mesa: replace #defines with new gl_shader_type enum
[mesa.git] / src / mesa / program / prog_print.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.3
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 /**
27 * \file prog_print.c
28 * Print vertex/fragment programs - for debugging.
29 * \author Brian Paul
30 */
31
32 #include "main/glheader.h"
33 #include "main/context.h"
34 #include "main/imports.h"
35 #include "prog_instruction.h"
36 #include "prog_parameter.h"
37 #include "prog_print.h"
38 #include "prog_statevars.h"
39
40
41
42 /**
43 * Return string name for given program/register file.
44 */
45 const char *
46 _mesa_register_file_name(gl_register_file f)
47 {
48 switch (f) {
49 case PROGRAM_TEMPORARY:
50 return "TEMP";
51 case PROGRAM_LOCAL_PARAM:
52 return "LOCAL";
53 case PROGRAM_ENV_PARAM:
54 return "ENV";
55 case PROGRAM_STATE_VAR:
56 return "STATE";
57 case PROGRAM_INPUT:
58 return "INPUT";
59 case PROGRAM_OUTPUT:
60 return "OUTPUT";
61 case PROGRAM_NAMED_PARAM:
62 return "NAMED";
63 case PROGRAM_CONSTANT:
64 return "CONST";
65 case PROGRAM_UNIFORM:
66 return "UNIFORM";
67 case PROGRAM_VARYING:
68 return "VARYING";
69 case PROGRAM_WRITE_ONLY:
70 return "WRITE_ONLY";
71 case PROGRAM_ADDRESS:
72 return "ADDR";
73 case PROGRAM_SAMPLER:
74 return "SAMPLER";
75 case PROGRAM_UNDEFINED:
76 return "UNDEFINED";
77 default:
78 {
79 static char s[20];
80 _mesa_snprintf(s, sizeof(s), "FILE%u", f);
81 return s;
82 }
83 }
84 }
85
86
87 /**
88 * Return ARB_v/f_prog-style input attrib string.
89 */
90 static const char *
91 arb_input_attrib_string(GLint index, GLenum progType)
92 {
93 /*
94 * These strings should match the VERT_ATTRIB_x and FRAG_ATTRIB_x tokens.
95 */
96 const char *vertAttribs[] = {
97 "vertex.position",
98 "vertex.weight",
99 "vertex.normal",
100 "vertex.color.primary",
101 "vertex.color.secondary",
102 "vertex.fogcoord",
103 "vertex.(six)",
104 "vertex.(seven)",
105 "vertex.texcoord[0]",
106 "vertex.texcoord[1]",
107 "vertex.texcoord[2]",
108 "vertex.texcoord[3]",
109 "vertex.texcoord[4]",
110 "vertex.texcoord[5]",
111 "vertex.texcoord[6]",
112 "vertex.texcoord[7]",
113 "vertex.attrib[0]",
114 "vertex.attrib[1]",
115 "vertex.attrib[2]",
116 "vertex.attrib[3]",
117 "vertex.attrib[4]",
118 "vertex.attrib[5]",
119 "vertex.attrib[6]",
120 "vertex.attrib[7]",
121 "vertex.attrib[8]",
122 "vertex.attrib[9]",
123 "vertex.attrib[10]",
124 "vertex.attrib[11]",
125 "vertex.attrib[12]",
126 "vertex.attrib[13]",
127 "vertex.attrib[14]",
128 "vertex.attrib[15]"
129 };
130 const char *fragAttribs[] = {
131 "fragment.position",
132 "fragment.color.primary",
133 "fragment.color.secondary",
134 "fragment.fogcoord",
135 "fragment.texcoord[0]",
136 "fragment.texcoord[1]",
137 "fragment.texcoord[2]",
138 "fragment.texcoord[3]",
139 "fragment.texcoord[4]",
140 "fragment.texcoord[5]",
141 "fragment.texcoord[6]",
142 "fragment.texcoord[7]",
143 "fragment.varying[0]",
144 "fragment.varying[1]",
145 "fragment.varying[2]",
146 "fragment.varying[3]",
147 "fragment.varying[4]",
148 "fragment.varying[5]",
149 "fragment.varying[6]",
150 "fragment.varying[7]"
151 };
152
153 /* sanity checks */
154 assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0);
155 assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0);
156
157 if (progType == GL_VERTEX_PROGRAM_ARB) {
158 assert(index < sizeof(vertAttribs) / sizeof(vertAttribs[0]));
159 return vertAttribs[index];
160 }
161 else {
162 assert(index < sizeof(fragAttribs) / sizeof(fragAttribs[0]));
163 return fragAttribs[index];
164 }
165 }
166
167
168 /**
169 * Print a vertex program's InputsRead field in human-readable format.
