2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 * Vertex and fragment program support functions.
32 #include "main/glheader.h"
33 #include "main/context.h"
34 #include "main/hash.h"
35 #include "main/mfeatures.h"
37 #include "prog_cache.h"
38 #include "prog_parameter.h"
39 #include "prog_instruction.h"
43 * A pointer to this dummy program is put into the hash table when
44 * glGenPrograms is called.
46 struct gl_program _mesa_DummyProgram
;
50 * Init context's vertex/fragment program state
53 _mesa_init_program(struct gl_context
*ctx
)
58 * If this assertion fails, we need to increase the field
59 * size for register indexes (see INST_INDEX_BITS).
61 ASSERT(ctx
->Const
.VertexProgram
.MaxUniformComponents
/ 4
62 <= (1 << INST_INDEX_BITS
));
63 ASSERT(ctx
->Const
.FragmentProgram
.MaxUniformComponents
/ 4
64 <= (1 << INST_INDEX_BITS
));
66 ASSERT(ctx
->Const
.VertexProgram
.MaxTemps
<= (1 << INST_INDEX_BITS
));
67 ASSERT(ctx
->Const
.VertexProgram
.MaxLocalParams
<= (1 << INST_INDEX_BITS
));
68 ASSERT(ctx
->Const
.FragmentProgram
.MaxTemps
<= (1 << INST_INDEX_BITS
));
69 ASSERT(ctx
->Const
.FragmentProgram
.MaxLocalParams
<= (1 << INST_INDEX_BITS
));
71 ASSERT(ctx
->Const
.VertexProgram
.MaxUniformComponents
<= 4 * MAX_UNIFORMS
);
72 ASSERT(ctx
->Const
.FragmentProgram
.MaxUniformComponents
<= 4 * MAX_UNIFORMS
);
74 ASSERT(ctx
->Const
.VertexProgram
.MaxAddressOffset
<= (1 << INST_INDEX_BITS
));
75 ASSERT(ctx
->Const
.FragmentProgram
.MaxAddressOffset
<= (1 << INST_INDEX_BITS
));
77 /* If this fails, increase prog_instruction::TexSrcUnit size */
78 ASSERT(MAX_TEXTURE_UNITS
<= (1 << 5));
80 /* If this fails, increase prog_instruction::TexSrcTarget size */
81 ASSERT(NUM_TEXTURE_TARGETS
<= (1 << 3));
83 ctx
->Program
.ErrorPos
= -1;
84 ctx
->Program
.ErrorString
= _mesa_strdup("");
86 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
87 ctx
->VertexProgram
.Enabled
= GL_FALSE
;
89 ctx
->VertexProgram
.PointSizeEnabled
=
90 (ctx
->API
== API_OPENGLES2
) ? GL_TRUE
: GL_FALSE
;
92 ctx
->VertexProgram
.PointSizeEnabled
= GL_FALSE
;
94 ctx
->VertexProgram
.TwoSideEnabled
= GL_FALSE
;
95 _mesa_reference_vertprog(ctx
, &ctx
->VertexProgram
.Current
,
96 ctx
->Shared
->DefaultVertexProgram
);
97 assert(ctx
->VertexProgram
.Current
);
98 for (i
= 0; i
< MAX_NV_VERTEX_PROGRAM_PARAMS
/ 4; i
++) {
99 ctx
->VertexProgram
.TrackMatrix
[i
] = GL_NONE
;
100 ctx
->VertexProgram
.TrackMatrixTransform
[i
] = GL_IDENTITY_NV
;
102 ctx
->VertexProgram
.Cache
= _mesa_new_program_cache();
105 #if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
106 ctx
->FragmentProgram
.Enabled
= GL_FALSE
;
107 _mesa_reference_fragprog(ctx
, &ctx
->FragmentProgram
.Current
,
108 ctx
->Shared
->DefaultFragmentProgram
);
109 assert(ctx
->FragmentProgram
.Current
);
110 ctx
->FragmentProgram
.Cache
= _mesa_new_program_cache();
113 #if FEATURE_ARB_geometry_shader4
114 ctx
->GeometryProgram
.Enabled
= GL_FALSE
;
115 /* right now by default we don't have a geometry program */
116 _mesa_reference_geomprog(ctx
, &ctx
->GeometryProgram
.Current
,
118 ctx
->GeometryProgram
.Cache
= _mesa_new_program_cache();
121 /* XXX probably move this stuff */
122 #if FEATURE_ATI_fragment_shader
123 ctx
->ATIFragmentShader
.Enabled
= GL_FALSE
;
124 ctx
->ATIFragmentShader
.Current
= ctx
->Shared
->DefaultFragmentShader
;
125 assert(ctx
->ATIFragmentShader
.Current
);
126 ctx
->ATIFragmentShader
.Current
->RefCount
++;
132 * Free a context's vertex/fragment program state
135 _mesa_free_program_data(struct gl_context
