i965/mesa/st/swrast: set fs shader_info directly and switch to using it
[mesa.git] / src / mesa / program / prog_print.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 /**
27 * \file prog_print.c
28 * Print vertex/fragment programs - for debugging.
29 * \author Brian Paul
30 */
31
32 #include <inttypes.h> /* for PRIx64 macro */
33
34 #include "main/glheader.h"
35 #include "main/context.h"
36 #include "main/imports.h"
37 #include "prog_instruction.h"
38 #include "prog_parameter.h"
39 #include "prog_print.h"
40 #include "prog_statevars.h"
41
42
43
44 /**
45 * Return string name for given program/register file.
46 */
47 const char *
48 _mesa_register_file_name(gl_register_file f)
49 {
50 switch (f) {
51 case PROGRAM_TEMPORARY:
52 return "TEMP";
53 case PROGRAM_STATE_VAR:
54 return "STATE";
55 case PROGRAM_INPUT:
56 return "INPUT";
57 case PROGRAM_OUTPUT:
58 return "OUTPUT";
59 case PROGRAM_CONSTANT:
60 return "CONST";
61 case PROGRAM_UNIFORM:
62 return "UNIFORM";
63 case PROGRAM_ADDRESS:
64 return "ADDR";
65 case PROGRAM_SAMPLER:
66 return "SAMPLER";
67 case PROGRAM_SYSTEM_VALUE:
68 return "SYSVAL";
69 case PROGRAM_UNDEFINED:
70 return "UNDEFINED";
71 default:
72 {
73 static char s[20];
74 _mesa_snprintf(s, sizeof(s), "FILE%u", f);
75 return s;
76 }
77 }
78 }
79
80
81 /**
82 * Return ARB_v/f_prog-style input attrib string.
83 */
84 static const char *
85 arb_input_attrib_string(GLuint index, GLenum progType)
86 {
87 /*
88 * These strings should match the VERT_ATTRIB_x and VARYING_SLOT_x tokens.
89 */
90 static const char *const vertAttribs[] = {
91 "vertex.position",
92 "vertex.weight",
93 "vertex.normal",
94 "vertex.color.primary",
95 "vertex.color.secondary",
96 "vertex.fogcoord",
97 "vertex.(six)", /* VERT_ATTRIB_COLOR_INDEX */
98 "vertex.(seven)", /* VERT_ATTRIB_EDGEFLAG */
99 "vertex.texcoord[0]",
100 "vertex.texcoord[1]",
101 "vertex.texcoord[2]",
102 "vertex.texcoord[3]",
103 "vertex.texcoord[4]",
104 "vertex.texcoord[5]",
105 "vertex.texcoord[6]",
106 "vertex.texcoord[7]",
107 "vertex.(sixteen)", /* VERT_ATTRIB_POINT_SIZE */
108 "vertex.attrib[0]",
109 "vertex.attrib[1]",
110 "vertex.attrib[2]",
111 "vertex.attrib[3]",
112 "vertex.attrib[4]",
113 "vertex.attrib[5]",
114 "vertex.attrib[6]",
115 "vertex.attrib[7]",
116 "vertex.attrib[8]",
117 "vertex.attrib[9]",
118 "vertex.attrib[10]",
119 "vertex.attrib[11]",
120 "vertex.attrib[12]",
121 "vertex.attrib[13]",
122 "vertex.attrib[14]",
123 "vertex.attrib[15]" /* MAX_VARYING = 16 */
124 };
125 static const char *const fragAttribs[] = {
126 "fragment.position",
127 "fragment.color.primary",
128 "fragment.color.secondary",
129 "fragment.fogcoord",
130 "fragment.texcoord[0]",
131 "fragment.texcoord[1]",
132 "fragment.texcoord[2]",
133 "fragment.texcoord[3]",
134 "fragment.texcoord[4]",
135 "fragment.texcoord[5]",
136 "fragment.texcoord[6]",
137 "fragment.texcoord[7]",
138 "fragment.(twelve)", /* VARYING_SLOT_PSIZ */
139 "fragment.(thirteen)", /* VARYING_SLOT_BFC0 */
140 "fragment.(fourteen)", /* VARYING_SLOT_BFC1 */
141 "fragment.(fifteen)", /* VARYING_SLOT_EDGE */
142 "fragment.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
143 "fragment.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
144 "fragment.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
145 "fragment.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
146 "fragment.(twenty)", /* VARYING_SLOT_LAYER */