170 * For debugging.
171 */
172 void
173 _mesa_print_vp_inputs(GLbitfield inputs)
174 {
175 printf("VP Inputs 0x%x: \n", inputs);
176 while (inputs) {
177 GLint attr = _mesa_ffs(inputs) - 1;
178 const char *name = arb_input_attrib_string(attr,
179 GL_VERTEX_PROGRAM_ARB);
180 printf(" %d: %s\n", attr, name);
181 inputs &= ~(1 << attr);
182 }
183 }
184
185
186 /**
187 * Print a fragment program's InputsRead field in human-readable format.
188 * For debugging.
189 */
190 void
191 _mesa_print_fp_inputs(GLbitfield inputs)
192 {
193 printf("FP Inputs 0x%x: \n", inputs);
194 while (inputs) {
195 GLint attr = _mesa_ffs(inputs) - 1;
196 const char *name = arb_input_attrib_string(attr,
197 GL_FRAGMENT_PROGRAM_ARB);
198 printf(" %d: %s\n", attr, name);
199 inputs &= ~(1 << attr);
200 }
201 }
202
203
204
205 /**
206 * Return ARB_v/f_prog-style output attrib string.
207 */
208 static const char *
209 arb_output_attrib_string(GLint index, GLenum progType)
210 {
211 /*
212 * These strings should match the VERT_RESULT_x and FRAG_RESULT_x tokens.
213 */
214 const char *vertResults[] = {
215 "result.position",
216 "result.color.primary",
217 "result.color.secondary",
218 "result.fogcoord",
219 "result.texcoord[0]",
220 "result.texcoord[1]",
221 "result.texcoord[2]",
222 "result.texcoord[3]",
223 "result.texcoord[4]",
224 "result.texcoord[5]",
225 "result.texcoord[6]",
226 "result.texcoord[7]",
227 "result.varying[0]",
228 "result.varying[1]",
229 "result.varying[2]",
230 "result.varying[3]",
231 "result.varying[4]",
232 "result.varying[5]",
233 "result.varying[6]",
234 "result.varying[7]"
235 };
236 const char *fragResults[] = {
237 "result.color",
238 "result.color(half)",
239 "result.depth",
240 "result.color[0]",
241 "result.color[1]",
242 "result.color[2]",
243 "result.color[3]"
244 };
245
246 if (progType == GL_VERTEX_PROGRAM_ARB) {
247 assert(index < sizeof(vertResults) / sizeof(vertResults[0]));
248 return vertResults[index];
249 }
250 else {
251 assert(index < sizeof(fragResults) / sizeof(fragResults[0]));
252 return fragResults[index];
253 }
254 }
255
256
257 /**
258 * Return string representation of the given register.
259 * Note that some types of registers (like PROGRAM_UNIFORM) aren't defined
260 * by the ARB/NV program languages so we've taken some liberties here.
261 * \param f the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc)
262 * \param index number of the register in the register file
263 * \param mode the output format/mode/style
264 * \param prog pointer to containing program
265 */
266 static const char *
267 reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode,
268 GLboolean relAddr, const struct gl_program *prog,
269 GLboolean hasIndex2, GLboolean relAddr2, GLint index2)
270 {
271 static char str[100];
272 const char *addr = relAddr ? "ADDR+" : "";
273
274 str[0] = 0;
275
276 switch (mode) {
277 case PROG_PRINT_DEBUG:
278 sprintf(str, "%s[%s%d]",
279 _mesa_register_file_name(f), addr, index);
280 if (hasIndex2) {
281 int offset = strlen(str);
282 const char *addr2 = relAddr2 ? "ADDR+" : "";
283 sprintf(str+offset, "[%s%d]", addr2, index2);
284 }
285 break;
286
287 case PROG_PRINT_ARB:
288 switch (f) {
289 case PROGRAM_INPUT:
290 sprintf(str, "%s", arb_input_attrib_string(index, prog->Target));
291 break;
292 case PROGRAM_OUTPUT:
293 sprintf(str, "%s", arb_output_attrib_string(index, prog->Target));
294 break;
295 case PROGRAM_TEMPORARY:
296 sprintf(str, "temp%d", index);
297 break;
298 case PROGRAM_ENV_PARAM:
299 sprintf(str, "program.env[%s%d]", addr, index);
300 break;
301 case PROGRAM_LOCAL_PARAM:
302 sprintf(str, "program.local[%s%d]", addr, index);
303 break;
304 case PROGRAM_VARYING: /* extension */
305 sprintf(str, "varying[%s%d]", addr, index);
306 break;
307 case PROGRAM_CONSTANT: /* extension */
308 sprintf(str, "constant[%s%d]", addr, index);
309 break;
310 case PROGRAM_UNIFORM: /* extension */
311 sprintf(str, "uniform[%s%d]", addr, index);
312 break;
313 case PROGRAM_STATE_VAR:
314 {
315 struct gl_program_parameter *param
316 = prog->Parameters->Parameters + index;
317 char *state = _mesa_program_state_string(param->StateIndexes);
318 sprintf(str, "%s", state);
319 free(state);
320 }
321 break;
322 case PROGRAM_ADDRESS:
323 sprintf(str, "A%d", index);
324 break;
325 default:
326 _mesa_problem(NULL, "bad file in reg_string()");
327 }
328 break;
329
330 case PROG_PRINT_NV:
331 switch (f) {
332 case PROGRAM_INPUT:
333 if (prog->Target == GL_VERTEX_PROGRAM_ARB)
334 sprintf(str, "v[%d]", index);
335 else
336 sprintf(str, "f[%d]", index);
337 break;
338 case PROGRAM_OUTPUT:
339 sprintf(str, "o[%d]", index);
340 break;
341 case PROGRAM_TEMPORARY:
342 sprintf(str, "R%d", index);
343 break;
344 case PROGRAM_ENV_PARAM:
345 sprintf(str, "c[%d]", index);
346 break;
347 case PROGRAM_VARYING: /* extension */
348 sprintf(str, "varying[%s%d]", addr, index);
349 break;
350 case PROGRAM_UNIFORM: /* extension */
351 sprintf(str, "uniform[%s%d]", addr, index);
352 break;
353 case PROGRAM_CONSTANT: /* extension */
354 sprintf(str, "constant[%s%d]", addr, index);
355 break;
356 case PROGRAM_STATE_VAR: /* extension */
357 sprintf(str, "state[%s%d]", addr, index);
358 break;
359 default:
360 _mesa_problem(NULL, "bad file in reg_string()");
361 }
362 break;
363
364 default:
365 _mesa_problem(NULL, "bad mode in reg_string()");
366 }
367
368 return str;
369 }
370
371
372 /**
373 * Return a string representation of the given swizzle word.
374 * If extended is true, use extended (comma-separated) format.
375 * \param swizzle the swizzle field
376 * \param negateBase 4-bit negation vector
377 * \param extended if true, also allow 0, 1 values
378 */
379 const char *
380 _mesa_swizzle_string(GLuint swizzle, GLuint negateMask, GLboolean extended)
381 {
382 static const char swz[] = "xyzw01!?"; /* See SWIZZLE_x definitions */
383 static char s[20];
384 GLuint i = 0;
385
386 if (!extended && swizzle == SWIZZLE_NOOP && negateMask == 0)
387 return ""; /* no swizzle/negation */
388
389 if (!extended)
390 s[i++] = '.';
391
392 if (negateMask & NEGATE_X)
393 s[i++] = '-';
394 s[i++] = swz[GET_SWZ(swizzle, 0)];
395
396 if (extended) {
397 s[i++] = ',';
398 }
399
400 if (negateMask & NEGATE_Y)
401 s[i++] = '-';
402 s[i++] = swz[GET_SWZ(swizzle, 1)];
403
404 if (extended) {
405 s[i++] = ',';
406 }
407
408 if (negateMask & NEGATE_Z)
409 s[i++] = '-';
410 s[i++] = swz[GET_SWZ(swizzle, 2)];
411
412 if (extended) {
413 s[i++] = ',';
414 }
415
416 if (negateMask & NEGATE_W)
417 s[i++] = '-';
418 s[i++] = swz[GET_SWZ(swizzle, 3)];
419
420 s[i] = 0;
421 return s;
422 }
423
424
425 void
426 _mesa_print_swizzle(GLuint swizzle)
427 {
428 if (swizzle == SWIZZLE_XYZW) {
429 printf(".xyzw\n");
430 }
431 else {
432 const char *s = _mesa_swizzle_string(swizzle, 0, 0);
433 printf("%s\n", s);
434 }
435 }
436
437
438 const char *
439 _mesa_writemask_string(GLuint writeMask)
440 {
441 static char s[10];
442 GLuint i = 0;
443
444 if (writeMask == WRITEMASK_XYZW)