*ctx
)
137 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
138 _mesa_reference_vertprog(ctx
, &ctx
->VertexProgram
.Current
, NULL
);
139 _mesa_delete_program_cache(ctx
, ctx
->VertexProgram
.Cache
);
141 #if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
142 _mesa_reference_fragprog(ctx
, &ctx
->FragmentProgram
.Current
, NULL
);
143 _mesa_delete_program_cache(ctx
, ctx
->FragmentProgram
.Cache
);
145 #if FEATURE_ARB_geometry_shader4
146 _mesa_reference_geomprog(ctx
, &ctx
->GeometryProgram
.Current
, NULL
);
147 _mesa_delete_program_cache(ctx
, ctx
->GeometryProgram
.Cache
);
149 /* XXX probably move this stuff */
150 #if FEATURE_ATI_fragment_shader
151 if (ctx
->ATIFragmentShader
.Current
) {
152 ctx
->ATIFragmentShader
.Current
->RefCount
--;
153 if (ctx
->ATIFragmentShader
.Current
->RefCount
<= 0) {
154 free(ctx
->ATIFragmentShader
.Current
);
158 free((void *) ctx
->Program
.ErrorString
);
163 * Update the default program objects in the given context to reference those
164 * specified in the shared state and release those referencing the old
168 _mesa_update_default_objects_program(struct gl_context
*ctx
)
170 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
171 _mesa_reference_vertprog(ctx
, &ctx
->VertexProgram
.Current
,
172 (struct gl_vertex_program
*)
173 ctx
->Shared
->DefaultVertexProgram
);
174 assert(ctx
->VertexProgram
.Current
);
177 #if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
178 _mesa_reference_fragprog(ctx
, &ctx
->FragmentProgram
.Current
,
179 (struct gl_fragment_program
*)
180 ctx
->Shared
->DefaultFragmentProgram
);
181 assert(ctx
->FragmentProgram
.Current
);
184 #if FEATURE_ARB_geometry_shader4
185 _mesa_reference_geomprog(ctx
, &ctx
->GeometryProgram
.Current
,
186 (struct gl_geometry_program
*)
187 ctx
->Shared
->DefaultGeometryProgram
);
190 /* XXX probably move this stuff */
191 #if FEATURE_ATI_fragment_shader
192 if (ctx
->ATIFragmentShader
.Current
) {
193 ctx
->ATIFragmentShader
.Current
->RefCount
--;
194 if (ctx
->ATIFragmentShader
.Current
->RefCount
<= 0) {
195 free(ctx
->ATIFragmentShader
.Current
);
198 ctx
->ATIFragmentShader
.Current
= (struct ati_fragment_shader
*) ctx
->Shared
->DefaultFragmentShader
;
199 assert(ctx
->ATIFragmentShader
.Current
);
200 ctx
->ATIFragmentShader
.Current
->RefCount
++;
206 * Set the vertex/fragment program error state (position and error string).
207 * This is generally called from within the parsers.
210 _mesa_set_program_error(struct gl_context
*ctx
, GLint pos
, const char *string
)
212 ctx
->Program
.ErrorPos
= pos
;
213 free((void *) ctx
->Program
.ErrorString
);
216 ctx
->Program
.ErrorString
= _mesa_strdup(string
);
221 * Find the line number and column for 'pos' within 'string'.
222 * Return a copy of the line which contains 'pos'. Free the line with
224 * \param string the program string
225 * \param pos the position within the string
226 * \param line returns the line number corresponding to 'pos'.
227 * \param col returns the column number corresponding to 'pos'.
228 * \return copy of the line containing 'pos'.
231 _mesa_find_line_column(const GLubyte
*string
, const GLubyte
*pos
,
232 GLint
*line
, GLint
*col
)
234 const GLubyte
*lineStart
= string
;
235 const GLubyte
*p
= string
;
242 if (*p
== (GLubyte
) '\n') {
249 *col
= (pos
- lineStart
) + 1;
251 /* return copy of this line */
252 while (*p
!= 0 && *p
!= '\n')
255 s
= (GLubyte
*) malloc(len
+ 1);
256 memcpy(s
, lineStart
, len
);
264 * Initialize a new vertex/fragment program object.