147 "fragment.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
148 "fragment.(twenty-two)", /* VARYING_SLOT_FACE */
149 "fragment.(twenty-three)", /* VARYING_SLOT_PNTC */
150 "fragment.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
151 "fragment.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
152 "fragment.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
153 "fragment.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
154 "fragment.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */
155 "fragment.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */
156 "fragment.varying[0]",
157 "fragment.varying[1]",
158 "fragment.varying[2]",
159 "fragment.varying[3]",
160 "fragment.varying[4]",
161 "fragment.varying[5]",
162 "fragment.varying[6]",
163 "fragment.varying[7]",
164 "fragment.varying[8]",
165 "fragment.varying[9]",
166 "fragment.varying[10]",
167 "fragment.varying[11]",
168 "fragment.varying[12]",
169 "fragment.varying[13]",
170 "fragment.varying[14]",
171 "fragment.varying[15]",
172 "fragment.varying[16]",
173 "fragment.varying[17]",
174 "fragment.varying[18]",
175 "fragment.varying[19]",
176 "fragment.varying[20]",
177 "fragment.varying[21]",
178 "fragment.varying[22]",
179 "fragment.varying[23]",
180 "fragment.varying[24]",
181 "fragment.varying[25]",
182 "fragment.varying[26]",
183 "fragment.varying[27]",
184 "fragment.varying[28]",
185 "fragment.varying[29]",
186 "fragment.varying[30]",
187 "fragment.varying[31]", /* MAX_VARYING = 32 */
188 };
189
190 /* sanity checks */
191 STATIC_ASSERT(ARRAY_SIZE(vertAttribs) == VERT_ATTRIB_MAX);
192 STATIC_ASSERT(ARRAY_SIZE(fragAttribs) == VARYING_SLOT_MAX);
193 assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0);
194 assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0);
195 assert(strcmp(fragAttribs[VARYING_SLOT_TEX0], "fragment.texcoord[0]") == 0);
196 assert(strcmp(fragAttribs[VARYING_SLOT_VAR0+15], "fragment.varying[15]") == 0);
197
198 if (progType == GL_VERTEX_PROGRAM_ARB) {
199 assert(index < ARRAY_SIZE(vertAttribs));
200 return vertAttribs[index];
201 }
202 else {
203 assert(progType == GL_FRAGMENT_PROGRAM_ARB);
204 assert(index < ARRAY_SIZE(fragAttribs));
205 return fragAttribs[index];
206 }
207 }
208
209
210 /**
211 * Print a vertex program's InputsRead field in human-readable format.
212 * For debugging.
213 */
214 void
215 _mesa_print_vp_inputs(GLbitfield inputs)
216 {
217 printf("VP Inputs 0x%x: \n", inputs);
218 while (inputs) {
219 GLint attr = ffs(inputs) - 1;
220 const char *name = arb_input_attrib_string(attr,
221 GL_VERTEX_PROGRAM_ARB);
222 printf(" %d: %s\n", attr, name);
223 inputs &= ~(1 << attr);
224 }
225 }
226
227
228 /**
229 * Print a fragment program's InputsRead field in human-readable format.
230 * For debugging.
231 */
232 void
233 _mesa_print_fp_inputs(GLbitfield inputs)
234 {
235 printf("FP Inputs 0x%x: \n", inputs);
236 while (inputs) {
237 GLint attr = ffs(inputs) - 1;
238 const char *name = arb_input_attrib_string(attr,
239 GL_FRAGMENT_PROGRAM_ARB);
240 printf(" %d: %s\n", attr, name);
241 inputs &= ~(1 << attr);
242 }
243 }
244
245
246
247 /**
248 * Return ARB_v/f_prog-style output attrib string.
249 */
250 static const char *
251 arb_output_attrib_string(GLuint index, GLenum progType)
252 {
253 /*
254 * These strings should match the VARYING_SLOT_x and FRAG_RESULT_x tokens.
