mesa: Remove support for named parameters.
[mesa.git] / src / mesa / program / program.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5.3
4 *
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \file program.c
27 * Vertex and fragment program support functions.
28 * \author Brian Paul
29 */
30
31
32 #include "main/glheader.h"
33 #include "main/context.h"
34 #include "main/hash.h"
35 #include "main/mfeatures.h"
36 #include "program.h"
37 #include "prog_cache.h"
38 #include "prog_parameter.h"
39 #include "prog_instruction.h"
40
41
42 /**
43 * A pointer to this dummy program is put into the hash table when
44 * glGenPrograms is called.
45 */
46 struct gl_program _mesa_DummyProgram;
47
48
49 /**
50 * Init context's vertex/fragment program state
51 */
52 void
53 _mesa_init_program(struct gl_context *ctx)
54 {
55 /*
56 * If this assertion fails, we need to increase the field
57 * size for register indexes (see INST_INDEX_BITS).
58 */
59 ASSERT(ctx->Const.VertexProgram.MaxUniformComponents / 4
60 <= (1 << INST_INDEX_BITS));
61 ASSERT(ctx->Const.FragmentProgram.MaxUniformComponents / 4
62 <= (1 << INST_INDEX_BITS));
63
64 ASSERT(ctx->Const.VertexProgram.MaxTemps <= (1 << INST_INDEX_BITS));
65 ASSERT(ctx->Const.VertexProgram.MaxLocalParams <= (1 << INST_INDEX_BITS));
66 ASSERT(ctx->Const.FragmentProgram.MaxTemps <= (1 << INST_INDEX_BITS));
67 ASSERT(ctx->Const.FragmentProgram.MaxLocalParams <= (1 << INST_INDEX_BITS));
68
69 ASSERT(ctx->Const.VertexProgram.MaxUniformComponents <= 4 * MAX_UNIFORMS);
70 ASSERT(ctx->Const.FragmentProgram.MaxUniformComponents <= 4 * MAX_UNIFORMS);
71
72 ASSERT(ctx->Const.VertexProgram.MaxAddressOffset <= (1 << INST_INDEX_BITS));
73 ASSERT(ctx->Const.FragmentProgram.MaxAddressOffset <= (1 << INST_INDEX_BITS));
74
75 /* If this fails, increase prog_instruction::TexSrcUnit size */
76 ASSERT(MAX_TEXTURE_UNITS <= (1 << 5));
77
78 /* If this fails, increase prog_instruction::TexSrcTarget size */
79 ASSERT(NUM_TEXTURE_TARGETS <= (1 << 4));
80
81 ctx->Program.ErrorPos = -1;
82 ctx->Program.ErrorString = _mesa_strdup("");
83
84 ctx->VertexProgram.Enabled = GL_FALSE;
85 ctx->VertexProgram.PointSizeEnabled =
86 (ctx->API == API_OPENGLES2) ? GL_TRUE : GL_FALSE;
87 ctx->VertexProgram.TwoSideEnabled = GL_FALSE;
88 _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
89 ctx->Shared->DefaultVertexProgram);
90 assert(ctx->VertexProgram.Current);
91 ctx->VertexProgram.Cache = _mesa_new_program_cache();
92
93 ctx->FragmentProgram.Enabled = GL_FALSE;
94 _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
95 ctx->Shared->DefaultFragmentProgram);
96 assert(ctx->FragmentProgram.Current);
97 ctx->FragmentProgram.Cache = _mesa_new_program_cache();
98
99 ctx->GeometryProgram.Enabled = GL_FALSE;
100 /* right now by default we don't have a geometry program */
101 _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current,
102 NULL);
103 ctx->GeometryProgram.Cache = _mesa_new_program_cache();
104
105 /* XXX probably move this stuff */
106 ctx->ATIFragmentShader.Enabled = GL_FALSE;
107 ctx->ATIFragmentShader.Current = ctx->Shared->DefaultFragmentShader;
108 assert(ctx->ATIFragmentShader.Current);
109 ctx->ATIFragmentShader.Current->RefCount++;
110 }
111
112
113 /**
114 * Free a context's vertex/fragment program state
115 */
116 void
117 _mesa_free_program_data(struct gl_context *ctx)
118 {
119 _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, NULL);
120 _mesa_delete_program_cache(ctx, ctx->VertexProgram.Cache);
121 _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL);
122 _mesa_delete_shader_cache(ctx, ctx->FragmentProgram.Cache);
123 _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, NULL);
124 _mesa_delete_program_cache(ctx, ctx->GeometryProgram.Cache);
125
126 /* XXX probably move this stuff */
127 if (ctx->ATIFragmentShader.Current) {
128 ctx->ATIFragmentShader.Current->RefCount--;
129 if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
130 free(ctx->ATIFragmentShader.Current);
131 }
132 }
133
134 free((void *) ctx->Program.ErrorString);
135 }
136
137
138 /**
139 * Update the default program objects in the given context to reference those
140 * specified in the shared state and release those referencing the old
141 * shared state.
