program: Remove OPCODE_KIL_NV.
[mesa.git] / src / mesa / program / prog_print.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 /**
27 * \file prog_print.c
28 * Print vertex/fragment programs - for debugging.
29 * \author Brian Paul
30 */
31
32 #include <inttypes.h> /* for PRIx64 macro */
33
34 #include "main/glheader.h"
35 #include "main/context.h"
36 #include "main/imports.h"
37 #include "prog_instruction.h"
38 #include "prog_parameter.h"
39 #include "prog_print.h"
40 #include "prog_statevars.h"
41
42
43
44 /**
45 * Return string name for given program/register file.
46 */
47 const char *
48 _mesa_register_file_name(gl_register_file f)
49 {
50 switch (f) {
51 case PROGRAM_TEMPORARY:
52 return "TEMP";
53 case PROGRAM_STATE_VAR:
54 return "STATE";
55 case PROGRAM_INPUT:
56 return "INPUT";
57 case PROGRAM_OUTPUT:
58 return "OUTPUT";
59 case PROGRAM_CONSTANT:
60 return "CONST";
61 case PROGRAM_UNIFORM:
62 return "UNIFORM";
63 case PROGRAM_ADDRESS:
64 return "ADDR";
65 case PROGRAM_SAMPLER:
66 return "SAMPLER";
67 case PROGRAM_SYSTEM_VALUE:
68 return "SYSVAL";
69 case PROGRAM_UNDEFINED:
70 return "UNDEFINED";
71 default:
72 {
73 static char s[20];
74 _mesa_snprintf(s, sizeof(s), "FILE%u", f);
75 return s;
76 }
77 }
78 }
79
80
81 /**
82 * Return ARB_v/f_prog-style input attrib string.
83 */
84 static const char *
85 arb_input_attrib_string(GLuint index, GLenum progType)
86 {
87 /*
88 * These strings should match the VERT_ATTRIB_x and VARYING_SLOT_x tokens.
89 */
90 static const char *const vertAttribs[] = {
91 "vertex.position",
92 "vertex.weight",
93 "vertex.normal",
94 "vertex.color.primary",
95 "vertex.color.secondary",
96 "vertex.fogcoord",
97 "vertex.(six)", /* VERT_ATTRIB_COLOR_INDEX */
98 "vertex.(seven)", /* VERT_ATTRIB_EDGEFLAG */
99 "vertex.texcoord[0]",
100 "vertex.texcoord[1]",
101 "vertex.texcoord[2]",
102 "vertex.texcoord[3]",
103 "vertex.texcoord[4]",
104 "vertex.texcoord[5]",
105 "vertex.texcoord[6]",
106 "vertex.texcoord[7]",
107 "vertex.(sixteen)", /* VERT_ATTRIB_POINT_SIZE */
108 "vertex.attrib[0]",
109 "vertex.attrib[1]",
110 "vertex.attrib[2]",
111 "vertex.attrib[3]",
112 "vertex.attrib[4]",
113 "vertex.attrib[5]",
114 "vertex.attrib[6]",
115 "vertex.attrib[7]",
116 "vertex.attrib[8]",
117 "vertex.attrib[9]",
118 "vertex.attrib[10]",
119 "vertex.attrib[11]",
120 "vertex.attrib[12]",
121 "vertex.attrib[13]",
122 "vertex.attrib[14]",
123 "vertex.attrib[15]" /* MAX_VARYING = 16 */
124 };
125 static const char *const fragAttribs[] = {
126 "fragment.position",
127 "fragment.color.primary",
128 "fragment.color.secondary",
129 "fragment.fogcoord",
130 "fragment.texcoord[0]",
131 "fragment.texcoord[1]",
132 "fragment.texcoord[2]",
133 "fragment.texcoord[3]",
134 "fragment.texcoord[4]",
135 "fragment.texcoord[5]",
136 "fragment.texcoord[6]",
137 "fragment.texcoord[7]",
138 "fragment.(twelve)", /* VARYING_SLOT_PSIZ */
139 "fragment.(thirteen)", /* VARYING_SLOT_BFC0 */
140 "fragment.(fourteen)", /* VARYING_SLOT_BFC1 */
141 "fragment.(fifteen)", /* VARYING_SLOT_EDGE */
142 "fragment.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
143 "fragment.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
144 "fragment.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