255 */
256 static const char *const vertResults[] = {
257 "result.position",
258 "result.color.primary",
259 "result.color.secondary",
260 "result.fogcoord",
261 "result.texcoord[0]",
262 "result.texcoord[1]",
263 "result.texcoord[2]",
264 "result.texcoord[3]",
265 "result.texcoord[4]",
266 "result.texcoord[5]",
267 "result.texcoord[6]",
268 "result.texcoord[7]",
269 "result.pointsize", /* VARYING_SLOT_PSIZ */
270 "result.(thirteen)", /* VARYING_SLOT_BFC0 */
271 "result.(fourteen)", /* VARYING_SLOT_BFC1 */
272 "result.(fifteen)", /* VARYING_SLOT_EDGE */
273 "result.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
274 "result.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
275 "result.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
276 "result.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
277 "result.(twenty)", /* VARYING_SLOT_LAYER */
278 "result.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
279 "result.(twenty-two)", /* VARYING_SLOT_FACE */
280 "result.(twenty-three)", /* VARYING_SLOT_PNTC */
281 "result.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
282 "result.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
283 "result.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
284 "result.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
285 "result.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */
286 "result.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */
287 "result.varying[0]",
288 "result.varying[1]",
289 "result.varying[2]",
290 "result.varying[3]",
291 "result.varying[4]",
292 "result.varying[5]",
293 "result.varying[6]",
294 "result.varying[7]",
295 "result.varying[8]",
296 "result.varying[9]",
297 "result.varying[10]",
298 "result.varying[11]",
299 "result.varying[12]",
300 "result.varying[13]",
301 "result.varying[14]",
302 "result.varying[15]",
303 "result.varying[16]",
304 "result.varying[17]",
305 "result.varying[18]",
306 "result.varying[19]",
307 "result.varying[20]",
308 "result.varying[21]",
309 "result.varying[22]",
310 "result.varying[23]",
311 "result.varying[24]",
312 "result.varying[25]",
313 "result.varying[26]",
314 "result.varying[27]",
315 "result.varying[28]",
316 "result.varying[29]",
317 "result.varying[30]",
318 "result.varying[31]", /* MAX_VARYING = 32 */
319 };
320 static const char *const fragResults[] = {
321 "result.depth", /* FRAG_RESULT_DEPTH */
322 "result.(one)", /* FRAG_RESULT_STENCIL */
323 "result.color", /* FRAG_RESULT_COLOR */
324 "result.samplemask", /* FRAG_RESULT_SAMPLE_MASK */
325 "result.color[0]", /* FRAG_RESULT_DATA0 (named for GLSL's gl_FragData) */
326 "result.color[1]",
327 "result.color[2]",
328 "result.color[3]",
329 "result.color[4]",
330 "result.color[5]",
331 "result.color[6]",
332 "result.color[7]" /* MAX_DRAW_BUFFERS = 8 */
333 };
334
335 /* sanity checks */
336 STATIC_ASSERT(ARRAY_SIZE(vertResults) == VARYING_SLOT_MAX);
337 STATIC_ASSERT(ARRAY_SIZE(fragResults) == FRAG_RESULT_MAX);
338 assert(strcmp(vertResults[VARYING_SLOT_POS], "result.position") == 0);
339 assert(strcmp(vertResults[VARYING_SLOT_VAR0], "result.varying[0]") == 0);
340 assert(strcmp(fragResults[FRAG_RESULT_DATA0], "result.color[0]") == 0);
341
342 if (progType == GL_VERTEX_PROGRAM_ARB) {
343 assert(index < ARRAY_SIZE(vertResults));
344 return vertResults[index];
345 }
346 else {
347 assert(progType == GL_FRAGMENT_PROGRAM_ARB);
348 assert(index < ARRAY_SIZE(fragResults));
349 return fragResults[index];
350 }
351 }
352
353
354 /**
355 * Return string representation of the given register.
356 * Note that some types of registers (like PROGRAM_UNIFORM) aren't defined
357 * by the ARB/NV program languages so we've taken some liberties here.
