2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
22 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
23 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
24 * OTHER DEALINGS IN THE SOFTWARE.
29 * Print vertex/fragment programs - for debugging.
33 #include <inttypes.h> /* for PRIx64 macro */
35 #include "main/glheader.h"
36 #include "main/context.h"
37 #include "main/imports.h"
38 #include "prog_instruction.h"
39 #include "prog_parameter.h"
40 #include "prog_print.h"
41 #include "prog_statevars.h"
46 * Return string name for given program/register file.
49 _mesa_register_file_name(gl_register_file f
)
52 case PROGRAM_TEMPORARY
:
54 case PROGRAM_LOCAL_PARAM
:
56 case PROGRAM_ENV_PARAM
:
58 case PROGRAM_STATE_VAR
:
64 case PROGRAM_CONSTANT
:
72 case PROGRAM_SYSTEM_VALUE
:
74 case PROGRAM_UNDEFINED
:
79 _mesa_snprintf(s
, sizeof(s
), "FILE%u", f
);
87 * Return ARB_v/f_prog-style input attrib string.
90 arb_input_attrib_string(GLint index
, GLenum progType
)
93 * These strings should match the VERT_ATTRIB_x and VARYING_SLOT_x tokens.
95 static const char *const vertAttribs
[] = {
99 "vertex.color.primary",
100 "vertex.color.secondary",
102 "vertex.(six)", /* VERT_ATTRIB_COLOR_INDEX */
103 "vertex.(seven)", /* VERT_ATTRIB_EDGEFLAG */
104 "vertex.texcoord[0]",
105 "vertex.texcoord[1]",
106 "vertex.texcoord[2]",
107 "vertex.texcoord[3]",
108 "vertex.texcoord[4]",
109 "vertex.texcoord[5]",
110 "vertex.texcoord[6]",
111 "vertex.texcoord[7]",
112 "vertex.(sixteen)", /* VERT_ATTRIB_POINT_SIZE */
128 "vertex.attrib[15]" /* MAX_VARYING = 16 */
130 static const char *const fragAttribs
[] = {
132 "fragment.color.primary",
133 "fragment.color.secondary",
135 "fragment.texcoord[0]",
136 "fragment.texcoord[1]",
137 "fragment.texcoord[2]",
138 "fragment.texcoord[3]",
139 "fragment.texcoord[4]",
140 "fragment.texcoord[5]",
141 "fragment.texcoord[6]",
142 "fragment.texcoord[7]",
143 "fragment.(twelve)", /* VARYING_SLOT_PSIZ */
144 "fragment.(thirteen)", /* VARYING_SLOT_BFC0 */
145 "fragment.(fourteen)", /* VARYING_SLOT_BFC1 */
146 "fragment.(fifteen)", /* VARYING_SLOT_EDGE */
147 "fragment.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
148 "fragment.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
149 "fragment.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
150 "fragment.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
151 "fragment.(twenty)", /* VARYING_SLOT_LAYER */
152 "fragment.(twenty-one)", /* VARYING_SLOT_FACE */
153 "fragment.(twenty-two)", /* VARYING_SLOT_PNTC */
154 "fragment.varying[0]",
155 "fragment.varying[1]",
156 "fragment.varying[2]",
157 "fragment.varying[3]",
158 "fragment.varying[4]",
159 "fragment.varying[5]",
160 "fragment.varying[6]",
161 "fragment.varying[7]",
162 "fragment.varying[8]",
163 "fragment.varying[9]",
164 "fragment.varying[10]",
165 "fragment.varying[11]",
166 "fragment.varying[12]",
167 "fragment.varying[13]",
168 "fragment.varying[14]",
169 "fragment.varying[15]",
170 "fragment.varying[16]",
171 "fragment.varying[17]",
172 "fragment.varying[18]",
173 "fragment.varying[19]",
174 "fragment.varying[20]",
175 "fragment.varying[21]",
176 "fragment.varying[22]",
177 "fragment.varying[23]",