145 "fragment.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
146 "fragment.(twenty)", /* VARYING_SLOT_LAYER */
147 "fragment.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
148 "fragment.(twenty-two)", /* VARYING_SLOT_FACE */
149 "fragment.(twenty-three)", /* VARYING_SLOT_PNTC */
150 "fragment.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
151 "fragment.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
152 "fragment.varying[0]",
153 "fragment.varying[1]",
154 "fragment.varying[2]",
155 "fragment.varying[3]",
156 "fragment.varying[4]",
157 "fragment.varying[5]",
158 "fragment.varying[6]",
159 "fragment.varying[7]",
160 "fragment.varying[8]",
161 "fragment.varying[9]",
162 "fragment.varying[10]",
163 "fragment.varying[11]",
164 "fragment.varying[12]",
165 "fragment.varying[13]",
166 "fragment.varying[14]",
167 "fragment.varying[15]",
168 "fragment.varying[16]",
169 "fragment.varying[17]",
170 "fragment.varying[18]",
171 "fragment.varying[19]",
172 "fragment.varying[20]",
173 "fragment.varying[21]",
174 "fragment.varying[22]",
175 "fragment.varying[23]",
176 "fragment.varying[24]",
177 "fragment.varying[25]",
178 "fragment.varying[26]",
179 "fragment.varying[27]",
180 "fragment.varying[28]",
181 "fragment.varying[29]",
182 "fragment.varying[30]",
183 "fragment.varying[31]", /* MAX_VARYING = 32 */
184 };
185
186 /* sanity checks */
187 STATIC_ASSERT(ARRAY_SIZE(vertAttribs) == VERT_ATTRIB_MAX);
188 STATIC_ASSERT(ARRAY_SIZE(fragAttribs) == VARYING_SLOT_MAX);
189 assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0);
190 assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0);
191 assert(strcmp(fragAttribs[VARYING_SLOT_TEX0], "fragment.texcoord[0]") == 0);
192 assert(strcmp(fragAttribs[VARYING_SLOT_VAR0+15], "fragment.varying[15]") == 0);
193
194 if (progType == GL_VERTEX_PROGRAM_ARB) {
195 assert(index < ARRAY_SIZE(vertAttribs));
196 return vertAttribs[index];
197 }
198 else {
199 assert(progType == GL_FRAGMENT_PROGRAM_ARB);
200 assert(index < ARRAY_SIZE(fragAttribs));
201 return fragAttribs[index];
202 }
203 }
204
205
206 /**
207 * Print a vertex program's InputsRead field in human-readable format.
208 * For debugging.
209 */
210 void
211 _mesa_print_vp_inputs(GLbitfield inputs)
212 {
213 printf("VP Inputs 0x%x: \n", inputs);
214 while (inputs) {
215 GLint attr = ffs(inputs) - 1;
216 const char *name = arb_input_attrib_string(attr,
217 GL_VERTEX_PROGRAM_ARB);
218 printf(" %d: %s\n", attr, name);
219 inputs &= ~(1 << attr);
220 }
221 }
222
223
224 /**
225 * Print a fragment program's InputsRead field in human-readable format.
226 * For debugging.
227 */
228 void
229 _mesa_print_fp_inputs(GLbitfield inputs)
230 {
231 printf("FP Inputs 0x%x: \n", inputs);
232 while (inputs) {
233 GLint attr = ffs(inputs) - 1;
234 const char *name = arb_input_attrib_string(attr,
235 GL_FRAGMENT_PROGRAM_ARB);
236 printf(" %d: %s\n", attr, name);
237 inputs &= ~(1 << attr);
238 }
239 }
240
241
242
243 /**
244 * Return ARB_v/f_prog-style output attrib string.
245 */
246 static const char *
247 arb_output_attrib_string(GLuint index, GLenum progType)
248 {
249 /*
250 * These strings should match the VARYING_SLOT_x and FRAG_RESULT_x tokens.