358 * \param f the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc)
359 * \param index number of the register in the register file
360 * \param mode the output format/mode/style
361 * \param prog pointer to containing program
362 */
363 static const char *
364 reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode,
365 GLboolean relAddr, const struct gl_program *prog)
366 {
367 static char str[100];
368 const char *addr = relAddr ? "ADDR+" : "";
369
370 str[0] = 0;
371
372 switch (mode) {
373 case PROG_PRINT_DEBUG:
374 sprintf(str, "%s[%s%d]",
375 _mesa_register_file_name(f), addr, index);
376 break;
377
378 case PROG_PRINT_ARB:
379 switch (f) {
380 case PROGRAM_INPUT:
381 sprintf(str, "%s", arb_input_attrib_string(index, prog->Target));
382 break;
383 case PROGRAM_OUTPUT:
384 sprintf(str, "%s", arb_output_attrib_string(index, prog->Target));
385 break;
386 case PROGRAM_TEMPORARY:
387 sprintf(str, "temp%d", index);
388 break;
389 case PROGRAM_CONSTANT: /* extension */
390 sprintf(str, "constant[%s%d]", addr, index);
391 break;
392 case PROGRAM_UNIFORM: /* extension */
393 sprintf(str, "uniform[%s%d]", addr, index);
394 break;
395 case PROGRAM_SYSTEM_VALUE:
396 sprintf(str, "sysvalue[%s%d]", addr, index);
397 break;
398 case PROGRAM_STATE_VAR:
399 {
400 struct gl_program_parameter *param
401 = prog->Parameters->Parameters + index;
402 char *state = _mesa_program_state_string(param->StateIndexes);
403 sprintf(str, "%s", state);
404 free(state);
405 }
406 break;
407 case PROGRAM_ADDRESS:
408 sprintf(str, "A%d", index);
409 break;
410 default:
411 _mesa_problem(NULL, "bad file in reg_string()");
412 }
413 break;
414
415 default:
416 _mesa_problem(NULL, "bad mode in reg_string()");
417 }
418
419 return str;
420 }
421
422
423 /**
424 * Return a string representation of the given swizzle word.
425 * If extended is true, use extended (comma-separated) format.
426 * \param swizzle the swizzle field
427 * \param negateBase 4-bit negation vector
428 * \param extended if true, also allow 0, 1 values
429 */
430 const char *
431 _mesa_swizzle_string(GLuint swizzle, GLuint negateMask, GLboolean extended)
432 {
433 static const char swz[] = "xyzw01!?"; /* See SWIZZLE_x definitions */
434 static char s[20];
435 GLuint i = 0;
436
437 if (!extended && swizzle == SWIZZLE_NOOP && negateMask == 0)
438 return ""; /* no swizzle/negation */
439
440 if (!extended)
441 s[i++] = '.';
442
443 if (negateMask & NEGATE_X)
444 s[i++] = '-';
445 s[i++] = swz[GET_SWZ(swizzle, 0)];
446
447 if (extended) {
448 s[i++] = ',';
449 }
450
451 if (negateMask & NEGATE_Y)
452 s[i++] = '-';
453 s[i++] = swz[GET_SWZ(swizzle, 1)];
454
455 if (extended) {
456 s[i++] = ',';
457 }
458
459 if (negateMask & NEGATE_Z)
460 s[i++] = '-';
461 s[i++] = swz[GET_SWZ(swizzle, 2)];
462
463 if (extended) {
464 s[i++] = ',';
465 }
466
467 if (negateMask & NEGATE_W)
468 s[i++] = '-';
469 s[i++] = swz[GET_SWZ(swizzle, 3)];
470
471 s[i] = 0;
472 return s;
473 }
474
475
476 void
477 _mesa_print_swizzle(GLuint swizzle)
478 {
479 if (swizzle == SWIZZLE_XYZW) {
480 printf(".xyzw\n");
481 }
482 else {
483 const char *s = _mesa_swizzle_string(swizzle, 0, 0);
484 printf("%s\n", s);
485 }
486 }
487
488
489 const char *
490 _mesa_writemask_string(GLuint writeMask)
491 {
492 static char s[10];
493 GLuint i = 0;
494
495 if (writeMask == WRITEMASK_XYZW)
496 return "";
497
498 s[i++] = '.';
499 if (writeMask & WRITEMASK_X)
500 s[i++] = 'x';
501 if (writeMask & WRITEMASK_Y)
502 s[i++] = 'y';
503 if (writeMask & WRITEMASK_Z)
504 s[i++] = 'z';
505 if (writeMask & WRITEMASK_W)
506 s[i++] = 'w';
507
508 s[i] = 0;
509 return s;
510 }
511
512
513 static void
514 fprint_dst_reg(FILE * f,