266 static struct gl_program
*
267 _mesa_init_program_struct( struct gl_context
*ctx
, struct gl_program
*prog
,
268 GLenum target
, GLuint id
)
273 memset(prog
, 0, sizeof(*prog
));
275 prog
->Target
= target
;
276 prog
->Resident
= GL_TRUE
;
278 prog
->Format
= GL_PROGRAM_FORMAT_ASCII_ARB
;
280 /* default mapping from samplers to texture units */
281 for (i
= 0; i
< MAX_SAMPLERS
; i
++)
282 prog
->SamplerUnits
[i
] = i
;
290 * Initialize a new fragment program object.
293 _mesa_init_fragment_program( struct gl_context
*ctx
, struct gl_fragment_program
*prog
,
294 GLenum target
, GLuint id
)
297 return _mesa_init_program_struct( ctx
, &prog
->Base
, target
, id
);
304 * Initialize a new vertex program object.
307 _mesa_init_vertex_program( struct gl_context
*ctx
, struct gl_vertex_program
*prog
,
308 GLenum target
, GLuint id
)
311 return _mesa_init_program_struct( ctx
, &prog
->Base
, target
, id
);
318 * Initialize a new geometry program object.
321 _mesa_init_geometry_program( struct gl_context
*ctx
, struct gl_geometry_program
*prog
,
322 GLenum target
, GLuint id
)
325 return _mesa_init_program_struct( ctx
, &prog
->Base
, target
, id
);
332 * Allocate and initialize a new fragment/vertex program object but
333 * don't put it into the program hash table. Called via
334 * ctx->Driver.NewProgram. May be overridden (ie. replaced) by a
335 * device driver function to implement OO deriviation with additional
336 * types not understood by this function.
339 * \param id program id/number
340 * \param target program target/type
341 * \return pointer to new program object
344 _mesa_new_program(struct gl_context
*ctx
, GLenum target
, GLuint id
)
346 struct gl_program
*prog
;
348 case GL_VERTEX_PROGRAM_ARB
: /* == GL_VERTEX_PROGRAM_NV */
349 case GL_VERTEX_STATE_PROGRAM_NV
:
350 prog
= _mesa_init_vertex_program(ctx
, CALLOC_STRUCT(gl_vertex_program
),
353 case GL_FRAGMENT_PROGRAM_NV
:
354 case GL_FRAGMENT_PROGRAM_ARB
:
355 prog
=_mesa_init_fragment_program(ctx
,
356 CALLOC_STRUCT(gl_fragment_program
),
359 case MESA_GEOMETRY_PROGRAM
:
360 prog
= _mesa_init_geometry_program(ctx
,
361 CALLOC_STRUCT(gl_geometry_program
),
365 _mesa_problem(ctx
, "bad target in _mesa_new_program");
373 * Delete a program and remove it from the hash table, ignoring the
375 * Called via ctx->Driver.DeleteProgram. May be wrapped (OO deriviation)
376 * by a device driver function.
379 _mesa_delete_program(struct gl_context
*ctx
, struct gl_program
*prog
)
383 ASSERT(prog
->RefCount
==0);
385 if (prog
== &_mesa_DummyProgram
)
391 _mesa_free_instructions(prog
->Instructions
, prog
->NumInstructions
);
393 if (prog
->Parameters
) {
394 _mesa_free_parameter_list(prog
->Parameters
);
397 _mesa_free_parameter_list(prog
->Varying
);
399 if (prog
->Attributes
) {
400 _mesa_free_parameter_list(prog
->Attributes
);
408 * Return the gl_program object for a given ID.
409 * Basically just a wrapper for _mesa_HashLookup() to avoid a lot of
413 _mesa_lookup_program(struct gl_context
*ctx
, GLuint id
)
416 return (struct gl_program
*) _mesa_HashLookup(ctx
->Shared
->Programs
, id
);
423 * Reference counting for vertex/fragment programs
424 * This is normally only called from the _mesa_reference_program() macro
425 * when there's a real pointer change.
