mesa: initial support for ARB_geometry_shader4
[mesa.git] / src / mesa / program / program.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5.3
4 *
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \file program.c
27 * Vertex and fragment program support functions.
28 * \author Brian Paul
29 */
30
31
32 #include "main/glheader.h"
33 #include "main/context.h"
34 #include "main/hash.h"
35 #include "program.h"
36 #include "prog_cache.h"
37 #include "prog_parameter.h"
38 #include "prog_instruction.h"
39
40
41 /**
42 * A pointer to this dummy program is put into the hash table when
43 * glGenPrograms is called.
44 */
45 struct gl_program _mesa_DummyProgram;
46
47
48 /**
49 * Init context's vertex/fragment program state
50 */
51 void
52 _mesa_init_program(GLcontext *ctx)
53 {
54 GLuint i;
55
56 /*
57 * If this assertion fails, we need to increase the field
58 * size for register indexes.
59 */
60 ASSERT(ctx->Const.VertexProgram.MaxUniformComponents / 4
61 <= (1 << INST_INDEX_BITS));
62 ASSERT(ctx->Const.FragmentProgram.MaxUniformComponents / 4
63 <= (1 << INST_INDEX_BITS));
64
65 /* If this fails, increase prog_instruction::TexSrcUnit size */
66 ASSERT(MAX_TEXTURE_UNITS < (1 << 5));
67
68 /* If this fails, increase prog_instruction::TexSrcTarget size */
69 ASSERT(NUM_TEXTURE_TARGETS < (1 << 3));
70
71 ctx->Program.ErrorPos = -1;
72 ctx->Program.ErrorString = _mesa_strdup("");
73
74 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
75 ctx->VertexProgram.Enabled = GL_FALSE;
76 #if FEATURE_es2_glsl
77 ctx->VertexProgram.PointSizeEnabled =
78 (ctx->API == API_OPENGLES2) ? GL_TRUE : GL_FALSE;
79 #else
80 ctx->VertexProgram.PointSizeEnabled = GL_FALSE;
81 #endif
82 ctx->VertexProgram.TwoSideEnabled = GL_FALSE;
83 _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
84 ctx->Shared->DefaultVertexProgram);
85 assert(ctx->VertexProgram.Current);
86 for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS / 4; i++) {
87 ctx->VertexProgram.TrackMatrix[i] = GL_NONE;
88 ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV;
89 }
90 ctx->VertexProgram.Cache = _mesa_new_program_cache();
91 #endif
92
93 #if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
94 ctx->FragmentProgram.Enabled = GL_FALSE;
95 _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
96 ctx->Shared->DefaultFragmentProgram);
97 assert(ctx->FragmentProgram.Current);
98 ctx->FragmentProgram.Cache = _mesa_new_program_cache();
99 #endif
100
101 #if FEATURE_ARB_geometry_shader4
102 ctx->GeometryProgram.Enabled = GL_FALSE;
103 /* right now by default we don't have a geometry program */
104 _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current,
105 NULL);
106 ctx->GeometryProgram.Cache = _mesa_new_program_cache();
107 #endif
108
109 /* XXX probably move this stuff */
110 #if FEATURE_ATI_fragment_shader
111 ctx->ATIFragmentShader.Enabled = GL_FALSE;
112 ctx->ATIFragmentShader.Current = ctx->Shared->DefaultFragmentShader;
113 assert(ctx->ATIFragmentShader.Current);
114 ctx->ATIFragmentShader.Current->RefCount++;
115 #endif
116 }
117
118
119 /**
120 * Free a context's vertex/fragment program state
121 */
122 void
123 _mesa_free_program_data(GLcontext *ctx)
124 {
125 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
126 _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, NULL);
127 _mesa_delete_program_cache(ctx, ctx->VertexProgram.Cache);
128 #endif
129 #if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
130 _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL);
131 _mesa_delete_program_cache(ctx, ctx->FragmentProgram.Cache);
132 #endif
133 #if FEATURE_ARB_geometry_shader4
134 _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, NULL);
135 _mesa_delete_program_cache(ctx, ctx->GeometryProgram.Cache);
136 #endif
137 /* XXX probably move this stuff */
138 #if FEATURE_ATI_fragment_shader
139 if (ctx->ATIFragmentShader.Current) {
140 ctx->ATIFragmentShader.Current->RefCount--;
141 if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
142 free(ctx->ATIFragmentShader.Current);
143 }
144 }
145 #endif
146 free((void *) ctx->Program.ErrorString);
147 }
148
149
150 /**
151 * Update the default program objects in the given context to reference those
152 * specified in the shared state and release those referencing the old
153 * shared state.
