mesa: Add varying slot for viewport index
[mesa.git] / src / mesa / program / prog_print.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 /**
27 * \file prog_print.c
28 * Print vertex/fragment programs - for debugging.
29 * \author Brian Paul
30 */
31
32 #include <inttypes.h> /* for PRIx64 macro */
33
34 #include "main/glheader.h"
35 #include "main/context.h"
36 #include "main/imports.h"
37 #include "prog_instruction.h"
38 #include "prog_parameter.h"
39 #include "prog_print.h"
40 #include "prog_statevars.h"
41
42
43
44 /**
45 * Return string name for given program/register file.
46 */
47 const char *
48 _mesa_register_file_name(gl_register_file f)
49 {
50 switch (f) {
51 case PROGRAM_TEMPORARY:
52 return "TEMP";
53 case PROGRAM_STATE_VAR:
54 return "STATE";
55 case PROGRAM_INPUT:
56 return "INPUT";
57 case PROGRAM_OUTPUT:
58 return "OUTPUT";
59 case PROGRAM_CONSTANT:
60 return "CONST";
61 case PROGRAM_UNIFORM:
62 return "UNIFORM";
63 case PROGRAM_ADDRESS:
64 return "ADDR";
65 case PROGRAM_SAMPLER:
66 return "SAMPLER";
67 case PROGRAM_SYSTEM_VALUE:
68 return "SYSVAL";
69 case PROGRAM_UNDEFINED:
70 return "UNDEFINED";
71 default:
72 {
73 static char s[20];
74 _mesa_snprintf(s, sizeof(s), "FILE%u", f);
75 return s;
76 }
77 }
78 }
79
80
81 /**
82 * Return ARB_v/f_prog-style input attrib string.
83 */
84 static const char *
85 arb_input_attrib_string(GLint index, GLenum progType)
86 {
87 /*
88 * These strings should match the VERT_ATTRIB_x and VARYING_SLOT_x tokens.
89 */
90 static const char *const vertAttribs[] = {
91 "vertex.position",
92 "vertex.weight",
93 "vertex.normal",
94 "vertex.color.primary",
95 "vertex.color.secondary",
96 "vertex.fogcoord",
97 "vertex.(six)", /* VERT_ATTRIB_COLOR_INDEX */
98 "vertex.(seven)", /* VERT_ATTRIB_EDGEFLAG */
99 "vertex.texcoord[0]",
100 "vertex.texcoord[1]",
101 "vertex.texcoord[2]",
102 "vertex.texcoord[3]",
103 "vertex.texcoord[4]",
104 "vertex.texcoord[5]",
105 "vertex.texcoord[6]",
106 "vertex.texcoord[7]",
107 "vertex.(sixteen)", /* VERT_ATTRIB_POINT_SIZE */
108 "vertex.attrib[0]",
109 "vertex.attrib[1]",
110 "vertex.attrib[2]",
111 "vertex.attrib[3]",
112 "vertex.attrib[4]",
113 "vertex.attrib[5]",
114 "vertex.attrib[6]",
115 "vertex.attrib[7]",
116 "vertex.attrib[8]",
117 "vertex.attrib[9]",
118 "vertex.attrib[10]",
119 "vertex.attrib[11]",
120 "vertex.attrib[12]",
121 "vertex.attrib[13]",
122 "vertex.attrib[14]",
123 "vertex.attrib[15]" /* MAX_VARYING = 16 */
124 };
125 static const char *const fragAttribs[] = {
126 "fragment.position",
127 "fragment.color.primary",
128 "fragment.color.secondary",
129 "fragment.fogcoord",
130 "fragment.texcoord[0]",
131 "fragment.texcoord[1]",
132 "fragment.texcoord[2]",
133 "fragment.texcoord[3]",
134 "fragment.texcoord[4]",
135 "fragment.texcoord[5]",
136 "fragment.texcoord[6]",
137 "fragment.texcoord[7]",
138 "fragment.(twelve)", /* VARYING_SLOT_PSIZ */
139 "fragment.(thirteen)", /* VARYING_SLOT_BFC0 */
140 "fragment.(fourteen)", /* VARYING_SLOT_BFC1 */
141 "fragment.(fifteen)", /* VARYING_SLOT_EDGE */
142 "fragment.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
143 "fragment.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
