 }
546
547 clone->StateFlags = list->StateFlags;
548
549 return clone;
550 }
551
552
553 /**
554 * Return a new parameter list which is listA + listB.
555 */
556 struct gl_program_parameter_list *
557 _mesa_combine_parameter_lists(const struct gl_program_parameter_list *listA,
558 const struct gl_program_parameter_list *listB)
559 {
560 struct gl_program_parameter_list *list;
561
562 if (listA) {
563 list = _mesa_clone_parameter_list(listA);
564 if (list && listB) {
565 GLuint i;
566 for (i = 0; i < listB->NumParameters; i++) {
567 struct gl_program_parameter *param = listB->Parameters + i;
568 _mesa_add_parameter(list, param->Type, param->Name, param->Size,
569 param->DataType,
570 listB->ParameterValues[i],
571 param->StateIndexes);
572 }
573 }
574 }
575 else if (listB) {
576 list = _mesa_clone_parameter_list(listB);
577 }
578 else {
579 list = NULL;
580 }
581 return list;
582 }