2 * Mesa 3-D graphics library
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
28 * Print vertex/fragment programs - for debugging.
32 #include <inttypes.h> /* for PRIx64 macro */
34 #include "main/glheader.h"
35 #include "main/context.h"
36 #include "main/imports.h"
37 #include "prog_instruction.h"
38 #include "prog_parameter.h"
39 #include "prog_print.h"
40 #include "prog_statevars.h"
45 * Return string name for given program/register file.
48 _mesa_register_file_name(gl_register_file f
)
51 case PROGRAM_TEMPORARY
:
53 case PROGRAM_STATE_VAR
:
59 case PROGRAM_CONSTANT
:
67 case PROGRAM_SYSTEM_VALUE
:
69 case PROGRAM_UNDEFINED
:
74 _mesa_snprintf(s
, sizeof(s
), "FILE%u", f
);
82 * Return ARB_v/f_prog-style input attrib string.
85 arb_input_attrib_string(GLuint index
, GLenum progType
)
88 * These strings should match the VERT_ATTRIB_x and VARYING_SLOT_x tokens.
90 static const char *const vertAttribs
[] = {
94 "vertex.color.primary",
95 "vertex.color.secondary",
97 "vertex.(six)", /* VERT_ATTRIB_COLOR_INDEX */
98 "vertex.(seven)", /* VERT_ATTRIB_EDGEFLAG */
100 "vertex.texcoord[1]",
101 "vertex.texcoord[2]",
102 "vertex.texcoord[3]",
103 "vertex.texcoord[4]",
104 "vertex.texcoord[5]",
105 "vertex.texcoord[6]",
106 "vertex.texcoord[7]",
107 "vertex.(sixteen)", /* VERT_ATTRIB_POINT_SIZE */
123 "vertex.attrib[15]" /* MAX_VARYING = 16 */
125 static const char *const fragAttribs
[] = {
127 "fragment.color.primary",
128 "fragment.color.secondary",
130 "fragment.texcoord[0]",
131 "fragment.texcoord[1]",
132 "fragment.texcoord[2]",
133 "fragment.texcoord[3]",
134 "fragment.texcoord[4]",
135 "fragment.texcoord[5]",
136 "fragment.texcoord[6]",
137 "fragment.texcoord[7]",
138 "fragment.(twelve)", /* VARYING_SLOT_PSIZ */
139 "fragment.(thirteen)", /* VARYING_SLOT_BFC0 */
140 "fragment.(fourteen)", /* VARYING_SLOT_BFC1 */
141 "fragment.(fifteen)", /* VARYING_SLOT_EDGE */
142 "fragment.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
143 "fragment.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
144 "fragment.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
145 "fragment.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
146 "fragment.(twenty)", /* VARYING_SLOT_LAYER */
147 "fragment.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
148 "fragment.(twenty-two)", /* VARYING_SLOT_FACE */
149 "fragment.(twenty-three)", /* VARYING_SLOT_PNTC */
150 "fragment.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
151 "fragment.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
152 "fragment.varying[0]",
153 "fragment.varying[1]",
154 "fragment.varying[2]",
155 "fragment.varying[3]",
156 "fragment.varying[4]",
157 "fragment.varying[5]",
158 "fragment.varying[6]",
159 "fragment.varying[7]",
160 "fragment.varying[8]",
161 "fragment.varying[9]",
162 "fragment.varying[10]",
163 "fragment.varying[11]",
164 "fragment.varying[12]",
165 "fragment.varying[13]",
166 "fragment.varying[14]",
167 "fragment.varying[15]",
168 "fragment.varying[16]",
169 "fragment.varying[17]",
170 "fragment.varying[18]",
171 "fragment.varying[19]",
172 "fragment.varying[20]",
173 "fragment.varying[21]",
174 "fragment.varying[22]",
175 "fragment.varying[23]",
176 "fragment.varying[24]",
177 "fragment.varying[25]",
178 "fragment.varying[26]",
179 "fragment.varying[27]",
180 "fragment.varying[28]",
181 "fragment.varying[29]",
182 "fragment.varying[30]",
183 "fragment.varying[31]", /* MAX_VARYING = 32 */
187 STATIC_ASSERT(ARRAY_SIZE(vertAttribs
) == VERT_ATTRIB_MAX
);
188 STATIC_ASSERT(ARRAY_SIZE(fragAttribs
) == VARYING_SLOT_MAX
);
189 assert(strcmp(vertAttribs
[VERT_ATTRIB_TEX0
], "vertex.texcoord[0]") == 0);
190 assert(strcmp(vertAttribs
[VERT_ATTRIB_GENERIC15
], "vertex.attrib[15]") == 0);
191 assert(strcmp(fragAttribs
[VARYING_SLOT_TEX0
], "fragment.texcoord[0]") == 0);
192 assert(strcmp(fragAttribs
[VARYING_SLOT_VAR0
+15], "fragment.varying[15]") == 0);
194 if (progType
== GL_VERTEX_PROGRAM_ARB
) {
195 assert(index
< ARRAY_SIZE(vertAttribs
));
196 return vertAttribs
[index
];
199 assert(progType
== GL_FRAGMENT_PROGRAM_ARB
);
200 assert(index
< ARRAY_SIZE(fragAttribs
));
201 return fragAttribs
[index
];
207 * Print a vertex program's InputsRead field in human-readable format.