515 const struct prog_dst_register *dstReg,
516 gl_prog_print_mode mode,
517 const struct gl_program *prog)
518 {
519 fprintf(f, "%s%s",
520 reg_string((gl_register_file) dstReg->File,
521 dstReg->Index, mode, dstReg->RelAddr, prog),
522 _mesa_writemask_string(dstReg->WriteMask));
523
524 #if 0
525 fprintf(f, "%s[%d]%s",
526 _mesa_register_file_name((gl_register_file) dstReg->File),
527 dstReg->Index,
528 _mesa_writemask_string(dstReg->WriteMask));
529 #endif
530 }
531
532
533 static void
534 fprint_src_reg(FILE *f,
535 const struct prog_src_register *srcReg,
536 gl_prog_print_mode mode,
537 const struct gl_program *prog)
538 {
539 fprintf(f, "%s%s",
540 reg_string((gl_register_file) srcReg->File,
541 srcReg->Index, mode, srcReg->RelAddr, prog),
542 _mesa_swizzle_string(srcReg->Swizzle,
543 srcReg->Negate, GL_FALSE));
544 #if 0
545 fprintf(f, "%s[%d]%s",
546 _mesa_register_file_name((gl_register_file) srcReg->File),
547 srcReg->Index,
548 _mesa_swizzle_string(srcReg->Swizzle,
549 srcReg->Negate, GL_FALSE));
550 #endif
551 }
552
553
554 static void
555 fprint_comment(FILE *f, const struct prog_instruction *inst)
556 {
557 if (inst->Comment)
558 fprintf(f, "; # %s\n", inst->Comment);
559 else
560 fprintf(f, ";\n");
561 }
562
563
564 void
565 _mesa_fprint_alu_instruction(FILE *f,
566 const struct prog_instruction *inst,
567 const char *opcode_string, GLuint numRegs,
568 gl_prog_print_mode mode,
569 const struct gl_program *prog)
570 {
571 GLuint j;
572
573 fprintf(f, "%s", opcode_string);
574
575 /* frag prog only */
576 if (inst->Saturate)
577 fprintf(f, "_SAT");
578
579 fprintf(f, " ");
580 if (inst->DstReg.File != PROGRAM_UNDEFINED) {
581 fprint_dst_reg(f, &inst->DstReg, mode, prog);
582 }
583 else {
584 fprintf(f, " ???");
585 }
586
587 if (numRegs > 0)
588 fprintf(f, ", ");
589
590 for (j = 0; j < numRegs; j++) {
591 fprint_src_reg(f, inst->SrcReg + j, mode, prog);
592 if (j + 1 < numRegs)
593 fprintf(f, ", ");
594 }
595
596 fprint_comment(f, inst);
597 }
598
599
600 void
601 _mesa_print_alu_instruction(const struct prog_instruction *inst,
602 const char *opcode_string, GLuint numRegs)
603 {
604 _mesa_fprint_alu_instruction(stderr, inst, opcode_string,
605 numRegs, PROG_PRINT_DEBUG, NULL);
606 }
607
608
609 /**
610 * Print a single vertex/fragment program instruction.
611 */
612 GLint
613 _mesa_fprint_instruction_opt(FILE *f,
614 const struct prog_instruction *inst,
615 GLint indent,
616 gl_prog_print_mode mode,
617 const struct gl_program *prog)
618 {
619 GLint i;
620
621 if (inst->Opcode == OPCODE_ELSE ||
622 inst->Opcode == OPCODE_ENDIF ||
623 inst->Opcode == OPCODE_ENDLOOP ||
624 inst->Opcode == OPCODE_ENDSUB) {
625 indent -= 3;
626 }
627 for (i = 0; i < indent; i++) {
628 fprintf(f, " ");
629 }
630
631 switch (inst->Opcode) {
632 case OPCODE_SWZ:
633 fprintf(f, "SWZ");
634 if (inst->Saturate)
635 fprintf(f, "_SAT");
636 fprintf(f, " ");
637 fprint_dst_reg(f, &inst->DstReg, mode, prog);
638 fprintf(f, ", %s[%d], %s",
639 _mesa_register_file_name((gl_register_file) inst->SrcReg[0].File),
640 inst->SrcReg[0].Index,
641 _mesa_swizzle_string(inst->SrcReg[0].Swizzle,
642 inst->SrcReg[0].Negate, GL_TRUE));
643 fprint_comment(f, inst);
644 break;
645 case OPCODE_TEX:
646 case OPCODE_TXP:
647 case OPCODE_TXL:
648 case OPCODE_TXB:
649 case OPCODE_TXD:
650 fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
651 if (inst->Saturate)
652 fprintf(f, "_SAT");
653 fprintf(f, " ");
654 fprint_dst_reg(f, &inst->DstReg, mode, prog);
655 fprintf(f, ", ");
656 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
657 if (inst->Opcode == OPCODE_TXD) {
658 fprintf(f, ", ");
659 fprint_src_reg(f, &inst->SrcReg[1], mode, prog);