178 "fragment.varying[24]",
179 "fragment.varying[25]",
180 "fragment.varying[26]",
181 "fragment.varying[27]",
182 "fragment.varying[28]",
183 "fragment.varying[29]",
184 "fragment.varying[30]",
185 "fragment.varying[31]", /* MAX_VARYING = 32 */
189 STATIC_ASSERT(Elements(vertAttribs
) == VERT_ATTRIB_MAX
);
190 STATIC_ASSERT(Elements(fragAttribs
) == VARYING_SLOT_MAX
);
191 assert(strcmp(vertAttribs
[VERT_ATTRIB_TEX0
], "vertex.texcoord[0]") == 0);
192 assert(strcmp(vertAttribs
[VERT_ATTRIB_GENERIC15
], "vertex.attrib[15]") == 0);
193 assert(strcmp(fragAttribs
[VARYING_SLOT_TEX0
], "fragment.texcoord[0]") == 0);
194 assert(strcmp(fragAttribs
[VARYING_SLOT_VAR0
+15], "fragment.varying[15]") == 0);
196 if (progType
== GL_VERTEX_PROGRAM_ARB
) {
197 assert(index
< Elements(vertAttribs
));
198 return vertAttribs
[index
];
201 assert(progType
== GL_FRAGMENT_PROGRAM_ARB
);
202 assert(index
< Elements(fragAttribs
));
203 return fragAttribs
[index
];
209 * Print a vertex program's InputsRead field in human-readable format.
213 _mesa_print_vp_inputs(GLbitfield inputs
)
215 printf("VP Inputs 0x%x: \n", inputs
);
217 GLint attr
= ffs(inputs
) - 1;
218 const char *name
= arb_input_attrib_string(attr
,
219 GL_VERTEX_PROGRAM_ARB
);
220 printf(" %d: %s\n", attr
, name
);
221 inputs
&= ~(1 << attr
);
227 * Print a fragment program's InputsRead field in human-readable format.
231 _mesa_print_fp_inputs(GLbitfield inputs
)
233 printf("FP Inputs 0x%x: \n", inputs
);
235 GLint attr
= ffs(inputs
) - 1;
236 const char *name
= arb_input_attrib_string(attr
,
237 GL_FRAGMENT_PROGRAM_ARB
);
238 printf(" %d: %s\n", attr
, name
);
239 inputs
&= ~(1 << attr
);
246 * Return ARB_v/f_prog-style output attrib string.
249 arb_output_attrib_string(GLint index
, GLenum progType
)
252 * These strings should match the VARYING_SLOT_x and FRAG_RESULT_x tokens.
254 static const char *const vertResults
[] = {
256 "result.color.primary",
257 "result.color.secondary",
259 "result.texcoord[0]",
260 "result.texcoord[1]",
261 "result.texcoord[2]",
262 "result.texcoord[3]",
263 "result.texcoord[4]",
264 "result.texcoord[5]",
265 "result.texcoord[6]",
266 "result.texcoord[7]",
267 "result.pointsize", /* VARYING_SLOT_PSIZ */
268 "result.(thirteen)", /* VARYING_SLOT_BFC0 */
269 "result.(fourteen)", /* VARYING_SLOT_BFC1 */
270 "result.(fifteen)", /* VARYING_SLOT_EDGE */
271 "result.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
272 "result.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
273 "result.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
274 "result.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
275 "result.(twenty)", /* VARYING_SLOT_LAYER */
276 "result.(twenty-one)", /* VARYING_SLOT_FACE */
277 "result.(twenty-two)", /* VARYING_SLOT_PNTC */
288 "result.varying[10]",
289 "result.varying[11]",
290 "result.varying[12]",
291 "result.varying[13]",
292 "result.varying[14]",
293 "result.varying[15]",
294 "result.varying[16]",
295 "result.varying[17]",
296 "result.varying[18]",
297 "result.varying[19]",
298 "result.varying[20]",
299 "result.varying[21]",
300 "result.varying[22]",
301 "result.varying[23]",
302 "result.varying[24]",