211 _mesa_print_vp_inputs(GLbitfield inputs
)
213 printf("VP Inputs 0x%x: \n", inputs
);
215 GLint attr
= ffs(inputs
) - 1;
216 const char *name
= arb_input_attrib_string(attr
,
217 GL_VERTEX_PROGRAM_ARB
);
218 printf(" %d: %s\n", attr
, name
);
219 inputs
&= ~(1 << attr
);
225 * Print a fragment program's InputsRead field in human-readable format.
229 _mesa_print_fp_inputs(GLbitfield inputs
)
231 printf("FP Inputs 0x%x: \n", inputs
);
233 GLint attr
= ffs(inputs
) - 1;
234 const char *name
= arb_input_attrib_string(attr
,
235 GL_FRAGMENT_PROGRAM_ARB
);
236 printf(" %d: %s\n", attr
, name
);
237 inputs
&= ~(1 << attr
);
244 * Return ARB_v/f_prog-style output attrib string.
247 arb_output_attrib_string(GLuint index
, GLenum progType
)
250 * These strings should match the VARYING_SLOT_x and FRAG_RESULT_x tokens.
252 static const char *const vertResults
[] = {
254 "result.color.primary",
255 "result.color.secondary",
257 "result.texcoord[0]",
258 "result.texcoord[1]",
259 "result.texcoord[2]",
260 "result.texcoord[3]",
261 "result.texcoord[4]",
262 "result.texcoord[5]",
263 "result.texcoord[6]",
264 "result.texcoord[7]",
265 "result.pointsize", /* VARYING_SLOT_PSIZ */
266 "result.(thirteen)", /* VARYING_SLOT_BFC0 */
267 "result.(fourteen)", /* VARYING_SLOT_BFC1 */
268 "result.(fifteen)", /* VARYING_SLOT_EDGE */
269 "result.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
270 "result.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
271 "result.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
272 "result.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
273 "result.(twenty)", /* VARYING_SLOT_LAYER */
274 "result.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
275 "result.(twenty-two)", /* VARYING_SLOT_FACE */
276 "result.(twenty-three)", /* VARYING_SLOT_PNTC */
277 "result.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
278 "result.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
289 "result.varying[10]",
290 "result.varying[11]",
291 "result.varying[12]",
292 "result.varying[13]",
293 "result.varying[14]",
294 "result.varying[15]",
295 "result.varying[16]",
296 "result.varying[17]",
297 "result.varying[18]",
298 "result.varying[19]",
299 "result.varying[20]",
300 "result.varying[21]",
301 "result.varying[22]",
302 "result.varying[23]",
303 "result.varying[24]",
304 "result.varying[25]",
305 "result.varying[26]",
306 "result.varying[27]",
307 "result.varying[28]",
308 "result.varying[29]",
309 "result.varying[30]",
310 "result.varying[31]", /* MAX_VARYING = 32 */
312 static const char *const fragResults
[] = {
313 "result.depth", /* FRAG_RESULT_DEPTH */
314 "result.(one)", /* FRAG_RESULT_STENCIL */
315 "result.color", /* FRAG_RESULT_COLOR */
316 "result.samplemask", /* FRAG_RESULT_SAMPLE_MASK */
317 "result.color[0]", /* FRAG_RESULT_DATA0 (named for GLSL's gl_FragData) */
324 "result.color[7]" /* MAX_DRAW_BUFFERS = 8 */
328 STATIC_ASSERT(ARRAY_SIZE(vertResults
) == VARYING_SLOT_MAX
);
329 STATIC_ASSERT(ARRAY_SIZE(fragResults
) == FRAG_RESULT_MAX
);
330 assert(strcmp(vertResults
[VARYING_SLOT_POS
], "result.position") == 0);
331 assert(strcmp(vertResults
[VARYING_SLOT_VAR0
], "result.varying[0]") == 0);
332 assert(strcmp(fragResults
[FRAG_RESULT_DATA0
], "result.color[0]") == 0);
334 if (progType
== GL_VERTEX_PROGRAM_ARB
) {
335 assert(index
< ARRAY_SIZE(vertResults
));
336 return vertResults
[index
];
339 assert(progType
== GL_FRAGMENT_PROGRAM_ARB
);
340 assert(index
< ARRAY_SIZE(fragResults
));
341 return fragResults
[index
];
347 * Return string representation of the given register.
