2 * Mesa 3-D graphics library
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
28 * Print vertex/fragment programs - for debugging.
32 #include <inttypes.h> /* for PRIx64 macro */
34 #include "main/glheader.h"
35 #include "main/context.h"
36 #include "main/imports.h"
37 #include "prog_instruction.h"
38 #include "prog_parameter.h"
39 #include "prog_print.h"
40 #include "prog_statevars.h"
45 * Return string name for given program/register file.
48 _mesa_register_file_name(gl_register_file f
)
51 case PROGRAM_TEMPORARY
:
53 case PROGRAM_STATE_VAR
:
59 case PROGRAM_CONSTANT
:
67 case PROGRAM_SYSTEM_VALUE
:
69 case PROGRAM_UNDEFINED
:
74 _mesa_snprintf(s
, sizeof(s
), "FILE%u", f
);
82 * Return ARB_v/f_prog-style input attrib string.
85 arb_input_attrib_string(GLuint index
, GLenum progType
)
88 * These strings should match the VERT_ATTRIB_x and VARYING_SLOT_x tokens.
90 static const char *const vertAttribs
[] = {
94 "vertex.color.primary",
95 "vertex.color.secondary",
97 "vertex.(six)", /* VERT_ATTRIB_COLOR_INDEX */
98 "vertex.(seven)", /* VERT_ATTRIB_EDGEFLAG */
100 "vertex.texcoord[1]",
101 "vertex.texcoord[2]",
102 "vertex.texcoord[3]",
103 "vertex.texcoord[4]",
104 "vertex.texcoord[5]",
105 "vertex.texcoord[6]",
106 "vertex.texcoord[7]",
107 "vertex.(sixteen)", /* VERT_ATTRIB_POINT_SIZE */
123 "vertex.attrib[15]" /* MAX_VARYING = 16 */
125 static const char *const fragAttribs
[] = {
127 "fragment.color.primary",
128 "fragment.color.secondary",
130 "fragment.texcoord[0]",
131 "fragment.texcoord[1]",
132 "fragment.texcoord[2]",
133 "fragment.texcoord[3]",
134 "fragment.texcoord[4]",
135 "fragment.texcoord[5]",
136 "fragment.texcoord[6]",
137 "fragment.texcoord[7]",
138 "fragment.(twelve)", /* VARYING_SLOT_PSIZ */
139 "fragment.(thirteen)", /* VARYING_SLOT_BFC0 */
140 "fragment.(fourteen)", /* VARYING_SLOT_BFC1 */
141 "fragment.(fifteen)", /* VARYING_SLOT_EDGE */
142 "fragment.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
143 "fragment.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
144 "fragment.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
145 "fragment.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
146 "fragment.(twenty)", /* VARYING_SLOT_LAYER */
147 "fragment.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
148 "fragment.(twenty-two)", /* VARYING_SLOT_FACE */
149 "fragment.(twenty-three)", /* VARYING_SLOT_PNTC */
150 "fragment.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
151 "fragment.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
152 "fragment.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
153 "fragment.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
154 "fragment.varying[0]",
155 "fragment.varying[1]",
156 "fragment.varying[2]",
157 "fragment.varying[3]",
158 "fragment.varying[4]",
159 "fragment.varying[5]",
160 "fragment.varying[6]",
161 "fragment.varying[7]",
162 "fragment.varying[8]",
163 "fragment.varying[9]",
164 "fragment.varying[10]",
165 "fragment.varying[11]",
166 "fragment.varying[12]",
167 "fragment.varying[13]",
168 "fragment.varying[14]",
169 "fragment.varying[15]",
170 "fragment.varying[16]",
171 "fragment.varying[17]",
172 "fragment.varying[18]",
173 "fragment.varying[19]",
174 "fragment.varying[20]",
175 "fragment.varying[21]",