144 "fragment.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
145 "fragment.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
146 "fragment.(twenty)", /* VARYING_SLOT_LAYER */
147 "fragment.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
148 "fragment.(twenty-two)", /* VARYING_SLOT_FACE */
149 "fragment.(twenty-three)", /* VARYING_SLOT_PNTC */
150 "fragment.varying[0]",
151 "fragment.varying[1]",
152 "fragment.varying[2]",
153 "fragment.varying[3]",
154 "fragment.varying[4]",
155 "fragment.varying[5]",
156 "fragment.varying[6]",
157 "fragment.varying[7]",
158 "fragment.varying[8]",
159 "fragment.varying[9]",
160 "fragment.varying[10]",
161 "fragment.varying[11]",
162 "fragment.varying[12]",
163 "fragment.varying[13]",
164 "fragment.varying[14]",
165 "fragment.varying[15]",
166 "fragment.varying[16]",
167 "fragment.varying[17]",
168 "fragment.varying[18]",
169 "fragment.varying[19]",
170 "fragment.varying[20]",
171 "fragment.varying[21]",
172 "fragment.varying[22]",
173 "fragment.varying[23]",
174 "fragment.varying[24]",
175 "fragment.varying[25]",
176 "fragment.varying[26]",
177 "fragment.varying[27]",
178 "fragment.varying[28]",
179 "fragment.varying[29]",
180 "fragment.varying[30]",
181 "fragment.varying[31]", /* MAX_VARYING = 32 */
182 };
183
184 /* sanity checks */
185 STATIC_ASSERT(Elements(vertAttribs) == VERT_ATTRIB_MAX);
186 STATIC_ASSERT(Elements(fragAttribs) == VARYING_SLOT_MAX);
187 assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0);
188 assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0);
189 assert(strcmp(fragAttribs[VARYING_SLOT_TEX0], "fragment.texcoord[0]") == 0);
190 assert(strcmp(fragAttribs[VARYING_SLOT_VAR0+15], "fragment.varying[15]") == 0);
191
192 if (progType == GL_VERTEX_PROGRAM_ARB) {
193 assert(index < Elements(vertAttribs));
194 return vertAttribs[index];
195 }
196 else {
197 assert(progType == GL_FRAGMENT_PROGRAM_ARB);
198 assert(index < Elements(fragAttribs));
199 return fragAttribs[index];
200 }
201 }
202
203
204 /**
205 * Print a vertex program's InputsRead field in human-readable format.
206 * For debugging.
207 */
208 void
209 _mesa_print_vp_inputs(GLbitfield inputs)
210 {
211 printf("VP Inputs 0x%x: \n", inputs);
212 while (inputs) {
213 GLint attr = ffs(inputs) - 1;
214 const char *name = arb_input_attrib_string(attr,
215 GL_VERTEX_PROGRAM_ARB);
216 printf(" %d: %s\n", attr, name);
217 inputs &= ~(1 << attr);
218 }
219 }
220
221
222 /**
223 * Print a fragment program's InputsRead field in human-readable format.
224 * For debugging.
225 */
226 void
227 _mesa_print_fp_inputs(GLbitfield inputs)
228 {
229 printf("FP Inputs 0x%x: \n", inputs);
230 while (inputs) {
231 GLint attr = ffs(inputs) - 1;
232 const char *name = arb_input_attrib_string(attr,
233 GL_FRAGMENT_PROGRAM_ARB);
234 printf(" %d: %s\n", attr, name);
235 inputs &= ~(1 << attr);
236 }
237 }
238
239
240
241 /**
242 * Return ARB_v/f_prog-style output attrib string.
243 */
244 static const char *
245 arb_output_attrib_string(GLint index, GLenum progType)
246 {
247 /*
248 * These strings should match the VARYING_SLOT_x and FRAG_RESULT_x tokens.
