2 * Mesa 3-D graphics library
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
28 * Print vertex/fragment programs - for debugging.
32 #include <inttypes.h> /* for PRIx64 macro */
34 #include "main/glheader.h"
35 #include "main/context.h"
36 #include "main/imports.h"
37 #include "prog_instruction.h"
38 #include "prog_parameter.h"
39 #include "prog_print.h"
40 #include "prog_statevars.h"
45 * Return string name for given program/register file.
48 _mesa_register_file_name(gl_register_file f
)
51 case PROGRAM_TEMPORARY
:
53 case PROGRAM_STATE_VAR
:
59 case PROGRAM_CONSTANT
:
67 case PROGRAM_SYSTEM_VALUE
:
69 case PROGRAM_UNDEFINED
:
74 _mesa_snprintf(s
, sizeof(s
), "FILE%u", f
);
82 * Return ARB_v/f_prog-style input attrib string.
85 arb_input_attrib_string(GLuint index
, GLenum progType
)
88 * These strings should match the VERT_ATTRIB_x and VARYING_SLOT_x tokens.
90 static const char *const vertAttribs
[] = {
93 "vertex.color.primary",
94 "vertex.color.secondary",
96 "vertex.(six)", /* VERT_ATTRIB_COLOR_INDEX */
97 "vertex.(seven)", /* VERT_ATTRIB_EDGEFLAG */
100 "vertex.texcoord[2]",
101 "vertex.texcoord[3]",
102 "vertex.texcoord[4]",
103 "vertex.texcoord[5]",
104 "vertex.texcoord[6]",
105 "vertex.texcoord[7]",
106 "vertex.(sixteen)", /* VERT_ATTRIB_POINT_SIZE */
122 "vertex.attrib[15]" /* MAX_VARYING = 16 */
124 static const char *const fragAttribs
[] = {
126 "fragment.color.primary",
127 "fragment.color.secondary",
129 "fragment.texcoord[0]",
130 "fragment.texcoord[1]",
131 "fragment.texcoord[2]",
132 "fragment.texcoord[3]",
133 "fragment.texcoord[4]",
134 "fragment.texcoord[5]",
135 "fragment.texcoord[6]",
136 "fragment.texcoord[7]",
137 "fragment.(twelve)", /* VARYING_SLOT_PSIZ */
138 "fragment.(thirteen)", /* VARYING_SLOT_BFC0 */
139 "fragment.(fourteen)", /* VARYING_SLOT_BFC1 */
140 "fragment.(fifteen)", /* VARYING_SLOT_EDGE */
141 "fragment.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
142 "fragment.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
143 "fragment.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
144 "fragment.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
145 "fragment.(twenty)", /* VARYING_SLOT_LAYER */
146 "fragment.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
147 "fragment.(twenty-two)", /* VARYING_SLOT_FACE */
148 "fragment.(twenty-three)", /* VARYING_SLOT_PNTC */
149 "fragment.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
150 "fragment.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
151 "fragment.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
152 "fragment.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
153 "fragment.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */
154 "fragment.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */
155 "fragment.(thirty)", /* VARYING_SLOT_VIEW_INDEX */
156 "fragment.varying[0]",
157 "fragment.varying[1]",
158 "fragment.varying[2]",
159 "fragment.varying[3]",
160 "fragment.varying[4]",
161 "fragment.varying[5]",
162 "fragment.varying[6]",
163 "fragment.varying[7]",
164 "fragment.varying[8]",
165 "fragment.varying[9]",
166 "fragment.varying[10]",
167 "fragment.varying[11]",
168 "fragment.varying[12]",
169 "fragment.varying[13]",
170 "fragment.varying[14]",
171 "fragment.varying[15]",
172 "fragment.varying[16]",
173 "fragment.varying[17]",
174 "fragment.varying[18]",
175 "fragment.varying[19]",