176 "fragment.varying[22]",
177 "fragment.varying[23]",
178 "fragment.varying[24]",
179 "fragment.varying[25]",
180 "fragment.varying[26]",
181 "fragment.varying[27]",
182 "fragment.varying[28]",
183 "fragment.varying[29]",
184 "fragment.varying[30]",
185 "fragment.varying[31]", /* MAX_VARYING = 32 */
189 STATIC_ASSERT(ARRAY_SIZE(vertAttribs
) == VERT_ATTRIB_MAX
);
190 STATIC_ASSERT(ARRAY_SIZE(fragAttribs
) == VARYING_SLOT_MAX
);
191 assert(strcmp(vertAttribs
[VERT_ATTRIB_TEX0
], "vertex.texcoord[0]") == 0);
192 assert(strcmp(vertAttribs
[VERT_ATTRIB_GENERIC15
], "vertex.attrib[15]") == 0);
193 assert(strcmp(fragAttribs
[VARYING_SLOT_TEX0
], "fragment.texcoord[0]") == 0);
194 assert(strcmp(fragAttribs
[VARYING_SLOT_VAR0
+15], "fragment.varying[15]") == 0);
196 if (progType
== GL_VERTEX_PROGRAM_ARB
) {
197 assert(index
< ARRAY_SIZE(vertAttribs
));
198 return vertAttribs
[index
];
201 assert(progType
== GL_FRAGMENT_PROGRAM_ARB
);
202 assert(index
< ARRAY_SIZE(fragAttribs
));
203 return fragAttribs
[index
];
209 * Print a vertex program's InputsRead field in human-readable format.
213 _mesa_print_vp_inputs(GLbitfield inputs
)
215 printf("VP Inputs 0x%x: \n", inputs
);
217 GLint attr
= ffs(inputs
) - 1;
218 const char *name
= arb_input_attrib_string(attr
,
219 GL_VERTEX_PROGRAM_ARB
);
220 printf(" %d: %s\n", attr
, name
);
221 inputs
&= ~(1 << attr
);
227 * Print a fragment program's InputsRead field in human-readable format.
231 _mesa_print_fp_inputs(GLbitfield inputs
)
233 printf("FP Inputs 0x%x: \n", inputs
);
235 GLint attr
= ffs(inputs
) - 1;
236 const char *name
= arb_input_attrib_string(attr
,
237 GL_FRAGMENT_PROGRAM_ARB
);
238 printf(" %d: %s\n", attr
, name
);
239 inputs
&= ~(1 << attr
);
246 * Return ARB_v/f_prog-style output attrib string.
249 arb_output_attrib_string(GLuint index
, GLenum progType
)
252 * These strings should match the VARYING_SLOT_x and FRAG_RESULT_x tokens.
254 static const char *const vertResults
[] = {
256 "result.color.primary",
257 "result.color.secondary",
259 "result.texcoord[0]",
260 "result.texcoord[1]",
261 "result.texcoord[2]",
262 "result.texcoord[3]",
263 "result.texcoord[4]",
264 "result.texcoord[5]",
265 "result.texcoord[6]",
266 "result.texcoord[7]",
267 "result.pointsize", /* VARYING_SLOT_PSIZ */
268 "result.(thirteen)", /* VARYING_SLOT_BFC0 */
269 "result.(fourteen)", /* VARYING_SLOT_BFC1 */
270 "result.(fifteen)", /* VARYING_SLOT_EDGE */
271 "result.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
272 "result.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
273 "result.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
274 "result.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
275 "result.(twenty)", /* VARYING_SLOT_LAYER */
276 "result.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
277 "result.(twenty-two)", /* VARYING_SLOT_FACE */
278 "result.(twenty-three)", /* VARYING_SLOT_PNTC */
279 "result.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
280 "result.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
281 "result.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
282 "result.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
293 "result.varying[10]",
294 "result.varying[11]",
295 "result.varying[12]",