251 */
252 static const char *const vertResults[] = {
253 "result.position",
254 "result.color.primary",
255 "result.color.secondary",
256 "result.fogcoord",
257 "result.texcoord[0]",
258 "result.texcoord[1]",
259 "result.texcoord[2]",
260 "result.texcoord[3]",
261 "result.texcoord[4]",
262 "result.texcoord[5]",
263 "result.texcoord[6]",
264 "result.texcoord[7]",
265 "result.pointsize", /* VARYING_SLOT_PSIZ */
266 "result.(thirteen)", /* VARYING_SLOT_BFC0 */
267 "result.(fourteen)", /* VARYING_SLOT_BFC1 */
268 "result.(fifteen)", /* VARYING_SLOT_EDGE */
269 "result.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
270 "result.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
271 "result.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
272 "result.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
273 "result.(twenty)", /* VARYING_SLOT_LAYER */
274 "result.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
275 "result.(twenty-two)", /* VARYING_SLOT_FACE */
276 "result.(twenty-three)", /* VARYING_SLOT_PNTC */
277 "result.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
278 "result.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
279 "result.varying[0]",
280 "result.varying[1]",
281 "result.varying[2]",
282 "result.varying[3]",
283 "result.varying[4]",
284 "result.varying[5]",
285 "result.varying[6]",
286 "result.varying[7]",
287 "result.varying[8]",
288 "result.varying[9]",
289 "result.varying[10]",
290 "result.varying[11]",
291 "result.varying[12]",
292 "result.varying[13]",
293 "result.varying[14]",
294 "result.varying[15]",
295 "result.varying[16]",
296 "result.varying[17]",
297 "result.varying[18]",
298 "result.varying[19]",
299 "result.varying[20]",
300 "result.varying[21]",
301 "result.varying[22]",
302 "result.varying[23]",
303 "result.varying[24]",
304 "result.varying[25]",
305 "result.varying[26]",
306 "result.varying[27]",
307 "result.varying[28]",
308 "result.varying[29]",
309 "result.varying[30]",
310 "result.varying[31]", /* MAX_VARYING = 32 */
311 };
312 static const char *const fragResults[] = {
313 "result.depth", /* FRAG_RESULT_DEPTH */
314 "result.(one)", /* FRAG_RESULT_STENCIL */
315 "result.color", /* FRAG_RESULT_COLOR */
316 "result.samplemask", /* FRAG_RESULT_SAMPLE_MASK */
317 "result.color[0]", /* FRAG_RESULT_DATA0 (named for GLSL's gl_FragData) */
318 "result.color[1]",
319 "result.color[2]",
320 "result.color[3]",
321 "result.color[4]",
322 "result.color[5]",
323 "result.color[6]",
324 "result.color[7]" /* MAX_DRAW_BUFFERS = 8 */
325 };
326
327 /* sanity checks */
328 STATIC_ASSERT(ARRAY_SIZE(vertResults) == VARYING_SLOT_MAX);
329 STATIC_ASSERT(ARRAY_SIZE(fragResults) == FRAG_RESULT_MAX);
330 assert(strcmp(vertResults[VARYING_SLOT_POS], "result.position") == 0);
331 assert(strcmp(vertResults[VARYING_SLOT_VAR0], "result.varying[0]") == 0);
332 assert(strcmp(fragResults[FRAG_RESULT_DATA0], "result.color[0]") == 0);
333
334 if (progType == GL_VERTEX_PROGRAM_ARB) {
335 assert(index < ARRAY_SIZE(vertResults));
336 return vertResults[index];
337 }
338 else {
339 assert(progType == GL_FRAGMENT_PROGRAM_ARB);
340 assert(index < ARRAY_SIZE(fragResults));
341 return fragResults[index];
342 }
343 }
344
345
346 /**
347 * Return string representation of the given register.
348 * Note that some types of registers (like PROGRAM_UNIFORM) aren't defined
349 * by the ARB/NV program languages so we've taken some liberties here.
350 * \param f the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc)
351 * \param index number of the register in the register file
352 * \param mode the output format/mode/style
353 * \param prog pointer to containing program
354 */
355 static const char *
356 reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode,
357 GLboolean relAddr, const struct gl_program *prog)
358 {
359 static char str[100];
360 const char *addr = relAddr ? "ADDR+" : "";
361
362 str[0] = 0;
363
364 switch (mode) {
365 case PROG_PRINT_DEBUG:
366 sprintf(str, "%s[%s%d]",
367 _mesa_register_file_name(f), addr, index);
368 break;
369
370 case PROG_PRINT_ARB:
371 switch (f) {
372 case PROGRAM_INPUT:
373 sprintf(str, "%s", arb_input_attrib_string(index, prog->Target));
374 break;
375 case PROGRAM_OUTPUT:
376 sprintf(str, "%s", arb_output_attrib_string(index, prog->Target));
377 break;
378 case PROGRAM_TEMPORARY:
379 sprintf(str, "temp%d", index);
380 break;
381 case PROGRAM_CONSTANT: /* extension */
382 sprintf(str, "constant[%s%d]", addr, index);
383 break;
384 case PROGRAM_UNIFORM: /* extension */
385 sprintf(str, "uniform[%s%d]", addr, index);
386 break;
387 case PROGRAM_SYSTEM_VALUE:
388 sprintf(str, "sysvalue[%s%d]", addr, index);
389 break;
390 case PROGRAM_STATE_VAR:
391 {
392 struct gl_program_parameter *param
393 = prog->Parameters->Parameters + index;
394 char *state = _mesa_program_state_string(param->StateIndexes);
395 sprintf(str, "%s", state);
396 free(state);
397 }
398 break;
399 case PROGRAM_ADDRESS:
400 sprintf(str, "A%d", index);
401 break;
402 default:
403 _mesa_problem(NULL, "bad file in reg_string()");
404 }
405 break;
406
407 default:
408 _mesa_problem(NULL, "bad mode in reg_string()");
409 }
410
411 return str;
412 }
413
414
415 /**
416 * Return a string representation of the given swizzle word.
