2 * Mesa 3-D graphics library
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
28 * Print vertex/fragment programs - for debugging.
32 #include <inttypes.h> /* for PRIx64 macro */
34 #include "main/glheader.h"
35 #include "main/context.h"
36 #include "main/imports.h"
37 #include "prog_instruction.h"
38 #include "prog_parameter.h"
39 #include "prog_print.h"
40 #include "prog_statevars.h"
45 * Return string name for given program/register file.
48 _mesa_register_file_name(gl_register_file f
)
51 case PROGRAM_TEMPORARY
:
53 case PROGRAM_STATE_VAR
:
59 case PROGRAM_CONSTANT
:
67 case PROGRAM_SYSTEM_VALUE
:
69 case PROGRAM_UNDEFINED
:
74 _mesa_snprintf(s
, sizeof(s
), "FILE%u", f
);
82 * Return ARB_v/f_prog-style input attrib string.
85 arb_input_attrib_string(GLuint index
, GLenum progType
)
88 * These strings should match the VERT_ATTRIB_x and VARYING_SLOT_x tokens.
90 static const char *const vertAttribs
[] = {
94 "vertex.color.primary",
95 "vertex.color.secondary",
97 "vertex.(six)", /* VERT_ATTRIB_COLOR_INDEX */
98 "vertex.(seven)", /* VERT_ATTRIB_EDGEFLAG */
100 "vertex.texcoord[1]",
101 "vertex.texcoord[2]",
102 "vertex.texcoord[3]",
103 "vertex.texcoord[4]",
104 "vertex.texcoord[5]",
105 "vertex.texcoord[6]",
106 "vertex.texcoord[7]",
107 "vertex.(sixteen)", /* VERT_ATTRIB_POINT_SIZE */
123 "vertex.attrib[15]" /* MAX_VARYING = 16 */
125 static const char *const fragAttribs
[] = {
127 "fragment.color.primary",
128 "fragment.color.secondary",
130 "fragment.texcoord[0]",
131 "fragment.texcoord[1]",
132 "fragment.texcoord[2]",
133 "fragment.texcoord[3]",
134 "fragment.texcoord[4]",
135 "fragment.texcoord[5]",
136 "fragment.texcoord[6]",
137 "fragment.texcoord[7]",
138 "fragment.(twelve)", /* VARYING_SLOT_PSIZ */
139 "fragment.(thirteen)", /* VARYING_SLOT_BFC0 */
140 "fragment.(fourteen)", /* VARYING_SLOT_BFC1 */
141 "fragment.(fifteen)", /* VARYING_SLOT_EDGE */
142 "fragment.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
143 "fragment.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
144 "fragment.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
145 "fragment.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
146 "fragment.(twenty)", /* VARYING_SLOT_LAYER */
147 "fragment.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
148 "fragment.(twenty-two)", /* VARYING_SLOT_FACE */
149 "fragment.(twenty-three)", /* VARYING_SLOT_PNTC */
150 "fragment.varying[0]",
151 "fragment.varying[1]",
152 "fragment.varying[2]",
153 "fragment.varying[3]",
154 "fragment.varying[4]",
155 "fragment.varying[5]",
156 "fragment.varying[6]",
157 "fragment.varying[7]",
158 "fragment.varying[8]",
159 "fragment.varying[9]",
160 "fragment.varying[10]",
161 "fragment.varying[11]",
162 "fragment.varying[12]",
163 "fragment.varying[13]",
164 "fragment.varying[14]",
165 "fragment.varying[15]",
166 "fragment.varying[16]",
167 "fragment.varying[17]",
168 "fragment.varying[18]",
169 "fragment.varying[19]",
170 "fragment.varying[20]",
171 "fragment.varying[21]",
172 "fragment.varying[22]",
173 "fragment.varying[23]",
174 "fragment.varying[24]",
175 "fragment.varying[25]",