428 _mesa_reference_program_(struct gl_context
*ctx
,
429 struct gl_program
**ptr
,
430 struct gl_program
*prog
)
436 if ((*ptr
)->Target
== GL_VERTEX_PROGRAM_ARB
)
437 ASSERT(prog
->Target
== GL_VERTEX_PROGRAM_ARB
);
438 else if ((*ptr
)->Target
== GL_FRAGMENT_PROGRAM_ARB
)
439 ASSERT(prog
->Target
== GL_FRAGMENT_PROGRAM_ARB
||
440 prog
->Target
== GL_FRAGMENT_PROGRAM_NV
);
441 else if ((*ptr
)->Target
== MESA_GEOMETRY_PROGRAM
)
442 ASSERT(prog
->Target
== MESA_GEOMETRY_PROGRAM
);
447 GLboolean deleteFlag
;
449 /*_glthread_LOCK_MUTEX((*ptr)->Mutex);*/
451 printf("Program %p ID=%u Target=%s Refcount-- to %d\n",
453 ((*ptr
)->Target
== GL_VERTEX_PROGRAM_ARB
? "VP" :
454 ((*ptr
)->Target
== MESA_GEOMETRY_PROGRAM
? "GP" : "FP")),
455 (*ptr
)->RefCount
- 1);
457 ASSERT((*ptr
)->RefCount
> 0);
460 deleteFlag
= ((*ptr
)->RefCount
== 0);
461 /*_glthread_UNLOCK_MUTEX((*ptr)->Mutex);*/
465 ctx
->Driver
.DeleteProgram(ctx
, *ptr
);
473 /*_glthread_LOCK_MUTEX(prog->Mutex);*/
476 printf("Program %p ID=%u Target=%s Refcount++ to %d\n",
478 (prog
->Target
== GL_VERTEX_PROGRAM_ARB
? "VP" :
479 (prog
->Target
== MESA_GEOMETRY_PROGRAM
? "GP" : "FP")),
482 /*_glthread_UNLOCK_MUTEX(prog->Mutex);*/
490 * Return a copy of a program.
491 * XXX Problem here if the program object is actually OO-derivation
492 * made by a device driver.
495 _mesa_clone_program(struct gl_context
*ctx
, const struct gl_program
*prog
)
497 struct gl_program
*clone
;
499 clone
= ctx
->Driver
.NewProgram(ctx
, prog
->Target
, prog
->Id
);
503 assert(clone
->Target
== prog
->Target
);
504 assert(clone
->RefCount
== 1);
506 clone
->String
= (GLubyte
*) _mesa_strdup((char *) prog
->String
);
507 clone
->Format
= prog
->Format
;
508 clone
->Instructions
= _mesa_alloc_instructions(prog
->NumInstructions
);
509 if (!clone
->Instructions
) {
510 _mesa_reference_program(ctx
, &clone
, NULL
);
513 _mesa_copy_instructions(clone
->Instructions
, prog
->Instructions
,
514 prog
->NumInstructions
);
515 clone
->InputsRead
= prog
->InputsRead
;
516 clone
->OutputsWritten
= prog
->OutputsWritten
;
517 clone
->SamplersUsed
= prog
->SamplersUsed
;
518 clone
->ShadowSamplers
= prog
->ShadowSamplers
;
519 memcpy(clone
->TexturesUsed
, prog
->TexturesUsed
, sizeof(prog
->TexturesUsed
));
521 if (prog
->Parameters
)
522 clone
->Parameters
= _mesa_clone_parameter_list(prog
->Parameters
);
523 memcpy(clone
->LocalParams
, prog
->LocalParams
, sizeof(clone
->LocalParams
));
525 clone
->Varying
= _mesa_clone_parameter_list(prog
->Varying
);
526 if (prog
->Attributes
)
527 clone
->Attributes
= _mesa_clone_parameter_list(prog
->Attributes
);
528 memcpy(clone
->LocalParams
, prog
->LocalParams
, sizeof(clone
->LocalParams
));
529 clone
->IndirectRegisterFiles
= prog
->IndirectRegisterFiles
;
530 clone
->NumInstructions
= prog
->NumInstructions
;
531 clone
->NumTemporaries
= prog
->NumTemporaries
;
532 clone
->NumParameters
= prog
->NumParameters
;
533 clone
->NumAttributes
= prog
->NumAttributes
;
534 clone
->NumAddressRegs
= prog
->NumAddressRegs
;
535 clone
->NumNativeInstructions
= prog
->NumNativeInstructions
;
536 clone
->NumNativeTemporaries
= prog
->NumNativeTemporaries
;
537 clone
->NumNativeParameters
= prog
->NumNativeParameters
;
538 clone
->NumNativeAttributes
= prog
->NumNativeAttributes
;
539 clone
->NumNativeAddressRegs
= prog
->NumNativeAddressRegs
;
540 clone
->NumAluInstructions
= prog
->NumAluInstructions
;
541 clone
->NumTexInstructions
= prog
->NumTexInstructions
;
542 clone
->NumTexIndirections
= prog
->NumTexIndirections
;
543 clone
->NumNativeAluInstructions
= prog
->NumNativeAluInstructions
;
544 clone
->NumNativeTexInstructions
= prog
->NumNativeTexInstructions
;
545 clone