417 * If extended is true, use extended (comma-separated) format.
418 * \param swizzle the swizzle field
419 * \param negateBase 4-bit negation vector
420 * \param extended if true, also allow 0, 1 values
421 */
422 const char *
423 _mesa_swizzle_string(GLuint swizzle, GLuint negateMask, GLboolean extended)
424 {
425 static const char swz[] = "xyzw01!?"; /* See SWIZZLE_x definitions */
426 static char s[20];
427 GLuint i = 0;
428
429 if (!extended && swizzle == SWIZZLE_NOOP && negateMask == 0)
430 return ""; /* no swizzle/negation */
431
432 if (!extended)
433 s[i++] = '.';
434
435 if (negateMask & NEGATE_X)
436 s[i++] = '-';
437 s[i++] = swz[GET_SWZ(swizzle, 0)];
438
439 if (extended) {
440 s[i++] = ',';
441 }
442
443 if (negateMask & NEGATE_Y)
444 s[i++] = '-';
445 s[i++] = swz[GET_SWZ(swizzle, 1)];
446
447 if (extended) {
448 s[i++] = ',';
449 }
450
451 if (negateMask & NEGATE_Z)
452 s[i++] = '-';
453 s[i++] = swz[GET_SWZ(swizzle, 2)];
454
455 if (extended) {
456 s[i++] = ',';
457 }
458
459 if (negateMask & NEGATE_W)
460 s[i++] = '-';
461 s[i++] = swz[GET_SWZ(swizzle, 3)];
462
463 s[i] = 0;
464 return s;
465 }
466
467
468 void
469 _mesa_print_swizzle(GLuint swizzle)
470 {
471 if (swizzle == SWIZZLE_XYZW) {
472 printf(".xyzw\n");
473 }
474 else {
475 const char *s = _mesa_swizzle_string(swizzle, 0, 0);
476 printf("%s\n", s);
477 }
478 }
479
480
481 const char *
482 _mesa_writemask_string(GLuint writeMask)
483 {
484 static char s[10];
485 GLuint i = 0;
486
487 if (writeMask == WRITEMASK_XYZW)
488 return "";
489
490 s[i++] = '.';
491 if (writeMask & WRITEMASK_X)
492 s[i++] = 'x';
493 if (writeMask & WRITEMASK_Y)
494 s[i++] = 'y';
495 if (writeMask & WRITEMASK_Z)
496 s[i++] = 'z';
497 if (writeMask & WRITEMASK_W)
498 s[i++] = 'w';
499
500 s[i] = 0;
501 return s;
502 }
503
504
505 const char *
506 _mesa_condcode_string(GLuint condcode)
507 {
508 switch (condcode) {
509 case COND_GT: return "GT";
510 case COND_EQ: return "EQ";
511 case COND_LT: return "LT";
512 case COND_UN: return "UN";
513 case COND_GE: return "GE";
514 case COND_LE: return "LE";
515 case COND_NE: return "NE";
516 case COND_TR: return "TR";
517 case COND_FL: return "FL";
518 default: return "cond???";
519 }
520 }
521
522
523 static void
524 fprint_dst_reg(FILE * f,
525 const struct prog_dst_register *dstReg,
526 gl_prog_print_mode mode,
527 const struct gl_program *prog)
528 {
529 fprintf(f, "%s%s",
530 reg_string((gl_register_file) dstReg->File,
531 dstReg->Index, mode, dstReg->RelAddr, prog),
532 _mesa_writemask_string(dstReg->WriteMask));
533
534 if (dstReg->CondMask != COND_TR) {
535 fprintf(f, " (%s.%s)",
536 _mesa_condcode_string(dstReg->CondMask),
537 _mesa_swizzle_string(dstReg->CondSwizzle,
538 GL_FALSE, GL_FALSE));
539 }
540
541 #if 0
542 fprintf(f, "%s[%d]%s",
543 _mesa_register_file_name((gl_register_file) dstReg->File),
544 dstReg->Index,
545 _mesa_writemask_string(dstReg->WriteMask));
546 #endif
547 }
548
549
550 static void
551 fprint_src_reg(FILE *f,
552 const struct prog_src_register *srcReg,
553 gl_prog_print_mode mode,
554 const struct gl_program *prog)
555 {
556 const char *abs = srcReg->Abs ? "|" : "";
557
558 fprintf(f, "%s%s%s%s",
559 abs,
560 reg_string((gl_register_file) srcReg->File,
561 srcReg->Index, mode, srcReg->RelAddr, prog),
562 _mesa_swizzle_string(srcReg->Swizzle,
563 srcReg->Negate, GL_FALSE),
564 abs);
565 #if 0
566 fprintf(f, "%s[%d]%s",
567 _mesa_register_file_name((gl_register_file) srcReg->File),
568 srcReg->Index,