176 "fragment.varying[26]",
177 "fragment.varying[27]",
178 "fragment.varying[28]",
179 "fragment.varying[29]",
180 "fragment.varying[30]",
181 "fragment.varying[31]", /* MAX_VARYING = 32 */
185 STATIC_ASSERT(ARRAY_SIZE(vertAttribs
) == VERT_ATTRIB_MAX
);
186 STATIC_ASSERT(ARRAY_SIZE(fragAttribs
) == VARYING_SLOT_MAX
);
187 assert(strcmp(vertAttribs
[VERT_ATTRIB_TEX0
], "vertex.texcoord[0]") == 0);
188 assert(strcmp(vertAttribs
[VERT_ATTRIB_GENERIC15
], "vertex.attrib[15]") == 0);
189 assert(strcmp(fragAttribs
[VARYING_SLOT_TEX0
], "fragment.texcoord[0]") == 0);
190 assert(strcmp(fragAttribs
[VARYING_SLOT_VAR0
+15], "fragment.varying[15]") == 0);
192 if (progType
== GL_VERTEX_PROGRAM_ARB
) {
193 assert(index
< ARRAY_SIZE(vertAttribs
));
194 return vertAttribs
[index
];
197 assert(progType
== GL_FRAGMENT_PROGRAM_ARB
);
198 assert(index
< ARRAY_SIZE(fragAttribs
));
199 return fragAttribs
[index
];
205 * Print a vertex program's InputsRead field in human-readable format.
209 _mesa_print_vp_inputs(GLbitfield inputs
)
211 printf("VP Inputs 0x%x: \n", inputs
);
213 GLint attr
= ffs(inputs
) - 1;
214 const char *name
= arb_input_attrib_string(attr
,
215 GL_VERTEX_PROGRAM_ARB
);
216 printf(" %d: %s\n", attr
, name
);
217 inputs
&= ~(1 << attr
);
223 * Print a fragment program's InputsRead field in human-readable format.
227 _mesa_print_fp_inputs(GLbitfield inputs
)
229 printf("FP Inputs 0x%x: \n", inputs
);
231 GLint attr
= ffs(inputs
) - 1;
232 const char *name
= arb_input_attrib_string(attr
,
233 GL_FRAGMENT_PROGRAM_ARB
);
234 printf(" %d: %s\n", attr
, name
);
235 inputs
&= ~(1 << attr
);
242 * Return ARB_v/f_prog-style output attrib string.
245 arb_output_attrib_string(GLuint index
, GLenum progType
)
248 * These strings should match the VARYING_SLOT_x and FRAG_RESULT_x tokens.
250 static const char *const vertResults
[] = {
252 "result.color.primary",
253 "result.color.secondary",
255 "result.texcoord[0]",
256 "result.texcoord[1]",
257 "result.texcoord[2]",
258 "result.texcoord[3]",
259 "result.texcoord[4]",
260 "result.texcoord[5]",
261 "result.texcoord[6]",
262 "result.texcoord[7]",
263 "result.pointsize", /* VARYING_SLOT_PSIZ */
264 "result.(thirteen)", /* VARYING_SLOT_BFC0 */
265 "result.(fourteen)", /* VARYING_SLOT_BFC1 */
266 "result.(fifteen)", /* VARYING_SLOT_EDGE */
267 "result.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
268 "result.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
269 "result.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
270 "result.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
271 "result.(twenty)", /* VARYING_SLOT_LAYER */
272 "result.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
273 "result.(twenty-two)", /* VARYING_SLOT_FACE */
274 "result.(twenty-three)", /* VARYING_SLOT_PNTC */
285 "result.varying[10]",
286 "result.varying[11]",
287 "result.varying[12]",
288 "result.varying[13]",
289 "result.varying[14]",
290 "result.varying[15]",
291 "result.varying[16]",
292 "result.varying[17]",
293 "result.varying[18]",
294 "result.varying[19]",
295 "result.varying[20]",
296 "result.varying[21]",
297 "result.varying[22]",