348 * Note that some types of registers (like PROGRAM_UNIFORM) aren't defined
349 * by the ARB/NV program languages so we've taken some liberties here.
350 * \param f the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc)
351 * \param index number of the register in the register file
352 * \param mode the output format/mode/style
353 * \param prog pointer to containing program
356 reg_string(gl_register_file f
, GLint index
, gl_prog_print_mode mode
,
357 GLboolean relAddr
, const struct gl_program
*prog
)
359 static char str
[100];
360 const char *addr
= relAddr
? "ADDR+" : "";
365 case PROG_PRINT_DEBUG
:
366 sprintf(str
, "%s[%s%d]",
367 _mesa_register_file_name(f
), addr
, index
);
373 sprintf(str
, "%s", arb_input_attrib_string(index
, prog
->Target
));
376 sprintf(str
, "%s", arb_output_attrib_string(index
, prog
->Target
));
378 case PROGRAM_TEMPORARY
:
379 sprintf(str
, "temp%d", index
);
381 case PROGRAM_CONSTANT
: /* extension */
382 sprintf(str
, "constant[%s%d]", addr
, index
);
384 case PROGRAM_UNIFORM
: /* extension */
385 sprintf(str
, "uniform[%s%d]", addr
, index
);
387 case PROGRAM_SYSTEM_VALUE
:
388 sprintf(str
, "sysvalue[%s%d]", addr
, index
);
390 case PROGRAM_STATE_VAR
:
392 struct gl_program_parameter
*param
393 = prog
->Parameters
->Parameters
+ index
;
394 char *state
= _mesa_program_state_string(param
->StateIndexes
);
395 sprintf(str
, "%s", state
);
399 case PROGRAM_ADDRESS
:
400 sprintf(str
, "A%d", index
);
403 _mesa_problem(NULL
, "bad file in reg_string()");
408 _mesa_problem(NULL
, "bad mode in reg_string()");
416 * Return a string representation of the given swizzle word.
417 * If extended is true, use extended (comma-separated) format.
418 * \param swizzle the swizzle field
419 * \param negateBase 4-bit negation vector
420 * \param extended if true, also allow 0, 1 values
423 _mesa_swizzle_string(GLuint swizzle
, GLuint negateMask
, GLboolean extended
)
425 static const char swz
[] = "xyzw01!?"; /* See SWIZZLE_x definitions */
429 if (!extended
&& swizzle
== SWIZZLE_NOOP
&& negateMask
== 0)
430 return ""; /* no swizzle/negation */
435 if (negateMask
& NEGATE_X
)
437 s
[i
++] = swz
[GET_SWZ(swizzle
, 0)];
443 if (negateMask
& NEGATE_Y
)
445 s
[i
++] = swz
[GET_SWZ(swizzle
, 1)];
451 if (negateMask
& NEGATE_Z
)
453 s
[i
++] = swz
[GET_SWZ(swizzle
, 2)];
459 if (negateMask
& NEGATE_W
)
461 s
[i
++] = swz
[GET_SWZ(swizzle
, 3)];
469 _mesa_print_swizzle(GLuint swizzle
)
471 if (swizzle
== SWIZZLE_XYZW
) {
475 const char *s
= _mesa_swizzle_string(swizzle
, 0, 0);
482 _mesa_writemask_string(GLuint writeMask
)
487 if (writeMask