296 "result.varying[13]",
297 "result.varying[14]",
298 "result.varying[15]",
299 "result.varying[16]",
300 "result.varying[17]",
301 "result.varying[18]",
302 "result.varying[19]",
303 "result.varying[20]",
304 "result.varying[21]",
305 "result.varying[22]",
306 "result.varying[23]",
307 "result.varying[24]",
308 "result.varying[25]",
309 "result.varying[26]",
310 "result.varying[27]",
311 "result.varying[28]",
312 "result.varying[29]",
313 "result.varying[30]",
314 "result.varying[31]", /* MAX_VARYING = 32 */
316 static const char *const fragResults
[] = {
317 "result.depth", /* FRAG_RESULT_DEPTH */
318 "result.(one)", /* FRAG_RESULT_STENCIL */
319 "result.color", /* FRAG_RESULT_COLOR */
320 "result.samplemask", /* FRAG_RESULT_SAMPLE_MASK */
321 "result.color[0]", /* FRAG_RESULT_DATA0 (named for GLSL's gl_FragData) */
328 "result.color[7]" /* MAX_DRAW_BUFFERS = 8 */
332 STATIC_ASSERT(ARRAY_SIZE(vertResults
) == VARYING_SLOT_MAX
);
333 STATIC_ASSERT(ARRAY_SIZE(fragResults
) == FRAG_RESULT_MAX
);
334 assert(strcmp(vertResults
[VARYING_SLOT_POS
], "result.position") == 0);
335 assert(strcmp(vertResults
[VARYING_SLOT_VAR0
], "result.varying[0]") == 0);
336 assert(strcmp(fragResults
[FRAG_RESULT_DATA0
], "result.color[0]") == 0);
338 if (progType
== GL_VERTEX_PROGRAM_ARB
) {
339 assert(index
< ARRAY_SIZE(vertResults
));
340 return vertResults
[index
];
343 assert(progType
== GL_FRAGMENT_PROGRAM_ARB
);
344 assert(index
< ARRAY_SIZE(fragResults
));
345 return fragResults
[index
];
351 * Return string representation of the given register.
352 * Note that some types of registers (like PROGRAM_UNIFORM) aren't defined
353 * by the ARB/NV program languages so we've taken some liberties here.
354 * \param f the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc)
355 * \param index number of the register in the register file
356 * \param mode the output format/mode/style
357 * \param prog pointer to containing program
360 reg_string(gl_register_file f
, GLint index
, gl_prog_print_mode mode
,
361 GLboolean relAddr
, const struct gl_program
*prog
)
363 static char str
[100];
364 const char *addr
= relAddr
? "ADDR+" : "";
369 case PROG_PRINT_DEBUG
:
370 sprintf(str
, "%s[%s%d]",
371 _mesa_register_file_name(f
), addr
, index
);
377 sprintf(str
, "%s", arb_input_attrib_string(index
, prog
->Target
));
380 sprintf(str
, "%s", arb_output_attrib_string(index
, prog
->Target
));
382 case PROGRAM_TEMPORARY
:
383 sprintf(str
, "temp%d", index
);
385 case PROGRAM_CONSTANT
: /* extension */
386 sprintf(str
, "constant[%s%d]", addr
, index
);
388 case PROGRAM_UNIFORM
: /* extension */
389 sprintf(str
, "uniform[%s%d]", addr
, index
);
391 case PROGRAM_SYSTEM_VALUE
:
392 sprintf(str
, "sysvalue[%s%d]", addr
, index
);
394 case PROGRAM_STATE_VAR
:
396 struct gl_program_parameter
*param
397 = prog
->Parameters
->Parameters
+ index
;
398 char *state
= _mesa_program_state_string(param
->StateIndexes
);
399 sprintf(str
, "%s", state
);
403 case PROGRAM_ADDRESS
:
404 sprintf(str
, "A%d", index
);
407 _mesa_problem(NULL
, "bad file in reg_string()");
412 _mesa_problem(NULL
, "bad mode in reg_string()");
420 * Return a string representation of the given swizzle word.
421 * If extended is true, use extended (comma-separated) format.