142 */
143 void
144 _mesa_update_default_objects_program(struct gl_context *ctx)
145 {
146 _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
147 ctx->Shared->DefaultVertexProgram);
148 assert(ctx->VertexProgram.Current);
149
150 _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
151 ctx->Shared->DefaultFragmentProgram);
152 assert(ctx->FragmentProgram.Current);
153
154 _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current,
155 ctx->Shared->DefaultGeometryProgram);
156
157 /* XXX probably move this stuff */
158 if (ctx->ATIFragmentShader.Current) {
159 ctx->ATIFragmentShader.Current->RefCount--;
160 if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
161 free(ctx->ATIFragmentShader.Current);
162 }
163 }
164 ctx->ATIFragmentShader.Current = (struct ati_fragment_shader *) ctx->Shared->DefaultFragmentShader;
165 assert(ctx->ATIFragmentShader.Current);
166 ctx->ATIFragmentShader.Current->RefCount++;
167 }
168
169
170 /**
171 * Set the vertex/fragment program error state (position and error string).
172 * This is generally called from within the parsers.
173 */
174 void
175 _mesa_set_program_error(struct gl_context *ctx, GLint pos, const char *string)
176 {
177 ctx->Program.ErrorPos = pos;
178 free((void *) ctx->Program.ErrorString);
179 if (!string)
180 string = "";
181 ctx->Program.ErrorString = _mesa_strdup(string);
182 }
183
184
185 /**
186 * Find the line number and column for 'pos' within 'string'.
187 * Return a copy of the line which contains 'pos'. Free the line with
188 * free().
189 * \param string the program string
190 * \param pos the position within the string
191 * \param line returns the line number corresponding to 'pos'.
192 * \param col returns the column number corresponding to 'pos'.
193 * \return copy of the line containing 'pos'.
194 */
195 const GLubyte *
196 _mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
197 GLint *line, GLint *col)
198 {
199 const GLubyte *lineStart = string;
200 const GLubyte *p = string;
201 GLubyte *s;
202 int len;
203
204 *line = 1;
205
206 while (p != pos) {
207 if (*p == (GLubyte) '\n') {
208 (*line)++;
209 lineStart = p + 1;
210 }
211 p++;
212 }
213
214 *col = (pos - lineStart) + 1;
215
216 /* return copy of this line */
217 while (*p != 0 && *p != '\n')
218 p++;
219 len = p - lineStart;
220 s = malloc(len + 1);
221 memcpy(s, lineStart, len);
222 s[len] = 0;
223
224 return s;
225 }
226
227
228 /**
229 * Initialize a new vertex/fragment program object.
230 */
231 static struct gl_program *
232 _mesa_init_program_struct( struct gl_context *ctx, struct gl_program *prog,
233 GLenum target, GLuint id)
234 {
235 (void) ctx;
236 if (prog) {
237 GLuint i;
238 memset(prog, 0, sizeof(*prog));
239 prog->Id = id;
240 prog->Target = target;
241 prog->RefCount = 1;
242 prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB;
243
244 /* default mapping from samplers to texture units */
245 for (i = 0; i < MAX_SAMPLERS; i++)
246 prog->SamplerUnits[i] = i;
247 }
248
249 return prog;
250 }
251
252
253 /**
254 * Initialize a new fragment program object.
255 */
256 struct gl_program *
257 _mesa_init_fragment_program( struct gl_context *ctx, struct gl_fragment_program *prog,
258 GLenum target, GLuint id)
259 {
260 if (prog)
261 return _mesa_init_program_struct( ctx, &prog->Base, target, id );
262 else
263 return NULL;
264 }
265
266
267 /**
268 * Initialize a new vertex program object.
269 */
270 struct gl_program *
271 _mesa_init_vertex_program( struct gl_context *ctx, struct gl_vertex_program *prog,
272 GLenum target, GLuint id)
273 {
274 if (prog)
275 return _mesa_init_program_struct( ctx, &prog->Base, target, id );
276 else
277 return NULL;
278 }
279
280
281 /**
282 * Initialize a new geometry program object.