176 "fragment.varying[20]",
177 "fragment.varying[21]",
178 "fragment.varying[22]",
179 "fragment.varying[23]",
180 "fragment.varying[24]",
181 "fragment.varying[25]",
182 "fragment.varying[26]",
183 "fragment.varying[27]",
184 "fragment.varying[28]",
185 "fragment.varying[29]",
186 "fragment.varying[30]",
187 "fragment.varying[31]", /* MAX_VARYING = 32 */
191 STATIC_ASSERT(ARRAY_SIZE(vertAttribs
) == VERT_ATTRIB_MAX
);
192 STATIC_ASSERT(ARRAY_SIZE(fragAttribs
) == VARYING_SLOT_MAX
);
193 assert(strcmp(vertAttribs
[VERT_ATTRIB_TEX0
], "vertex.texcoord[0]") == 0);
194 assert(strcmp(vertAttribs
[VERT_ATTRIB_GENERIC15
], "vertex.attrib[15]") == 0);
195 assert(strcmp(fragAttribs
[VARYING_SLOT_TEX0
], "fragment.texcoord[0]") == 0);
196 assert(strcmp(fragAttribs
[VARYING_SLOT_VAR0
+15], "fragment.varying[15]") == 0);
198 if (progType
== GL_VERTEX_PROGRAM_ARB
) {
199 assert(index
< ARRAY_SIZE(vertAttribs
));
200 return vertAttribs
[index
];
203 assert(progType
== GL_FRAGMENT_PROGRAM_ARB
);
204 assert(index
< ARRAY_SIZE(fragAttribs
));
205 return fragAttribs
[index
];
211 * Print a vertex program's inputs_read field in human-readable format.
215 _mesa_print_vp_inputs(GLbitfield inputs
)
217 printf("VP Inputs 0x%x: \n", inputs
);
219 GLint attr
= ffs(inputs
) - 1;
220 const char *name
= arb_input_attrib_string(attr
,
221 GL_VERTEX_PROGRAM_ARB
);
222 printf(" %d: %s\n", attr
, name
);
223 inputs
&= ~(1 << attr
);
229 * Print a fragment program's inputs_read field in human-readable format.
233 _mesa_print_fp_inputs(GLbitfield inputs
)
235 printf("FP Inputs 0x%x: \n", inputs
);
237 GLint attr
= ffs(inputs
) - 1;
238 const char *name
= arb_input_attrib_string(attr
,
239 GL_FRAGMENT_PROGRAM_ARB
);
240 printf(" %d: %s\n", attr
, name
);
241 inputs
&= ~(1 << attr
);
248 * Return ARB_v/f_prog-style output attrib string.
251 arb_output_attrib_string(GLuint index
, GLenum progType
)
254 * These strings should match the VARYING_SLOT_x and FRAG_RESULT_x tokens.
256 static const char *const vertResults
[] = {
258 "result.color.primary",
259 "result.color.secondary",
261 "result.texcoord[0]",
262 "result.texcoord[1]",
263 "result.texcoord[2]",
264 "result.texcoord[3]",
265 "result.texcoord[4]",
266 "result.texcoord[5]",
267 "result.texcoord[6]",
268 "result.texcoord[7]",
269 "result.pointsize", /* VARYING_SLOT_PSIZ */
270 "result.(thirteen)", /* VARYING_SLOT_BFC0 */
271 "result.(fourteen)", /* VARYING_SLOT_BFC1 */
272 "result.(fifteen)", /* VARYING_SLOT_EDGE */
273 "result.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
274 "result.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
275 "result.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
276 "result.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
277 "result.(twenty)", /* VARYING_SLOT_LAYER */
278 "result.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
279 "result.(twenty-two)", /* VARYING_SLOT_FACE */
280 "result.(twenty-three)", /* VARYING_SLOT_PNTC */
281 "result.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
282 "result.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
283 "result.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
284 "result.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
285 "result.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */
286 "result.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */
287 "result.(thirty)", /* VARYING_SLOT_VIEW_INDEX */
298 "result.varying[10]",
299 "result.varying[11]",
300 "result.varying[12]",
301 "result.varying[13]",
302 "result.varying[14]",
303 "result.varying[15]",
304 "result.varying[16]",
305 "result.varying[17]",
306 "result.varying[18]",
307 "result.varying[19]",
308 "result.varying[20]",
309 "result.varying[21]",
310 "result.varying[22]",
311 "result.varying[23]",
312 "result.varying[24]",
313 "result.varying[25]",
314 "result.varying[26]",
315 "result.varying[27]",
316 "result.varying[28]",
317 "result.varying[29]",
318 "result.varying[30]",
319 "result.varying[31]", /* MAX_VARYING = 32 */
321 static const char *const fragResults
[] = {
322 "result.depth", /* FRAG_RESULT_DEPTH */
323 "result.(one)", /* FRAG_RESULT_STENCIL */
324 "result.color", /* FRAG_RESULT_COLOR */
325 "result.samplemask", /* FRAG_RESULT_SAMPLE_MASK */
326 "result.color[0]", /* FRAG_RESULT_DATA0 (named for GLSL's gl_FragData) */
333 "result.color[7]" /* MAX_DRAW_BUFFERS = 8 */
337 STATIC_ASSERT(ARRAY_SIZE(vertResults
) == VARYING_SLOT_MAX
);
338 STATIC_ASSERT(ARRAY_SIZE(fragResults
) == FRAG_RESULT_MAX
);
339 assert(strcmp(vertResults
[VARYING_SLOT_POS
], "result.position") == 0);
340 assert(strcmp(vertResults
[VARYING_SLOT_VAR0
], "result.varying[0]") == 0);
341 assert(strcmp(fragResults
[FRAG_RESULT_DATA0
], "result.color[0]") == 0);
343 if (progType
== GL_VERTEX_PROGRAM_ARB
) {
344 assert(index
< ARRAY_SIZE(vertResults
));
345 return vertResults
[index
];
348 assert(progType
== GL_FRAGMENT_PROGRAM_ARB
);
349 assert(index
< ARRAY_SIZE(fragResults
));
350 return fragResults
[index
];
356 * Return string representation of the given register.
357 * Note that some types of registers (like PROGRAM_UNIFORM) aren't defined
358 * by the ARB/NV program languages so we've taken some liberties here.
359 * \param f the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc)
360 * \param index number of the register in the register file
361 * \param mode the output format/mode/style
362 * \param prog pointer to containing program
365 reg_string(gl_register_file f
, GLint index
, gl_prog_print_mode mode
,
366 GLboolean relAddr
, const struct gl_program
*prog
)
368 static char str
[100];
369 const char *addr
= relAddr
? "ADDR+" : "";
374 case PROG_PRINT_DEBUG
:
375 sprintf(str
, "%s[%s%d]",
376 _mesa_register_file_name(f
), addr
, index
);
382 sprintf(str
, "%s", arb_input_attrib_string(index
, prog
->Target
));
385 sprintf(str
, "%s", arb_output_attrib_string(index
, prog
->Target
));
387 case PROGRAM_TEMPORARY
:
388 sprintf(str
, "temp%d", index
);
390 case PROGRAM_CONSTANT
: /* extension */
391 sprintf(str
, "constant[%s%d]", addr
, index
);
393 case PROGRAM_UNIFORM
: /* extension */
394 sprintf(str
, "uniform[%s%d]", addr
, index
);
396 case PROGRAM_SYSTEM_VALUE
:
397 sprintf(str
, "sysvalue[%s%d]", addr
, index
);
399 case PROGRAM_STATE_VAR
:
401 struct gl_program_parameter
*param
402 = prog
->Parameters
->Parameters
+ index
;
403 char *state
= _mesa_program_state_string(param
->StateIndexes
);
404 sprintf(str
, "%s", state
);
408 case PROGRAM_ADDRESS
:
409 sprintf(str
, "A%d", index
);
412 _mesa_problem(NULL
, "bad file in reg_string()");
417 _mesa_problem(NULL
, "bad mode in reg_string()");
425 * Return a string representation of the given swizzle word.
426 * If extended is true, use extended (comma-separated) format.