154 */
155 void
156 _mesa_update_default_objects_program(GLcontext *ctx)
157 {
158 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
159 _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
160 (struct gl_vertex_program *)
161 ctx->Shared->DefaultVertexProgram);
162 assert(ctx->VertexProgram.Current);
163 #endif
164
165 #if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
166 _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
167 (struct gl_fragment_program *)
168 ctx->Shared->DefaultFragmentProgram);
169 assert(ctx->FragmentProgram.Current);
170 #endif
171
172 #if FEATURE_ARB_geometry_shader4
173 _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current,
174 (struct gl_geometry_program *)
175 ctx->Shared->DefaultGeometryProgram);
176 #endif
177
178 /* XXX probably move this stuff */
179 #if FEATURE_ATI_fragment_shader
180 if (ctx->ATIFragmentShader.Current) {
181 ctx->ATIFragmentShader.Current->RefCount--;
182 if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
183 free(ctx->ATIFragmentShader.Current);
184 }
185 }
186 ctx->ATIFragmentShader.Current = (struct ati_fragment_shader *) ctx->Shared->DefaultFragmentShader;
187 assert(ctx->ATIFragmentShader.Current);
188 ctx->ATIFragmentShader.Current->RefCount++;
189 #endif
190 }
191
192
193 /**
194 * Set the vertex/fragment program error state (position and error string).
195 * This is generally called from within the parsers.
196 */
197 void
198 _mesa_set_program_error(GLcontext *ctx, GLint pos, const char *string)
199 {
200 ctx->Program.ErrorPos = pos;
201 free((void *) ctx->Program.ErrorString);
202 if (!string)
203 string = "";
204 ctx->Program.ErrorString = _mesa_strdup(string);
205 }
206
207
208 /**
209 * Find the line number and column for 'pos' within 'string'.
210 * Return a copy of the line which contains 'pos'. Free the line with
211 * free().
212 * \param string the program string
213 * \param pos the position within the string
214 * \param line returns the line number corresponding to 'pos'.
215 * \param col returns the column number corresponding to 'pos'.
216 * \return copy of the line containing 'pos'.
217 */
218 const GLubyte *
219 _mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
220 GLint *line, GLint *col)
221 {
222 const GLubyte *lineStart = string;
223 const GLubyte *p = string;
224 GLubyte *s;
225 int len;
226
227 *line = 1;
228
229 while (p != pos) {
230 if (*p == (GLubyte) '\n') {
231 (*line)++;
232 lineStart = p + 1;
233 }
234 p++;
235 }
236
237 *col = (pos - lineStart) + 1;
238
239 /* return copy of this line */
240 while (*p != 0 && *p != '\n')
241 p++;
242 len = p - lineStart;
243 s = (GLubyte *) malloc(len + 1);
244 memcpy(s, lineStart, len);
245 s[len] = 0;
246
247 return s;
248 }
249
250
251 /**
252 * Initialize a new vertex/fragment program object.
253 */
254 static struct gl_program *
255 _mesa_init_program_struct( GLcontext *ctx, struct gl_program *prog,
256 GLenum target, GLuint id)
257 {
258 (void) ctx;
259 if (prog) {
260 GLuint i;
261 memset(prog, 0, sizeof(*prog));
262 prog->Id = id;
263 prog->Target = target;
264 prog->Resident = GL_TRUE;
265 prog->RefCount = 1;
266 prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB;
267
268 /* default mapping from samplers to texture units */
269 for (i = 0; i < MAX_SAMPLERS; i++)
270 prog->SamplerUnits[i] = i;
271 }
272
273 return prog;
274 }
275
276
277 /**
278 * Initialize a new fragment program object.
279 */
280 struct gl_program *
281 _mesa_init_fragment_program( GLcontext *ctx, struct gl_fragment_program *prog,
282 GLenum target, GLuint id)
283 {
284 if (prog)
285 return _mesa_init_program_struct( ctx, &prog->Base, target, id );
286 else
287 return NULL;
288 }
289
290
291 /**
292 * Initialize a new vertex program object.
293 */
294 struct gl_program *
295 _mesa_init_vertex_program( GLcontext *ctx, struct gl_vertex_program *prog,
296 GLenum target, GLuint id)
297 {
298 if (prog)
299 return _mesa_init_program_struct( ctx, &prog->Base, target, id );
300 else
301 return NULL;
302 }
303
304
305 /**
306 * Initialize a new geometry program object.
307 */
308 struct gl_program *
309 _mesa_init_geometry_program( GLcontext *ctx, struct gl_geometry_program *prog,
310 GLenum target, GLuint id)
311 {
312 if (prog)
313 return _mesa_init_program_struct( ctx, &prog->Base, target, id );
314 else
315 return NULL;
316 }
317
318
319 /**
320 * Allocate and initialize a new fragment/vertex program object but
321 * don't put it into the program hash table. Called via
322 * ctx->Driver.NewProgram. May be overridden (ie. replaced) by a
323 * device driver function to implement OO deriviation with additional
324 * types not understood by this function.