283 */
284 struct gl_program *
285 _mesa_init_geometry_program( struct gl_context *ctx, struct gl_geometry_program *prog,
286 GLenum target, GLuint id)
287 {
288 if (prog)
289 return _mesa_init_program_struct( ctx, &prog->Base, target, id );
290 else
291 return NULL;
292 }
293
294
295 /**
296 * Allocate and initialize a new fragment/vertex program object but
297 * don't put it into the program hash table. Called via
298 * ctx->Driver.NewProgram. May be overridden (ie. replaced) by a
299 * device driver function to implement OO deriviation with additional
300 * types not understood by this function.
301 *
302 * \param ctx context
303 * \param id program id/number
304 * \param target program target/type
305 * \return pointer to new program object
306 */
307 struct gl_program *
308 _mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id)
309 {
310 struct gl_program *prog;
311 switch (target) {
312 case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
313 prog = _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program),
314 target, id );
315 break;
316 case GL_FRAGMENT_PROGRAM_NV:
317 case GL_FRAGMENT_PROGRAM_ARB:
318 prog =_mesa_init_fragment_program(ctx,
319 CALLOC_STRUCT(gl_fragment_program),
320 target, id );
321 break;
322 case MESA_GEOMETRY_PROGRAM:
323 prog = _mesa_init_geometry_program(ctx,
324 CALLOC_STRUCT(gl_geometry_program),
325 target, id);
326 break;
327 default:
328 _mesa_problem(ctx, "bad target in _mesa_new_program");
329 prog = NULL;
330 }
331 return prog;
332 }
333
334
335 /**
336 * Delete a program and remove it from the hash table, ignoring the
337 * reference count.
338 * Called via ctx->Driver.DeleteProgram. May be wrapped (OO deriviation)
339 * by a device driver function.
340 */
341 void
342 _mesa_delete_program(struct gl_context *ctx, struct gl_program *prog)
343 {
344 (void) ctx;
345 ASSERT(prog);
346 ASSERT(prog->RefCount==0);
347
348 if (prog == &_mesa_DummyProgram)
349 return;
350
351 free(prog->String);
352
353 if (prog->Instructions) {
354 _mesa_free_instructions(prog->Instructions, prog->NumInstructions);
355 }
356 if (prog->Parameters) {
357 _mesa_free_parameter_list(prog->Parameters);
358 }
359
360 free(prog);
361 }
362
363
364 /**
365 * Return the gl_program object for a given ID.
366 * Basically just a wrapper for _mesa_HashLookup() to avoid a lot of
367 * casts elsewhere.
368 */
369 struct gl_program *
370 _mesa_lookup_program(struct gl_context *ctx, GLuint id)
371 {
372 if (id)
373 return (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, id);
374 else
375 return NULL;
376 }
377
378
379 /**
380 * Reference counting for vertex/fragment programs
381 * This is normally only called from the _mesa_reference_program() macro
382 * when there's a real pointer change.
383 */
384 void
385 _mesa_reference_program_(struct gl_context *ctx,
386 struct gl_program **ptr,
387 struct gl_program *prog)
388 {
389 #ifndef NDEBUG
390 assert(ptr);
391 if (*ptr && prog) {
392 /* sanity check */
393 if ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB)
394 ASSERT(prog->Target == GL_VERTEX_PROGRAM_ARB);
395 else if ((*ptr)->Target == GL_FRAGMENT_PROGRAM_ARB)
396 ASSERT(prog->Target == GL_FRAGMENT_PROGRAM_ARB ||
397 prog->Target == GL_FRAGMENT_PROGRAM_NV);
398 else if ((*ptr)->Target == MESA_GEOMETRY_PROGRAM)
399 ASSERT(prog->Target == MESA_GEOMETRY_PROGRAM);
400 }
401 #endif
402
403 if (*ptr) {
404 GLboolean deleteFlag;
405
406 /*_glthread_LOCK_MUTEX((*ptr)->Mutex);*/
407 #if 0
408 printf("Program %p ID=%u Target=%s Refcount-- to %d\n",
409 *ptr, (*ptr)->Id,
410 ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB ? "VP" :
411 ((*ptr)->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")),
412 (*ptr)->RefCount - 1);
413 #endif
414 ASSERT((*ptr)->RefCount > 0);
415 (*ptr)->RefCount--;
416
417 deleteFlag = ((*ptr)->RefCount == 0);
418 /*_glthread_UNLOCK_MUTEX((*ptr)->Mutex);*/
419
420 if (deleteFlag) {
421 ASSERT(ctx);
422 ctx->Driver.DeleteProgram(ctx, *ptr);
423 }
424
425 *ptr = NULL;
426 }
427
428 assert(!*ptr);
429 if (prog) {
430 /*_glthread_LOCK_MUTEX(prog->Mutex);*/
431 prog->RefCount++;
432 #if 0
433 printf("Program %p ID=%u Target=%s Refcount++ to %d\n",
434 prog, prog->Id,
435 (prog->Target == GL_VERTEX_PROGRAM_ARB ? "VP" :
436 (prog->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")),
437 prog->RefCount);
438 #endif
439 /*_glthread_UNLOCK_MUTEX(prog->Mutex);*/
440 }
441
442 *ptr = prog;
443 }
444
445
446 /**
447 * Return a copy of a program.