660 fprintf(f, ", ");
661 fprint_src_reg(f, &inst->SrcReg[2], mode, prog);
662 }
663 fprintf(f, ", texture[%d], ", inst->TexSrcUnit);
664 switch (inst->TexSrcTarget) {
665 case TEXTURE_1D_INDEX: fprintf(f, "1D"); break;
666 case TEXTURE_2D_INDEX: fprintf(f, "2D"); break;
667 case TEXTURE_3D_INDEX: fprintf(f, "3D"); break;
668 case TEXTURE_CUBE_INDEX: fprintf(f, "CUBE"); break;
669 case TEXTURE_RECT_INDEX: fprintf(f, "RECT"); break;
670 case TEXTURE_1D_ARRAY_INDEX: fprintf(f, "1D_ARRAY"); break;
671 case TEXTURE_2D_ARRAY_INDEX: fprintf(f, "2D_ARRAY"); break;
672 default:
673 ;
674 }
675 if (inst->TexShadow)
676 fprintf(f, " SHADOW");
677 fprint_comment(f, inst);
678 break;
679
680 case OPCODE_KIL:
681 fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
682 fprintf(f, " ");
683 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
684 fprint_comment(f, inst);
685 break;
686 case OPCODE_ARL:
687 fprintf(f, "ARL ");
688 fprint_dst_reg(f, &inst->DstReg, mode, prog);
689 fprintf(f, ", ");
690 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
691 fprint_comment(f, inst);
692 break;
693 case OPCODE_IF:
694 fprintf(f, "IF ");
695 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
696 fprintf(f, "; ");
697 fprintf(f, " # (if false, goto %d)", inst->BranchTarget);
698 fprint_comment(f, inst);
699 return indent + 3;
700 case OPCODE_ELSE:
701 fprintf(f, "ELSE; # (goto %d)\n", inst->BranchTarget);
702 return indent + 3;
703 case OPCODE_ENDIF:
704 fprintf(f, "ENDIF;\n");
705 break;
706 case OPCODE_BGNLOOP:
707 fprintf(f, "BGNLOOP; # (end at %d)\n", inst->BranchTarget);
708 return indent + 3;
709 case OPCODE_ENDLOOP:
710 fprintf(f, "ENDLOOP; # (goto %d)\n", inst->BranchTarget);
711 break;
712 case OPCODE_BRK:
713 case OPCODE_CONT:
714 fprintf(f, "%s; # (goto %d)",
715 _mesa_opcode_string(inst->Opcode),
716 inst->BranchTarget);
717 fprint_comment(f, inst);
718 break;
719
720 case OPCODE_BGNSUB:
721 fprintf(f, "BGNSUB");
722 fprint_comment(f, inst);
723 return indent + 3;
724 case OPCODE_ENDSUB:
725 if (mode == PROG_PRINT_DEBUG) {
726 fprintf(f, "ENDSUB");
727 fprint_comment(f, inst);
728 }
729 break;
730 case OPCODE_CAL:
731 fprintf(f, "CAL %u", inst->BranchTarget);
732 fprint_comment(f, inst);
733 break;
734 case OPCODE_RET:
735 fprintf(f, "RET");
736 fprint_comment(f, inst);
737 break;
738
739 case OPCODE_END:
740 fprintf(f, "END\n");
741 break;
742 case OPCODE_NOP:
743 if (mode == PROG_PRINT_DEBUG) {
744 fprintf(f, "NOP");
745 fprint_comment(f, inst);
746 }
747 else if (inst->Comment) {
748 /* ARB/NV extensions don't have NOP instruction */
749 fprintf(f, "# %s\n", inst->Comment);
750 }
751 break;
752 /* XXX may need other special-case instructions */
753 default:
754 if (inst->Opcode < MAX_OPCODE) {
755 /* typical alu instruction */
756 _mesa_fprint_alu_instruction(f, inst,
757 _mesa_opcode_string(inst->Opcode),
758 _mesa_num_inst_src_regs(inst->Opcode),
759 mode, prog);
760 }
761 else {
762 _mesa_fprint_alu_instruction(f, inst,
763 _mesa_opcode_string(inst->Opcode),
764 3/*_mesa_num_inst_src_regs(inst->Opcode)*/,
765 mode, prog);
766 }
767 break;
768 }
769 return indent;
770 }
771
772
773 GLint
774 _mesa_print_instruction_opt(const struct prog_instruction *inst,
775 GLint indent,
776 gl_prog_print_mode mode,
777 const struct gl_program *prog)
778 {
779 return _mesa_fprint_instruction_opt(stderr, inst, indent, mode, prog);
780 }
781
782
783 void
784 _mesa_print_instruction(const struct prog_instruction *inst)
785 {
786 /* note: 4th param should be ignored for PROG_PRINT_DEBUG */
787 _mesa_fprint_instruction_opt(stderr, inst, 0, PROG_PRINT_DEBUG, NULL);
788 }
789
790
791
792 /**
793 * Print program, with options.