== WRITEMASK_XYZW
)
491 if (writeMask
& WRITEMASK_X
)
493 if (writeMask
& WRITEMASK_Y
)
495 if (writeMask
& WRITEMASK_Z
)
497 if (writeMask
& WRITEMASK_W
)
506 _mesa_condcode_string(GLuint condcode
)
509 case COND_GT
: return "GT";
510 case COND_EQ
: return "EQ";
511 case COND_LT
: return "LT";
512 case COND_UN
: return "UN";
513 case COND_GE
: return "GE";
514 case COND_LE
: return "LE";
515 case COND_NE
: return "NE";
516 case COND_TR
: return "TR";
517 case COND_FL
: return "FL";
518 default: return "cond???";
524 fprint_dst_reg(FILE * f
,
525 const struct prog_dst_register
*dstReg
,
526 gl_prog_print_mode mode
,
527 const struct gl_program
*prog
)
530 reg_string((gl_register_file
) dstReg
->File
,
531 dstReg
->Index
, mode
, dstReg
->RelAddr
, prog
),
532 _mesa_writemask_string(dstReg
->WriteMask
));
534 if (dstReg
->CondMask
!= COND_TR
) {
535 fprintf(f
, " (%s.%s)",
536 _mesa_condcode_string(dstReg
->CondMask
),
537 _mesa_swizzle_string(dstReg
->CondSwizzle
,
538 GL_FALSE
, GL_FALSE
));
542 fprintf(f
, "%s[%d]%s",
543 _mesa_register_file_name((gl_register_file
) dstReg
->File
),
545 _mesa_writemask_string(dstReg
->WriteMask
));
551 fprint_src_reg(FILE *f
,
552 const struct prog_src_register
*srcReg
,
553 gl_prog_print_mode mode
,
554 const struct gl_program
*prog
)
556 const char *abs
= srcReg
->Abs
? "|" : "";
558 fprintf(f
, "%s%s%s%s",
560 reg_string((gl_register_file
) srcReg
->File
,
561 srcReg
->Index
, mode
, srcReg
->RelAddr
, prog
),
562 _mesa_swizzle_string(srcReg
->Swizzle
,
563 srcReg
->Negate
, GL_FALSE
),
566 fprintf(f
, "%s[%d]%s",
567 _mesa_register_file_name((gl_register_file
) srcReg
->File
),
569 _mesa_swizzle_string(srcReg
->Swizzle
,
570 srcReg
->Negate
, GL_FALSE
));
576 fprint_comment(FILE *f
, const struct prog_instruction
*inst
)
579 fprintf(f
, "; # %s\n", inst
->Comment
);
586 _mesa_fprint_alu_instruction(FILE *f
,
587 const struct prog_instruction
*inst
,
588 const char *opcode_string
, GLuint numRegs
,
589 gl_prog_print_mode mode
,
590 const struct gl_program
*prog
)
594 fprintf(f
, "%s", opcode_string
);
595 if (inst
->CondUpdate
)
603 if (inst
->DstReg
.File
!= PROGRAM_UNDEFINED
) {
604 fprint_dst_reg(f
, &inst
->DstReg
, mode
, prog
);
613 for (j
= 0; j
< numRegs
; j
++) {
614 fprint_src_reg(f
, inst
->SrcReg
+ j
, mode
, prog
);
619 fprint_comment(f
, inst
);
624 _mesa_print_alu_instruction(const struct prog_instruction
*inst
,
625 const char *opcode_string
, GLuint numRegs
)
627 _mesa_fprint_alu_instruction(stderr
, inst
, opcode_string
,
628 numRegs
, PROG_PRINT_DEBUG
, NULL
);
633 * Print a single vertex/fragment program instruction.