303 "result.varying[25]",
304 "result.varying[26]",
305 "result.varying[27]",
306 "result.varying[28]",
307 "result.varying[29]",
308 "result.varying[30]",
309 "result.varying[31]", /* MAX_VARYING = 32 */
311 static const char *const fragResults
[] = {
312 "result.depth", /* FRAG_RESULT_DEPTH */
313 "result.(one)", /* FRAG_RESULT_STENCIL */
314 "result.color", /* FRAG_RESULT_COLOR */
315 "result.color[0]", /* FRAG_RESULT_DATA0 (named for GLSL's gl_FragData) */
322 "result.color[7]" /* MAX_DRAW_BUFFERS = 8 */
326 STATIC_ASSERT(Elements(vertResults
) == VARYING_SLOT_MAX
);
327 STATIC_ASSERT(Elements(fragResults
) == FRAG_RESULT_MAX
);
328 assert(strcmp(vertResults
[VARYING_SLOT_POS
], "result.position") == 0);
329 assert(strcmp(vertResults
[VARYING_SLOT_VAR0
], "result.varying[0]") == 0);
330 assert(strcmp(fragResults
[FRAG_RESULT_DATA0
], "result.color[0]") == 0);
332 if (progType
== GL_VERTEX_PROGRAM_ARB
) {
333 assert(index
< Elements(vertResults
));
334 return vertResults
[index
];
337 assert(progType
== GL_FRAGMENT_PROGRAM_ARB
);
338 assert(index
< Elements(fragResults
));
339 return fragResults
[index
];
345 * Return string representation of the given register.
346 * Note that some types of registers (like PROGRAM_UNIFORM) aren't defined
347 * by the ARB/NV program languages so we've taken some liberties here.
348 * \param f the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc)
349 * \param index number of the register in the register file
350 * \param mode the output format/mode/style
351 * \param prog pointer to containing program
354 reg_string(gl_register_file f
, GLint index
, gl_prog_print_mode mode
,
355 GLboolean relAddr
, const struct gl_program
*prog
,
356 GLboolean hasIndex2
, GLboolean relAddr2
, GLint index2
)
358 static char str
[100];
359 const char *addr
= relAddr
? "ADDR+" : "";
364 case PROG_PRINT_DEBUG
:
365 sprintf(str
, "%s[%s%d]",
366 _mesa_register_file_name(f
), addr
, index
);
368 int offset
= strlen(str
);
369 const char *addr2
= relAddr2
? "ADDR+" : "";
370 sprintf(str
+offset
, "[%s%d]", addr2
, index2
);
377 sprintf(str
, "%s", arb_input_attrib_string(index
, prog
->Target
));
380 sprintf(str
, "%s", arb_output_attrib_string(index
, prog
->Target
));
382 case PROGRAM_TEMPORARY
:
383 sprintf(str
, "temp%d", index
);
385 case PROGRAM_ENV_PARAM
:
386 sprintf(str
, "program.env[%s%d]", addr
, index
);
388 case PROGRAM_LOCAL_PARAM
:
389 sprintf(str
, "program.local[%s%d]", addr
, index
);
391 case PROGRAM_CONSTANT
: /* extension */
392 sprintf(str
, "constant[%s%d]", addr
, index
);
394 case PROGRAM_UNIFORM
: /* extension */
395 sprintf(str
, "uniform[%s%d]", addr
, index
);
397 case PROGRAM_SYSTEM_VALUE
:
398 sprintf(str
, "sysvalue[%s%d]", addr
, index
);
400 case PROGRAM_STATE_VAR
:
402 struct gl_program_parameter
*param
403 = prog
->Parameters
->Parameters
+ index
;
404 char *state
= _mesa_program_state_string(param
->StateIndexes
);
405 sprintf(str
, "%s", state
);
409 case PROGRAM_ADDRESS
:
410 sprintf(str
, "A%d", index
);
413 _mesa_problem(NULL
, "bad file in reg_string()");
418 _mesa_problem(NULL
, "bad mode in reg_string()");
426 * Return a string representation of the given swizzle word.