445 return "";
446
447 s[i++] = '.';
448 if (writeMask & WRITEMASK_X)
449 s[i++] = 'x';
450 if (writeMask & WRITEMASK_Y)
451 s[i++] = 'y';
452 if (writeMask & WRITEMASK_Z)
453 s[i++] = 'z';
454 if (writeMask & WRITEMASK_W)
455 s[i++] = 'w';
456
457 s[i] = 0;
458 return s;
459 }
460
461
462 const char *
463 _mesa_condcode_string(GLuint condcode)
464 {
465 switch (condcode) {
466 case COND_GT: return "GT";
467 case COND_EQ: return "EQ";
468 case COND_LT: return "LT";
469 case COND_UN: return "UN";
470 case COND_GE: return "GE";
471 case COND_LE: return "LE";
472 case COND_NE: return "NE";
473 case COND_TR: return "TR";
474 case COND_FL: return "FL";
475 default: return "cond???";
476 }
477 }
478
479
480 static void
481 fprint_dst_reg(FILE * f,
482 const struct prog_dst_register *dstReg,
483 gl_prog_print_mode mode,
484 const struct gl_program *prog)
485 {
486 fprintf(f, "%s%s",
487 reg_string((gl_register_file) dstReg->File,
488 dstReg->Index, mode, dstReg->RelAddr, prog,
489 GL_FALSE, GL_FALSE, 0),
490 _mesa_writemask_string(dstReg->WriteMask));
491
492 if (dstReg->CondMask != COND_TR) {
493 fprintf(f, " (%s.%s)",
494 _mesa_condcode_string(dstReg->CondMask),
495 _mesa_swizzle_string(dstReg->CondSwizzle,
496 GL_FALSE, GL_FALSE));
497 }
498
499 #if 0
500 fprintf(f, "%s[%d]%s",
501 _mesa_register_file_name((gl_register_file) dstReg->File),
502 dstReg->Index,
503 _mesa_writemask_string(dstReg->WriteMask));
504 #endif
505 }
506
507
508 static void
509 fprint_src_reg(FILE *f,
510 const struct prog_src_register *srcReg,
511 gl_prog_print_mode mode,
512 const struct gl_program *prog)
513 {
514 const char *abs = srcReg->Abs ? "|" : "";
515
516 fprintf(f, "%s%s%s%s",
517 abs,
518 reg_string((gl_register_file) srcReg->File,
519 srcReg->Index, mode, srcReg->RelAddr, prog,
520 srcReg->HasIndex2, srcReg->RelAddr2, srcReg->Index2),
521 _mesa_swizzle_string(srcReg->Swizzle,
522 srcReg->Negate, GL_FALSE),
523 abs);
524 #if 0
525 fprintf(f, "%s[%d]%s",
526 _mesa_register_file_name((gl_register_file) srcReg->File),
527 srcReg->Index,
528 _mesa_swizzle_string(srcReg->Swizzle,
529 srcReg->Negate, GL_FALSE));
530 #endif
531 }
532
533
534 static void
535 fprint_comment(FILE *f, const struct prog_instruction *inst)
536 {
537 if (inst->Comment)
538 fprintf(f, "; # %s\n", inst->Comment);
539 else
540 fprintf(f, ";\n");
541 }
542
543
544 void
545 _mesa_fprint_alu_instruction(FILE *f,
546 const struct prog_instruction *inst,
547 const char *opcode_string, GLuint numRegs,
548 gl_prog_print_mode mode,
549 const struct gl_program *prog)
550 {
551 GLuint j;
552
553 fprintf(f, "%s", opcode_string);
554 if (inst->CondUpdate)
555 fprintf(f, ".C");
556
557 /* frag prog only */
558 if (inst->SaturateMode == SATURATE_ZERO_ONE)
559 fprintf(f, "_SAT");
560
561 fprintf(f, " ");
562 if (inst->DstReg.File != PROGRAM_UNDEFINED) {
563 fprint_dst_reg(f, &inst->DstReg, mode, prog);
564 }
565 else {
566 fprintf(f, " ???");
567 }
568
569 if (numRegs > 0)
570 fprintf(f, ", ");
571
572 for (j = 0; j < numRegs; j++) {
573 fprint_src_reg(f, inst->SrcReg + j, mode, prog);
574 if (j + 1 < numRegs)
575 fprintf(f, ", ");
576 }
577
578 fprint_comment(f, inst);
579 }
580
581
582 void
583 _mesa_print_alu_instruction(const struct prog_instruction *inst,
584 const char *opcode_string, GLuint numRegs)
585 {
586 _mesa_fprint_alu_instruction(stderr, inst, opcode_string,
587 numRegs, PROG_PRINT_DEBUG, NULL);
588 }
589
590
591 /**
592 * Print a single vertex/fragment program instruction.