->NumNativeTexIndirections
= prog
->NumNativeTexIndirections
;
547 switch (prog
->Target
) {
548 case GL_VERTEX_PROGRAM_ARB
:
550 const struct gl_vertex_program
*vp
551 = (const struct gl_vertex_program
*) prog
;
552 struct gl_vertex_program
*vpc
= (struct gl_vertex_program
*) clone
;
553 vpc
->IsPositionInvariant
= vp
->IsPositionInvariant
;
554 vpc
->IsNVProgram
= vp
->IsNVProgram
;
557 case GL_FRAGMENT_PROGRAM_ARB
:
559 const struct gl_fragment_program
*fp
560 = (const struct gl_fragment_program
*) prog
;
561 struct gl_fragment_program
*fpc
= (struct gl_fragment_program
*) clone
;
562 fpc
->UsesKill
= fp
->UsesKill
;
563 fpc
->OriginUpperLeft
= fp
->OriginUpperLeft
;
564 fpc
->PixelCenterInteger
= fp
->PixelCenterInteger
;
567 case MESA_GEOMETRY_PROGRAM
:
569 const struct gl_geometry_program
*gp
570 = (const struct gl_geometry_program
*) prog
;
571 struct gl_geometry_program
*gpc
= (struct gl_geometry_program
*) clone
;
572 gpc
->VerticesOut
= gp
->VerticesOut
;
573 gpc
->InputType
= gp
->InputType
;
574 gpc
->OutputType
= gp
->OutputType
;
578 _mesa_problem(NULL
, "Unexpected target in _mesa_clone_program");
586 * Insert 'count' NOP instructions at 'start' in the given program.
587 * Adjust branch targets accordingly.
590 _mesa_insert_instructions(struct gl_program
*prog
, GLuint start
, GLuint count
)
592 const GLuint origLen
= prog
->NumInstructions
;
593 const GLuint newLen
= origLen
+ count
;
594 struct prog_instruction
*newInst
;
597 /* adjust branches */
598 for (i
= 0; i
< prog
->NumInstructions
; i
++) {
599 struct prog_instruction
*inst
= prog
->Instructions
+ i
;
600 if (inst
->BranchTarget
> 0) {
601 if ((GLuint
)inst
->BranchTarget
>= start
) {
602 inst
->BranchTarget
+= count
;
607 /* Alloc storage for new instructions */
608 newInst
= _mesa_alloc_instructions(newLen
);
613 /* Copy 'start' instructions into new instruction buffer */
614 _mesa_copy_instructions(newInst
, prog
->Instructions
, start
);
616 /* init the new instructions */
617 _mesa_init_instructions(newInst
+ start
, count
);
619 /* Copy the remaining/tail instructions to new inst buffer */
620 _mesa_copy_instructions(newInst
+ start
+ count
,
621 prog
->Instructions
+ start
,
624 /* free old instructions */
625 _mesa_free_instructions(prog
->Instructions
, origLen
);
627 /* install new instructions */
628 prog
->Instructions
= newInst
;
629 prog
->NumInstructions
= newLen
;
635 * Delete 'count' instructions at 'start' in the given program.
636 * Adjust branch targets accordingly.
639 _mesa_delete_instructions(struct gl_program
*prog
, GLuint start
, GLuint count
)
641 const GLuint origLen
= prog
->NumInstructions
;
642 const GLuint newLen
= origLen
- count
;
643 struct prog_instruction
*newInst
;
646 /* adjust branches */
647 for (i
= 0; i
< prog
->NumInstructions
; i
++) {
648 struct prog_instruction
*inst
= prog
->Instructions
+ i
;
649 if (inst
->BranchTarget
> 0) {
650 if (inst
->BranchTarget
> (GLint
) start
) {
651 inst
->BranchTarget
-= count
;
656 /* Alloc storage for new instructions */
657 newInst
= _mesa_alloc_instructions(newLen
);
662 /* Copy 'start' instructions into new instruction buffer */
663 _mesa_copy_instructions(newInst
, prog
->Instructions
, start
);
665 /* Copy the remaining/tail instructions to new inst buffer */
666 _mesa_copy_instructions(newInst
+ start
,
667 prog
->Instructions
+ start
+ count
,
670 /* free old instructions */
671 _mesa_free_instructions(prog
->Instructions
, origLen
);
673 /* install new instructions */
674 prog
->Instructions
= newInst
;
675 prog
->NumInstructions
= newLen
;
682 * Search instructions for registers that match (oldFile, oldIndex),
683 * replacing them with (newFile, newIndex).