427 * If extended is true, use extended (comma-separated) format.
428 * \param swizzle the swizzle field
429 * \param negateBase 4-bit negation vector
430 * \param extended if true, also allow 0, 1 values
433 _mesa_swizzle_string(GLuint swizzle
, GLuint negateMask
, GLboolean extended
)
435 static const char swz
[] = "xyzw01!?"; /* See SWIZZLE_x definitions */
439 if (!extended
&& swizzle
== SWIZZLE_NOOP
&& negateMask
== 0)
440 return ""; /* no swizzle/negation */
445 if (negateMask
& NEGATE_X
)
447 s
[i
++] = swz
[GET_SWZ(swizzle
, 0)];
453 if (negateMask
& NEGATE_Y
)
455 s
[i
++] = swz
[GET_SWZ(swizzle
, 1)];
461 if (negateMask
& NEGATE_Z
)
463 s
[i
++] = swz
[GET_SWZ(swizzle
, 2)];
469 if (negateMask
& NEGATE_W
)
471 s
[i
++] = swz
[GET_SWZ(swizzle
, 3)];
479 _mesa_print_swizzle(GLuint swizzle
)
481 if (swizzle
== SWIZZLE_XYZW
) {
485 const char *s
= _mesa_swizzle_string(swizzle
, 0, 0);
492 _mesa_writemask_string(GLuint writeMask
)
497 if (writeMask
== WRITEMASK_XYZW
)
501 if (writeMask
& WRITEMASK_X
)
503 if (writeMask
& WRITEMASK_Y
)
505 if (writeMask
& WRITEMASK_Z
)
507 if (writeMask
& WRITEMASK_W
)
516 _mesa_condcode_string(GLuint condcode
)
519 case COND_GT
: return "GT";
520 case COND_EQ
: return "EQ";
521 case COND_LT
: return "LT";
522 case COND_UN
: return "UN";
523 case COND_GE
: return "GE";
524 case COND_LE
: return "LE";
525 case COND_NE
: return "NE";
526 case COND_TR
: return "TR";
527 case COND_FL
: return "FL";
528 default: return "cond???";
534 fprint_dst_reg(FILE * f
,
535 const struct prog_dst_register
*dstReg
,
536 gl_prog_print_mode mode
,
537 const struct gl_program
*prog
)
540 reg_string((gl_register_file
) dstReg
->File
,
541 dstReg
->Index
, mode
, dstReg
->RelAddr
, prog
,
542 GL_FALSE
, GL_FALSE
, 0),
543 _mesa_writemask_string(dstReg
->WriteMask
));
545 if (dstReg
->CondMask
!= COND_TR
) {
546 fprintf(f
, " (%s.%s)",
547 _mesa_condcode_string(dstReg
->CondMask
),
548 _mesa_swizzle_string(dstReg
->CondSwizzle
,
549 GL_FALSE
, GL_FALSE
));
553 fprintf(f
, "%s[%d]%s",
554 _mesa_register_file_name((gl_register_file
) dstReg
->File
),
556 _mesa_writemask_string(dstReg
->WriteMask
));
562 fprint_src_reg(FILE *f
,
563 const struct prog_src_register
*srcReg
,
564 gl_prog_print_mode mode
,
565 const struct gl_program
*prog
)
567 const char *abs
= srcReg
->Abs
? "|" : "";
569 fprintf(f
, "%s%s%s%s",
571 reg_string((gl_register_file
) srcReg
->File
,
572 srcReg
->Index
, mode
, srcReg
->RelAddr
, prog
,
573 srcReg
->HasIndex2
, srcReg
->RelAddr2
, srcReg
->Index2
),
574 _mesa_swizzle_string(srcReg
->Swizzle
,
575 srcReg
->Negate
, GL_FALSE
),
578 fprintf(f
, "%s[%d]%s",
579 _mesa_register_file_name((gl_register_file
) srcReg
->File
),
581 _mesa_swizzle_string(srcReg
->Swizzle