427 * \param swizzle the swizzle field
428 * \param negateBase 4-bit negation vector
429 * \param extended if true, also allow 0, 1 values
432 _mesa_swizzle_string(GLuint swizzle
, GLuint negateMask
, GLboolean extended
)
434 static const char swz
[] = "xyzw01!?"; /* See SWIZZLE_x definitions */
438 if (!extended
&& swizzle
== SWIZZLE_NOOP
&& negateMask
== 0)
439 return ""; /* no swizzle/negation */
444 if (negateMask
& NEGATE_X
)
446 s
[i
++] = swz
[GET_SWZ(swizzle
, 0)];
452 if (negateMask
& NEGATE_Y
)
454 s
[i
++] = swz
[GET_SWZ(swizzle
, 1)];
460 if (negateMask
& NEGATE_Z
)
462 s
[i
++] = swz
[GET_SWZ(swizzle
, 2)];
468 if (negateMask
& NEGATE_W
)
470 s
[i
++] = swz
[GET_SWZ(swizzle
, 3)];
478 _mesa_print_swizzle(GLuint swizzle
)
480 if (swizzle
== SWIZZLE_XYZW
) {
484 const char *s
= _mesa_swizzle_string(swizzle
, 0, 0);
491 _mesa_writemask_string(GLuint writeMask
)
496 if (writeMask
== WRITEMASK_XYZW
)
500 if (writeMask
& WRITEMASK_X
)
502 if (writeMask
& WRITEMASK_Y
)
504 if (writeMask
& WRITEMASK_Z
)
506 if (writeMask
& WRITEMASK_W
)
515 fprint_dst_reg(FILE * f
,
516 const struct prog_dst_register
*dstReg
,
517 gl_prog_print_mode mode
,
518 const struct gl_program
*prog
)
521 reg_string((gl_register_file
) dstReg
->File
,
522 dstReg
->Index
, mode
, dstReg
->RelAddr
, prog
),
523 _mesa_writemask_string(dstReg
->WriteMask
));
526 fprintf(f
, "%s[%d]%s",
527 _mesa_register_file_name((gl_register_file
) dstReg
->File
),
529 _mesa_writemask_string(dstReg
->WriteMask
));
535 fprint_src_reg(FILE *f
,
536 const struct prog_src_register
*srcReg
,
537 gl_prog_print_mode mode
,
538 const struct gl_program
*prog
)
541 reg_string((gl_register_file
) srcReg
->File
,
542 srcReg
->Index
, mode
, srcReg
->RelAddr
, prog
),
543 _mesa_swizzle_string(srcReg
->Swizzle
,
544 srcReg
->Negate
, GL_FALSE
));
546 fprintf(f
, "%s[%d]%s",
547 _mesa_register_file_name((gl_register_file
) srcReg
->File
),
549 _mesa_swizzle_string(srcReg
->Swizzle
,
550 srcReg
->Negate
, GL_FALSE
));
556 _mesa_fprint_alu_instruction(FILE *f
,
557 const struct prog_instruction
*inst
,
558 const char *opcode_string
, GLuint numRegs
,
559 gl_prog_print_mode mode
,
560 const struct gl_program
*prog
)
564 fprintf(f
, "%s", opcode_string
);
571 if (inst
->DstReg
.File
!= PROGRAM_UNDEFINED
) {
572 fprint_dst_reg(f
, &inst
->DstReg
, mode
, prog
);
581 for (j
= 0; j
< numRegs
; j
++) {
582 fprint_src_reg(f
, inst
->SrcReg
+ j
, mode
, prog
);
592 _mesa_print_alu_instruction(const struct prog_instruction
*inst
,
593 const char *opcode_string
, GLuint numRegs
)
595 _mesa_fprint_alu_instruction(stderr
, inst
, opcode_string
,
596 numRegs
, PROG_PRINT_DEBUG
, NULL
);
601 * Print a single vertex/fragment program instruction.