298 "result.varying[23]",
299 "result.varying[24]",
300 "result.varying[25]",
301 "result.varying[26]",
302 "result.varying[27]",
303 "result.varying[28]",
304 "result.varying[29]",
305 "result.varying[30]",
306 "result.varying[31]", /* MAX_VARYING = 32 */
308 static const char *const fragResults
[] = {
309 "result.depth", /* FRAG_RESULT_DEPTH */
310 "result.(one)", /* FRAG_RESULT_STENCIL */
311 "result.color", /* FRAG_RESULT_COLOR */
312 "result.samplemask", /* FRAG_RESULT_SAMPLE_MASK */
313 "result.color[0]", /* FRAG_RESULT_DATA0 (named for GLSL's gl_FragData) */
320 "result.color[7]" /* MAX_DRAW_BUFFERS = 8 */
324 STATIC_ASSERT(ARRAY_SIZE(vertResults
) == VARYING_SLOT_MAX
);
325 STATIC_ASSERT(ARRAY_SIZE(fragResults
) == FRAG_RESULT_MAX
);
326 assert(strcmp(vertResults
[VARYING_SLOT_POS
], "result.position") == 0);
327 assert(strcmp(vertResults
[VARYING_SLOT_VAR0
], "result.varying[0]") == 0);
328 assert(strcmp(fragResults
[FRAG_RESULT_DATA0
], "result.color[0]") == 0);
330 if (progType
== GL_VERTEX_PROGRAM_ARB
) {
331 assert(index
< ARRAY_SIZE(vertResults
));
332 return vertResults
[index
];
335 assert(progType
== GL_FRAGMENT_PROGRAM_ARB
);
336 assert(index
< ARRAY_SIZE(fragResults
));
337 return fragResults
[index
];
343 * Return string representation of the given register.
344 * Note that some types of registers (like PROGRAM_UNIFORM) aren't defined
345 * by the ARB/NV program languages so we've taken some liberties here.
346 * \param f the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc)
347 * \param index number of the register in the register file
348 * \param mode the output format/mode/style
349 * \param prog pointer to containing program
352 reg_string(gl_register_file f
, GLint index
, gl_prog_print_mode mode
,
353 GLboolean relAddr
, const struct gl_program
*prog
,
354 GLboolean hasIndex2
, GLboolean relAddr2
, GLint index2
)
356 static char str
[100];
357 const char *addr
= relAddr
? "ADDR+" : "";
362 case PROG_PRINT_DEBUG
:
363 sprintf(str
, "%s[%s%d]",
364 _mesa_register_file_name(f
), addr
, index
);
366 int offset
= strlen(str
);
367 const char *addr2
= relAddr2
? "ADDR+" : "";
368 sprintf(str
+offset
, "[%s%d]", addr2
, index2
);
375 sprintf(str
, "%s", arb_input_attrib_string(index
, prog
->Target
));
378 sprintf(str
, "%s", arb_output_attrib_string(index
, prog
->Target
));
380 case PROGRAM_TEMPORARY
:
381 sprintf(str
, "temp%d", index
);
383 case PROGRAM_CONSTANT
: /* extension */
384 sprintf(str
, "constant[%s%d]", addr
, index
);
386 case PROGRAM_UNIFORM
: /* extension */
387 sprintf(str
, "uniform[%s%d]", addr
, index
);
389 case PROGRAM_SYSTEM_VALUE
:
390 sprintf(str
, "sysvalue[%s%d]", addr
, index
);
392 case PROGRAM_STATE_VAR
:
394 struct gl_program_parameter
*param
395 = prog
->Parameters
->Parameters
+ index
;
396 char *state
= _mesa_program_state_string(param
->StateIndexes
);
397 sprintf(str
, "%s", state
);
401 case PROGRAM_ADDRESS
:
402 sprintf(str
, "A%d", index
);
405 _mesa_problem(NULL
, "bad file in reg_string()");
410 _mesa_problem(NULL
, "bad mode in reg_string()");
418 * Return a string representation of the given swizzle word.
