mesa: Pack gl_program_parameter struct
[mesa.git] / src / mesa / program / prog_parameter.h
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \file prog_parameter.c
27 * Program parameter lists and functions.
28 * \author Brian Paul
29 */
30
31 #ifndef PROG_PARAMETER_H
32 #define PROG_PARAMETER_H
33
34 #include "prog_statevars.h"
35
36 #include <string.h>
37
38 #ifdef __cplusplus
39 extern "C" {
40 #endif
41
42 /**
43 * Names of the various vertex/fragment program register files, etc.
44 *
45 * NOTE: first four tokens must fit into 2 bits (see t_vb_arbprogram.c)
46 * All values should fit in a 4-bit field.
47 *
48 * NOTE: PROGRAM_STATE_VAR, PROGRAM_CONSTANT, and PROGRAM_UNIFORM can all be
49 * considered to be "uniform" variables since they can only be set outside
50 * glBegin/End. They're also all stored in the same Parameters array.
51 */
52 typedef enum
53 {
54 PROGRAM_TEMPORARY, /**< machine->Temporary[] */
55 PROGRAM_ARRAY, /**< Arrays & Matrixes */
56 PROGRAM_INPUT, /**< machine->Inputs[] */
57 PROGRAM_OUTPUT, /**< machine->Outputs[] */
58 PROGRAM_STATE_VAR, /**< gl_program->Parameters[] */
59 PROGRAM_CONSTANT, /**< gl_program->Parameters[] */
60 PROGRAM_UNIFORM, /**< gl_program->Parameters[] */
61 PROGRAM_WRITE_ONLY, /**< A dummy, write-only register */
62 PROGRAM_ADDRESS, /**< machine->AddressReg */
63 PROGRAM_SAMPLER, /**< for shader samplers, compile-time only */
64 PROGRAM_SYSTEM_VALUE,/**< InstanceId, PrimitiveID, etc. */
65 PROGRAM_UNDEFINED, /**< Invalid/TBD value */
66 PROGRAM_IMMEDIATE, /**< Immediate value, used by TGSI */
67 PROGRAM_BUFFER, /**< for shader buffers, compile-time only */
68 PROGRAM_MEMORY, /**< for shared, global and local memory */
69 PROGRAM_IMAGE, /**< for shader images, compile-time only */
70 PROGRAM_HW_ATOMIC, /**< for hw atomic counters, compile-time only */
71 PROGRAM_FILE_MAX
72 } gl_register_file;
73
74
75 /**
76 * Actual data for constant values of parameters.
77 */
78 typedef union gl_constant_value
79 {
80 GLfloat f;
81 GLint b;
82 GLint i;
83 GLuint u;
84 } gl_constant_value;
85
86
87 /**
88 * Program parameter.
89 * Used by shaders/programs for uniforms, constants, varying vars, etc.
90 */
91 struct gl_program_parameter
92 {
93 const char *Name; /**< Null-terminated string */
94 gl_register_file Type:5; /**< PROGRAM_CONSTANT or STATE_VAR */
95
96 /**
97 * We need to keep track of whether the param is padded for use in the
98 * shader cache.
99 */
100 bool Padded:1;
101
102 GLenum16 DataType; /**< GL_FLOAT, GL_FLOAT_VEC2, etc */
103
104 /**
105 * Number of components (1..4), or more.
106 * If the number of components is greater than 4,
107 * this parameter is part of a larger uniform like a GLSL matrix or array.
108 * The next program parameter's Size will be Size-4 of this parameter.
109 */
110 GLushort Size;
111 /**
112 * A sequence of STATE_* tokens and integers to identify GL state.
113 */
114 gl_state_index16 StateIndexes[STATE_LENGTH];
115 };
116
117
118 /**
119 * List of gl_program_parameter instances.