448 * XXX Problem here if the program object is actually OO-derivation
449 * made by a device driver.
450 */
451 struct gl_program *
452 _mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog)
453 {
454 struct gl_program *clone;
455
456 clone = ctx->Driver.NewProgram(ctx, prog->Target, prog->Id);
457 if (!clone)
458 return NULL;
459
460 assert(clone->Target == prog->Target);
461 assert(clone->RefCount == 1);
462
463 clone->String = (GLubyte *) _mesa_strdup((char *) prog->String);
464 clone->Format = prog->Format;
465 clone->Instructions = _mesa_alloc_instructions(prog->NumInstructions);
466 if (!clone->Instructions) {
467 _mesa_reference_program(ctx, &clone, NULL);
468 return NULL;
469 }
470 _mesa_copy_instructions(clone->Instructions, prog->Instructions,
471 prog->NumInstructions);
472 clone->InputsRead = prog->InputsRead;
473 clone->OutputsWritten = prog->OutputsWritten;
474 clone->SamplersUsed = prog->SamplersUsed;
475 clone->ShadowSamplers = prog->ShadowSamplers;
476 memcpy(clone->TexturesUsed, prog->TexturesUsed, sizeof(prog->TexturesUsed));
477
478 if (prog->Parameters)
479 clone->Parameters = _mesa_clone_parameter_list(prog->Parameters);
480 memcpy(clone->LocalParams, prog->LocalParams, sizeof(clone->LocalParams));
481 memcpy(clone->LocalParams, prog->LocalParams, sizeof(clone->LocalParams));
482 clone->IndirectRegisterFiles = prog->IndirectRegisterFiles;
483 clone->NumInstructions = prog->NumInstructions;
484 clone->NumTemporaries = prog->NumTemporaries;
485 clone->NumParameters = prog->NumParameters;
486 clone->NumAttributes = prog->NumAttributes;
487 clone->NumAddressRegs = prog->NumAddressRegs;
488 clone->NumNativeInstructions = prog->NumNativeInstructions;
489 clone->NumNativeTemporaries = prog->NumNativeTemporaries;
490 clone->NumNativeParameters = prog->NumNativeParameters;
491 clone->NumNativeAttributes = prog->NumNativeAttributes;
492 clone->NumNativeAddressRegs = prog->NumNativeAddressRegs;
493 clone->NumAluInstructions = prog->NumAluInstructions;
494 clone->NumTexInstructions = prog->NumTexInstructions;
495 clone->NumTexIndirections = prog->NumTexIndirections;
496 clone->NumNativeAluInstructions = prog->NumNativeAluInstructions;
497 clone->NumNativeTexInstructions = prog->NumNativeTexInstructions;
498 clone->NumNativeTexIndirections = prog->NumNativeTexIndirections;
499
500 switch (prog->Target) {
501 case GL_VERTEX_PROGRAM_ARB:
502 {
503 const struct gl_vertex_program *vp = gl_vertex_program_const(prog);
504 struct gl_vertex_program *vpc = gl_vertex_program(clone);
505 vpc->IsPositionInvariant = vp->IsPositionInvariant;
506 }
507 break;
508 case GL_FRAGMENT_PROGRAM_ARB:
509 {
510 const struct gl_fragment_program *fp = gl_fragment_program_const(prog);
511 struct gl_fragment_program *fpc = gl_fragment_program(clone);
512 fpc->UsesKill = fp->UsesKill;
513 fpc->UsesDFdy = fp->UsesDFdy;
514 fpc->OriginUpperLeft = fp->OriginUpperLeft;
515 fpc->PixelCenterInteger = fp->PixelCenterInteger;
516 }
517 break;
518 case MESA_GEOMETRY_PROGRAM:
519 {
520 const struct gl_geometry_program *gp = gl_geometry_program_const(prog);
521 struct gl_geometry_program *gpc = gl_geometry_program(clone);
522 gpc->VerticesOut = gp->VerticesOut;
523 gpc->InputType = gp->InputType;
524 gpc->OutputType = gp->OutputType;
525 }
526 break;
527 default:
528 _mesa_problem(NULL, "Unexpected target in _mesa_clone_program");
529 }
530
531 return clone;
532 }
533
534
535 /**
536 * Insert 'count' NOP instructions at 'start' in the given program.