422 * \param swizzle the swizzle field
423 * \param negateBase 4-bit negation vector
424 * \param extended if true, also allow 0, 1 values
427 _mesa_swizzle_string(GLuint swizzle
, GLuint negateMask
, GLboolean extended
)
429 static const char swz
[] = "xyzw01!?"; /* See SWIZZLE_x definitions */
433 if (!extended
&& swizzle
== SWIZZLE_NOOP
&& negateMask
== 0)
434 return ""; /* no swizzle/negation */
439 if (negateMask
& NEGATE_X
)
441 s
[i
++] = swz
[GET_SWZ(swizzle
, 0)];
447 if (negateMask
& NEGATE_Y
)
449 s
[i
++] = swz
[GET_SWZ(swizzle
, 1)];
455 if (negateMask
& NEGATE_Z
)
457 s
[i
++] = swz
[GET_SWZ(swizzle
, 2)];
463 if (negateMask
& NEGATE_W
)
465 s
[i
++] = swz
[GET_SWZ(swizzle
, 3)];
473 _mesa_print_swizzle(GLuint swizzle
)
475 if (swizzle
== SWIZZLE_XYZW
) {
479 const char *s
= _mesa_swizzle_string(swizzle
, 0, 0);
486 _mesa_writemask_string(GLuint writeMask
)
491 if (writeMask
== WRITEMASK_XYZW
)
495 if (writeMask
& WRITEMASK_X
)
497 if (writeMask
& WRITEMASK_Y
)
499 if (writeMask
& WRITEMASK_Z
)
501 if (writeMask
& WRITEMASK_W
)
510 fprint_dst_reg(FILE * f
,
511 const struct prog_dst_register
*dstReg
,
512 gl_prog_print_mode mode
,
513 const struct gl_program
*prog
)
516 reg_string((gl_register_file
) dstReg
->File
,
517 dstReg
->Index
, mode
, dstReg
->RelAddr
, prog
),
518 _mesa_writemask_string(dstReg
->WriteMask
));
521 fprintf(f
, "%s[%d]%s",
522 _mesa_register_file_name((gl_register_file
) dstReg
->File
),
524 _mesa_writemask_string(dstReg
->WriteMask
));
530 fprint_src_reg(FILE *f
,
531 const struct prog_src_register
*srcReg
,
532 gl_prog_print_mode mode
,
533 const struct gl_program
*prog
)
536 reg_string((gl_register_file
) srcReg
->File
,
537 srcReg
->Index
, mode
, srcReg
->RelAddr
, prog
),
538 _mesa_swizzle_string(srcReg
->Swizzle
,
539 srcReg
->Negate
, GL_FALSE
));
541 fprintf(f
, "%s[%d]%s",
542 _mesa_register_file_name((gl_register_file
) srcReg
->File
),
544 _mesa_swizzle_string(srcReg
->Swizzle
,
545 srcReg
->Negate
, GL_FALSE
));
551 fprint_comment(FILE *f
, const struct prog_instruction
*inst
)
554 fprintf(f
, "; # %s\n", inst
->Comment
);
561 _mesa_fprint_alu_instruction(FILE *f
,
562 const struct prog_instruction
*inst
,
563 const char *opcode_string
, GLuint numRegs
,
564 gl_prog_print_mode mode
,
565 const struct gl_program
*prog
)
569 fprintf(f
, "%s", opcode_string
);
576 if (inst
->DstReg
.File
!= PROGRAM_UNDEFINED
) {
577 fprint_dst_reg(f
, &inst
->DstReg
, mode
, prog
);
586 for (j
= 0; j
< numRegs
; j
++) {
587 fprint_src_reg(f
, inst
->SrcReg
+ j
, mode
, prog
);
592 fprint_comment(f
, inst
);
597 _mesa_print_alu_instruction(const struct prog_instruction
*inst
,
598 const char *opcode_string
, GLuint numRegs
)
600 _mesa_fprint_alu_instruction(stderr
, inst
, opcode_string
,
601 numRegs
, PROG_PRINT_DEBUG
, NULL
);
606 * Print a single vertex/fragment program instruction.