,
582 srcReg
->Negate
, GL_FALSE
));
588 fprint_comment(FILE *f
, const struct prog_instruction
*inst
)
591 fprintf(f
, "; # %s\n", inst
->Comment
);
598 _mesa_fprint_alu_instruction(FILE *f
,
599 const struct prog_instruction
*inst
,
600 const char *opcode_string
, GLuint numRegs
,
601 gl_prog_print_mode mode
,
602 const struct gl_program
*prog
)
606 fprintf(f
, "%s", opcode_string
);
607 if (inst
->CondUpdate
)
611 if (inst
->SaturateMode
== SATURATE_ZERO_ONE
)
615 if (inst
->DstReg
.File
!= PROGRAM_UNDEFINED
) {
616 fprint_dst_reg(f
, &inst
->DstReg
, mode
, prog
);
625 for (j
= 0; j
< numRegs
; j
++) {
626 fprint_src_reg(f
, inst
->SrcReg
+ j
, mode
, prog
);
631 fprint_comment(f
, inst
);
636 _mesa_print_alu_instruction(const struct prog_instruction
*inst
,
637 const char *opcode_string
, GLuint numRegs
)
639 _mesa_fprint_alu_instruction(stderr
, inst
, opcode_string
,
640 numRegs
, PROG_PRINT_DEBUG
, NULL
);
645 * Print a single vertex/fragment program instruction.
648 _mesa_fprint_instruction_opt(FILE *f
,
649 const struct prog_instruction
*inst
,
651 gl_prog_print_mode mode
,
652 const struct gl_program
*prog
)
656 if (inst
->Opcode
== OPCODE_ELSE
||
657 inst
->Opcode
== OPCODE_ENDIF
||
658 inst
->Opcode
== OPCODE_ENDLOOP
||
659 inst
->Opcode
== OPCODE_ENDSUB
) {
662 for (i
= 0; i
< indent
; i
++) {
666 switch (inst
->Opcode
) {
669 if (inst
->SaturateMode
== SATURATE_ZERO_ONE
)
672 fprint_dst_reg(f
, &inst
->DstReg
, mode
, prog
);
673 fprintf(f
, ", %s[%d], %s",
674 _mesa_register_file_name((gl_register_file
) inst
->SrcReg
[0].File
),
675 inst
->SrcReg
[0].Index
,
676 _mesa_swizzle_string(inst
->SrcReg
[0].Swizzle
,
677 inst
->SrcReg
[0].Negate
, GL_TRUE
));
678 fprint_comment(f
, inst
);
685 fprintf(f
, "%s", _mesa_opcode_string(inst
->Opcode
));
686 if (inst
->SaturateMode
== SATURATE_ZERO_ONE
)
689 fprint_dst_reg(f
, &inst
->DstReg
, mode
, prog
);
691 fprint_src_reg(f
, &inst
->SrcReg
[0], mode
, prog
);
692 if (inst
->Opcode
== OPCODE_TXD
) {
694 fprint_src_reg(f
, &inst
->SrcReg
[1], mode
, prog
);
696 fprint_src_reg(f
, &inst
->SrcReg
[2], mode
, prog
);
698 fprintf(f
, ", texture[%d], ", inst
->TexSrcUnit
);
699 switch (inst
->TexSrcTarget
) {
700 case TEXTURE_1D_INDEX
: fprintf(f
, "1D"); break;
701 case TEXTURE_2D_INDEX
: fprintf(f
, "2D"); break;
702 case TEXTURE_3D_INDEX
: fprintf(f
, "3D"); break;
703 case TEXTURE_CUBE_INDEX
: fprintf(f
, "CUBE"); break;
704 case TEXTURE_RECT_INDEX
: fprintf(f
, "RECT"); break;
705 case TEXTURE_1D_ARRAY_INDEX
: fprintf(f
, "1D_ARRAY"); break;
706 case TEXTURE_2D_ARRAY_INDEX
: fprintf(f
, "2D_ARRAY"); break;
711 fprintf(f
, " SHADOW");
712 fprint_comment(f
, inst
);
716 fprintf(f
, "%s", _mesa_opcode_string(inst
->Opcode
));
718 fprint_src_reg(f