593 */
594 GLint
595 _mesa_fprint_instruction_opt(FILE *f,
596 const struct prog_instruction *inst,
597 GLint indent,
598 gl_prog_print_mode mode,
599 const struct gl_program *prog)
600 {
601 GLint i;
602
603 if (inst->Opcode == OPCODE_ELSE ||
604 inst->Opcode == OPCODE_ENDIF ||
605 inst->Opcode == OPCODE_ENDLOOP ||
606 inst->Opcode == OPCODE_ENDSUB) {
607 indent -= 3;
608 }
609 for (i = 0; i < indent; i++) {
610 fprintf(f, " ");
611 }
612
613 switch (inst->Opcode) {
614 case OPCODE_PRINT:
615 fprintf(f, "PRINT '%s'", (char *) inst->Data);
616 if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) {
617 fprintf(f, ", ");
618 fprintf(f, "%s[%d]%s",
619 _mesa_register_file_name((gl_register_file) inst->SrcReg[0].File),
620 inst->SrcReg[0].Index,
621 _mesa_swizzle_string(inst->SrcReg[0].Swizzle,
622 inst->SrcReg[0].Negate, GL_FALSE));
623 }
624 if (inst->Comment)
625 fprintf(f, " # %s", inst->Comment);
626 fprint_comment(f, inst);
627 break;
628 case OPCODE_SWZ:
629 fprintf(f, "SWZ");
630 if (inst->SaturateMode == SATURATE_ZERO_ONE)
631 fprintf(f, "_SAT");
632 fprintf(f, " ");
633 fprint_dst_reg(f, &inst->DstReg, mode, prog);
634 fprintf(f, ", %s[%d], %s",
635 _mesa_register_file_name((gl_register_file) inst->SrcReg[0].File),
636 inst->SrcReg[0].Index,
637 _mesa_swizzle_string(inst->SrcReg[0].Swizzle,
638 inst->SrcReg[0].Negate, GL_TRUE));
639 fprint_comment(f, inst);
640 break;
641 case OPCODE_TEX:
642 case OPCODE_TXP:
643 case OPCODE_TXL:
644 case OPCODE_TXB:
645 fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
646 if (inst->SaturateMode == SATURATE_ZERO_ONE)
647 fprintf(f, "_SAT");
648 fprintf(f, " ");
649 fprint_dst_reg(f, &inst->DstReg, mode, prog);
650 fprintf(f, ", ");
651 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
652 fprintf(f, ", texture[%d], ", inst->TexSrcUnit);
653 switch (inst->TexSrcTarget) {
654 case TEXTURE_1D_INDEX: fprintf(f, "1D"); break;
655 case TEXTURE_2D_INDEX: fprintf(f, "2D"); break;
656 case TEXTURE_3D_INDEX: fprintf(f, "3D"); break;
657 case TEXTURE_CUBE_INDEX: fprintf(f, "CUBE"); break;
658 case TEXTURE_RECT_INDEX: fprintf(f, "RECT"); break;
659 case TEXTURE_1D_ARRAY_INDEX: fprintf(f, "1D_ARRAY"); break;
660 case TEXTURE_2D_ARRAY_INDEX: fprintf(f, "2D_ARRAY"); break;
661 default:
662 ;
663 }
664 if (inst->TexShadow)
665 fprintf(f, " SHADOW");
666 fprint_comment(f, inst);
667 break;
668
669 case OPCODE_KIL:
670 fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
671 fprintf(f, " ");
672 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
673 fprint_comment(f, inst);
674 break;
675 case OPCODE_KIL_NV:
676 fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
677 fprintf(f, " ");
678 fprintf(f, "%s.%s",
679 _mesa_condcode_string(inst->DstReg.CondMask),
680 _mesa_swizzle_string(inst->DstReg.CondSwizzle,
681 GL_FALSE, GL_FALSE));
682 fprint_comment(f, inst);
683 break;
684
685 case OPCODE_ARL:
686 fprintf(f, "ARL ");
687 fprint_dst_reg(f, &inst->DstReg, mode, prog);
688 fprintf(f, ", ");
689 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
690 fprint_comment(f, inst);
691 break;
692 case OPCODE_BRA:
693 fprintf(f, "BRA %d (%s%s)",
694 inst->BranchTarget,
695 _mesa_condcode_string(inst->DstReg.CondMask),
696 _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE));
697 fprint_comment(f, inst);
698 break;
699 case OPCODE_IF:
700 if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) {
701 /* Use ordinary register */