609 _mesa_fprint_instruction_opt(FILE *f
,
610 const struct prog_instruction
*inst
,
612 gl_prog_print_mode mode
,
613 const struct gl_program
*prog
)
617 if (inst
->Opcode
== OPCODE_ELSE
||
618 inst
->Opcode
== OPCODE_ENDIF
||
619 inst
->Opcode
== OPCODE_ENDLOOP
||
620 inst
->Opcode
== OPCODE_ENDSUB
) {
623 for (i
= 0; i
< indent
; i
++) {
627 switch (inst
->Opcode
) {
633 fprint_dst_reg(f
, &inst
->DstReg
, mode
, prog
);
634 fprintf(f
, ", %s[%d], %s",
635 _mesa_register_file_name((gl_register_file
) inst
->SrcReg
[0].File
),
636 inst
->SrcReg
[0].Index
,
637 _mesa_swizzle_string(inst
->SrcReg
[0].Swizzle
,
638 inst
->SrcReg
[0].Negate
, GL_TRUE
));
639 fprint_comment(f
, inst
);
646 fprintf(f
, "%s", _mesa_opcode_string(inst
->Opcode
));
650 fprint_dst_reg(f
, &inst
->DstReg
, mode
, prog
);
652 fprint_src_reg(f
, &inst
->SrcReg
[0], mode
, prog
);
653 if (inst
->Opcode
== OPCODE_TXD
) {
655 fprint_src_reg(f
, &inst
->SrcReg
[1], mode
, prog
);
657 fprint_src_reg(f
, &inst
->SrcReg
[2], mode
, prog
);
659 fprintf(f
, ", texture[%d], ", inst
->TexSrcUnit
);
660 switch (inst
->TexSrcTarget
) {
661 case TEXTURE_1D_INDEX
: fprintf(f
, "1D"); break;
662 case TEXTURE_2D_INDEX
: fprintf(f
, "2D"); break;
663 case TEXTURE_3D_INDEX
: fprintf(f
, "3D"); break;
664 case TEXTURE_CUBE_INDEX
: fprintf(f
, "CUBE"); break;
665 case TEXTURE_RECT_INDEX
: fprintf(f
, "RECT"); break;
666 case TEXTURE_1D_ARRAY_INDEX
: fprintf(f
, "1D_ARRAY"); break;
667 case TEXTURE_2D_ARRAY_INDEX
: fprintf(f
, "2D_ARRAY"); break;
672 fprintf(f
, " SHADOW");
673 fprint_comment(f
, inst
);
677 fprintf(f
, "%s", _mesa_opcode_string(inst
->Opcode
));
679 fprint_src_reg(f
, &inst
->SrcReg
[0], mode
, prog
);
680 fprint_comment(f
, inst
);
684 fprint_dst_reg(f
, &inst
->DstReg
, mode
, prog
);
686 fprint_src_reg(f
, &inst
->SrcReg
[0], mode
, prog
);
687 fprint_comment(f
, inst
);
691 fprint_src_reg(f
, &inst
->SrcReg
[0], mode
, prog
);
693 fprintf(f
, " # (if false, goto %d)", inst
->BranchTarget
);
694 fprint_comment(f
, inst
);
697 fprintf(f
, "ELSE; # (goto %d)\n", inst
->BranchTarget
);
700 fprintf(f
, "ENDIF;\n");
703 fprintf(f
, "BGNLOOP; # (end at %d)\n", inst
->BranchTarget
);
706 fprintf(f
, "ENDLOOP; # (goto %d)\n", inst
->BranchTarget
);
710 fprintf(f
, "%s; # (goto %d)",
711 _mesa_opcode_string(inst
->Opcode
),
713 fprint_comment(f
, inst
);
717 fprintf(f
, "BGNSUB");
718 fprint_comment(f
, inst
);
721 if (mode
== PROG_PRINT_DEBUG
) {
722 fprintf(f
, "ENDSUB");
723 fprint_comment(f
, inst
);
727 fprintf(f
, "CAL %u", inst
->BranchTarget
);
728 fprint_comment(f
, inst
);
732 fprint_comment(f
, inst
);
739 if (mode
== PROG_PRINT_DEBUG
) {
741 fprint_comment(f
, inst
);
743 else if (inst
->Comment
) {
744 /* ARB/NV extensions don't have NOP instruction */
745 fprintf(f
, "# %s\n", inst
->Comment
);
748 /* XXX may need other special-case instructions */
750 if (inst
->Opcode
< MAX_OPCODE
) {
751 /* typical alu instruction */
752 _mesa_fprint_alu_instruction(f
, inst
,
753 _mesa_opcode_string(inst
->Opcode
),
754 _mesa_num_inst_src_regs(inst
->Opcode
),
758 _mesa_fprint_alu_instruction(f
, inst
,
759 _mesa_opcode_string(inst
->Opcode
),
760 3/*_mesa_num_inst_src_regs(inst->Opcode)*/,
770 _mesa_print_instruction_opt(const struct prog_instruction
*inst
,
772 gl_prog_print_mode mode
,
773 const struct gl_program
*prog
)
775 return _mesa_fprint_instruction_opt(stderr
, inst
, indent
, mode
, prog
);
780 _mesa_print_instruction(const struct prog_instruction
*inst
)
782 /* note: 4th param should be ignored for PROG_PRINT_DEBUG */
783 _mesa_fprint_instruction_opt(stderr
, inst
, 0, PROG_PRINT_DEBUG
, NULL
);
789 * Print program, with options.