249 */
250 static const char *const vertResults[] = {
251 "result.position",
252 "result.color.primary",
253 "result.color.secondary",
254 "result.fogcoord",
255 "result.texcoord[0]",
256 "result.texcoord[1]",
257 "result.texcoord[2]",
258 "result.texcoord[3]",
259 "result.texcoord[4]",
260 "result.texcoord[5]",
261 "result.texcoord[6]",
262 "result.texcoord[7]",
263 "result.pointsize", /* VARYING_SLOT_PSIZ */
264 "result.(thirteen)", /* VARYING_SLOT_BFC0 */
265 "result.(fourteen)", /* VARYING_SLOT_BFC1 */
266 "result.(fifteen)", /* VARYING_SLOT_EDGE */
267 "result.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
268 "result.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
269 "result.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
270 "result.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
271 "result.(twenty)", /* VARYING_SLOT_LAYER */
272 "result.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
273 "result.(twenty-two)", /* VARYING_SLOT_FACE */
274 "result.(twenty-three)", /* VARYING_SLOT_PNTC */
275 "result.varying[0]",
276 "result.varying[1]",
277 "result.varying[2]",
278 "result.varying[3]",
279 "result.varying[4]",
280 "result.varying[5]",
281 "result.varying[6]",
282 "result.varying[7]",
283 "result.varying[8]",
284 "result.varying[9]",
285 "result.varying[10]",
286 "result.varying[11]",
287 "result.varying[12]",
288 "result.varying[13]",
289 "result.varying[14]",
290 "result.varying[15]",
291 "result.varying[16]",
292 "result.varying[17]",
293 "result.varying[18]",
294 "result.varying[19]",
295 "result.varying[20]",
296 "result.varying[21]",
297 "result.varying[22]",
298 "result.varying[23]",
299 "result.varying[24]",
300 "result.varying[25]",
301 "result.varying[26]",
302 "result.varying[27]",
303 "result.varying[28]",
304 "result.varying[29]",
305 "result.varying[30]",
306 "result.varying[31]", /* MAX_VARYING = 32 */
307 };
308 static const char *const fragResults[] = {
309 "result.depth", /* FRAG_RESULT_DEPTH */
310 "result.(one)", /* FRAG_RESULT_STENCIL */
311 "result.color", /* FRAG_RESULT_COLOR */
312 "result.samplemask", /* FRAG_RESULT_SAMPLE_MASK */
313 "result.color[0]", /* FRAG_RESULT_DATA0 (named for GLSL's gl_FragData) */
314 "result.color[1]",
315 "result.color[2]",
316 "result.color[3]",
317 "result.color[4]",
318 "result.color[5]",
319 "result.color[6]",
320 "result.color[7]" /* MAX_DRAW_BUFFERS = 8 */
321 };
322
323 /* sanity checks */
324 STATIC_ASSERT(Elements(vertResults) == VARYING_SLOT_MAX);
325 STATIC_ASSERT(Elements(fragResults) == FRAG_RESULT_MAX);
326 assert(strcmp(vertResults[VARYING_SLOT_POS], "result.position") == 0);
327 assert(strcmp(vertResults[VARYING_SLOT_VAR0], "result.varying[0]") == 0);
328 assert(strcmp(fragResults[FRAG_RESULT_DATA0], "result.color[0]") == 0);
329
330 if (progType == GL_VERTEX_PROGRAM_ARB) {
331 assert(index < Elements(vertResults));
332 return vertResults[index];
333 }
334 else {
335 assert(progType == GL_FRAGMENT_PROGRAM_ARB);
336 assert(index < Elements(fragResults));
337 return fragResults[index];
338 }
339 }
340
341
342 /**
343 * Return string representation of the given register.
344 * Note that some types of registers (like PROGRAM_UNIFORM) aren't defined
345 * by the ARB/NV program languages so we've taken some liberties here.
346 * \param f the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc)
347 * \param index number of the register in the register file
348 * \param mode the output format/mode/style
349 * \param prog pointer to containing program
350 */
351 static const char *
352 reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode,
353 GLboolean relAddr, const struct gl_program *prog,
354 GLboolean hasIndex2, GLboolean relAddr2, GLint index2)
355 {
356 static char str[100];
357 const char *addr = relAddr ? "ADDR+" : "";
358
359 str[0] = 0;
360
361 switch (mode) {
362 case PROG_PRINT_DEBUG:
363 sprintf(str, "%s[%s%d]",
364 _mesa_register_file_name(f), addr, index);
365 if (hasIndex2) {
366 int offset = strlen(str);
367 const char *addr2 = relAddr2 ? "ADDR+" : "";
368 sprintf(str+offset, "[%s%d]", addr2, index2);
369 }
370 break;
371
372 case PROG_PRINT_ARB:
373 switch (f) {
374 case PROGRAM_INPUT:
375 sprintf(str, "%s", arb_input_attrib_string(index, prog->Target));
376 break;
377 case PROGRAM_OUTPUT:
378 sprintf(str, "%s", arb_output_attrib_string(index, prog->Target));
379 break;
380 case PROGRAM_TEMPORARY:
381 sprintf(str, "temp%d", index);
382 break;
383 case PROGRAM_CONSTANT: /* extension */
384 sprintf(str, "constant[%s%d]", addr, index);
385 break;
386 case PROGRAM_UNIFORM: /* extension */
387 sprintf(str, "uniform[%s%d]", addr, index);
388 break;
389 case PROGRAM_SYSTEM_VALUE:
390 sprintf(str, "sysvalue[%s%d]", addr, index);
391 break;
392 case PROGRAM_STATE_VAR:
393 {
394 struct gl_program_parameter *param
395 = prog->Parameters->Parameters + index;
396 char *state = _mesa_program_state_string(param->StateIndexes);
397 sprintf(str, "%s", state);
398 free(state);
399 }
400 break;
401 case PROGRAM_ADDRESS:
402 sprintf(str, "A%d", index);
403 break;
404 default:
405 _mesa_problem(NULL, "bad file in reg_string()");
406 }
407 break;
408
409 default:
410 _mesa_problem(NULL, "bad mode in reg_string()");
411 }
412
413 return str;
414 }
415
416
417 /**
418 * Return a string representation of the given swizzle word.