636 _mesa_fprint_instruction_opt(FILE *f
,
637 const struct prog_instruction
*inst
,
639 gl_prog_print_mode mode
,
640 const struct gl_program
*prog
)
644 if (inst
->Opcode
== OPCODE_ELSE
||
645 inst
->Opcode
== OPCODE_ENDIF
||
646 inst
->Opcode
== OPCODE_ENDLOOP
||
647 inst
->Opcode
== OPCODE_ENDSUB
) {
650 for (i
= 0; i
< indent
; i
++) {
654 switch (inst
->Opcode
) {
660 fprint_dst_reg(f
, &inst
->DstReg
, mode
, prog
);
661 fprintf(f
, ", %s[%d], %s",
662 _mesa_register_file_name((gl_register_file
) inst
->SrcReg
[0].File
),
663 inst
->SrcReg
[0].Index
,
664 _mesa_swizzle_string(inst
->SrcReg
[0].Swizzle
,
665 inst
->SrcReg
[0].Negate
, GL_TRUE
));
666 fprint_comment(f
, inst
);
673 fprintf(f
, "%s", _mesa_opcode_string(inst
->Opcode
));
677 fprint_dst_reg(f
, &inst
->DstReg
, mode
, prog
);
679 fprint_src_reg(f
, &inst
->SrcReg
[0], mode
, prog
);
680 if (inst
->Opcode
== OPCODE_TXD
) {
682 fprint_src_reg(f
, &inst
->SrcReg
[1], mode
, prog
);
684 fprint_src_reg(f
, &inst
->SrcReg
[2], mode
, prog
);
686 fprintf(f
, ", texture[%d], ", inst
->TexSrcUnit
);
687 switch (inst
->TexSrcTarget
) {
688 case TEXTURE_1D_INDEX
: fprintf(f
, "1D"); break;
689 case TEXTURE_2D_INDEX
: fprintf(f
, "2D"); break;
690 case TEXTURE_3D_INDEX
: fprintf(f
, "3D"); break;
691 case TEXTURE_CUBE_INDEX
: fprintf(f
, "CUBE"); break;
692 case TEXTURE_RECT_INDEX
: fprintf(f
, "RECT"); break;
693 case TEXTURE_1D_ARRAY_INDEX
: fprintf(f
, "1D_ARRAY"); break;
694 case TEXTURE_2D_ARRAY_INDEX
: fprintf(f
, "2D_ARRAY"); break;
699 fprintf(f
, " SHADOW");
700 fprint_comment(f
, inst
);
704 fprintf(f
, "%s", _mesa_opcode_string(inst
->Opcode
));
706 fprint_src_reg(f
, &inst
->SrcReg
[0], mode
, prog
);
707 fprint_comment(f
, inst
);
711 fprint_dst_reg(f
, &inst
->DstReg
, mode
, prog
);
713 fprint_src_reg(f
, &inst
->SrcReg
[0], mode
, prog
);
714 fprint_comment(f
, inst
);
717 if (inst
->SrcReg
[0].File
!= PROGRAM_UNDEFINED
) {
718 /* Use ordinary register */
720 fprint_src_reg(f
, &inst
->SrcReg
[0], mode
, prog
);
725 fprintf(f
, "IF (%s%s);",
726 _mesa_condcode_string(inst
->DstReg
.CondMask
),
727 _mesa_swizzle_string(inst
->DstReg
.CondSwizzle
,
730 fprintf(f
, " # (if false, goto %d)", inst
->BranchTarget
);
731 fprint_comment(f
, inst
);
734 fprintf(f
, "ELSE; # (goto %d)\n", inst
->BranchTarget
);
737 fprintf(f
, "ENDIF;\n");
740 fprintf(f
, "BGNLOOP; # (end at %d)\n", inst
->BranchTarget
);
743 fprintf(f
, "ENDLOOP; # (goto %d)\n", inst
->BranchTarget
);
747 fprintf(f
, "%s (%s%s); # (goto %d)",
748 _mesa_opcode_string(inst
->Opcode
),
749 _mesa_condcode_string(inst
->DstReg
.CondMask
),
750 _mesa_swizzle_string(inst
->DstReg
.CondSwizzle
, 0, GL_FALSE
),
752 fprint_comment(f
, inst
);
756 fprintf(f
, "BGNSUB");
757 fprint_comment(f
, inst
);
760 if (mode
== PROG_PRINT_DEBUG
) {
761 fprintf(f
, "ENDSUB");
762 fprint_comment(f
, inst
);
766 fprintf(f
, "CAL %u", inst
->BranchTarget
);
767 fprint_comment(f
, inst
);
770 fprintf(f
, "RET (%s%s)",
771 _mesa_condcode_string(inst
->DstReg
.CondMask
),
772 _mesa_swizzle_string(inst
->DstReg
.CondSwizzle
, 0, GL_FALSE
));
773 fprint_comment(f
, inst
);
780 if (mode
== PROG_PRINT_DEBUG
) {
782 fprint_comment(f
, inst
);
784 else if (inst
->Comment
) {
785 /* ARB/NV extensions don't have NOP instruction */
786 fprintf(f
, "# %s\n", inst
->Comment
);
789 /* XXX may need other special-case instructions */
791 if (inst
->Opcode
< MAX_OPCODE
) {
792 /* typical alu instruction */
793 _mesa_fprint_alu_instruction(f
, inst
,
794 _mesa_opcode_string(inst
->Opcode
),
795 _mesa_num_inst_src_regs(inst
->Opcode
),
799 _mesa_fprint_alu_instruction(f
, inst
,
800 _mesa_opcode_string(inst
->Opcode
),
801 3/*_mesa_num_inst_src_regs(inst->Opcode)*/,
811 _mesa_print_instruction_opt(const struct prog_instruction
*inst
,
813 gl_prog_print_mode mode
,
814 const struct gl_program
*prog
)
816 return _mesa_fprint_instruction_opt(stderr
, inst
, indent
, mode
, prog
);
821 _mesa_print_instruction(const struct prog_instruction
*inst
)
823 /* note: 4th param should be ignored for PROG_PRINT_DEBUG */
824 _mesa_fprint_instruction_opt(stderr
, inst
, 0, PROG_PRINT_DEBUG
, NULL
);
830 * Print program, with options.