686 replace_registers(struct prog_instruction
*inst
, GLuint numInst
,
687 GLuint oldFile
, GLuint oldIndex
,
688 GLuint newFile
, GLuint newIndex
)
691 for (i
= 0; i
< numInst
; i
++) {
693 for (j
= 0; j
< _mesa_num_inst_src_regs(inst
[i
].Opcode
); j
++) {
694 if (inst
[i
].SrcReg
[j
].File
== oldFile
&&
695 inst
[i
].SrcReg
[j
].Index
== oldIndex
) {
696 inst
[i
].SrcReg
[j
].File
= newFile
;
697 inst
[i
].SrcReg
[j
].Index
= newIndex
;
701 if (inst
[i
].DstReg
.File
== oldFile
&& inst
[i
].DstReg
.Index
== oldIndex
) {
702 inst
[i
].DstReg
.File
= newFile
;
703 inst
[i
].DstReg
.Index
= newIndex
;
710 * Search instructions for references to program parameters. When found,
711 * increment the parameter index by 'offset'.
712 * Used when combining programs.
715 adjust_param_indexes(struct prog_instruction
*inst
, GLuint numInst
,
719 for (i
= 0; i
< numInst
; i
++) {
720 for (j
= 0; j
< _mesa_num_inst_src_regs(inst
[i
].Opcode
); j
++) {
721 GLuint f
= inst
[i
].SrcReg
[j
].File
;
722 if (f
== PROGRAM_CONSTANT
||
723 f
== PROGRAM_UNIFORM
||
724 f
== PROGRAM_STATE_VAR
) {
725 inst
[i
].SrcReg
[j
].Index
+= offset
;
733 * Combine two programs into one. Fix instructions so the outputs of
734 * the first program go to the inputs of the second program.
737 _mesa_combine_programs(struct gl_context
*ctx
,
738 const struct gl_program
*progA
,
739 const struct gl_program
*progB
)
741 struct prog_instruction
*newInst
;
742 struct gl_program
*newProg
;
743 const GLuint lenA
= progA
->NumInstructions
- 1; /* omit END instr */
744 const GLuint lenB
= progB
->NumInstructions
;
745 const GLuint numParamsA
= _mesa_num_parameters(progA
->Parameters
);
746 const GLuint newLength
= lenA
+ lenB
;
747 GLboolean usedTemps
[MAX_PROGRAM_TEMPS
];
748 GLuint firstTemp
= 0;
752 ASSERT(progA
->Target
== progB
->Target
);
754 newInst
= _mesa_alloc_instructions(newLength
);
758 _mesa_copy_instructions(newInst
, progA
->Instructions
, lenA
);
759 _mesa_copy_instructions(newInst
+ lenA
, progB
->Instructions
, lenB
);
761 /* adjust branch / instruction addresses for B's instructions */
762 for (i
= 0; i
< lenB
; i
++) {
763 newInst
[lenA
+ i
].BranchTarget
+= lenA
;
766 newProg
= ctx
->Driver
.NewProgram(ctx
, progA
->Target
, 0);
767 newProg
->Instructions
= newInst
;
768 newProg
->NumInstructions
= newLength
;
770 /* find used temp regs (we may need new temps below) */
771 _mesa_find_used_registers(newProg
, PROGRAM_TEMPORARY
,
772 usedTemps
, MAX_PROGRAM_TEMPS
);
774 if (newProg
->Target
== GL_FRAGMENT_PROGRAM_ARB
) {
775 struct gl_fragment_program
*fprogA
, *fprogB
, *newFprog
;
776 GLbitfield progB_inputsRead
= progB
->InputsRead
;
777 GLint progB_colorFile
, progB_colorIndex
;
779 fprogA
= (struct gl_fragment_program
*) progA
;
780 fprogB
= (struct gl_fragment_program
*) progB
;
781 newFprog
= (struct gl_fragment_program
*) newProg
;
783 newFprog
->UsesKill
= fprogA
->UsesKill
|| fprogB
->UsesKill
;
785 /* We'll do a search and replace for instances
786 * of progB_colorFile/progB_colorIndex below...
788 progB_colorFile
= PROGRAM_INPUT
;
789 progB_colorIndex
= FRAG_ATTRIB_COL0
;
792 * The fragment program may get color from a state var rather than
793 * a fragment input (vertex output) if it's constant.
794 * See the texenvprogram.c code.
795 * So, search the program's parameter list now to see if the program
796 * gets color from a state var instead of a conventional fragment
799 for (i
= 0; i
< progB
->Parameters
->NumParameters
; i
++) {
800 struct gl_program_parameter
*p
= &progB
->Parameters
->Parameters
[i
];
801 if (p
->Type
== PROGRAM_STATE_VAR
&&
802 p
->StateIndexes
[0] == STATE_INTERNAL
&&
803 p
->StateIndexes
[1] == STATE_CURRENT_ATTRIB
&&
804 (int) p
->StateIndexes
[2] == (int) VERT_ATTRIB_COLOR0
) {
805 progB_inputsRead
|= FRAG_BIT_COL0
;
806 progB_colorFile
= PROGRAM_STATE_VAR
;
807 progB_colorIndex
= i
;
812 /* Connect color outputs of fprogA to color inputs of fprogB, via a
813 * new temporary register.