569 _mesa_swizzle_string(srcReg->Swizzle,
570 srcReg->Negate, GL_FALSE));
571 #endif
572 }
573
574
575 static void
576 fprint_comment(FILE *f, const struct prog_instruction *inst)
577 {
578 if (inst->Comment)
579 fprintf(f, "; # %s\n", inst->Comment);
580 else
581 fprintf(f, ";\n");
582 }
583
584
585 void
586 _mesa_fprint_alu_instruction(FILE *f,
587 const struct prog_instruction *inst,
588 const char *opcode_string, GLuint numRegs,
589 gl_prog_print_mode mode,
590 const struct gl_program *prog)
591 {
592 GLuint j;
593
594 fprintf(f, "%s", opcode_string);
595 if (inst->CondUpdate)
596 fprintf(f, ".C");
597
598 /* frag prog only */
599 if (inst->Saturate)
600 fprintf(f, "_SAT");
601
602 fprintf(f, " ");
603 if (inst->DstReg.File != PROGRAM_UNDEFINED) {
604 fprint_dst_reg(f, &inst->DstReg, mode, prog);
605 }
606 else {
607 fprintf(f, " ???");
608 }
609
610 if (numRegs > 0)
611 fprintf(f, ", ");
612
613 for (j = 0; j < numRegs; j++) {
614 fprint_src_reg(f, inst->SrcReg + j, mode, prog);
615 if (j + 1 < numRegs)
616 fprintf(f, ", ");
617 }
618
619 fprint_comment(f, inst);
620 }
621
622
623 void
624 _mesa_print_alu_instruction(const struct prog_instruction *inst,
625 const char *opcode_string, GLuint numRegs)
626 {
627 _mesa_fprint_alu_instruction(stderr, inst, opcode_string,
628 numRegs, PROG_PRINT_DEBUG, NULL);
629 }
630
631
632 /**
633 * Print a single vertex/fragment program instruction.
634 */
635 GLint
636 _mesa_fprint_instruction_opt(FILE *f,
637 const struct prog_instruction *inst,
638 GLint indent,
639 gl_prog_print_mode mode,
640 const struct gl_program *prog)
641 {
642 GLint i;
643
644 if (inst->Opcode == OPCODE_ELSE ||
645 inst->Opcode == OPCODE_ENDIF ||
646 inst->Opcode == OPCODE_ENDLOOP ||
647 inst->Opcode == OPCODE_ENDSUB) {
648 indent -= 3;
649 }
650 for (i = 0; i < indent; i++) {
651 fprintf(f, " ");
652 }
653
654 switch (inst->Opcode) {
655 case OPCODE_SWZ:
656 fprintf(f, "SWZ");
657 if (inst->Saturate)
658 fprintf(f, "_SAT");
659 fprintf(f, " ");
660 fprint_dst_reg(f, &inst->DstReg, mode, prog);
661 fprintf(f, ", %s[%d], %s",
662 _mesa_register_file_name((gl_register_file) inst->SrcReg[0].File),
663 inst->SrcReg[0].Index,
664 _mesa_swizzle_string(inst->SrcReg[0].Swizzle,
665 inst->SrcReg[0].Negate, GL_TRUE));
666 fprint_comment(f, inst);
667 break;
668 case OPCODE_TEX:
669 case OPCODE_TXP:
670 case OPCODE_TXL:
671 case OPCODE_TXB:
672 case OPCODE_TXD:
673 fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
674 if (inst->Saturate)
675 fprintf(f, "_SAT");
676 fprintf(f, " ");
677 fprint_dst_reg(f, &inst->DstReg, mode, prog);
678 fprintf(f, ", ");
679 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
680 if (inst->Opcode == OPCODE_TXD) {
681 fprintf(f, ", ");
682 fprint_src_reg(f, &inst->SrcReg[1], mode, prog);
683 fprintf(f, ", ");
684 fprint_src_reg(f, &inst->SrcReg[2], mode, prog);
685 }
686 fprintf(f, ", texture[%d], ", inst->TexSrcUnit);
687 switch (inst->TexSrcTarget) {
688 case TEXTURE_1D_INDEX: fprintf(f, "1D"); break;
689 case TEXTURE_2D_INDEX: fprintf(f, "2D"); break;
690 case TEXTURE_3D_INDEX: fprintf(f, "3D"); break;
691 case TEXTURE_CUBE_INDEX: fprintf(f, "CUBE"); break;
692 case TEXTURE_RECT_INDEX: fprintf(f, "RECT"); break;
693 case TEXTURE_1D_ARRAY_INDEX: fprintf(f, "1D_ARRAY"); break;
694 case TEXTURE_2D_ARRAY_INDEX: fprintf(f, "2D_ARRAY"); break;
695 default:
696 ;
697 }
698 if (inst->TexShadow)
699 fprintf(f, " SHADOW");
700 fprint_comment(f, inst);
701 break;
702
703 case OPCODE_KIL:
704 fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
705 fprintf(f, " ");
706 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
707 fprint_comment(f, inst);
708 break;
709 case OPCODE_ARL:
710 fprintf(f, "ARL ");
711 fprint_dst_reg(f, &inst->DstReg, mode, prog);
712 fprintf(f, ", ");
713 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
714 fprint_comment(f, inst);
715 break;
716 case OPCODE_IF:
717 if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) {
718 /* Use ordinary register */
719 fprintf(f, "IF ");
720 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
721 fprintf(f, "; ");
722 }
723 else {
724 /* Use cond codes */
725 fprintf(f, "IF (%s%s);",
726 _mesa_condcode_string(inst->DstReg.CondMask),
727 _mesa_swizzle_string(inst->DstReg.CondSwizzle,
728 0, GL_FALSE));
729 }
730 fprintf(f, " # (if false, goto %d)", inst->BranchTarget);
731 fprint_comment(f, inst);
732 return indent + 3;
733 case OPCODE_ELSE:
734 fprintf(f, "ELSE; # (goto %d)\n", inst->BranchTarget);
735 return indent + 3;
736 case OPCODE_ENDIF:
737 fprintf(f, "ENDIF;\n");
738 break;
739 case OPCODE_BGNLOOP:
740 fprintf(f, "BGNLOOP; # (end at %d)\n", inst->BranchTarget);
741 return indent + 3;
742 case OPCODE_ENDLOOP:
743 fprintf(f, "ENDLOOP; # (goto %d)\n", inst->BranchTarget);
744 break;
745 case OPCODE_BRK:
746 case OPCODE_CONT:
747 fprintf(f, "%s (%s%s); # (goto %d)",
748 _mesa_opcode_string(inst->Opcode),
749 _mesa_condcode_string(inst->DstReg.CondMask),
750 _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE),
751 inst->BranchTarget);
752 fprint_comment(f, inst);
753 break;
754
755 case OPCODE_BGNSUB:
756 fprintf(f, "BGNSUB");
757 fprint_comment(f, inst);
758 return indent + 3;
759 case OPCODE_ENDSUB:
760 if (mode == PROG_PRINT_DEBUG) {
761 fprintf(f, "ENDSUB");
762 fprint_comment(f, inst);
763 }
764 break;
765 case OPCODE_CAL:
766 fprintf(f, "CAL %u", inst->BranchTarget);
767 fprint_comment(f, inst);
768 break;
769 case OPCODE_RET:
770 fprintf(f, "RET (%s%s)",
771 _mesa_condcode_string(inst->DstReg.CondMask),
772 _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE));
773 fprint_comment(f, inst);
774 break;
775
776 case OPCODE_END:
777 fprintf(f, "END\n");
778 break;
779 case OPCODE_NOP:
780 if (mode == PROG_PRINT_DEBUG) {
781 fprintf(f, "NOP");
782 fprint_comment(f, inst);
783 }
784 else if (inst->Comment) {
785 /* ARB/NV extensions don't have NOP instruction */
786 fprintf(f, "# %s\n", inst->Comment);
787 }
788 break;
789 /* XXX may need other special-case instructions */
790 default:
791 if (inst->Opcode < MAX_OPCODE) {
792 /* typical alu instruction */
793 _mesa_fprint_alu_instruction(f, inst,
794 _mesa_opcode_string(inst->Opcode),
795 _mesa_num_inst_src_regs(inst->Opcode),
796 mode, prog);
797 }
798 else {
799 _mesa_fprint_alu_instruction(f, inst,
800 _mesa_opcode_string(inst->Opcode),
801 3/*_mesa_num_inst_src_regs(inst->Opcode)*/,
802 mode, prog);
803 }
804 break;
805 }
806 return indent;
807 }
808
809
810 GLint
811 _mesa_print_instruction_opt(const struct prog_instruction *inst,
812 GLint indent,
813 gl_prog_print_mode mode,
814 const struct gl_program *prog)
815 {
816 return _mesa_fprint_instruction_opt(stderr, inst, indent, mode, prog);
817 }
818
819
820 void
821 _mesa_print_instruction(const struct prog_instruction *inst)
822 {
823 /* note: 4th param should be ignored for PROG_PRINT_DEBUG */
824 _mesa_fprint_instruction_opt(stderr, inst, 0, PROG_PRINT_DEBUG, NULL);
825 }
826
827
828
829 /**
830 * Print program, with options.