419 * If extended is true, use extended (comma-separated) format.
420 * \param swizzle the swizzle field
421 * \param negateBase 4-bit negation vector
422 * \param extended if true, also allow 0, 1 values
423 */
424 const char *
425 _mesa_swizzle_string(GLuint swizzle, GLuint negateMask, GLboolean extended)
426 {
427 static const char swz[] = "xyzw01!?"; /* See SWIZZLE_x definitions */
428 static char s[20];
429 GLuint i = 0;
430
431 if (!extended && swizzle == SWIZZLE_NOOP && negateMask == 0)
432 return ""; /* no swizzle/negation */
433
434 if (!extended)
435 s[i++] = '.';
436
437 if (negateMask & NEGATE_X)
438 s[i++] = '-';
439 s[i++] = swz[GET_SWZ(swizzle, 0)];
440
441 if (extended) {
442 s[i++] = ',';
443 }
444
445 if (negateMask & NEGATE_Y)
446 s[i++] = '-';
447 s[i++] = swz[GET_SWZ(swizzle, 1)];
448
449 if (extended) {
450 s[i++] = ',';
451 }
452
453 if (negateMask & NEGATE_Z)
454 s[i++] = '-';
455 s[i++] = swz[GET_SWZ(swizzle, 2)];
456
457 if (extended) {
458 s[i++] = ',';
459 }
460
461 if (negateMask & NEGATE_W)
462 s[i++] = '-';
463 s[i++] = swz[GET_SWZ(swizzle, 3)];
464
465 s[i] = 0;
466 return s;
467 }
468
469
470 void
471 _mesa_print_swizzle(GLuint swizzle)
472 {
473 if (swizzle == SWIZZLE_XYZW) {
474 printf(".xyzw\n");
475 }
476 else {
477 const char *s = _mesa_swizzle_string(swizzle, 0, 0);
478 printf("%s\n", s);
479 }
480 }
481
482
483 const char *
484 _mesa_writemask_string(GLuint writeMask)
485 {
486 static char s[10];
487 GLuint i = 0;
488
489 if (writeMask == WRITEMASK_XYZW)
490 return "";
491
492 s[i++] = '.';
493 if (writeMask & WRITEMASK_X)
494 s[i++] = 'x';
495 if (writeMask & WRITEMASK_Y)
496 s[i++] = 'y';
497 if (writeMask & WRITEMASK_Z)
498 s[i++] = 'z';
499 if (writeMask & WRITEMASK_W)
500 s[i++] = 'w';
501
502 s[i] = 0;
503 return s;
504 }
505
506
507 const char *
508 _mesa_condcode_string(GLuint condcode)
509 {
510 switch (condcode) {
511 case COND_GT: return "GT";
512 case COND_EQ: return "EQ";
513 case COND_LT: return "LT";
514 case COND_UN: return "UN";
515 case COND_GE: return "GE";
516 case COND_LE: return "LE";
517 case COND_NE: return "NE";
518 case COND_TR: return "TR";
519 case COND_FL: return "FL";
520 default: return "cond???";
521 }
522 }
523
524
525 static void
526 fprint_dst_reg(FILE * f,
527 const struct prog_dst_register *dstReg,
528 gl_prog_print_mode mode,
529 const struct gl_program *prog)
530 {
531 fprintf(f, "%s%s",
532 reg_string((gl_register_file) dstReg->File,
533 dstReg->Index, mode, dstReg->RelAddr, prog,
534 GL_FALSE, GL_FALSE, 0),
535 _mesa_writemask_string(dstReg->WriteMask));
536
537 if (dstReg->CondMask != COND_TR) {
538 fprintf(f, " (%s.%s)",
539 _mesa_condcode_string(dstReg->CondMask),
540 _mesa_swizzle_string(dstReg->CondSwizzle,
541 GL_FALSE, GL_FALSE));
542 }
543
544 #if 0
545 fprintf(f, "%s[%d]%s",
546 _mesa_register_file_name((gl_register_file) dstReg->File),
547 dstReg->Index,
548 _mesa_writemask_string(dstReg->WriteMask));
549 #endif
550 }
551
552
553 static void
554 fprint_src_reg(FILE *f,
555 const struct prog_src_register *srcReg,
556 gl_prog_print_mode mode,
557 const struct gl_program *prog)
558 {
559 const char *abs = srcReg->Abs ? "|" : "";
560
561 fprintf(f, "%s%s%s%s",
562 abs,
563 reg_string((gl_register_file) srcReg->File,
564 srcReg->Index, mode, srcReg->RelAddr, prog,
565 srcReg->HasIndex2, srcReg->RelAddr2, srcReg->Index2),
566 _mesa_swizzle_string(srcReg->Swizzle,
567 srcReg->Negate, GL_FALSE),
568 abs);
569 #if 0
570 fprintf(f, "%s[%d]%s",
571 _mesa_register_file_name((gl_register_file) srcReg->File),
572 srcReg->Index,
573 _mesa_swizzle_string(srcReg->Swizzle,
574 srcReg->Negate, GL_FALSE));