537 * Adjust branch targets accordingly.
538 */
539 GLboolean
540 _mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count)
541 {
542 const GLuint origLen = prog->NumInstructions;
543 const GLuint newLen = origLen + count;
544 struct prog_instruction *newInst;
545 GLuint i;
546
547 /* adjust branches */
548 for (i = 0; i < prog->NumInstructions; i++) {
549 struct prog_instruction *inst = prog->Instructions + i;
550 if (inst->BranchTarget > 0) {
551 if ((GLuint)inst->BranchTarget >= start) {
552 inst->BranchTarget += count;
553 }
554 }
555 }
556
557 /* Alloc storage for new instructions */
558 newInst = _mesa_alloc_instructions(newLen);
559 if (!newInst) {
560 return GL_FALSE;
561 }
562
563 /* Copy 'start' instructions into new instruction buffer */
564 _mesa_copy_instructions(newInst, prog->Instructions, start);
565
566 /* init the new instructions */
567 _mesa_init_instructions(newInst + start, count);
568
569 /* Copy the remaining/tail instructions to new inst buffer */
570 _mesa_copy_instructions(newInst + start + count,
571 prog->Instructions + start,
572 origLen - start);
573
574 /* free old instructions */
575 _mesa_free_instructions(prog->Instructions, origLen);
576
577 /* install new instructions */
578 prog->Instructions = newInst;
579 prog->NumInstructions = newLen;
580
581 return GL_TRUE;
582 }
583
584 /**
585 * Delete 'count' instructions at 'start' in the given program.
586 * Adjust branch targets accordingly.
587 */
588 GLboolean
589 _mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count)
590 {
591 const GLuint origLen = prog->NumInstructions;
592 const GLuint newLen = origLen - count;
593 struct prog_instruction *newInst;
594 GLuint i;
595
596 /* adjust branches */
597 for (i = 0; i < prog->NumInstructions; i++) {
598 struct prog_instruction *inst = prog->Instructions + i;
599 if (inst->BranchTarget > 0) {
600 if (inst->BranchTarget > (GLint) start) {
601 inst->BranchTarget -= count;
602 }
603 }
604 }
605
606 /* Alloc storage for new instructions */
607 newInst = _mesa_alloc_instructions(newLen);
608 if (!newInst) {
609 return GL_FALSE;
610 }
611
612 /* Copy 'start' instructions into new instruction buffer */
613 _mesa_copy_instructions(newInst, prog->Instructions, start);
614
615 /* Copy the remaining/tail instructions to new inst buffer */
616 _mesa_copy_instructions(newInst + start,
617 prog->Instructions + start + count,
618 newLen - start);
619
620 /* free old instructions */
621 _mesa_free_instructions(prog->Instructions, origLen);
622
623 /* install new instructions */
624 prog->Instructions = newInst;
625 prog->NumInstructions = newLen;
626
627 return GL_TRUE;
628 }
629
630
631 /**
632 * Search instructions for registers that match (oldFile, oldIndex),
633 * replacing them with (newFile, newIndex).
634 */
635 static void
636 replace_registers(struct prog_instruction *inst, GLuint numInst,
637 GLuint oldFile, GLuint oldIndex,
638 GLuint newFile, GLuint newIndex)
639 {
640 GLuint i, j;
641 for (i = 0; i < numInst; i++) {
642 /* src regs */
643 for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) {
644 if (inst[i].SrcReg[j].File == oldFile &&
645 inst[i].SrcReg[j].Index == oldIndex) {
646 inst[i].SrcReg[j].File = newFile;
647 inst[i].SrcReg[j].Index = newIndex;
648 }
649 }
650 /* dst reg */
651 if (inst[i].DstReg.File == oldFile && inst[i].DstReg.Index == oldIndex) {
652 inst[i].DstReg.File = newFile;
653 inst[i].DstReg.Index = newIndex;
654 }
655 }
656 }
657
658
659 /**
660 * Search instructions for references to program parameters. When found,
661 * increment the parameter index by 'offset'.
662 * Used when combining programs.