831 */
832 void
833 _mesa_fprint_program_opt(FILE *f,
834 const struct gl_program *prog,
835 gl_prog_print_mode mode,
836 GLboolean lineNumbers)
837 {
838 GLuint i, indent = 0;
839
840 switch (prog->Target) {
841 case GL_VERTEX_PROGRAM_ARB:
842 if (mode == PROG_PRINT_ARB)
843 fprintf(f, "!!ARBvp1.0\n");
844 else
845 fprintf(f, "# Vertex Program/Shader %u\n", prog->Id);
846 break;
847 case GL_FRAGMENT_PROGRAM_ARB:
848 if (mode == PROG_PRINT_ARB)
849 fprintf(f, "!!ARBfp1.0\n");
850 else
851 fprintf(f, "# Fragment Program/Shader %u\n", prog->Id);
852 break;
853 case GL_GEOMETRY_PROGRAM_NV:
854 fprintf(f, "# Geometry Shader\n");
855 }
856
857 for (i = 0; i < prog->NumInstructions; i++) {
858 if (lineNumbers)
859 fprintf(f, "%3d: ", i);
860 indent = _mesa_fprint_instruction_opt(f, prog->Instructions + i,
861 indent, mode, prog);
862 }
863 }
864
865
866 /**
867 * Print program to stderr, default options.
868 */
869 void
870 _mesa_print_program(const struct gl_program *prog)
871 {
872 _mesa_fprint_program_opt(stderr, prog, PROG_PRINT_DEBUG, GL_TRUE);
873 }
874
875
876 /**
877 * Return binary representation of 64-bit value (as a string).
878 * Insert a comma to separate each group of 8 bits.
879 * Note we return a pointer to local static storage so this is not
880 * re-entrant, etc.
881 * XXX move to imports.[ch] if useful elsewhere.
882 */
883 static const char *
884 binary(GLbitfield64 val)
885 {
886 static char buf[80];
887 GLint i, len = 0;
888 for (i = 63; i >= 0; --i) {
889 if (val & (BITFIELD64_BIT(i)))
890 buf[len++] = '1';
891 else if (len > 0 || i == 0)
892 buf[len++] = '0';
893 if (len > 0 && ((i-1) % 8) == 7)
894 buf[len++] = ',';
895 }
896 buf[len] = '\0';
897 return buf;
898 }
899
900
901 /**
902 * Print all of a program's parameters/fields to given file.
903 */
904 static void
905 _mesa_fprint_program_parameters(FILE *f,
906 struct gl_context *ctx,
907 const struct gl_program *prog)
908 {
909 GLuint i;
910
911 fprintf(f, "InputsRead: %" PRIx64 " (0b%s)\n",
912 (uint64_t) prog->InputsRead, binary(prog->InputsRead));
913 fprintf(f, "OutputsWritten: %" PRIx64 " (0b%s)\n",
914 (uint64_t) prog->OutputsWritten, binary(prog->OutputsWritten));
915 fprintf(f, "NumInstructions=%d\n", prog->NumInstructions);
916 fprintf(f, "NumTemporaries=%d\n", prog->NumTemporaries);
917 fprintf(f, "NumParameters=%d\n", prog->NumParameters);
918 fprintf(f, "NumAttributes=%d\n", prog->NumAttributes);
919 fprintf(f, "NumAddressRegs=%d\n", prog->NumAddressRegs);
920 fprintf(f, "IndirectRegisterFiles: 0x%x (0b%s)\n",
921 prog->IndirectRegisterFiles, binary(prog->IndirectRegisterFiles));
922 fprintf(f, "SamplersUsed: 0x%x (0b%s)\n",
923 prog->SamplersUsed, binary(prog->SamplersUsed));
924 fprintf(f, "Samplers=[ ");
925 for (i = 0; i < MAX_SAMPLERS; i++) {
926 fprintf(f, "%d ", prog->SamplerUnits[i]);
927 }
928 fprintf(f, "]\n");
929
930 _mesa_load_state_parameters(ctx, prog->Parameters);
931
932 #if 0
933 fprintf(f, "Local Params:\n");
934 for (i = 0; i < MAX_PROGRAM_LOCAL_PARAMS; i++){
935 const GLfloat *p = prog->LocalParams[i];
936 fprintf(f, "%2d: %f, %f, %f, %f\n", i, p[0], p[1], p[2], p[3]);
937 }
938 #endif
939 _mesa_print_parameter_list(prog->Parameters);
940 }
941
942
943 /**
944 * Print all of a program's parameters/fields to stderr.