, &inst
->SrcReg
[0], mode
, prog
);
719 fprint_comment(f
, inst
);
722 fprintf(f
, "%s", _mesa_opcode_string(inst
->Opcode
));
725 _mesa_condcode_string(inst
->DstReg
.CondMask
),
726 _mesa_swizzle_string(inst
->DstReg
.CondSwizzle
,
727 GL_FALSE
, GL_FALSE
));
728 fprint_comment(f
, inst
);
733 fprint_dst_reg(f
, &inst
->DstReg
, mode
, prog
);
735 fprint_src_reg(f
, &inst
->SrcReg
[0], mode
, prog
);
736 fprint_comment(f
, inst
);
739 if (inst
->SrcReg
[0].File
!= PROGRAM_UNDEFINED
) {
740 /* Use ordinary register */
742 fprint_src_reg(f
, &inst
->SrcReg
[0], mode
, prog
);
747 fprintf(f
, "IF (%s%s);",
748 _mesa_condcode_string(inst
->DstReg
.CondMask
),
749 _mesa_swizzle_string(inst
->DstReg
.CondSwizzle
,
752 fprintf(f
, " # (if false, goto %d)", inst
->BranchTarget
);
753 fprint_comment(f
, inst
);
756 fprintf(f
, "ELSE; # (goto %d)\n", inst
->BranchTarget
);
759 fprintf(f
, "ENDIF;\n");
762 fprintf(f
, "BGNLOOP; # (end at %d)\n", inst
->BranchTarget
);
765 fprintf(f
, "ENDLOOP; # (goto %d)\n", inst
->BranchTarget
);
769 fprintf(f
, "%s (%s%s); # (goto %d)",
770 _mesa_opcode_string(inst
->Opcode
),
771 _mesa_condcode_string(inst
->DstReg
.CondMask
),
772 _mesa_swizzle_string(inst
->DstReg
.CondSwizzle
, 0, GL_FALSE
),
774 fprint_comment(f
, inst
);
778 fprintf(f
, "BGNSUB");
779 fprint_comment(f
, inst
);
782 if (mode
== PROG_PRINT_DEBUG
) {
783 fprintf(f
, "ENDSUB");
784 fprint_comment(f
, inst
);
788 fprintf(f
, "CAL %u", inst
->BranchTarget
);
789 fprint_comment(f
, inst
);
792 fprintf(f
, "RET (%s%s)",
793 _mesa_condcode_string(inst
->DstReg
.CondMask
),
794 _mesa_swizzle_string(inst
->DstReg
.CondSwizzle
, 0, GL_FALSE
));
795 fprint_comment(f
, inst
);
802 if (mode
== PROG_PRINT_DEBUG
) {
804 fprint_comment(f
, inst
);
806 else if (inst
->Comment
) {
807 /* ARB/NV extensions don't have NOP instruction */
808 fprintf(f
, "# %s\n", inst
->Comment
);
811 /* XXX may need other special-case instructions */
813 if (inst
->Opcode
< MAX_OPCODE
) {
814 /* typical alu instruction */
815 _mesa_fprint_alu_instruction(f
, inst
,
816 _mesa_opcode_string(inst
->Opcode
),
817 _mesa_num_inst_src_regs(inst
->Opcode
),
821 _mesa_fprint_alu_instruction(f
, inst
,
822 _mesa_opcode_string(inst
->Opcode
),
823 3/*_mesa_num_inst_src_regs(inst->Opcode)*/,
833 _mesa_print_instruction_opt(const struct prog_instruction
*inst
,
835 gl_prog_print_mode mode
,
836 const struct gl_program
*prog
)
838 return _mesa_fprint_instruction_opt(stderr
, inst
, indent
, mode
, prog
);
843 _mesa_print_instruction(const struct prog_instruction
*inst
)
845 /* note: 4th param should be ignored for PROG_PRINT_DEBUG */
846 _mesa_fprint_instruction_opt(stderr
, inst
, 0, PROG_PRINT_DEBUG
, NULL
);
852 * Print program, with options.