575 #endif
576 }
577
578
579 static void
580 fprint_comment(FILE *f, const struct prog_instruction *inst)
581 {
582 if (inst->Comment)
583 fprintf(f, "; # %s\n", inst->Comment);
584 else
585 fprintf(f, ";\n");
586 }
587
588
589 void
590 _mesa_fprint_alu_instruction(FILE *f,
591 const struct prog_instruction *inst,
592 const char *opcode_string, GLuint numRegs,
593 gl_prog_print_mode mode,
594 const struct gl_program *prog)
595 {
596 GLuint j;
597
598 fprintf(f, "%s", opcode_string);
599 if (inst->CondUpdate)
600 fprintf(f, ".C");
601
602 /* frag prog only */
603 if (inst->SaturateMode == SATURATE_ZERO_ONE)
604 fprintf(f, "_SAT");
605
606 fprintf(f, " ");
607 if (inst->DstReg.File != PROGRAM_UNDEFINED) {
608 fprint_dst_reg(f, &inst->DstReg, mode, prog);
609 }
610 else {
611 fprintf(f, " ???");
612 }
613
614 if (numRegs > 0)
615 fprintf(f, ", ");
616
617 for (j = 0; j < numRegs; j++) {
618 fprint_src_reg(f, inst->SrcReg + j, mode, prog);
619 if (j + 1 < numRegs)
620 fprintf(f, ", ");
621 }
622
623 fprint_comment(f, inst);
624 }
625
626
627 void
628 _mesa_print_alu_instruction(const struct prog_instruction *inst,
629 const char *opcode_string, GLuint numRegs)
630 {
631 _mesa_fprint_alu_instruction(stderr, inst, opcode_string,
632 numRegs, PROG_PRINT_DEBUG, NULL);
633 }
634
635
636 /**
637 * Print a single vertex/fragment program instruction.
638 */
639 GLint
640 _mesa_fprint_instruction_opt(FILE *f,
641 const struct prog_instruction *inst,
642 GLint indent,
643 gl_prog_print_mode mode,
644 const struct gl_program *prog)
645 {
646 GLint i;
647
648 if (inst->Opcode == OPCODE_ELSE ||
649 inst->Opcode == OPCODE_ENDIF ||
650 inst->Opcode == OPCODE_ENDLOOP ||
651 inst->Opcode == OPCODE_ENDSUB) {
652 indent -= 3;
653 }
654 for (i = 0; i < indent; i++) {
655 fprintf(f, " ");
656 }
657
658 switch (inst->Opcode) {
659 case OPCODE_SWZ:
660 fprintf(f, "SWZ");
661 if (inst->SaturateMode == SATURATE_ZERO_ONE)
662 fprintf(f, "_SAT");
663 fprintf(f, " ");
664 fprint_dst_reg(f, &inst->DstReg, mode, prog);
665 fprintf(f, ", %s[%d], %s",
666 _mesa_register_file_name((gl_register_file) inst->SrcReg[0].File),
667 inst->SrcReg[0].Index,
668 _mesa_swizzle_string(inst->SrcReg[0].Swizzle,
669 inst->SrcReg[0].Negate, GL_TRUE));
670 fprint_comment(f, inst);
671 break;
672 case OPCODE_TEX:
673 case OPCODE_TXP:
674 case OPCODE_TXL:
675 case OPCODE_TXB:
676 case OPCODE_TXD:
677 fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
678 if (inst->SaturateMode == SATURATE_ZERO_ONE)
679 fprintf(f, "_SAT");
680 fprintf(f, " ");
681 fprint_dst_reg(f, &inst->DstReg, mode, prog);
682 fprintf(f, ", ");
683 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
684 if (inst->Opcode == OPCODE_TXD) {
685 fprintf(f, ", ");
686 fprint_src_reg(f, &inst->SrcReg[1], mode, prog);
687 fprintf(f, ", ");
688 fprint_src_reg(f, &inst->SrcReg[2], mode, prog);
689 }
690 fprintf(f, ", texture[%d], ", inst->TexSrcUnit);
691 switch (inst->TexSrcTarget) {
692 case TEXTURE_1D_INDEX: fprintf(f, "1D"); break;
693 case TEXTURE_2D_INDEX: fprintf(f, "2D"); break;
694 case TEXTURE_3D_INDEX: fprintf(f, "3D"); break;
695 case TEXTURE_CUBE_INDEX: fprintf(f, "CUBE"); break;
696 case TEXTURE_RECT_INDEX: fprintf(f, "RECT"); break;
697 case TEXTURE_1D_ARRAY_INDEX: fprintf(f, "1D_ARRAY"); break;
698 case TEXTURE_2D_ARRAY_INDEX: fprintf(f, "2D_ARRAY"); break;
699 default:
700 ;
701 }
702 if (inst->TexShadow)
703 fprintf(f, " SHADOW");
704 fprint_comment(f, inst);
705 break;
706
707 case OPCODE_KIL:
708 fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
709 fprintf(f, " ");
710 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
711 fprint_comment(f, inst);