325 *
326 * \param ctx context
327 * \param id program id/number
328 * \param target program target/type
329 * \return pointer to new program object
330 */
331 struct gl_program *
332 _mesa_new_program(GLcontext *ctx, GLenum target, GLuint id)
333 {
334 struct gl_program *prog;
335 switch (target) {
336 case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
337 case GL_VERTEX_STATE_PROGRAM_NV:
338 prog = _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program),
339 target, id );
340 break;
341 case GL_FRAGMENT_PROGRAM_NV:
342 case GL_FRAGMENT_PROGRAM_ARB:
343 prog =_mesa_init_fragment_program(ctx,
344 CALLOC_STRUCT(gl_fragment_program),
345 target, id );
346 break;
347 case MESA_GEOMETRY_PROGRAM:
348 prog = _mesa_init_geometry_program(ctx,
349 CALLOC_STRUCT(gl_geometry_program),
350 target, id);
351 break;
352 default:
353 _mesa_problem(ctx, "bad target in _mesa_new_program");
354 prog = NULL;
355 }
356 return prog;
357 }
358
359
360 /**
361 * Delete a program and remove it from the hash table, ignoring the
362 * reference count.
363 * Called via ctx->Driver.DeleteProgram. May be wrapped (OO deriviation)
364 * by a device driver function.
365 */
366 void
367 _mesa_delete_program(GLcontext *ctx, struct gl_program *prog)
368 {
369 (void) ctx;
370 ASSERT(prog);
371 ASSERT(prog->RefCount==0);
372
373 if (prog == &_mesa_DummyProgram)
374 return;
375
376 if (prog->String)
377 free(prog->String);
378
379 _mesa_free_instructions(prog->Instructions, prog->NumInstructions);
380
381 if (prog->Parameters) {
382 _mesa_free_parameter_list(prog->Parameters);
383 }
384 if (prog->Varying) {
385 _mesa_free_parameter_list(prog->Varying);
386 }
387 if (prog->Attributes) {
388 _mesa_free_parameter_list(prog->Attributes);
389 }
390
391 free(prog);
392 }
393
394
395 /**
396 * Return the gl_program object for a given ID.
397 * Basically just a wrapper for _mesa_HashLookup() to avoid a lot of
398 * casts elsewhere.
399 */
400 struct gl_program *
401 _mesa_lookup_program(GLcontext *ctx, GLuint id)
402 {
403 if (id)
404 return (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, id);
405 else
406 return NULL;
407 }
408
409
410 /**
411 * Reference counting for vertex/fragment programs
412 */
413 void
414 _mesa_reference_program(GLcontext *ctx,
415 struct gl_program **ptr,
416 struct gl_program *prog)
417 {
418 assert(ptr);
419 if (*ptr && prog) {
420 /* sanity check */
421 if ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB)
422 ASSERT(prog->Target == GL_VERTEX_PROGRAM_ARB);
423 else if ((*ptr)->Target == GL_FRAGMENT_PROGRAM_ARB)
424 ASSERT(prog->Target == GL_FRAGMENT_PROGRAM_ARB ||
425 prog->Target == GL_FRAGMENT_PROGRAM_NV);
426 else if ((*ptr)->Target == MESA_GEOMETRY_PROGRAM)
427 ASSERT(prog->Target == MESA_GEOMETRY_PROGRAM);
428 }
429 if (*ptr == prog) {
430 return; /* no change */
431 }
432 if (*ptr) {
433 GLboolean deleteFlag;
434
435 /*_glthread_LOCK_MUTEX((*ptr)->Mutex);*/
436 #if 0
437 printf("Program %p ID=%u Target=%s Refcount-- to %d\n",
438 *ptr, (*ptr)->Id,
439 ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB ? "VP" :
440 ((*ptr)->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")),
441 (*ptr)->RefCount - 1);
442 #endif
443 ASSERT((*ptr)->RefCount > 0);
444 (*ptr)->RefCount--;
445
446 deleteFlag = ((*ptr)->RefCount == 0);
447 /*_glthread_UNLOCK_MUTEX((*ptr)->Mutex);*/
448
449 if (deleteFlag) {
450 ASSERT(ctx);
451 ctx->Driver.DeleteProgram(ctx, *ptr);
452 }
453
454 *ptr = NULL;
455 }
456
457 assert(!*ptr);
458 if (prog) {
459 /*_glthread_LOCK_MUTEX(prog->Mutex);*/
460 prog->RefCount++;
461 #if 0
462 printf("Program %p ID=%u Target=%s Refcount++ to %d\n",
463 prog, prog->Id,
464 (prog->Target == GL_VERTEX_PROGRAM_ARB ? "VP" :
465 (prog->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")),
466 prog->RefCount);
467 #endif
468 /*_glthread_UNLOCK_MUTEX(prog->Mutex);*/
469 }
470
471 *ptr = prog;
472 }
473
474
475 /**
476 * Return a copy of a program.