855 _mesa_fprint_program_opt(FILE *f
,
856 const struct gl_program
*prog
,
857 gl_prog_print_mode mode
,
858 GLboolean lineNumbers
)
860 GLuint i
, indent
= 0;
862 switch (prog
->Target
) {
863 case GL_VERTEX_PROGRAM_ARB
:
864 if (mode
== PROG_PRINT_ARB
)
865 fprintf(f
, "!!ARBvp1.0\n");
867 fprintf(f
, "# Vertex Program/Shader %u\n", prog
->Id
);
869 case GL_FRAGMENT_PROGRAM_ARB
:
870 if (mode
== PROG_PRINT_ARB
)
871 fprintf(f
, "!!ARBfp1.0\n");
873 fprintf(f
, "# Fragment Program/Shader %u\n", prog
->Id
);
875 case MESA_GEOMETRY_PROGRAM
:
876 fprintf(f
, "# Geometry Shader\n");
879 for (i
= 0; i
< prog
->NumInstructions
; i
++) {
881 fprintf(f
, "%3d: ", i
);
882 indent
= _mesa_fprint_instruction_opt(f
, prog
->Instructions
+ i
,
889 * Print program to stderr, default options.
892 _mesa_print_program(const struct gl_program
*prog
)
894 _mesa_fprint_program_opt(stderr
, prog
, PROG_PRINT_DEBUG
, GL_TRUE
);
899 * Return binary representation of 64-bit value (as a string).
900 * Insert a comma to separate each group of 8 bits.
901 * Note we return a pointer to local static storage so this is not
903 * XXX move to imports.[ch] if useful elsewhere.
906 binary(GLbitfield64 val
)
910 for (i
= 63; i
>= 0; --i
) {
911 if (val
& (BITFIELD64_BIT(i
)))
913 else if (len
> 0 || i
== 0)
915 if (len
> 0 && ((i
-1) % 8) == 7)
924 * Print all of a program's parameters/fields to given file.
927 _mesa_fprint_program_parameters(FILE *f
,
928 struct gl_context
*ctx
,
929 const struct gl_program
*prog
)
933 fprintf(f
, "InputsRead: %" PRIx64
" (0b%s)\n",
934 (uint64_t) prog
->InputsRead
, binary(prog
->InputsRead
));
935 fprintf(f
, "OutputsWritten: %" PRIx64
" (0b%s)\n",
936 (uint64_t) prog
->OutputsWritten
, binary(prog
->OutputsWritten
));
937 fprintf(f
, "NumInstructions=%d\n", prog
->NumInstructions
);
938 fprintf(f
, "NumTemporaries=%d\n", prog
->NumTemporaries
);
939 fprintf(f
, "NumParameters=%d\n", prog
->NumParameters
);
940 fprintf(f
, "NumAttributes=%d\n", prog
->NumAttributes
);
941 fprintf(f
, "NumAddressRegs=%d\n", prog
->NumAddressRegs
);
942 fprintf(f
, "IndirectRegisterFiles: 0x%x (0b%s)\n",
943 prog
->IndirectRegisterFiles
, binary(prog
->IndirectRegisterFiles
));
944 fprintf(f
, "SamplersUsed: 0x%x (0b%s)\n",
945 prog
->SamplersUsed
, binary(prog
->SamplersUsed
));
946 fprintf(f
, "Samplers=[ ");
947 for (i
= 0; i
< MAX_SAMPLERS
; i
++) {
948 fprintf(f
, "%d ", prog
->SamplerUnits
[i
]);
952 _mesa_load_state_parameters(ctx
, prog
->Parameters
);
955 fprintf(f
, "Local Params:\n");
956 for (i
= 0; i
< MAX_PROGRAM_LOCAL_PARAMS
; i
++){
957 const GLfloat
*p
= prog
->LocalParams
[i
];
958 fprintf(f
, "%2d: %f, %f, %f, %f\n", i
, p
[0], p
[1], p
[2], p
[3]);
961 _mesa_print_parameter_list(prog
->Parameters
);
966 * Print all of a program's parameters/fields to stderr.