419 * If extended is true, use extended (comma-separated) format.
420 * \param swizzle the swizzle field
421 * \param negateBase 4-bit negation vector
422 * \param extended if true, also allow 0, 1 values
425 _mesa_swizzle_string(GLuint swizzle
, GLuint negateMask
, GLboolean extended
)
427 static const char swz
[] = "xyzw01!?"; /* See SWIZZLE_x definitions */
431 if (!extended
&& swizzle
== SWIZZLE_NOOP
&& negateMask
== 0)
432 return ""; /* no swizzle/negation */
437 if (negateMask
& NEGATE_X
)
439 s
[i
++] = swz
[GET_SWZ(swizzle
, 0)];
445 if (negateMask
& NEGATE_Y
)
447 s
[i
++] = swz
[GET_SWZ(swizzle
, 1)];
453 if (negateMask
& NEGATE_Z
)
455 s
[i
++] = swz
[GET_SWZ(swizzle
, 2)];
461 if (negateMask
& NEGATE_W
)
463 s
[i
++] = swz
[GET_SWZ(swizzle
, 3)];
471 _mesa_print_swizzle(GLuint swizzle
)
473 if (swizzle
== SWIZZLE_XYZW
) {
477 const char *s
= _mesa_swizzle_string(swizzle
, 0, 0);
484 _mesa_writemask_string(GLuint writeMask
)
489 if (writeMask
== WRITEMASK_XYZW
)
493 if (writeMask
& WRITEMASK_X
)
495 if (writeMask
& WRITEMASK_Y
)
497 if (writeMask
& WRITEMASK_Z
)
499 if (writeMask
& WRITEMASK_W
)
508 _mesa_condcode_string(GLuint condcode
)
511 case COND_GT
: return "GT";
512 case COND_EQ
: return "EQ";
513 case COND_LT
: return "LT";
514 case COND_UN
: return "UN";
515 case COND_GE
: return "GE";
516 case COND_LE
: return "LE";
517 case COND_NE
: return "NE";
518 case COND_TR
: return "TR";
519 case COND_FL
: return "FL";
520 default: return "cond???";
526 fprint_dst_reg(FILE * f
,
527 const struct prog_dst_register
*dstReg
,
528 gl_prog_print_mode mode
,
529 const struct gl_program
*prog
)
532 reg_string((gl_register_file
) dstReg
->File
,
533 dstReg
->Index
, mode
, dstReg
->RelAddr
, prog
,
534 GL_FALSE
, GL_FALSE
, 0),
535 _mesa_writemask_string(dstReg
->WriteMask
));
537 if (dstReg
->CondMask
!= COND_TR
) {
538 fprintf(f
, " (%s.%s)",
539 _mesa_condcode_string(dstReg
->CondMask
),
540 _mesa_swizzle_string(dstReg
->CondSwizzle
,
541 GL_FALSE
, GL_FALSE
));
545 fprintf(f
, "%s[%d]%s",
546 _mesa_register_file_name((gl_register_file
) dstReg
->File
),
548 _mesa_writemask_string(dstReg
->WriteMask
));
554 fprint_src_reg(FILE *f
,
555 const struct prog_src_register
*srcReg
,
556 gl_prog_print_mode mode
,
557 const struct gl_program
*prog
)
559 const char *abs
= srcReg
->Abs
? "|" : "";
561 fprintf(f
, "%s%s%s%s",
563 reg_string((gl_register_file
) srcReg
->File
,
564 srcReg
->Index
, mode
, srcReg
->RelAddr
, prog
,
565 srcReg
->HasIndex2
, srcReg
->RelAddr2
, srcReg
->Index2
),
566 _mesa_swizzle_string(srcReg
->Swizzle
,
567 srcReg
->Negate
, GL_FALSE
),
570 fprintf(f
, "%s[%d]%s",
571 _mesa_register_file_name((gl_register_file
) srcReg