604 _mesa_fprint_instruction_opt(FILE *f
,
605 const struct prog_instruction
*inst
,
607 gl_prog_print_mode mode
,
608 const struct gl_program
*prog
)
612 if (inst
->Opcode
== OPCODE_ELSE
||
613 inst
->Opcode
== OPCODE_ENDIF
||
614 inst
->Opcode
== OPCODE_ENDLOOP
||
615 inst
->Opcode
== OPCODE_ENDSUB
) {
618 for (i
= 0; i
< indent
; i
++) {
622 switch (inst
->Opcode
) {
628 fprint_dst_reg(f
, &inst
->DstReg
, mode
, prog
);
629 fprintf(f
, ", %s[%d], %s",
630 _mesa_register_file_name((gl_register_file
) inst
->SrcReg
[0].File
),
631 inst
->SrcReg
[0].Index
,
632 _mesa_swizzle_string(inst
->SrcReg
[0].Swizzle
,
633 inst
->SrcReg
[0].Negate
, GL_TRUE
));
641 fprintf(f
, "%s", _mesa_opcode_string(inst
->Opcode
));
645 fprint_dst_reg(f
, &inst
->DstReg
, mode
, prog
);
647 fprint_src_reg(f
, &inst
->SrcReg
[0], mode
, prog
);
648 if (inst
->Opcode
== OPCODE_TXD
) {
650 fprint_src_reg(f
, &inst
->SrcReg
[1], mode
, prog
);
652 fprint_src_reg(f
, &inst
->SrcReg
[2], mode
, prog
);
654 fprintf(f
, ", texture[%d], ", inst
->TexSrcUnit
);
655 switch (inst
->TexSrcTarget
) {
656 case TEXTURE_1D_INDEX
: fprintf(f
, "1D"); break;
657 case TEXTURE_2D_INDEX
: fprintf(f
, "2D"); break;
658 case TEXTURE_3D_INDEX
: fprintf(f
, "3D"); break;
659 case TEXTURE_CUBE_INDEX
: fprintf(f
, "CUBE"); break;
660 case TEXTURE_RECT_INDEX
: fprintf(f
, "RECT"); break;
661 case TEXTURE_1D_ARRAY_INDEX
: fprintf(f
, "1D_ARRAY"); break;
662 case TEXTURE_2D_ARRAY_INDEX
: fprintf(f
, "2D_ARRAY"); break;
667 fprintf(f
, " SHADOW");
672 fprintf(f
, "%s", _mesa_opcode_string(inst
->Opcode
));
674 fprint_src_reg(f
, &inst
->SrcReg
[0], mode
, prog
);
679 fprint_dst_reg(f
, &inst
->DstReg
, mode
, prog
);
681 fprint_src_reg(f
, &inst
->SrcReg
[0], mode
, prog
);
686 fprint_src_reg(f
, &inst
->SrcReg
[0], mode
, prog
);
688 fprintf(f
, " # (if false, goto %d)", inst
->BranchTarget
);
692 fprintf(f
, "ELSE; # (goto %d)\n", inst
->BranchTarget
);
695 fprintf(f
, "ENDIF;\n");
698 fprintf(f
, "BGNLOOP; # (end at %d)\n", inst
->BranchTarget
);
701 fprintf(f
, "ENDLOOP; # (goto %d)\n", inst
->BranchTarget
);
705 fprintf(f
, "%s; # (goto %d)",
706 _mesa_opcode_string(inst
->Opcode
),
712 fprintf(f
, "BGNSUB");
716 if (mode
== PROG_PRINT_DEBUG
) {
717 fprintf(f
, "ENDSUB");
722 fprintf(f
, "CAL %u", inst
->BranchTarget
);
734 if (mode
== PROG_PRINT_DEBUG
) {
739 /* XXX may need other special-case instructions */
741 if (inst
->Opcode
< MAX_OPCODE
) {
742 /* typical alu instruction */
743 _mesa_fprint_alu_instruction(f
, inst
,
744 _mesa_opcode_string(inst
->Opcode
),
745 _mesa_num_inst_src_regs(inst
->Opcode
),
749 _mesa_fprint_alu_instruction(f
, inst
,
750 _mesa_opcode_string(inst
->Opcode
),
751 3/*_mesa_num_inst_src_regs(inst->Opcode)*/,
761 _mesa_print_instruction_opt(const struct prog_instruction
*inst
,
763 gl_prog_print_mode mode
,
764 const struct gl_program
*prog
)
766 return _mesa_fprint_instruction_opt(stderr
, inst
, indent
, mode
, prog
);
771 _mesa_print_instruction(const struct prog_instruction
*inst
)
773 /* note: 4th param should be ignored for PROG_PRINT_DEBUG */
774 _mesa_fprint_instruction_opt(stderr
, inst
, 0, PROG_PRINT_DEBUG
, NULL
);
780 * Print program, with options.