969 _mesa_print_program_parameters(struct gl_context
*ctx
, const struct gl_program
*prog
)
971 _mesa_fprint_program_parameters(stderr
, ctx
, prog
);
976 * Print a program parameter list to given file.
979 _mesa_fprint_parameter_list(FILE *f
,
980 const struct gl_program_parameter_list
*list
)
988 fprintf(f
, "param list %p\n", (void *) list
);
989 fprintf(f
, "dirty state flags: 0x%x\n", list
->StateFlags
);
990 for (i
= 0; i
< list
->NumParameters
; i
++){
991 struct gl_program_parameter
*param
= list
->Parameters
+ i
;
992 const GLfloat
*v
= (GLfloat
*) list
->ParameterValues
[i
];
993 fprintf(f
, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}",
995 _mesa_register_file_name(list
->Parameters
[i
].Type
),
996 param
->Name
, v
[0], v
[1], v
[2], v
[3]);
1003 * Print a program parameter list to stderr.
1006 _mesa_print_parameter_list(const struct gl_program_parameter_list
*list
)
1008 _mesa_fprint_parameter_list(stderr
, list
);
1013 * Write shader and associated info to a file.
1016 _mesa_write_shader_to_file(const struct gl_shader
*shader
)
1022 if (shader
->Type
== GL_FRAGMENT_SHADER
)
1024 else if (shader
->Type
== GL_VERTEX_SHADER
)
1029 _mesa_snprintf(filename
, sizeof(filename
), "shader_%u.%s", shader
->Name
, type
);
1030 f
= fopen(filename
, "w");
1032 fprintf(stderr
, "Unable to open %s for writing\n", filename
);
1036 fprintf(f
, "/* Shader %u source, checksum %u */\n", shader
->Name
, shader
->SourceChecksum
);
1037 fputs(shader
->Source
, f
);
1040 fprintf(f
, "/* Compile status: %s */\n",
1041 shader
->CompileStatus
? "ok" : "fail");
1042 fprintf(f
, "/* Log Info: */\n");
1043 if (shader
->InfoLog
) {
1044 fputs(shader
->InfoLog
, f
);
1046 if (shader
->CompileStatus
&& shader
->Program
) {
1047 fprintf(f
, "/* GPU code */\n");
1049 _mesa_fprint_program_opt(f
, shader
->Program
, PROG_PRINT_DEBUG
, GL_TRUE
);
1051 fprintf(f
, "/* Parameters / constants */\n");
1053 _mesa_fprint_parameter_list(f
, shader
->Program
->Parameters
);
1062 * Append the shader's uniform info/values to the shader log file.
1063 * The log file will typically have been created by the
1064 * _mesa_write_shader_to_file function.
1067 _mesa_append_uniforms_to_file(const struct gl_shader
*shader
)
1069 const struct gl_program
*const prog
= shader
->Program
;
1074 if (shader
->Type
== GL_FRAGMENT_SHADER
)
1079 _mesa_snprintf(filename
, sizeof(filename
), "shader_%u.%s", shader
->Name
, type
);
1080 f
= fopen(filename
, "a"); /* append */
1082 fprintf(stderr
, "Unable to open %s for appending\n", filename
);
1086 fprintf(f
, "/* First-draw parameters / constants */\n");
1088 _mesa_fprint_parameter_list(f
, prog
->Parameters
);