->File
),
573 _mesa_swizzle_string(srcReg
->Swizzle
,
574 srcReg
->Negate
, GL_FALSE
));
580 fprint_comment(FILE *f
, const struct prog_instruction
*inst
)
583 fprintf(f
, "; # %s\n", inst
->Comment
);
590 _mesa_fprint_alu_instruction(FILE *f
,
591 const struct prog_instruction
*inst
,
592 const char *opcode_string
, GLuint numRegs
,
593 gl_prog_print_mode mode
,
594 const struct gl_program
*prog
)
598 fprintf(f
, "%s", opcode_string
);
599 if (inst
->CondUpdate
)
607 if (inst
->DstReg
.File
!= PROGRAM_UNDEFINED
) {
608 fprint_dst_reg(f
, &inst
->DstReg
, mode
, prog
);
617 for (j
= 0; j
< numRegs
; j
++) {
618 fprint_src_reg(f
, inst
->SrcReg
+ j
, mode
, prog
);
623 fprint_comment(f
, inst
);
628 _mesa_print_alu_instruction(const struct prog_instruction
*inst
,
629 const char *opcode_string
, GLuint numRegs
)
631 _mesa_fprint_alu_instruction(stderr
, inst
, opcode_string
,
632 numRegs
, PROG_PRINT_DEBUG
, NULL
);
637 * Print a single vertex/fragment program instruction.
640 _mesa_fprint_instruction_opt(FILE *f
,
641 const struct prog_instruction
*inst
,
643 gl_prog_print_mode mode
,
644 const struct gl_program
*prog
)
648 if (inst
->Opcode
== OPCODE_ELSE
||
649 inst
->Opcode
== OPCODE_ENDIF
||
650 inst
->Opcode
== OPCODE_ENDLOOP
||
651 inst
->Opcode
== OPCODE_ENDSUB
) {
654 for (i
= 0; i
< indent
; i
++) {
658 switch (inst
->Opcode
) {
664 fprint_dst_reg(f
, &inst
->DstReg
, mode
, prog
);
665 fprintf(f
, ", %s[%d], %s",
666 _mesa_register_file_name((gl_register_file
) inst
->SrcReg
[0].File
),
667 inst
->SrcReg
[0].Index
,
668 _mesa_swizzle_string(inst
->SrcReg
[0].Swizzle
,
669 inst
->SrcReg
[0].Negate
, GL_TRUE
));
670 fprint_comment(f
, inst
);
677 fprintf(f
, "%s", _mesa_opcode_string(inst
->Opcode
));
681 fprint_dst_reg(f
, &inst
->DstReg
, mode
, prog
);
683 fprint_src_reg(f
, &inst
->SrcReg
[0], mode
, prog
);
684 if (inst
->Opcode
== OPCODE_TXD
) {
686 fprint_src_reg(f
, &inst
->SrcReg
[1], mode
, prog
);
688 fprint_src_reg(f
, &inst
->SrcReg
[2], mode
, prog
);
690 fprintf(f
, ", texture[%d], ", inst
->TexSrcUnit
);
691 switch (inst
->TexSrcTarget
) {
692 case TEXTURE_1D_INDEX
: fprintf(f
, "1D"); break;
693 case TEXTURE_2D_INDEX
: fprintf(f
, "2D"); break;
694 case TEXTURE_3D_INDEX
: fprintf(f
, "3D"); break;
695 case TEXTURE_CUBE_INDEX
: fprintf(f
, "CUBE"); break;
696 case TEXTURE_RECT_INDEX
: fprintf(f
, "RECT"); break;
697 case TEXTURE_1D_ARRAY_INDEX
: fprintf(f
, "1D_ARRAY"); break;
698 case TEXTURE_2D_ARRAY_INDEX
: fprintf(f
, "2D_ARRAY"); break;
703 fprintf(f
, " SHADOW");
704 fprint_comment(f
, inst
);
708 fprintf(f
, "%s", _mesa_opcode_string(inst
->Opcode
));
710 fprint_src_reg(f
, &inst
->SrcReg
[0], mode
, prog
);
711 fprint_comment(f