815 if ((progA
->OutputsWritten
& BITFIELD64_BIT(FRAG_RESULT_COLOR
)) &&
816 (progB_inputsRead
& FRAG_BIT_COL0
)) {
817 GLint tempReg
= _mesa_find_free_register(usedTemps
, MAX_PROGRAM_TEMPS
,
820 _mesa_problem(ctx
, "No free temp regs found in "
821 "_mesa_combine_programs(), using 31");
824 firstTemp
= tempReg
+ 1;
826 /* replace writes to result.color[0] with tempReg */
827 replace_registers(newInst
, lenA
,
828 PROGRAM_OUTPUT
, FRAG_RESULT_COLOR
,
829 PROGRAM_TEMPORARY
, tempReg
);
830 /* replace reads from the input color with tempReg */
831 replace_registers(newInst
+ lenA
, lenB
,
832 progB_colorFile
, progB_colorIndex
, /* search for */
833 PROGRAM_TEMPORARY
, tempReg
/* replace with */ );
836 /* compute combined program's InputsRead */
837 inputsB
= progB_inputsRead
;
838 if (progA
->OutputsWritten
& BITFIELD64_BIT(FRAG_RESULT_COLOR
)) {
839 inputsB
&= ~(1 << FRAG_ATTRIB_COL0
);
841 newProg
->InputsRead
= progA
->InputsRead
| inputsB
;
842 newProg
->OutputsWritten
= progB
->OutputsWritten
;
843 newProg
->SamplersUsed
= progA
->SamplersUsed
| progB
->SamplersUsed
;
847 assert(0); /* XXX todo */
851 * Merge parameters (uniforms, constants, etc)
853 newProg
->Parameters
= _mesa_combine_parameter_lists(progA
->Parameters
,
856 adjust_param_indexes(newInst
+ lenA
, lenB
, numParamsA
);
864 * Populate the 'used' array with flags indicating which registers (TEMPs,
865 * INPUTs, OUTPUTs, etc, are used by the given program.
866 * \param file type of register to scan for
867 * \param used returns true/false flags for in use / free
868 * \param usedSize size of the 'used' array
871 _mesa_find_used_registers(const struct gl_program
*prog
,
872 gl_register_file file
,
873 GLboolean used
[], GLuint usedSize
)
877 memset(used
, 0, usedSize
);
879 for (i
= 0; i
< prog
->NumInstructions
; i
++) {
880 const struct prog_instruction
*inst
= prog
->Instructions
+ i
;
881 const GLuint n
= _mesa_num_inst_src_regs(inst
->Opcode
);
883 if (inst
->DstReg
.File
== file
) {
884 ASSERT(inst
->DstReg
.Index
< usedSize
);
885 if(inst
->DstReg
.Index
< usedSize
)
886 used
[inst
->DstReg
.Index
] = GL_TRUE
;
889 for (j
= 0; j
< n
; j
++) {
890 if (inst
->SrcReg
[j
].File
== file
) {
891 ASSERT(inst
->SrcReg
[j
].Index
< usedSize
);
892 if(inst
->SrcReg
[j
].Index
< usedSize
)
893 used
[inst
->SrcReg
[j
].Index
] = GL_TRUE
;
901 * Scan the given 'used' register flag array for the first entry
902 * that's >= firstReg.
903 * \param used vector of flags indicating registers in use (as returned
904 * by _mesa_find_used_registers())
905 * \param usedSize size of the 'used' array
906 * \param firstReg first register to start searching at
907 * \return index of unused register, or -1 if none.