712 break;
713 case OPCODE_KIL_NV:
714 fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
715 fprintf(f, " ");
716 fprintf(f, "%s.%s",
717 _mesa_condcode_string(inst->DstReg.CondMask),
718 _mesa_swizzle_string(inst->DstReg.CondSwizzle,
719 GL_FALSE, GL_FALSE));
720 fprint_comment(f, inst);
721 break;
722
723 case OPCODE_ARL:
724 fprintf(f, "ARL ");
725 fprint_dst_reg(f, &inst->DstReg, mode, prog);
726 fprintf(f, ", ");
727 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
728 fprint_comment(f, inst);
729 break;
730 case OPCODE_IF:
731 if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) {
732 /* Use ordinary register */
733 fprintf(f, "IF ");
734 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
735 fprintf(f, "; ");
736 }
737 else {
738 /* Use cond codes */
739 fprintf(f, "IF (%s%s);",
740 _mesa_condcode_string(inst->DstReg.CondMask),
741 _mesa_swizzle_string(inst->DstReg.CondSwizzle,
742 0, GL_FALSE));
743 }
744 fprintf(f, " # (if false, goto %d)", inst->BranchTarget);
745 fprint_comment(f, inst);
746 return indent + 3;
747 case OPCODE_ELSE:
748 fprintf(f, "ELSE; # (goto %d)\n", inst->BranchTarget);
749 return indent + 3;
750 case OPCODE_ENDIF:
751 fprintf(f, "ENDIF;\n");
752 break;
753 case OPCODE_BGNLOOP:
754 fprintf(f, "BGNLOOP; # (end at %d)\n", inst->BranchTarget);
755 return indent + 3;
756 case OPCODE_ENDLOOP:
757 fprintf(f, "ENDLOOP; # (goto %d)\n", inst->BranchTarget);
758 break;
759 case OPCODE_BRK:
760 case OPCODE_CONT:
761 fprintf(f, "%s (%s%s); # (goto %d)",
762 _mesa_opcode_string(inst->Opcode),
763 _mesa_condcode_string(inst->DstReg.CondMask),
764 _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE),
765 inst->BranchTarget);
766 fprint_comment(f, inst);
767 break;
768
769 case OPCODE_BGNSUB:
770 fprintf(f, "BGNSUB");
771 fprint_comment(f, inst);
772 return indent + 3;
773 case OPCODE_ENDSUB:
774 if (mode == PROG_PRINT_DEBUG) {
775 fprintf(f, "ENDSUB");
776 fprint_comment(f, inst);
777 }
778 break;
779 case OPCODE_CAL:
780 fprintf(f, "CAL %u", inst->BranchTarget);
781 fprint_comment(f, inst);
782 break;
783 case OPCODE_RET:
784 fprintf(f, "RET (%s%s)",
785 _mesa_condcode_string(inst->DstReg.CondMask),
786 _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE));
787 fprint_comment(f, inst);
788 break;
789
790 case OPCODE_END:
791 fprintf(f, "END\n");
792 break;
793 case OPCODE_NOP:
794 if (mode == PROG_PRINT_DEBUG) {
795 fprintf(f, "NOP");
796 fprint_comment(f, inst);
797 }
798 else if (inst->Comment) {
799 /* ARB/NV extensions don't have NOP instruction */
800 fprintf(f, "# %s\n", inst->Comment);
801 }
802 break;
803 /* XXX may need other special-case instructions */
804 default:
805 if (inst->Opcode < MAX_OPCODE) {
806 /* typical alu instruction */
807 _mesa_fprint_alu_instruction(f, inst,
808 _mesa_opcode_string(inst->Opcode),
809 _mesa_num_inst_src_regs(inst->Opcode),
810 mode, prog);
811 }
812 else {
813 _mesa_fprint_alu_instruction(f, inst,
814 _mesa_opcode_string(inst->Opcode),
815 3/*_mesa_num_inst_src_regs(inst->Opcode)*/,
816 mode, prog);
817 }
818 break;
819 }
820 return indent;
821 }
822
823
824 GLint
825 _mesa_print_instruction_opt(const struct prog_instruction *inst,
826 GLint indent,
827 gl_prog_print_mode mode,
828 const struct gl_program *prog)
829 {
830 return _mesa_fprint_instruction_opt(stderr, inst, indent, mode, prog);
831 }
832
833
834 void
835 _mesa_print_instruction(const struct prog_instruction *inst)
836 {
837 /* note: 4th param should be ignored for PROG_PRINT_DEBUG */
838 _mesa_fprint_instruction_opt(stderr, inst, 0, PROG_PRINT_DEBUG, NULL);
839 }
840
841
842
843 /**
844 * Print program, with options.