783 _mesa_fprint_program_opt(FILE *f
,
784 const struct gl_program
*prog
,
785 gl_prog_print_mode mode
,
786 GLboolean lineNumbers
)
788 GLuint i
, indent
= 0;
790 switch (prog
->Target
) {
791 case GL_VERTEX_PROGRAM_ARB
:
792 if (mode
== PROG_PRINT_ARB
)
793 fprintf(f
, "!!ARBvp1.0\n");
795 fprintf(f
, "# Vertex Program/Shader %u\n", prog
->Id
);
797 case GL_FRAGMENT_PROGRAM_ARB
:
798 if (mode
== PROG_PRINT_ARB
)
799 fprintf(f
, "!!ARBfp1.0\n");
801 fprintf(f
, "# Fragment Program/Shader %u\n", prog
->Id
);
803 case GL_GEOMETRY_PROGRAM_NV
:
804 fprintf(f
, "# Geometry Shader\n");
807 for (i
= 0; i
< prog
->arb
.NumInstructions
; i
++) {
809 fprintf(f
, "%3d: ", i
);
810 indent
= _mesa_fprint_instruction_opt(f
, prog
->arb
.Instructions
+ i
,
817 * Print program to stderr, default options.
820 _mesa_print_program(const struct gl_program
*prog
)
822 _mesa_fprint_program_opt(stderr
, prog
, PROG_PRINT_DEBUG
, GL_TRUE
);
827 * Return binary representation of 64-bit value (as a string).
828 * Insert a comma to separate each group of 8 bits.
829 * Note we return a pointer to local static storage so this is not
831 * XXX move to imports.[ch] if useful elsewhere.
834 binary(GLbitfield64 val
)
838 for (i
= 63; i
>= 0; --i
) {
839 if (val
& (BITFIELD64_BIT(i
)))
841 else if (len
> 0 || i
== 0)
843 if (len
> 0 && ((i
-1) % 8) == 7)
852 * Print all of a program's parameters/fields to given file.
855 _mesa_fprint_program_parameters(FILE *f
,
856 struct gl_context
*ctx
,
857 const struct gl_program
*prog
)
861 fprintf(f
, "InputsRead: %" PRIx64
" (0b%s)\n",
862 (uint64_t) prog
->info
.inputs_read
, binary(prog
->info
.inputs_read
));
863 fprintf(f
, "OutputsWritten: %" PRIx64
" (0b%s)\n",
864 (uint64_t) prog
->info
.outputs_written
,
865 binary(prog
->info
.outputs_written
));
866 fprintf(f
, "NumInstructions=%d\n", prog
->arb
.NumInstructions
);
867 fprintf(f
, "NumTemporaries=%d\n", prog
->arb
.NumTemporaries
);
868 fprintf(f
, "NumParameters=%d\n", prog
->arb
.NumParameters
);
869 fprintf(f
, "NumAttributes=%d\n", prog
->arb
.NumAttributes
);
870 fprintf(f
, "NumAddressRegs=%d\n", prog
->arb
.NumAddressRegs
);
871 fprintf(f
, "IndirectRegisterFiles: 0x%x (0b%s)\n",
872 prog
->arb
.IndirectRegisterFiles
,
873 binary(prog
->arb
.IndirectRegisterFiles
));
874 fprintf(f
, "SamplersUsed: 0x%x (0b%s)\n",
875 prog
->SamplersUsed
, binary(prog
->SamplersUsed
));
876 fprintf(f
, "Samplers=[ ");
877 for (i
= 0; i
< MAX_SAMPLERS
; i
++) {
878 fprintf(f
, "%d ", prog
->SamplerUnits
[i
]);
882 _mesa_load_state_parameters(ctx
, prog
->Parameters
);
885 fprintf(f
, "Local Params:\n");
886 for (i
= 0; i
< MAX_PROGRAM_LOCAL_PARAMS
; i
++){
887 const GLfloat
*p
= prog
->LocalParams
[i
];
888 fprintf(f
, "%2d: %f, %f, %f, %f\n", i
, p
[0], p
[1], p
[2], p
[3]);
891 _mesa_print_parameter_list(prog
->Parameters
);
896 * Print all of a program's parameters/fields to stderr.