, inst
);
714 fprintf(f
, "%s", _mesa_opcode_string(inst
->Opcode
));
717 _mesa_condcode_string(inst
->DstReg
.CondMask
),
718 _mesa_swizzle_string(inst
->DstReg
.CondSwizzle
,
719 GL_FALSE
, GL_FALSE
));
720 fprint_comment(f
, inst
);
725 fprint_dst_reg(f
, &inst
->DstReg
, mode
, prog
);
727 fprint_src_reg(f
, &inst
->SrcReg
[0], mode
, prog
);
728 fprint_comment(f
, inst
);
731 if (inst
->SrcReg
[0].File
!= PROGRAM_UNDEFINED
) {
732 /* Use ordinary register */
734 fprint_src_reg(f
, &inst
->SrcReg
[0], mode
, prog
);
739 fprintf(f
, "IF (%s%s);",
740 _mesa_condcode_string(inst
->DstReg
.CondMask
),
741 _mesa_swizzle_string(inst
->DstReg
.CondSwizzle
,
744 fprintf(f
, " # (if false, goto %d)", inst
->BranchTarget
);
745 fprint_comment(f
, inst
);
748 fprintf(f
, "ELSE; # (goto %d)\n", inst
->BranchTarget
);
751 fprintf(f
, "ENDIF;\n");
754 fprintf(f
, "BGNLOOP; # (end at %d)\n", inst
->BranchTarget
);
757 fprintf(f
, "ENDLOOP; # (goto %d)\n", inst
->BranchTarget
);
761 fprintf(f
, "%s (%s%s); # (goto %d)",
762 _mesa_opcode_string(inst
->Opcode
),
763 _mesa_condcode_string(inst
->DstReg
.CondMask
),
764 _mesa_swizzle_string(inst
->DstReg
.CondSwizzle
, 0, GL_FALSE
),
766 fprint_comment(f
, inst
);
770 fprintf(f
, "BGNSUB");
771 fprint_comment(f
, inst
);
774 if (mode
== PROG_PRINT_DEBUG
) {
775 fprintf(f
, "ENDSUB");
776 fprint_comment(f
, inst
);
780 fprintf(f
, "CAL %u", inst
->BranchTarget
);
781 fprint_comment(f
, inst
);
784 fprintf(f
, "RET (%s%s)",
785 _mesa_condcode_string(inst
->DstReg
.CondMask
),
786 _mesa_swizzle_string(inst
->DstReg
.CondSwizzle
, 0, GL_FALSE
));
787 fprint_comment(f
, inst
);
794 if (mode
== PROG_PRINT_DEBUG
) {
796 fprint_comment(f
, inst
);
798 else if (inst
->Comment
) {
799 /* ARB/NV extensions don't have NOP instruction */
800 fprintf(f
, "# %s\n", inst
->Comment
);
803 /* XXX may need other special-case instructions */
805 if (inst
->Opcode
< MAX_OPCODE
) {
806 /* typical alu instruction */
807 _mesa_fprint_alu_instruction(f
, inst
,
808 _mesa_opcode_string(inst
->Opcode
),
809 _mesa_num_inst_src_regs(inst
->Opcode
),
813 _mesa_fprint_alu_instruction(f
, inst
,
814 _mesa_opcode_string(inst
->Opcode
),
815 3/*_mesa_num_inst_src_regs(inst->Opcode)*/,
825 _mesa_print_instruction_opt(const struct prog_instruction
*inst
,
827 gl_prog_print_mode mode
,
828 const struct gl_program
*prog
)
830 return _mesa_fprint_instruction_opt(stderr
, inst
, indent
, mode
, prog
);
835 _mesa_print_instruction(const struct prog_instruction
*inst
)
837 /* note: 4th param should be ignored for PROG_PRINT_DEBUG */
838 _mesa_fprint_instruction_opt(stderr
, inst
, 0, PROG_PRINT_DEBUG
, NULL
);
844 * Print program, with options.