845 */
846 void
847 _mesa_fprint_program_opt(FILE *f,
848 const struct gl_program *prog,
849 gl_prog_print_mode mode,
850 GLboolean lineNumbers)
851 {
852 GLuint i, indent = 0;
853
854 switch (prog->Target) {
855 case GL_VERTEX_PROGRAM_ARB:
856 if (mode == PROG_PRINT_ARB)
857 fprintf(f, "!!ARBvp1.0\n");
858 else
859 fprintf(f, "# Vertex Program/Shader %u\n", prog->Id);
860 break;
861 case GL_FRAGMENT_PROGRAM_ARB:
862 if (mode == PROG_PRINT_ARB)
863 fprintf(f, "!!ARBfp1.0\n");
864 else
865 fprintf(f, "# Fragment Program/Shader %u\n", prog->Id);
866 break;
867 case MESA_GEOMETRY_PROGRAM:
868 fprintf(f, "# Geometry Shader\n");
869 }
870
871 for (i = 0; i < prog->NumInstructions; i++) {
872 if (lineNumbers)
873 fprintf(f, "%3d: ", i);
874 indent = _mesa_fprint_instruction_opt(f, prog->Instructions + i,
875 indent, mode, prog);
876 }
877 }
878
879
880 /**
881 * Print program to stderr, default options.
882 */
883 void
884 _mesa_print_program(const struct gl_program *prog)
885 {
886 _mesa_fprint_program_opt(stderr, prog, PROG_PRINT_DEBUG, GL_TRUE);
887 }
888
889
890 /**
891 * Return binary representation of 64-bit value (as a string).
892 * Insert a comma to separate each group of 8 bits.
893 * Note we return a pointer to local static storage so this is not
894 * re-entrant, etc.
895 * XXX move to imports.[ch] if useful elsewhere.
896 */
897 static const char *
898 binary(GLbitfield64 val)
899 {
900 static char buf[80];
901 GLint i, len = 0;
902 for (i = 63; i >= 0; --i) {
903 if (val & (BITFIELD64_BIT(i)))
904 buf[len++] = '1';
905 else if (len > 0 || i == 0)
906 buf[len++] = '0';
907 if (len > 0 && ((i-1) % 8) == 7)
908 buf[len++] = ',';
909 }
910 buf[len] = '\0';
911 return buf;
912 }
913
914
915 /**
916 * Print all of a program's parameters/fields to given file.
917 */
918 static void
919 _mesa_fprint_program_parameters(FILE *f,
920 struct gl_context *ctx,
921 const struct gl_program *prog)
922 {
923 GLuint i;
924
925 fprintf(f, "InputsRead: %" PRIx64 " (0b%s)\n",
926 (uint64_t) prog->InputsRead, binary(prog->InputsRead));
927 fprintf(f, "OutputsWritten: %" PRIx64 " (0b%s)\n",
928 (uint64_t) prog->OutputsWritten, binary(prog->OutputsWritten));
929 fprintf(f, "NumInstructions=%d\n", prog->NumInstructions);
930 fprintf(f, "NumTemporaries=%d\n", prog->NumTemporaries);
931 fprintf(f, "NumParameters=%d\n", prog->NumParameters);
932 fprintf(f, "NumAttributes=%d\n", prog->NumAttributes);
933 fprintf(f, "NumAddressRegs=%d\n", prog->NumAddressRegs);
934 fprintf(f, "IndirectRegisterFiles: 0x%x (0b%s)\n",
935 prog->IndirectRegisterFiles, binary(prog->IndirectRegisterFiles));
936 fprintf(f, "SamplersUsed: 0x%x (0b%s)\n",
937 prog->SamplersUsed, binary(prog->SamplersUsed));
938 fprintf(f, "Samplers=[ ");
939 for (i = 0; i < MAX_SAMPLERS; i++) {
940 fprintf(f, "%d ", prog->SamplerUnits[i]);
941 }
942 fprintf(f, "]\n");
943
944 _mesa_load_state_parameters(ctx, prog->Parameters);
945
946 #if 0
947 fprintf(f, "Local Params:\n");
948 for (i = 0; i < MAX_PROGRAM_LOCAL_PARAMS; i++){
949 const GLfloat *p = prog->LocalParams[i];
950 fprintf(f, "%2d: %f, %f, %f, %f\n", i, p[0], p[1], p[2], p[3]);
951 }
952 #endif
953 _mesa_print_parameter_list(prog->Parameters);
954 }
955
956
957 /**
958 * Print all of a program's parameters/fields to stderr.