663 */
664 static void
665 adjust_param_indexes(struct prog_instruction *inst, GLuint numInst,
666 GLuint offset)
667 {
668 GLuint i, j;
669 for (i = 0; i < numInst; i++) {
670 for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) {
671 GLuint f = inst[i].SrcReg[j].File;
672 if (f == PROGRAM_CONSTANT ||
673 f == PROGRAM_UNIFORM ||
674 f == PROGRAM_STATE_VAR) {
675 inst[i].SrcReg[j].Index += offset;
676 }
677 }
678 }
679 }
680
681
682 /**
683 * Combine two programs into one. Fix instructions so the outputs of
684 * the first program go to the inputs of the second program.
685 */
686 struct gl_program *
687 _mesa_combine_programs(struct gl_context *ctx,
688 const struct gl_program *progA,
689 const struct gl_program *progB)
690 {
691 struct prog_instruction *newInst;
692 struct gl_program *newProg;
693 const GLuint lenA = progA->NumInstructions - 1; /* omit END instr */
694 const GLuint lenB = progB->NumInstructions;
695 const GLuint numParamsA = _mesa_num_parameters(progA->Parameters);
696 const GLuint newLength = lenA + lenB;
697 GLboolean usedTemps[MAX_PROGRAM_TEMPS];
698 GLuint firstTemp = 0;
699 GLbitfield inputsB;
700 GLuint i;
701
702 ASSERT(progA->Target == progB->Target);
703
704 newInst = _mesa_alloc_instructions(newLength);
705 if (!newInst)
706 return GL_FALSE;
707
708 _mesa_copy_instructions(newInst, progA->Instructions, lenA);
709 _mesa_copy_instructions(newInst + lenA, progB->Instructions, lenB);
710
711 /* adjust branch / instruction addresses for B's instructions */
712 for (i = 0; i < lenB; i++) {
713 newInst[lenA + i].BranchTarget += lenA;
714 }
715
716 newProg = ctx->Driver.NewProgram(ctx, progA->Target, 0);
717 newProg->Instructions = newInst;
718 newProg->NumInstructions = newLength;
719
720 /* find used temp regs (we may need new temps below) */
721 _mesa_find_used_registers(newProg, PROGRAM_TEMPORARY,
722 usedTemps, MAX_PROGRAM_TEMPS);
723
724 if (newProg->Target == GL_FRAGMENT_PROGRAM_ARB) {
725 const struct gl_fragment_program *fprogA, *fprogB;
726 struct gl_fragment_program *newFprog;
727 GLbitfield progB_inputsRead = progB->InputsRead;
728 GLint progB_colorFile, progB_colorIndex;
729
730 fprogA = gl_fragment_program_const(progA);
731 fprogB = gl_fragment_program_const(progB);
732 newFprog = gl_fragment_program(newProg);
733
734 newFprog->UsesKill = fprogA->UsesKill || fprogB->UsesKill;
735 newFprog->UsesDFdy = fprogA->UsesDFdy || fprogB->UsesDFdy;
736
737 /* We'll do a search and replace for instances
738 * of progB_colorFile/progB_colorIndex below...
739 */
740 progB_colorFile = PROGRAM_INPUT;
741 progB_colorIndex = FRAG_ATTRIB_COL0;
742
743 /*
744 * The fragment program may get color from a state var rather than
745 * a fragment input (vertex output) if it's constant.
746 * See the texenvprogram.c code.
747 * So, search the program's parameter list now to see if the program
748 * gets color from a state var instead of a conventional fragment
749 * input register.
750 */
751 for (i = 0; i < progB->Parameters->NumParameters; i++) {
752 struct gl_program_parameter *p = &progB->Parameters->Parameters[i];
753 if (p->Type == PROGRAM_STATE_VAR &&
754 p->StateIndexes[0] == STATE_INTERNAL &&
755 p->StateIndexes[1] == STATE_CURRENT_ATTRIB &&
756 (int) p->StateIndexes[2] == (int) VERT_ATTRIB_COLOR0) {
757 progB_inputsRead |= FRAG_BIT_COL0;
758 progB_colorFile = PROGRAM_STATE_VAR;
759 progB_colorIndex = i;
760 break;
761 }
762 }
763
764 /* Connect color outputs of fprogA to color inputs of fprogB, via a
765 * new temporary register.