702 fprintf(f, "IF ");
703 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
704 fprintf(f, "; ");
705 }
706 else {
707 /* Use cond codes */
708 fprintf(f, "IF (%s%s);",
709 _mesa_condcode_string(inst->DstReg.CondMask),
710 _mesa_swizzle_string(inst->DstReg.CondSwizzle,
711 0, GL_FALSE));
712 }
713 fprintf(f, " # (if false, goto %d)", inst->BranchTarget);
714 fprint_comment(f, inst);
715 return indent + 3;
716 case OPCODE_ELSE:
717 fprintf(f, "ELSE; # (goto %d)\n", inst->BranchTarget);
718 return indent + 3;
719 case OPCODE_ENDIF:
720 fprintf(f, "ENDIF;\n");
721 break;
722 case OPCODE_BGNLOOP:
723 fprintf(f, "BGNLOOP; # (end at %d)\n", inst->BranchTarget);
724 return indent + 3;
725 case OPCODE_ENDLOOP:
726 fprintf(f, "ENDLOOP; # (goto %d)\n", inst->BranchTarget);
727 break;
728 case OPCODE_BRK:
729 case OPCODE_CONT:
730 fprintf(f, "%s (%s%s); # (goto %d)",
731 _mesa_opcode_string(inst->Opcode),
732 _mesa_condcode_string(inst->DstReg.CondMask),
733 _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE),
734 inst->BranchTarget);
735 fprint_comment(f, inst);
736 break;
737
738 case OPCODE_BGNSUB:
739 if (mode == PROG_PRINT_NV) {
740 fprintf(f, "%s:\n", inst->Comment); /* comment is label */
741 return indent;
742 }
743 else {
744 fprintf(f, "BGNSUB");
745 fprint_comment(f, inst);
746 return indent + 3;
747 }
748 case OPCODE_ENDSUB:
749 if (mode == PROG_PRINT_DEBUG) {
750 fprintf(f, "ENDSUB");
751 fprint_comment(f, inst);
752 }
753 break;
754 case OPCODE_CAL:
755 if (mode == PROG_PRINT_NV) {
756 fprintf(f, "CAL %s; # (goto %d)\n", inst->Comment, inst->BranchTarget);
757 }
758 else {
759 fprintf(f, "CAL %u", inst->BranchTarget);
760 fprint_comment(f, inst);
761 }
762 break;
763 case OPCODE_RET:
764 fprintf(f, "RET (%s%s)",
765 _mesa_condcode_string(inst->DstReg.CondMask),
766 _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE));
767 fprint_comment(f, inst);
768 break;
769
770 case OPCODE_END:
771 fprintf(f, "END\n");
772 break;
773 case OPCODE_NOP:
774 if (mode == PROG_PRINT_DEBUG) {
775 fprintf(f, "NOP");
776 fprint_comment(f, inst);
777 }
778 else if (inst->Comment) {
779 /* ARB/NV extensions don't have NOP instruction */
780 fprintf(f, "# %s\n", inst->Comment);
781 }
782 break;
783 case OPCODE_EMIT_VERTEX:
784 fprintf(f, "EMIT_VERTEX\n");
785 break;
786 case OPCODE_END_PRIMITIVE:
787 fprintf(f, "END_PRIMITIVE\n");
788 break;
789 /* XXX may need other special-case instructions */
790 default:
791 if (inst->Opcode < MAX_OPCODE) {
792 /* typical alu instruction */
793 _mesa_fprint_alu_instruction(f, inst,
794 _mesa_opcode_string(inst->Opcode),
795 _mesa_num_inst_src_regs(inst->Opcode),
796 mode, prog);
797 }
798 else {
799 _mesa_fprint_alu_instruction(f, inst,
800 _mesa_opcode_string(inst->Opcode),
801 3/*_mesa_num_inst_src_regs(inst->Opcode)*/,
802 mode, prog);
803 }
804 break;
805 }
806 return indent;
807 }
808
809
810 GLint
811 _mesa_print_instruction_opt(const struct prog_instruction *inst,
812 GLint indent,
813 gl_prog_print_mode mode,
814 const struct gl_program *prog)
815 {
816 return _mesa_fprint_instruction_opt(stderr, inst, indent, mode, prog);
817 }
818
819
820 void
821 _mesa_print_instruction(const struct prog_instruction *inst)
822 {
823 /* note: 4th param should be ignored for PROG_PRINT_DEBUG */
824 _mesa_fprint_instruction_opt(stderr, inst, 0, PROG_PRINT_DEBUG, NULL);
825 }
826
827
828
829 /**
830 * Print program, with options.