899 _mesa_print_program_parameters(struct gl_context
*ctx
, const struct gl_program
*prog
)
901 _mesa_fprint_program_parameters(stderr
, ctx
, prog
);
906 * Print a program parameter list to given file.
909 _mesa_fprint_parameter_list(FILE *f
,
910 const struct gl_program_parameter_list
*list
)
918 fprintf(f
, "param list %p\n", (void *) list
);
919 fprintf(f
, "dirty state flags: 0x%x\n", list
->StateFlags
);
920 for (i
= 0; i
< list
->NumParameters
; i
++){
921 struct gl_program_parameter
*param
= list
->Parameters
+ i
;
922 const GLfloat
*v
= (GLfloat
*) list
->ParameterValues
[i
];
923 fprintf(f
, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}",
925 _mesa_register_file_name(list
->Parameters
[i
].Type
),
926 param
->Name
, v
[0], v
[1], v
[2], v
[3]);
933 * Print a program parameter list to stderr.
936 _mesa_print_parameter_list(const struct gl_program_parameter_list
*list
)
938 _mesa_fprint_parameter_list(stderr
, list
);
943 * Write shader and associated info to a file.
946 _mesa_write_shader_to_file(const struct gl_shader
*shader
)
948 const char *type
= "????";
952 switch (shader
->Stage
) {
953 case MESA_SHADER_FRAGMENT
:
956 case MESA_SHADER_TESS_CTRL
:
959 case MESA_SHADER_TESS_EVAL
:
962 case MESA_SHADER_VERTEX
:
965 case MESA_SHADER_GEOMETRY
:
968 case MESA_SHADER_COMPUTE
:
975 _mesa_snprintf(filename
, sizeof(filename
), "shader_%u.%s", shader
->Name
, type
);
976 f
= fopen(filename
, "w");
978 fprintf(stderr
, "Unable to open %s for writing\n", filename
);
983 fprintf(f
, "/* Shader %u source, checksum %u */\n", shader
->Name
, shader
->SourceChecksum
);
985 fprintf(f
, "/* Shader %u source */\n", shader
->Name
);
987 fputs(shader
->Source
, f
);
990 fprintf(f
, "/* Compile status: %s */\n",
991 shader
->CompileStatus
? "ok" : "fail");
992 fprintf(f
, "/* Log Info: */\n");
993 if (shader
->InfoLog
) {
994 fputs(shader
->InfoLog
, f
);
1002 * Append the shader's uniform info/values to the shader log file.
1003 * The log file will typically have been created by the
1004 * _mesa_write_shader_to_file function.
1007 _mesa_append_uniforms_to_file(const struct gl_program
*prog
)
1013 if (prog
->info
.stage
== MESA_SHADER_FRAGMENT
)
1018 _mesa_snprintf(filename
, sizeof(filename
), "shader.%s", type
);
1019 f
= fopen(filename
, "a"); /* append */
1021 fprintf(stderr
, "Unable to open %s for appending\n", filename
);
1025 fprintf(f
, "/* First-draw parameters / constants */\n");
1027 _mesa_fprint_parameter_list(f
, prog
->Parameters
);