794 */
795 void
796 _mesa_fprint_program_opt(FILE *f,
797 const struct gl_program *prog,
798 gl_prog_print_mode mode,
799 GLboolean lineNumbers)
800 {
801 GLuint i, indent = 0;
802
803 switch (prog->Target) {
804 case GL_VERTEX_PROGRAM_ARB:
805 if (mode == PROG_PRINT_ARB)
806 fprintf(f, "!!ARBvp1.0\n");
807 else
808 fprintf(f, "# Vertex Program/Shader %u\n", prog->Id);
809 break;
810 case GL_FRAGMENT_PROGRAM_ARB:
811 if (mode == PROG_PRINT_ARB)
812 fprintf(f, "!!ARBfp1.0\n");
813 else
814 fprintf(f, "# Fragment Program/Shader %u\n", prog->Id);
815 break;
816 case GL_GEOMETRY_PROGRAM_NV:
817 fprintf(f, "# Geometry Shader\n");
818 }
819
820 for (i = 0; i < prog->NumInstructions; i++) {
821 if (lineNumbers)
822 fprintf(f, "%3d: ", i);
823 indent = _mesa_fprint_instruction_opt(f, prog->Instructions + i,
824 indent, mode, prog);
825 }
826 }
827
828
829 /**
830 * Print program to stderr, default options.
831 */
832 void
833 _mesa_print_program(const struct gl_program *prog)
834 {
835 _mesa_fprint_program_opt(stderr, prog, PROG_PRINT_DEBUG, GL_TRUE);
836 }
837
838
839 /**
840 * Return binary representation of 64-bit value (as a string).
841 * Insert a comma to separate each group of 8 bits.
842 * Note we return a pointer to local static storage so this is not
843 * re-entrant, etc.
844 * XXX move to imports.[ch] if useful elsewhere.
845 */
846 static const char *
847 binary(GLbitfield64 val)
848 {
849 static char buf[80];
850 GLint i, len = 0;
851 for (i = 63; i >= 0; --i) {
852 if (val & (BITFIELD64_BIT(i)))
853 buf[len++] = '1';
854 else if (len > 0 || i == 0)
855 buf[len++] = '0';
856 if (len > 0 && ((i-1) % 8) == 7)
857 buf[len++] = ',';
858 }
859 buf[len] = '\0';
860 return buf;
861 }
862
863
864 /**
865 * Print all of a program's parameters/fields to given file.
866 */
867 static void
868 _mesa_fprint_program_parameters(FILE *f,
869 struct gl_context *ctx,
870 const struct gl_program *prog)
871 {
872 GLuint i;
873
874 fprintf(f, "InputsRead: %" PRIx64 " (0b%s)\n",
875 (uint64_t) prog->InputsRead, binary(prog->InputsRead));
876 fprintf(f, "OutputsWritten: %" PRIx64 " (0b%s)\n",
877 (uint64_t) prog->OutputsWritten, binary(prog->OutputsWritten));
878 fprintf(f, "NumInstructions=%d\n", prog->NumInstructions);
879 fprintf(f, "NumTemporaries=%d\n", prog->NumTemporaries);
880 fprintf(f, "NumParameters=%d\n", prog->NumParameters);
881 fprintf(f, "NumAttributes=%d\n", prog->NumAttributes);
882 fprintf(f, "NumAddressRegs=%d\n", prog->NumAddressRegs);
883 fprintf(f, "IndirectRegisterFiles: 0x%x (0b%s)\n",
884 prog->IndirectRegisterFiles, binary(prog->IndirectRegisterFiles));
885 fprintf(f, "SamplersUsed: 0x%x (0b%s)\n",
886 prog->SamplersUsed, binary(prog->SamplersUsed));
887 fprintf(f, "Samplers=[ ");
888 for (i = 0; i < MAX_SAMPLERS; i++) {
889 fprintf(f, "%d ", prog->SamplerUnits[i]);
890 }
891 fprintf(f, "]\n");
892
893 _mesa_load_state_parameters(ctx, prog->Parameters);
894
895 #if 0
896 fprintf(f, "Local Params:\n");
897 for (i = 0; i < MAX_PROGRAM_LOCAL_PARAMS; i++){
898 const GLfloat *p = prog->LocalParams[i];
899 fprintf(f, "%2d: %f, %f, %f, %f\n", i, p[0], p[1], p[2], p[3]);
900 }
901 #endif
902 _mesa_print_parameter_list(prog->Parameters);
903 }
904
905
906 /**
907 * Print all of a program's parameters/fields to stderr.