831 */
832 void
833 _mesa_fprint_program_opt(FILE *f,
834 const struct gl_program *prog,
835 gl_prog_print_mode mode,
836 GLboolean lineNumbers)
837 {
838 GLuint i, indent = 0;
839
840 switch (prog->Target) {
841 case GL_VERTEX_PROGRAM_ARB:
842 if (mode == PROG_PRINT_ARB)
843 fprintf(f, "!!ARBvp1.0\n");
844 else if (mode == PROG_PRINT_NV)
845 fprintf(f, "!!VP1.0\n");
846 else
847 fprintf(f, "# Vertex Program/Shader %u\n", prog->Id);
848 break;
849 case GL_FRAGMENT_PROGRAM_ARB:
850 case GL_FRAGMENT_PROGRAM_NV:
851 if (mode == PROG_PRINT_ARB)
852 fprintf(f, "!!ARBfp1.0\n");
853 else if (mode == PROG_PRINT_NV)
854 fprintf(f, "!!FP1.0\n");
855 else
856 fprintf(f, "# Fragment Program/Shader %u\n", prog->Id);
857 break;
858 case MESA_GEOMETRY_PROGRAM:
859 fprintf(f, "# Geometry Shader\n");
860 }
861
862 for (i = 0; i < prog->NumInstructions; i++) {
863 if (lineNumbers)
864 fprintf(f, "%3d: ", i);
865 indent = _mesa_fprint_instruction_opt(f, prog->Instructions + i,
866 indent, mode, prog);
867 }
868 }
869
870
871 /**
872 * Print program to stderr, default options.
873 */
874 void
875 _mesa_print_program(const struct gl_program *prog)
876 {
877 _mesa_fprint_program_opt(stderr, prog, PROG_PRINT_DEBUG, GL_TRUE);
878 }
879
880
881 /**
882 * Return binary representation of 64-bit value (as a string).
883 * Insert a comma to separate each group of 8 bits.
884 * Note we return a pointer to local static storage so this is not
885 * re-entrant, etc.
886 * XXX move to imports.[ch] if useful elsewhere.
887 */
888 static const char *
889 binary(GLbitfield64 val)
890 {
891 static char buf[80];
892 GLint i, len = 0;
893 for (i = 63; i >= 0; --i) {
894 if (val & (BITFIELD64_BIT(i)))
895 buf[len++] = '1';
896 else if (len > 0 || i == 0)
897 buf[len++] = '0';
898 if (len > 0 && ((i-1) % 8) == 7)
899 buf[len++] = ',';
900 }
901 buf[len] = '\0';
902 return buf;
903 }
904
905
906 /**
907 * Print all of a program's parameters/fields to given file.
908 */
909 static void
910 _mesa_fprint_program_parameters(FILE *f,
911 struct gl_context *ctx,
912 const struct gl_program *prog)
913 {
914 GLuint i;
915
916 fprintf(f, "InputsRead: 0x%x (0b%s)\n",
917 prog->InputsRead, binary(prog->InputsRead));
918 fprintf(f, "OutputsWritten: 0x%llx (0b%s)\n",
919 (unsigned long long)prog->OutputsWritten,
920 binary(prog->OutputsWritten));
921 fprintf(f, "NumInstructions=%d\n", prog->NumInstructions);
922 fprintf(f, "NumTemporaries=%d\n", prog->NumTemporaries);
923 fprintf(f, "NumParameters=%d\n", prog->NumParameters);
924 fprintf(f, "NumAttributes=%d\n", prog->NumAttributes);
925 fprintf(f, "NumAddressRegs=%d\n", prog->NumAddressRegs);
926 fprintf(f, "IndirectRegisterFiles: 0x%x (0b%s)\n",
927 prog->IndirectRegisterFiles, binary(prog->IndirectRegisterFiles));
928 fprintf(f, "SamplersUsed: 0x%x (0b%s)\n",
929 prog->SamplersUsed, binary(prog->SamplersUsed));
930 fprintf(f, "Samplers=[ ");
931 for (i = 0; i < MAX_SAMPLERS; i++) {
932 fprintf(f, "%d ", prog->SamplerUnits[i]);
933 }
934 fprintf(f, "]\n");
935
936 _mesa_load_state_parameters(ctx, prog->Parameters);
937
938 #if 0
939 fprintf(f, "Local Params:\n");
940 for (i = 0; i < MAX_PROGRAM_LOCAL_PARAMS; i++){
941 const GLfloat *p = prog->LocalParams[i];
942 fprintf(f, "%2d: %f, %f, %f, %f\n", i, p[0], p[1], p[2], p[3]);
943 }
944 #endif
945 _mesa_print_parameter_list(prog->Parameters);
946 }
947
948
949 /**
950 * Print all of a program's parameters/fields to stderr.