766 */
767 if ((progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) &&
768 (progB_inputsRead & FRAG_BIT_COL0)) {
769 GLint tempReg = _mesa_find_free_register(usedTemps, MAX_PROGRAM_TEMPS,
770 firstTemp);
771 if (tempReg < 0) {
772 _mesa_problem(ctx, "No free temp regs found in "
773 "_mesa_combine_programs(), using 31");
774 tempReg = 31;
775 }
776 firstTemp = tempReg + 1;
777
778 /* replace writes to result.color[0] with tempReg */
779 replace_registers(newInst, lenA,
780 PROGRAM_OUTPUT, FRAG_RESULT_COLOR,
781 PROGRAM_TEMPORARY, tempReg);
782 /* replace reads from the input color with tempReg */
783 replace_registers(newInst + lenA, lenB,
784 progB_colorFile, progB_colorIndex, /* search for */
785 PROGRAM_TEMPORARY, tempReg /* replace with */ );
786 }
787
788 /* compute combined program's InputsRead */
789 inputsB = progB_inputsRead;
790 if (progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) {
791 inputsB &= ~(1 << FRAG_ATTRIB_COL0);
792 }
793 newProg->InputsRead = progA->InputsRead | inputsB;
794 newProg->OutputsWritten = progB->OutputsWritten;
795 newProg->SamplersUsed = progA->SamplersUsed | progB->SamplersUsed;
796 }
797 else {
798 /* vertex program */
799 assert(0); /* XXX todo */
800 }
801
802 /*
803 * Merge parameters (uniforms, constants, etc)
804 */
805 newProg->Parameters = _mesa_combine_parameter_lists(progA->Parameters,
806 progB->Parameters);
807
808 adjust_param_indexes(newInst + lenA, lenB, numParamsA);
809
810
811 return newProg;
812 }
813
814
815 /**
816 * Populate the 'used' array with flags indicating which registers (TEMPs,
817 * INPUTs, OUTPUTs, etc, are used by the given program.
818 * \param file type of register to scan for
819 * \param used returns true/false flags for in use / free
820 * \param usedSize size of the 'used' array
821 */
822 void
823 _mesa_find_used_registers(const struct gl_program *prog,
824 gl_register_file file,
825 GLboolean used[], GLuint usedSize)
826 {
827 GLuint i, j;
828
829 memset(used, 0, usedSize);
830
831 for (i = 0; i < prog->NumInstructions; i++) {
832 const struct prog_instruction *inst = prog->Instructions + i;
833 const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
834
835 if (inst->DstReg.File == file) {
836 ASSERT(inst->DstReg.Index < usedSize);
837 if(inst->DstReg.Index < usedSize)
838 used[inst->DstReg.Index] = GL_TRUE;
839 }
840
841 for (j = 0; j < n; j++) {
842 if (inst->SrcReg[j].File == file) {
843 ASSERT(inst->SrcReg[j].Index < usedSize);
844 if(inst->SrcReg[j].Index < usedSize)
845 used[inst->SrcReg[j].Index] = GL_TRUE;
846 }
847 }
848 }
849 }
850
851
852 /**
853 * Scan the given 'used' register flag array for the first entry
854 * that's >= firstReg.
855 * \param used vector of flags indicating registers in use (as returned
856 * by _mesa_find_used_registers())
857 * \param usedSize size of the 'used' array
858 * \param firstReg first register to start searching at
859 * \return index of unused register, or -1 if none.
860 */
861 GLint
862 _mesa_find_free_register(const GLboolean used[],
863 GLuint usedSize, GLuint firstReg)
864 {
865 GLuint i;
866
867 assert(firstReg < usedSize);
868
869 for (i = firstReg; i < usedSize; i++)
870 if (!used[i])
871 return i;
872
873 return -1;
874 }
875
876
877
878 /**
879 * Check if the given register index is valid (doesn't exceed implementation-
880 * dependent limits).