792 _mesa_fprint_program_opt(FILE *f
,
793 const struct gl_program
*prog
,
794 gl_prog_print_mode mode
,
795 GLboolean lineNumbers
)
797 GLuint i
, indent
= 0;
799 switch (prog
->Target
) {
800 case GL_VERTEX_PROGRAM_ARB
:
801 if (mode
== PROG_PRINT_ARB
)
802 fprintf(f
, "!!ARBvp1.0\n");
804 fprintf(f
, "# Vertex Program/Shader %u\n", prog
->Id
);
806 case GL_FRAGMENT_PROGRAM_ARB
:
807 if (mode
== PROG_PRINT_ARB
)
808 fprintf(f
, "!!ARBfp1.0\n");
810 fprintf(f
, "# Fragment Program/Shader %u\n", prog
->Id
);
812 case GL_GEOMETRY_PROGRAM_NV
:
813 fprintf(f
, "# Geometry Shader\n");
816 for (i
= 0; i
< prog
->NumInstructions
; i
++) {
818 fprintf(f
, "%3d: ", i
);
819 indent
= _mesa_fprint_instruction_opt(f
, prog
->Instructions
+ i
,
826 * Print program to stderr, default options.
829 _mesa_print_program(const struct gl_program
*prog
)
831 _mesa_fprint_program_opt(stderr
, prog
, PROG_PRINT_DEBUG
, GL_TRUE
);
836 * Return binary representation of 64-bit value (as a string).
837 * Insert a comma to separate each group of 8 bits.
838 * Note we return a pointer to local static storage so this is not
840 * XXX move to imports.[ch] if useful elsewhere.
843 binary(GLbitfield64 val
)
847 for (i
= 63; i
>= 0; --i
) {
848 if (val
& (BITFIELD64_BIT(i
)))
850 else if (len
> 0 || i
== 0)
852 if (len
> 0 && ((i
-1) % 8) == 7)
861 * Print all of a program's parameters/fields to given file.
864 _mesa_fprint_program_parameters(FILE *f
,
865 struct gl_context
*ctx
,
866 const struct gl_program
*prog
)
870 fprintf(f
, "InputsRead: %" PRIx64
" (0b%s)\n",
871 (uint64_t) prog
->InputsRead
, binary(prog
->InputsRead
));
872 fprintf(f
, "OutputsWritten: %" PRIx64
" (0b%s)\n",
873 (uint64_t) prog
->OutputsWritten
, binary(prog
->OutputsWritten
));
874 fprintf(f
, "NumInstructions=%d\n", prog
->NumInstructions
);
875 fprintf(f
, "NumTemporaries=%d\n", prog
->NumTemporaries
);
876 fprintf(f
, "NumParameters=%d\n", prog
->NumParameters
);
877 fprintf(f
, "NumAttributes=%d\n", prog
->NumAttributes
);
878 fprintf(f
, "NumAddressRegs=%d\n", prog
->NumAddressRegs
);
879 fprintf(f
, "IndirectRegisterFiles: 0x%x (0b%s)\n",
880 prog
->IndirectRegisterFiles
, binary(prog
->IndirectRegisterFiles
));
881 fprintf(f
, "SamplersUsed: 0x%x (0b%s)\n",
882 prog
->SamplersUsed
, binary(prog
->SamplersUsed
));
883 fprintf(f
, "Samplers=[ ");
884 for (i
= 0; i
< MAX_SAMPLERS
; i
++) {
885 fprintf(f
, "%d ", prog
->SamplerUnits
[i
]);
889 _mesa_load_state_parameters(ctx
, prog
->Parameters
);
892 fprintf(f
, "Local Params:\n");
893 for (i
= 0; i
< MAX_PROGRAM_LOCAL_PARAMS
; i
++){
894 const GLfloat
*p
= prog
->LocalParams
[i
];
895 fprintf(f
, "%2d: %f, %f, %f, %f\n", i
, p
[0], p
[1], p
[2], p
[3]);
898 _mesa_print_parameter_list(prog
->Parameters
);
903 * Print all of a program's parameters/fields to stderr.