951 */
952 void
953 _mesa_print_program_parameters(struct gl_context *ctx, const struct gl_program *prog)
954 {
955 _mesa_fprint_program_parameters(stderr, ctx, prog);
956 }
957
958
959 /**
960 * Print a program parameter list to given file.
961 */
962 static void
963 _mesa_fprint_parameter_list(FILE *f,
964 const struct gl_program_parameter_list *list)
965 {
966 GLuint i;
967
968 if (!list)
969 return;
970
971 if (0)
972 fprintf(f, "param list %p\n", (void *) list);
973 fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags);
974 for (i = 0; i < list->NumParameters; i++){
975 struct gl_program_parameter *param = list->Parameters + i;
976 const GLfloat *v = list->ParameterValues[i];
977 fprintf(f, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}",
978 i, param->Size,
979 _mesa_register_file_name(list->Parameters[i].Type),
980 param->Name, v[0], v[1], v[2], v[3]);
981 if (param->Flags & PROG_PARAM_BIT_CENTROID)
982 fprintf(f, " Centroid");
983 if (param->Flags & PROG_PARAM_BIT_INVARIANT)
984 fprintf(f, " Invariant");
985 if (param->Flags & PROG_PARAM_BIT_FLAT)
986 fprintf(f, " Flat");
987 if (param->Flags & PROG_PARAM_BIT_LINEAR)
988 fprintf(f, " Linear");
989 fprintf(f, "\n");
990 }
991 }
992
993
994 /**
995 * Print a program parameter list to stderr.
996 */
997 void
998 _mesa_print_parameter_list(const struct gl_program_parameter_list *list)
999 {
1000 _mesa_fprint_parameter_list(stderr, list);
1001 }
1002
1003
1004 /**
1005 * Write shader and associated info to a file.
1006 */
1007 void
1008 _mesa_write_shader_to_file(const struct gl_shader *shader)
1009 {
1010 const char *type;
1011 char filename[100];
1012 FILE *f;
1013
1014 if (shader->Type == GL_FRAGMENT_SHADER)
1015 type = "frag";
1016 else if (shader->Type == GL_VERTEX_SHADER)
1017 type = "vert";
1018 else
1019 type = "geom";
1020
1021 _mesa_snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
1022 f = fopen(filename, "w");
1023 if (!f) {
1024 fprintf(stderr, "Unable to open %s for writing\n", filename);
1025 return;
1026 }
1027
1028 fprintf(f, "/* Shader %u source, checksum %u */\n", shader->Name, shader->SourceChecksum);
1029 fputs(shader->Source, f);
1030 fprintf(f, "\n");
1031
1032 fprintf(f, "/* Compile status: %s */\n",
1033 shader->CompileStatus ? "ok" : "fail");
1034 fprintf(f, "/* Log Info: */\n");
1035 if (shader->InfoLog) {
1036 fputs(shader->InfoLog, f);
1037 }
1038 if (shader->CompileStatus && shader->Program) {
1039 fprintf(f, "/* GPU code */\n");
1040 fprintf(f, "/*\n");
1041 _mesa_fprint_program_opt(f, shader->Program, PROG_PRINT_DEBUG, GL_TRUE);
1042 fprintf(f, "*/\n");
1043 fprintf(f, "/* Parameters / constants */\n");
1044 fprintf(f, "/*\n");
1045 _mesa_fprint_parameter_list(f, shader->Program->Parameters);
1046 fprintf(f, "*/\n");
1047 }
1048
1049 fclose(f);
1050 }
1051
1052
1053 /**
1054 * Append the shader's uniform info/values to the shader log file.
1055 * The log file will typically have been created by the
1056 * _mesa_write_shader_to_file function.
1057 */
1058 void
1059 _mesa_append_uniforms_to_file(const struct gl_shader *shader,
1060 const struct gl_program *prog)
1061 {
1062 const char *type;
1063 char filename[100];
1064 FILE *f;
1065
1066 if (shader->Type == GL_FRAGMENT_SHADER)
1067 type = "frag";
1068 else
1069 type = "vert";
1070
1071 _mesa_snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
1072 f = fopen(filename, "a"); /* append */
1073 if (!f) {
1074 fprintf(stderr, "Unable to open %s for appending\n", filename);
1075 return;
1076 }
1077
1078 fprintf(f, "/* First-draw parameters / constants */\n");
1079 fprintf(f, "/*\n");
1080 _mesa_fprint_parameter_list(f, prog->Parameters);
1081 fprintf(f, "*/\n");
1082
1083 fclose(f);
1084 }