908 */
909 void
910 _mesa_print_program_parameters(struct gl_context *ctx, const struct gl_program *prog)
911 {
912 _mesa_fprint_program_parameters(stderr, ctx, prog);
913 }
914
915
916 /**
917 * Print a program parameter list to given file.
918 */
919 static void
920 _mesa_fprint_parameter_list(FILE *f,
921 const struct gl_program_parameter_list *list)
922 {
923 GLuint i;
924
925 if (!list)
926 return;
927
928 if (0)
929 fprintf(f, "param list %p\n", (void *) list);
930 fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags);
931 for (i = 0; i < list->NumParameters; i++){
932 struct gl_program_parameter *param = list->Parameters + i;
933 const GLfloat *v = (GLfloat *) list->ParameterValues[i];
934 fprintf(f, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}",
935 i, param->Size,
936 _mesa_register_file_name(list->Parameters[i].Type),
937 param->Name, v[0], v[1], v[2], v[3]);
938 fprintf(f, "\n");
939 }
940 }
941
942
943 /**
944 * Print a program parameter list to stderr.
945 */
946 void
947 _mesa_print_parameter_list(const struct gl_program_parameter_list *list)
948 {
949 _mesa_fprint_parameter_list(stderr, list);
950 }
951
952
953 /**
954 * Write shader and associated info to a file.
955 */
956 void
957 _mesa_write_shader_to_file(const struct gl_shader *shader)
958 {
959 const char *type = "????";
960 char filename[100];
961 FILE *f;
962
963 switch (shader->Stage) {
964 case MESA_SHADER_FRAGMENT:
965 type = "frag";
966 break;
967 case MESA_SHADER_TESS_CTRL:
968 type = "tesc";
969 break;
970 case MESA_SHADER_TESS_EVAL:
971 type = "tese";
972 break;
973 case MESA_SHADER_VERTEX:
974 type = "vert";
975 break;
976 case MESA_SHADER_GEOMETRY:
977 type = "geom";
978 break;
979 case MESA_SHADER_COMPUTE:
980 type = "comp";
981 break;
982 }
983
984 _mesa_snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
985 f = fopen(filename, "w");
986 if (!f) {
987 fprintf(stderr, "Unable to open %s for writing\n", filename);
988 return;
989 }
990
991 fprintf(f, "/* Shader %u source, checksum %u */\n", shader->Name, shader->SourceChecksum);
992 fputs(shader->Source, f);
993 fprintf(f, "\n");
994
995 fprintf(f, "/* Compile status: %s */\n",
996 shader->CompileStatus ? "ok" : "fail");
997 fprintf(f, "/* Log Info: */\n");
998 if (shader->InfoLog) {
999 fputs(shader->InfoLog, f);
1000 }
1001
1002 fclose(f);
1003 }
1004
1005
1006 /**
1007 * Append the shader's uniform info/values to the shader log file.
1008 * The log file will typically have been created by the
1009 * _mesa_write_shader_to_file function.
1010 */
1011 void
1012 _mesa_append_uniforms_to_file(const struct gl_linked_shader *shader)
1013 {
1014 const struct gl_program *const prog = shader->Program;
1015 const char *type;
1016 char filename[100];
1017 FILE *f;
1018
1019 if (shader->Stage == MESA_SHADER_FRAGMENT)
1020 type = "frag";
1021 else
1022 type = "vert";
1023
1024 _mesa_snprintf(filename, sizeof(filename), "shader.%s", type);
1025 f = fopen(filename, "a"); /* append */
1026 if (!f) {
1027 fprintf(stderr, "Unable to open %s for appending\n", filename);
1028 return;
1029 }
1030
1031 fprintf(f, "/* First-draw parameters / constants */\n");
1032 fprintf(f, "/*\n");
1033 _mesa_fprint_parameter_list(f, prog->Parameters);
1034 fprintf(f, "*/\n");
1035
1036 fclose(f);
1037 }