847 _mesa_fprint_program_opt(FILE *f
,
848 const struct gl_program
*prog
,
849 gl_prog_print_mode mode
,
850 GLboolean lineNumbers
)
852 GLuint i
, indent
= 0;
854 switch (prog
->Target
) {
855 case GL_VERTEX_PROGRAM_ARB
:
856 if (mode
== PROG_PRINT_ARB
)
857 fprintf(f
, "!!ARBvp1.0\n");
859 fprintf(f
, "# Vertex Program/Shader %u\n", prog
->Id
);
861 case GL_FRAGMENT_PROGRAM_ARB
:
862 if (mode
== PROG_PRINT_ARB
)
863 fprintf(f
, "!!ARBfp1.0\n");
865 fprintf(f
, "# Fragment Program/Shader %u\n", prog
->Id
);
867 case GL_GEOMETRY_PROGRAM_NV
:
868 fprintf(f
, "# Geometry Shader\n");
871 for (i
= 0; i
< prog
->NumInstructions
; i
++) {
873 fprintf(f
, "%3d: ", i
);
874 indent
= _mesa_fprint_instruction_opt(f
, prog
->Instructions
+ i
,
881 * Print program to stderr, default options.
884 _mesa_print_program(const struct gl_program
*prog
)
886 _mesa_fprint_program_opt(stderr
, prog
, PROG_PRINT_DEBUG
, GL_TRUE
);
891 * Return binary representation of 64-bit value (as a string).
892 * Insert a comma to separate each group of 8 bits.
893 * Note we return a pointer to local static storage so this is not
895 * XXX move to imports.[ch] if useful elsewhere.
898 binary(GLbitfield64 val
)
902 for (i
= 63; i
>= 0; --i
) {
903 if (val
& (BITFIELD64_BIT(i
)))
905 else if (len
> 0 || i
== 0)
907 if (len
> 0 && ((i
-1) % 8) == 7)
916 * Print all of a program's parameters/fields to given file.
919 _mesa_fprint_program_parameters(FILE *f
,
920 struct gl_context
*ctx
,
921 const struct gl_program
*prog
)
925 fprintf(f
, "InputsRead: %" PRIx64
" (0b%s)\n",
926 (uint64_t) prog
->InputsRead
, binary(prog
->InputsRead
));
927 fprintf(f
, "OutputsWritten: %" PRIx64
" (0b%s)\n",
928 (uint64_t) prog
->OutputsWritten
, binary(prog
->OutputsWritten
));
929 fprintf(f
, "NumInstructions=%d\n", prog
->NumInstructions
);
930 fprintf(f
, "NumTemporaries=%d\n", prog
->NumTemporaries
);
931 fprintf(f
, "NumParameters=%d\n", prog
->NumParameters
);
932 fprintf(f
, "NumAttributes=%d\n", prog
->NumAttributes
);
933 fprintf(f
, "NumAddressRegs=%d\n", prog
->NumAddressRegs
);
934 fprintf(f
, "IndirectRegisterFiles: 0x%x (0b%s)\n",
935 prog
->IndirectRegisterFiles
, binary(prog
->IndirectRegisterFiles
));
936 fprintf(f
, "SamplersUsed: 0x%x (0b%s)\n",
937 prog
->SamplersUsed
, binary(prog
->SamplersUsed
));
938 fprintf(f
, "Samplers=[ ");
939 for (i
= 0; i
< MAX_SAMPLERS
; i
++) {
940 fprintf(f
, "%d ", prog
->SamplerUnits
[i
]);
944 _mesa_load_state_parameters(ctx
, prog
->Parameters
);
947 fprintf(f
, "Local Params:\n");
948 for (i
= 0; i
< MAX_PROGRAM_LOCAL_PARAMS
; i
++){
949 const GLfloat
*p
= prog
->LocalParams
[i
];
950 fprintf(f
, "%2d: %f, %f, %f, %f\n", i
, p
[0], p
[1], p
[2], p
[3]);
953 _mesa_print_parameter_list(prog
->Parameters
);
958 * Print all of a program's parameters/fields to stderr.