910 _mesa_find_free_register(const GLboolean used
[],
911 GLuint usedSize
, GLuint firstReg
)
915 assert(firstReg
< usedSize
);
917 for (i
= firstReg
; i
< usedSize
; i
++)
927 * Check if the given register index is valid (doesn't exceed implementation-
929 * \return GL_TRUE if OK, GL_FALSE if bad index
932 _mesa_valid_register_index(const struct gl_context
*ctx
,
933 gl_shader_type shaderType
,
934 gl_register_file file
, GLint index
)
936 const struct gl_program_constants
*c
;
938 switch (shaderType
) {
939 case MESA_SHADER_VERTEX
:
940 c
= &ctx
->Const
.VertexProgram
;
942 case MESA_SHADER_FRAGMENT
:
943 c
= &ctx
->Const
.FragmentProgram
;
945 case MESA_SHADER_GEOMETRY
:
946 c
= &ctx
->Const
.GeometryProgram
;
950 "unexpected shader type in _mesa_valid_register_index()");
955 case PROGRAM_UNDEFINED
:
956 return GL_TRUE
; /* XXX or maybe false? */
958 case PROGRAM_TEMPORARY
:
959 return index
>= 0 && index
< c
->MaxTemps
;
961 case PROGRAM_ENV_PARAM
:
962 return index
>= 0 && index
< c
->MaxEnvParams
;
964 case PROGRAM_LOCAL_PARAM
:
965 return index
>= 0 && index
< c
->MaxLocalParams
;
967 case PROGRAM_NAMED_PARAM
:
968 return index
>= 0 && index
< c
->MaxParameters
;
970 case PROGRAM_UNIFORM
:
971 case PROGRAM_STATE_VAR
:
972 /* aka constant buffer */
973 return index
>= 0 && index
< c
->MaxUniformComponents
/ 4;
975 case PROGRAM_CONSTANT
:
976 /* constant buffer w/ possible relative negative addressing */
977 return (index
> (int) c
->MaxUniformComponents
/ -4 &&
978 index
< c
->MaxUniformComponents
/ 4);
984 switch (shaderType
) {
985 case MESA_SHADER_VERTEX
:
986 return index
< VERT_ATTRIB_GENERIC0
+ c
->MaxAttribs
;
987 case MESA_SHADER_FRAGMENT
:
988 return index
< FRAG_ATTRIB_VAR0
+ ctx
->Const
.MaxVarying
;
989 case MESA_SHADER_GEOMETRY
:
990 return index
< GEOM_ATTRIB_VAR0
+ ctx
->Const
.MaxVarying
;
999 switch (shaderType
) {
1000 case MESA_SHADER_VERTEX
:
1001 return index
< VERT_RESULT_VAR0
+ ctx
->Const
.MaxVarying
;
1002 case MESA_SHADER_FRAGMENT
:
1003 return index
< FRAG_RESULT_DATA0
+ ctx
->Const
.MaxDrawBuffers
;
1004 case MESA_SHADER_GEOMETRY
:
1005 return index
< GEOM_RESULT_VAR0
+ ctx
->Const
.MaxVarying
;
1010 case PROGRAM_ADDRESS
:
1011 return index
>= 0 && index
< c
->MaxAddressRegs
;
1015 "unexpected register file in _mesa_valid_register_index()");
1023 * "Post-process" a GPU program. This is intended to be used for debugging.
1024 * Example actions include no-op'ing instructions or changing instruction
1028 _mesa_postprocess_program(struct gl_context
*ctx
, struct gl_program
*prog
)
1030 static const GLfloat white
[4] = { 0.5, 0.5, 0.5, 0.5 };
1032 GLuint whiteSwizzle
;
1033 GLint whiteIndex
= _mesa_add_unnamed_constant(prog
->Parameters
,
1034 white
, 4, &whiteSwizzle
);
1038 for (i
= 0; i
< prog
->NumInstructions
; i
++) {
1039 struct prog_instruction
*inst
= prog
->Instructions
+ i
;
1040 const GLuint n
= _mesa_num_inst_src_regs(inst
->Opcode
);
1044 if (_mesa_is_tex_instruction(inst
->Opcode
)) {
1046 /* replace TEX/TXP/TXB with MOV */
1047 inst
->Opcode
= OPCODE_MOV
;
1048 inst
->DstReg
.WriteMask
= WRITEMASK_XYZW
;
1049 inst
->SrcReg
[0].Swizzle
= SWIZZLE_XYZW
;
1050 inst
->SrcReg
[0].Negate
= NEGATE_NONE
;
1054 /* disable shadow texture mode */
1055 inst
->TexShadow
= 0;
1059 if (inst
->Opcode
== OPCODE_TXP
) {
1061 inst
->Opcode
= OPCODE_MOV
;
1062 inst
->DstReg
.WriteMask
= WRITEMASK_XYZW
;
1063 inst
->SrcReg
[0].File
= PROGRAM_CONSTANT
;
1064 inst
->SrcReg
[0].Index
= whiteIndex
;
1065 inst
->SrcReg
[0].Swizzle
= SWIZZLE_XYZW
;
1066 inst
->SrcReg
[0].Negate
= NEGATE_NONE
;
1069 inst
->TexShadow
= 0;
1072 inst
->Opcode
= OPCODE_TEX
;
1073 inst
->TexShadow
= 0;