906 _mesa_print_program_parameters(struct gl_context
*ctx
, const struct gl_program
*prog
)
908 _mesa_fprint_program_parameters(stderr
, ctx
, prog
);
913 * Print a program parameter list to given file.
916 _mesa_fprint_parameter_list(FILE *f
,
917 const struct gl_program_parameter_list
*list
)
925 fprintf(f
, "param list %p\n", (void *) list
);
926 fprintf(f
, "dirty state flags: 0x%x\n", list
->StateFlags
);
927 for (i
= 0; i
< list
->NumParameters
; i
++){
928 struct gl_program_parameter
*param
= list
->Parameters
+ i
;
929 const GLfloat
*v
= (GLfloat
*) list
->ParameterValues
[i
];
930 fprintf(f
, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}",
932 _mesa_register_file_name(list
->Parameters
[i
].Type
),
933 param
->Name
, v
[0], v
[1], v
[2], v
[3]);
940 * Print a program parameter list to stderr.
943 _mesa_print_parameter_list(const struct gl_program_parameter_list
*list
)
945 _mesa_fprint_parameter_list(stderr
, list
);
950 * Write shader and associated info to a file.
953 _mesa_write_shader_to_file(const struct gl_shader
*shader
)
955 const char *type
= "????";
959 switch (shader
->Stage
) {
960 case MESA_SHADER_FRAGMENT
:
963 case MESA_SHADER_TESS_CTRL
:
966 case MESA_SHADER_TESS_EVAL
:
969 case MESA_SHADER_VERTEX
:
972 case MESA_SHADER_GEOMETRY
:
975 case MESA_SHADER_COMPUTE
:
980 _mesa_snprintf(filename
, sizeof(filename
), "shader_%u.%s", shader
->Name
, type
);
981 f
= fopen(filename
, "w");
983 fprintf(stderr
, "Unable to open %s for writing\n", filename
);
987 fprintf(f
, "/* Shader %u source, checksum %u */\n", shader
->Name
, shader
->SourceChecksum
);
988 fputs(shader
->Source
, f
);
991 fprintf(f
, "/* Compile status: %s */\n",
992 shader
->CompileStatus
? "ok" : "fail");
993 fprintf(f
, "/* Log Info: */\n");
994 if (shader
->InfoLog
) {
995 fputs(shader
->InfoLog
, f
);
997 if (shader
->CompileStatus
&& shader
->Program
) {
998 fprintf(f
, "/* GPU code */\n");
1000 _mesa_fprint_program_opt(f
, shader
->Program
, PROG_PRINT_DEBUG
, GL_TRUE
);
1002 fprintf(f
, "/* Parameters / constants */\n");
1004 _mesa_fprint_parameter_list(f
, shader
->Program
->Parameters
);
1013 * Append the shader's uniform info/values to the shader log file.
1014 * The log file will typically have been created by the
1015 * _mesa_write_shader_to_file function.
1018 _mesa_append_uniforms_to_file(const struct gl_shader
*shader
)
1020 const struct gl_program
*const prog
= shader
->Program
;
1025 if (shader
->Stage
== MESA_SHADER_FRAGMENT
)
1030 _mesa_snprintf(filename
, sizeof(filename
), "shader_%u.%s", shader
->Name
, type
);
1031 f
= fopen(filename
, "a"); /* append */
1033 fprintf(stderr
, "Unable to open %s for appending\n", filename
);
1037 fprintf(f
, "/* First-draw parameters / constants */\n");
1039 _mesa_fprint_parameter_list(f
, prog
->Parameters
);