120 */
121 struct gl_program_parameter_list
122 {
123 GLuint Size; /**< allocated size of Parameters, ParameterValues */
124 GLuint NumParameters; /**< number of used parameters in array */
125 unsigned NumParameterValues; /**< number of used parameter values array */
126 struct gl_program_parameter *Parameters; /**< Array [Size] */
127 unsigned *ParameterValueOffset;
128 gl_constant_value *ParameterValues; /**< Array [Size] of gl_constant_value */
129 GLbitfield StateFlags; /**< _NEW_* flags indicating which state changes
130 might invalidate ParameterValues[] */
131 };
132
133
134 extern struct gl_program_parameter_list *
135 _mesa_new_parameter_list(void);
136
137 extern struct gl_program_parameter_list *
138 _mesa_new_parameter_list_sized(unsigned size);
139
140 extern void
141 _mesa_free_parameter_list(struct gl_program_parameter_list *paramList);
142
143 extern void
144 _mesa_reserve_parameter_storage(struct gl_program_parameter_list *paramList,
145 unsigned reserve_slots);
146
147 extern GLint
148 _mesa_add_parameter(struct gl_program_parameter_list *paramList,
149 gl_register_file type, const char *name,
150 GLuint size, GLenum datatype,
151 const gl_constant_value *values,
152 const gl_state_index16 state[STATE_LENGTH],
153 bool pad_and_align);
154
155 extern GLint
156 _mesa_add_typed_unnamed_constant(struct gl_program_parameter_list *paramList,
157 const gl_constant_value values[4], GLuint size,
158 GLenum datatype, GLuint *swizzleOut);
159
160 static inline GLint
161 _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
162 const gl_constant_value values[4], GLuint size,
163 GLuint *swizzleOut)
164 {
165 return _mesa_add_typed_unnamed_constant(paramList, values, size, GL_NONE,
166 swizzleOut);
167 }
168
169 extern GLint
170 _mesa_add_sized_state_reference(struct gl_program_parameter_list *paramList,
171 const gl_state_index16 stateTokens[STATE_LENGTH],
172 const unsigned size, bool pad_and_align);
173
174 extern GLint
175 _mesa_add_state_reference(struct gl_program_parameter_list *paramList,
176 const gl_state_index16 stateTokens[]);
177
178
179 static inline GLint
180 _mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList,
181 const char *name)
182 {
183 if (!paramList)
184 return -1;
185
186 /* name must be null-terminated */
187 for (GLint i = 0; i < (GLint) paramList->NumParameters; i++) {
188 if (paramList->Parameters[i].Name &&
189 strcmp(paramList->Parameters[i].Name, name) == 0)
190 return i;
191 }
192
193 return -1;
194 }
195
196 static inline bool
197 _mesa_gl_datatype_is_64bit(GLenum datatype)
198 {
199 switch (datatype) {
200 case GL_DOUBLE:
201 case GL_DOUBLE_VEC2:
202 case GL_DOUBLE_VEC3:
203 case GL_DOUBLE_VEC4:
204 case GL_DOUBLE_MAT2:
205 case GL_DOUBLE_MAT2x3:
206 case GL_DOUBLE_MAT2x4:
207 case GL_DOUBLE_MAT3:
208 case GL_DOUBLE_MAT3x2:
209 case GL_DOUBLE_MAT3x4:
210 case GL_DOUBLE_MAT4:
211 case GL_DOUBLE_MAT4x2:
212 case GL_DOUBLE_MAT4x3:
213 case GL_INT64_ARB:
214 case GL_INT64_VEC2_ARB:
215 case GL_INT64_VEC3_ARB:
216 case GL_INT64_VEC4_ARB:
217 case GL_UNSIGNED_INT64_ARB:
218 case GL_UNSIGNED_INT64_VEC2_ARB:
219 case GL_UNSIGNED_INT64_VEC3_ARB:
220 case GL_UNSIGNED_INT64_VEC4_ARB:
221 return true;
222 default:
223 return false;
224 }
225 }
226
227 #ifdef __cplusplus
228 }
229 #endif
230
231 #endif /* PROG_PARAMETER_H */