961 _mesa_print_program_parameters(struct gl_context
*ctx
, const struct gl_program
*prog
)
963 _mesa_fprint_program_parameters(stderr
, ctx
, prog
);
968 * Print a program parameter list to given file.
971 _mesa_fprint_parameter_list(FILE *f
,
972 const struct gl_program_parameter_list
*list
)
980 fprintf(f
, "param list %p\n", (void *) list
);
981 fprintf(f
, "dirty state flags: 0x%x\n", list
->StateFlags
);
982 for (i
= 0; i
< list
->NumParameters
; i
++){
983 struct gl_program_parameter
*param
= list
->Parameters
+ i
;
984 const GLfloat
*v
= (GLfloat
*) list
->ParameterValues
[i
];
985 fprintf(f
, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}",
987 _mesa_register_file_name(list
->Parameters
[i
].Type
),
988 param
->Name
, v
[0], v
[1], v
[2], v
[3]);
995 * Print a program parameter list to stderr.
998 _mesa_print_parameter_list(const struct gl_program_parameter_list
*list
)
1000 _mesa_fprint_parameter_list(stderr
, list
);
1005 * Write shader and associated info to a file.
1008 _mesa_write_shader_to_file(const struct gl_shader
*shader
)
1010 const char *type
= "????";
1014 switch (shader
->Stage
) {
1015 case MESA_SHADER_FRAGMENT
:
1018 case MESA_SHADER_VERTEX
:
1021 case MESA_SHADER_GEOMETRY
:
1024 case MESA_SHADER_COMPUTE
:
1029 _mesa_snprintf(filename
, sizeof(filename
), "shader_%u.%s", shader
->Name
, type
);
1030 f
= fopen(filename
, "w");
1032 fprintf(stderr
, "Unable to open %s for writing\n", filename
);
1036 fprintf(f
, "/* Shader %u source, checksum %u */\n", shader
->Name
, shader
->SourceChecksum
);
1037 fputs(shader
->Source
, f
);
1040 fprintf(f
, "/* Compile status: %s */\n",
1041 shader
->CompileStatus
? "ok" : "fail");
1042 fprintf(f
, "/* Log Info: */\n");
1043 if (shader
->InfoLog
) {
1044 fputs(shader
->InfoLog
, f
);
1046 if (shader
->CompileStatus
&& shader
->Program
) {
1047 fprintf(f
, "/* GPU code */\n");
1049 _mesa_fprint_program_opt(f
, shader
->Program
, PROG_PRINT_DEBUG
, GL_TRUE
);
1051 fprintf(f
, "/* Parameters / constants */\n");
1053 _mesa_fprint_parameter_list(f
, shader
->Program
->Parameters
);
1062 * Append the shader's uniform info/values to the shader log file.
1063 * The log file will typically have been created by the
1064 * _mesa_write_shader_to_file function.
1067 _mesa_append_uniforms_to_file(const struct gl_shader
*shader
)
1069 const struct gl_program
*const prog
= shader
->Program
;
1074 if (shader
->Stage
== MESA_SHADER_FRAGMENT
)
1079 _mesa_snprintf(filename
, sizeof(filename
), "shader_%u.%s", shader
->Name
, type
);
1080 f
= fopen(filename
, "a"); /* append */
1082 fprintf(stderr
, "Unable to open %s for appending\n", filename
);
1086 fprintf(f
, "/* First-draw parameters / constants */\n");
1088 _mesa_fprint_parameter_list(f
, prog
->Parameters
);