959 */
960 void
961 _mesa_print_program_parameters(struct gl_context *ctx, const struct gl_program *prog)
962 {
963 _mesa_fprint_program_parameters(stderr, ctx, prog);
964 }
965
966
967 /**
968 * Print a program parameter list to given file.
969 */
970 static void
971 _mesa_fprint_parameter_list(FILE *f,
972 const struct gl_program_parameter_list *list)
973 {
974 GLuint i;
975
976 if (!list)
977 return;
978
979 if (0)
980 fprintf(f, "param list %p\n", (void *) list);
981 fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags);
982 for (i = 0; i < list->NumParameters; i++){
983 struct gl_program_parameter *param = list->Parameters + i;
984 const GLfloat *v = (GLfloat *) list->ParameterValues[i];
985 fprintf(f, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}",
986 i, param->Size,
987 _mesa_register_file_name(list->Parameters[i].Type),
988 param->Name, v[0], v[1], v[2], v[3]);
989 fprintf(f, "\n");
990 }
991 }
992
993
994 /**
995 * Print a program parameter list to stderr.
996 */
997 void
998 _mesa_print_parameter_list(const struct gl_program_parameter_list *list)
999 {
1000 _mesa_fprint_parameter_list(stderr, list);
1001 }
1002
1003
1004 /**
1005 * Write shader and associated info to a file.
1006 */
1007 void
1008 _mesa_write_shader_to_file(const struct gl_shader *shader)
1009 {
1010 const char *type = "????";
1011 char filename[100];
1012 FILE *f;
1013
1014 switch (shader->Stage) {
1015 case MESA_SHADER_FRAGMENT:
1016 type = "frag";
1017 break;
1018 case MESA_SHADER_VERTEX:
1019 type = "vert";
1020 break;
1021 case MESA_SHADER_GEOMETRY:
1022 type = "geom";
1023 break;
1024 }
1025
1026 _mesa_snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
1027 f = fopen(filename, "w");
1028 if (!f) {
1029 fprintf(stderr, "Unable to open %s for writing\n", filename);
1030 return;
1031 }
1032
1033 fprintf(f, "/* Shader %u source, checksum %u */\n", shader->Name, shader->SourceChecksum);
1034 fputs(shader->Source, f);
1035 fprintf(f, "\n");
1036
1037 fprintf(f, "/* Compile status: %s */\n",
1038 shader->CompileStatus ? "ok" : "fail");
1039 fprintf(f, "/* Log Info: */\n");
1040 if (shader->InfoLog) {
1041 fputs(shader->InfoLog, f);
1042 }
1043 if (shader->CompileStatus && shader->Program) {
1044 fprintf(f, "/* GPU code */\n");
1045 fprintf(f, "/*\n");
1046 _mesa_fprint_program_opt(f, shader->Program, PROG_PRINT_DEBUG, GL_TRUE);
1047 fprintf(f, "*/\n");
1048 fprintf(f, "/* Parameters / constants */\n");
1049 fprintf(f, "/*\n");
1050 _mesa_fprint_parameter_list(f, shader->Program->Parameters);
1051 fprintf(f, "*/\n");
1052 }
1053
1054 fclose(f);
1055 }
1056
1057
1058 /**
1059 * Append the shader's uniform info/values to the shader log file.
1060 * The log file will typically have been created by the
1061 * _mesa_write_shader_to_file function.
1062 */
1063 void
1064 _mesa_append_uniforms_to_file(const struct gl_shader *shader)
1065 {
1066 const struct gl_program *const prog = shader->Program;
1067 const char *type;
1068 char filename[100];
1069 FILE *f;
1070
1071 if (shader->Stage == MESA_SHADER_FRAGMENT)
1072 type = "frag";
1073 else
1074 type = "vert";
1075
1076 _mesa_snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
1077 f = fopen(filename, "a"); /* append */
1078 if (!f) {
1079 fprintf(stderr, "Unable to open %s for appending\n", filename);
1080 return;
1081 }
1082
1083 fprintf(f, "/* First-draw parameters / constants */\n");
1084 fprintf(f, "/*\n");
1085 _mesa_fprint_parameter_list(f, prog->Parameters);
1086 fprintf(f, "*/\n");
1087
1088 fclose(f);
1089 }