945 */
946 void
947 _mesa_print_program_parameters(struct gl_context *ctx, const struct gl_program *prog)
948 {
949 _mesa_fprint_program_parameters(stderr, ctx, prog);
950 }
951
952
953 /**
954 * Print a program parameter list to given file.
955 */
956 static void
957 _mesa_fprint_parameter_list(FILE *f,
958 const struct gl_program_parameter_list *list)
959 {
960 GLuint i;
961
962 if (!list)
963 return;
964
965 if (0)
966 fprintf(f, "param list %p\n", (void *) list);
967 fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags);
968 for (i = 0; i < list->NumParameters; i++){
969 struct gl_program_parameter *param = list->Parameters + i;
970 const GLfloat *v = (GLfloat *) list->ParameterValues[i];
971 fprintf(f, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}",
972 i, param->Size,
973 _mesa_register_file_name(list->Parameters[i].Type),
974 param->Name, v[0], v[1], v[2], v[3]);
975 fprintf(f, "\n");
976 }
977 }
978
979
980 /**
981 * Print a program parameter list to stderr.
982 */
983 void
984 _mesa_print_parameter_list(const struct gl_program_parameter_list *list)
985 {
986 _mesa_fprint_parameter_list(stderr, list);
987 }
988
989
990 /**
991 * Write shader and associated info to a file.
992 */
993 void
994 _mesa_write_shader_to_file(const struct gl_shader *shader)
995 {
996 const char *type = "????";
997 char filename[100];
998 FILE *f;
999
1000 switch (shader->Stage) {
1001 case MESA_SHADER_FRAGMENT:
1002 type = "frag";
1003 break;
1004 case MESA_SHADER_TESS_CTRL:
1005 type = "tesc";
1006 break;
1007 case MESA_SHADER_TESS_EVAL:
1008 type = "tese";
1009 break;
1010 case MESA_SHADER_VERTEX:
1011 type = "vert";
1012 break;
1013 case MESA_SHADER_GEOMETRY:
1014 type = "geom";
1015 break;
1016 case MESA_SHADER_COMPUTE:
1017 type = "comp";
1018 break;
1019 }
1020
1021 _mesa_snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
1022 f = fopen(filename, "w");
1023 if (!f) {
1024 fprintf(stderr, "Unable to open %s for writing\n", filename);
1025 return;
1026 }
1027
1028 fprintf(f, "/* Shader %u source, checksum %u */\n", shader->Name, shader->SourceChecksum);
1029 fputs(shader->Source, f);
1030 fprintf(f, "\n");
1031
1032 fprintf(f, "/* Compile status: %s */\n",
1033 shader->CompileStatus ? "ok" : "fail");
1034 fprintf(f, "/* Log Info: */\n");
1035 if (shader->InfoLog) {
1036 fputs(shader->InfoLog, f);
1037 }
1038 if (shader->CompileStatus && shader->Program) {
1039 fprintf(f, "/* GPU code */\n");
1040 fprintf(f, "/*\n");
1041 _mesa_fprint_program_opt(f, shader->Program, PROG_PRINT_DEBUG, GL_TRUE);
1042 fprintf(f, "*/\n");
1043 fprintf(f, "/* Parameters / constants */\n");
1044 fprintf(f, "/*\n");
1045 _mesa_fprint_parameter_list(f, shader->Program->Parameters);
1046 fprintf(f, "*/\n");
1047 }
1048
1049 fclose(f);
1050 }
1051
1052
1053 /**
1054 * Append the shader's uniform info/values to the shader log file.
1055 * The log file will typically have been created by the
1056 * _mesa_write_shader_to_file function.
1057 */
1058 void
1059 _mesa_append_uniforms_to_file(const struct gl_shader *shader)
1060 {
1061 const struct gl_program *const prog = shader->Program;
1062 const char *type;
1063 char filename[100];
1064 FILE *f;
1065
1066 if (shader->Stage == MESA_SHADER_FRAGMENT)
1067 type = "frag";
1068 else
1069 type = "vert";
1070
1071 _mesa_snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
1072 f = fopen(filename, "a"); /* append */
1073 if (!f) {
1074 fprintf(stderr, "Unable to open %s for appending\n", filename);
1075 return;
1076 }
1077
1078 fprintf(f, "/* First-draw parameters / constants */\n");
1079 fprintf(f, "/*\n");
1080 _mesa_fprint_parameter_list(f, prog->Parameters);
1081 fprintf(f, "*/\n");
1082
1083 fclose(f);
1084 }