881 * \return GL_TRUE if OK, GL_FALSE if bad index
882 */
883 GLboolean
884 _mesa_valid_register_index(const struct gl_context *ctx,
885 gl_shader_type shaderType,
886 gl_register_file file, GLint index)
887 {
888 const struct gl_program_constants *c;
889
890 switch (shaderType) {
891 case MESA_SHADER_VERTEX:
892 c = &ctx->Const.VertexProgram;
893 break;
894 case MESA_SHADER_FRAGMENT:
895 c = &ctx->Const.FragmentProgram;
896 break;
897 case MESA_SHADER_GEOMETRY:
898 c = &ctx->Const.GeometryProgram;
899 break;
900 default:
901 _mesa_problem(ctx,
902 "unexpected shader type in _mesa_valid_register_index()");
903 return GL_FALSE;
904 }
905
906 switch (file) {
907 case PROGRAM_UNDEFINED:
908 return GL_TRUE; /* XXX or maybe false? */
909
910 case PROGRAM_TEMPORARY:
911 return index >= 0 && index < c->MaxTemps;
912
913 case PROGRAM_ENV_PARAM:
914 return index >= 0 && index < c->MaxEnvParams;
915
916 case PROGRAM_LOCAL_PARAM:
917 return index >= 0 && index < c->MaxLocalParams;
918
919 case PROGRAM_UNIFORM:
920 case PROGRAM_STATE_VAR:
921 /* aka constant buffer */
922 return index >= 0 && index < c->MaxUniformComponents / 4;
923
924 case PROGRAM_CONSTANT:
925 /* constant buffer w/ possible relative negative addressing */
926 return (index > (int) c->MaxUniformComponents / -4 &&
927 index < c->MaxUniformComponents / 4);
928
929 case PROGRAM_INPUT:
930 if (index < 0)
931 return GL_FALSE;
932
933 switch (shaderType) {
934 case MESA_SHADER_VERTEX:
935 return index < VERT_ATTRIB_GENERIC0 + c->MaxAttribs;
936 case MESA_SHADER_FRAGMENT:
937 return index < FRAG_ATTRIB_VAR0 + ctx->Const.MaxVarying;
938 case MESA_SHADER_GEOMETRY:
939 return index < GEOM_ATTRIB_VAR0 + ctx->Const.MaxVarying;
940 default:
941 return GL_FALSE;
942 }
943
944 case PROGRAM_OUTPUT:
945 if (index < 0)
946 return GL_FALSE;
947
948 switch (shaderType) {
949 case MESA_SHADER_VERTEX:
950 return index < VERT_RESULT_VAR0 + ctx->Const.MaxVarying;
951 case MESA_SHADER_FRAGMENT:
952 return index < FRAG_RESULT_DATA0 + ctx->Const.MaxDrawBuffers;
953 case MESA_SHADER_GEOMETRY:
954 return index < GEOM_RESULT_VAR0 + ctx->Const.MaxVarying;
955 default:
956 return GL_FALSE;
957 }
958
959 case PROGRAM_ADDRESS:
960 return index >= 0 && index < c->MaxAddressRegs;
961
962 default:
963 _mesa_problem(ctx,
964 "unexpected register file in _mesa_valid_register_index()");
965 return GL_FALSE;
966 }
967 }
968
969
970
971 /**
972 * "Post-process" a GPU program. This is intended to be used for debugging.
973 * Example actions include no-op'ing instructions or changing instruction
974 * behaviour.
975 */
976 void
977 _mesa_postprocess_program(struct gl_context *ctx, struct gl_program *prog)
978 {
979 static const GLfloat white[4] = { 0.5, 0.5, 0.5, 0.5 };
980 GLuint i;
981 GLuint whiteSwizzle;
982 GLint whiteIndex = _mesa_add_unnamed_constant(prog->Parameters,
983 (gl_constant_value *) white,
984 4, &whiteSwizzle);
985
986 (void) whiteIndex;
987
988 for (i = 0; i < prog->NumInstructions; i++) {
989 struct prog_instruction *inst = prog->Instructions + i;
990 const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
991
992 (void) n;
993
994 if (_mesa_is_tex_instruction(inst->Opcode)) {
995 #if 0
996 /* replace TEX/TXP/TXB with MOV */
997 inst->Opcode = OPCODE_MOV;
998 inst->DstReg.WriteMask = WRITEMASK_XYZW;
999 inst->SrcReg[0].Swizzle = SWIZZLE_XYZW;
1000 inst->SrcReg[0].Negate = NEGATE_NONE;
1001 #endif
1002
1003 #if 0
1004 /* disable shadow texture mode */
1005 inst->TexShadow = 0;
1006 #endif
1007 }
1008
1009 if (inst->Opcode == OPCODE_TXP) {
1010 #if 0
1011 inst->Opcode = OPCODE_MOV;
1012 inst->DstReg.WriteMask = WRITEMASK_XYZW;
1013 inst->SrcReg[0].File = PROGRAM_CONSTANT;
1014 inst->SrcReg[0].Index = whiteIndex;
1015 inst->SrcReg[0].Swizzle = SWIZZLE_XYZW;
1016 inst->SrcReg[0].Negate = NEGATE_NONE;
1017 #endif
1018 #if 0
1019 inst->TexShadow = 0;
1020 #endif
1021 #if 0
1022 inst->Opcode = OPCODE_TEX;
1023 inst->TexShadow = 0;
1024 #endif
1025 }
1026
1027 }
1028 }