833 _mesa_fprint_program_opt(FILE *f
,
834 const struct gl_program
*prog
,
835 gl_prog_print_mode mode
,
836 GLboolean lineNumbers
)
838 GLuint i
, indent
= 0;
840 switch (prog
->Target
) {
841 case GL_VERTEX_PROGRAM_ARB
:
842 if (mode
== PROG_PRINT_ARB
)
843 fprintf(f
, "!!ARBvp1.0\n");
845 fprintf(f
, "# Vertex Program/Shader %u\n", prog
->Id
);
847 case GL_FRAGMENT_PROGRAM_ARB
:
848 if (mode
== PROG_PRINT_ARB
)
849 fprintf(f
, "!!ARBfp1.0\n");
851 fprintf(f
, "# Fragment Program/Shader %u\n", prog
->Id
);
853 case GL_GEOMETRY_PROGRAM_NV
:
854 fprintf(f
, "# Geometry Shader\n");
857 for (i
= 0; i
< prog
->NumInstructions
; i
++) {
859 fprintf(f
, "%3d: ", i
);
860 indent
= _mesa_fprint_instruction_opt(f
, prog
->Instructions
+ i
,
867 * Print program to stderr, default options.
870 _mesa_print_program(const struct gl_program
*prog
)
872 _mesa_fprint_program_opt(stderr
, prog
, PROG_PRINT_DEBUG
, GL_TRUE
);
877 * Return binary representation of 64-bit value (as a string).
878 * Insert a comma to separate each group of 8 bits.
879 * Note we return a pointer to local static storage so this is not
881 * XXX move to imports.[ch] if useful elsewhere.
884 binary(GLbitfield64 val
)
888 for (i
= 63; i
>= 0; --i
) {
889 if (val
& (BITFIELD64_BIT(i
)))
891 else if (len
> 0 || i
== 0)
893 if (len
> 0 && ((i
-1) % 8) == 7)
902 * Print all of a program's parameters/fields to given file.
905 _mesa_fprint_program_parameters(FILE *f
,
906 struct gl_context
*ctx
,
907 const struct gl_program
*prog
)
911 fprintf(f
, "InputsRead: %" PRIx64
" (0b%s)\n",
912 (uint64_t) prog
->InputsRead
, binary(prog
->InputsRead
));
913 fprintf(f
, "OutputsWritten: %" PRIx64
" (0b%s)\n",
914 (uint64_t) prog
->OutputsWritten
, binary(prog
->OutputsWritten
));
915 fprintf(f
, "NumInstructions=%d\n", prog
->NumInstructions
);
916 fprintf(f
, "NumTemporaries=%d\n", prog
->NumTemporaries
);
917 fprintf(f
, "NumParameters=%d\n", prog
->NumParameters
);
918 fprintf(f
, "NumAttributes=%d\n", prog
->NumAttributes
);
919 fprintf(f
, "NumAddressRegs=%d\n", prog
->NumAddressRegs
);
920 fprintf(f
, "IndirectRegisterFiles: 0x%x (0b%s)\n",
921 prog
->IndirectRegisterFiles
, binary(prog
->IndirectRegisterFiles
));
922 fprintf(f
, "SamplersUsed: 0x%x (0b%s)\n",
923 prog
->SamplersUsed
, binary(prog
->SamplersUsed
));
924 fprintf(f
, "Samplers=[ ");
925 for (i
= 0; i
< MAX_SAMPLERS
; i
++) {
926 fprintf(f
, "%d ", prog
->SamplerUnits
[i
]);
930 _mesa_load_state_parameters(ctx
, prog
->Parameters
);
933 fprintf(f
, "Local Params:\n");
934 for (i
= 0; i
< MAX_PROGRAM_LOCAL_PARAMS
; i
++){
935 const GLfloat
*p
= prog
->LocalParams
[i
];
936 fprintf(f
, "%2d: %f, %f, %f, %f\n", i
, p
[0], p
[1], p
[2], p
[3]);
939 _mesa_print_parameter_list(prog
->Parameters
);
944 * Print all of a program's parameters/fields to stderr.
947 _mesa_print_program_parameters(struct gl_context
*ctx
, const struct gl_program
*prog
)
949 _mesa_fprint_program_parameters(stderr
, ctx
, prog
);
954 * Print a program parameter list to given file.
957 _mesa_fprint_parameter_list(FILE *f
,
958 const struct gl_program_parameter_list
*list
)
966 fprintf(f
, "param list %p\n", (void *) list
);
967 fprintf(f
, "dirty state flags: 0x%x\n", list
->StateFlags
);
968 for (i
= 0; i
< list
->NumParameters
; i
++){
969 struct gl_program_parameter
*param
= list
->Parameters
+ i
;
970 const GLfloat
*v
= (GLfloat
*) list
->ParameterValues
[i
];
971 fprintf(f
, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}",
973 _mesa_register_file_name(list
->Parameters
[i
].Type
),
974 param
->Name
, v
[0], v
[1], v
[2], v
[3]);
981 * Print a program parameter list to stderr.
984 _mesa_print_parameter_list(const struct gl_program_parameter_list
*list
)
986 _mesa_fprint_parameter_list(stderr
, list
);
991 * Write shader and associated info to a file.
994 _mesa_write_shader_to_file(const struct gl_shader
*shader
)
996 const char *type
= "????";
1000 switch (shader
->Stage
) {
1001 case MESA_SHADER_FRAGMENT
:
1004 case MESA_SHADER_TESS_CTRL
:
1007 case MESA_SHADER_TESS_EVAL
:
1010 case MESA_SHADER_VERTEX
:
1013 case MESA_SHADER_GEOMETRY
:
1016 case MESA_SHADER_COMPUTE
:
1021 _mesa_snprintf(filename
, sizeof(filename
), "shader_%u.%s", shader
->Name
, type
);
1022 f
= fopen(filename
, "w");
1024 fprintf(stderr
, "Unable to open %s for writing\n", filename
);
1028 fprintf(f
, "/* Shader %u source, checksum %u */\n", shader
->Name
, shader
->SourceChecksum
);
1029 fputs(shader
->Source
, f
);
1032 fprintf(f
, "/* Compile status: %s */\n",
1033 shader
->CompileStatus
? "ok" : "fail");
1034 fprintf(f
, "/* Log Info: */\n");
1035 if (shader
->InfoLog
) {
1036 fputs(shader
->InfoLog
, f
);
1038 if (shader
->CompileStatus
&& shader
->Program
) {
1039 fprintf(f
, "/* GPU code */\n");
1041 _mesa_fprint_program_opt(f
, shader
->Program
, PROG_PRINT_DEBUG
, GL_TRUE
);
1043 fprintf(f
, "/* Parameters / constants */\n");
1045 _mesa_fprint_parameter_list(f
, shader
->Program
->Parameters
);
1054 * Append the shader's uniform info/values to the shader log file.
1055 * The log file will typically have been created by the
1056 * _mesa_write_shader_to_file function.
1059 _mesa_append_uniforms_to_file(const struct gl_shader
*shader
)
1061 const struct gl_program
*const prog
= shader
->Program
;
1066 if (shader
->Stage
== MESA_SHADER_FRAGMENT
)
1071 _mesa_snprintf(filename
, sizeof(filename
), "shader_%u.%s", shader
->Name
, type
);
1072 f
= fopen(filename
, "a"); /* append */
1074 fprintf(stderr
, "Unable to open %s for appending\n", filename
);
1078 fprintf(f
, "/* First-draw parameters / constants */\n");
1080 _mesa_fprint_parameter_list(f
, prog
->Parameters
);