477 * XXX Problem here if the program object is actually OO-derivation
478 * made by a device driver.
479 */
480 struct gl_program *
481 _mesa_clone_program(GLcontext *ctx, const struct gl_program *prog)
482 {
483 struct gl_program *clone;
484
485 clone = ctx->Driver.NewProgram(ctx, prog->Target, prog->Id);
486 if (!clone)
487 return NULL;
488
489 assert(clone->Target == prog->Target);
490 assert(clone->RefCount == 1);
491
492 clone->String = (GLubyte *) _mesa_strdup((char *) prog->String);
493 clone->Format = prog->Format;
494 clone->Instructions = _mesa_alloc_instructions(prog->NumInstructions);
495 if (!clone->Instructions) {
496 _mesa_reference_program(ctx, &clone, NULL);
497 return NULL;
498 }
499 _mesa_copy_instructions(clone->Instructions, prog->Instructions,
500 prog->NumInstructions);
501 clone->InputsRead = prog->InputsRead;
502 clone->OutputsWritten = prog->OutputsWritten;
503 clone->SamplersUsed = prog->SamplersUsed;
504 clone->ShadowSamplers = prog->ShadowSamplers;
505 memcpy(clone->TexturesUsed, prog->TexturesUsed, sizeof(prog->TexturesUsed));
506
507 if (prog->Parameters)
508 clone->Parameters = _mesa_clone_parameter_list(prog->Parameters);
509 memcpy(clone->LocalParams, prog->LocalParams, sizeof(clone->LocalParams));
510 if (prog->Varying)
511 clone->Varying = _mesa_clone_parameter_list(prog->Varying);
512 if (prog->Attributes)
513 clone->Attributes = _mesa_clone_parameter_list(prog->Attributes);
514 memcpy(clone->LocalParams, prog->LocalParams, sizeof(clone->LocalParams));
515 clone->NumInstructions = prog->NumInstructions;
516 clone->NumTemporaries = prog->NumTemporaries;
517 clone->NumParameters = prog->NumParameters;
518 clone->NumAttributes = prog->NumAttributes;
519 clone->NumAddressRegs = prog->NumAddressRegs;
520 clone->NumNativeInstructions = prog->NumNativeInstructions;
521 clone->NumNativeTemporaries = prog->NumNativeTemporaries;
522 clone->NumNativeParameters = prog->NumNativeParameters;
523 clone->NumNativeAttributes = prog->NumNativeAttributes;
524 clone->NumNativeAddressRegs = prog->NumNativeAddressRegs;
525 clone->NumAluInstructions = prog->NumAluInstructions;
526 clone->NumTexInstructions = prog->NumTexInstructions;
527 clone->NumTexIndirections = prog->NumTexIndirections;
528 clone->NumNativeAluInstructions = prog->NumNativeAluInstructions;
529 clone->NumNativeTexInstructions = prog->NumNativeTexInstructions;
530 clone->NumNativeTexIndirections = prog->NumNativeTexIndirections;
531
532 switch (prog->Target) {
533 case GL_VERTEX_PROGRAM_ARB:
534 {
535 const struct gl_vertex_program *vp
536 = (const struct gl_vertex_program *) prog;
537 struct gl_vertex_program *vpc = (struct gl_vertex_program *) clone;
538 vpc->IsPositionInvariant = vp->IsPositionInvariant;
539 vpc->IsNVProgram = vp->IsNVProgram;
540 }
541 break;
542 case GL_FRAGMENT_PROGRAM_ARB:
543 {
544 const struct gl_fragment_program *fp
545 = (const struct gl_fragment_program *) prog;
546 struct gl_fragment_program *fpc = (struct gl_fragment_program *) clone;
547 fpc->FogOption = fp->FogOption;
548 fpc->UsesKill = fp->UsesKill;
549 fpc->OriginUpperLeft = fp->OriginUpperLeft;
550 fpc->PixelCenterInteger = fp->PixelCenterInteger;
551 }
552 break;
553 case MESA_GEOMETRY_PROGRAM:
554 {
555 const struct gl_geometry_program *gp
556 = (const struct gl_geometry_program *) prog;
557 struct gl_geometry_program *gpc = (struct gl_geometry_program *) clone;
558 gpc->VerticesOut = gp->VerticesOut;
559 gpc->InputType = gp->InputType;
560 gpc->OutputType = gp->OutputType;
561 }
562 break;
563 default:
564 _mesa_problem(NULL, "Unexpected target in _mesa_clone_program");
565 }
566
567 return clone;
568 }
569
570
571 /**
572 * Insert 'count' NOP instructions at 'start' in the given program.
573 * Adjust branch targets accordingly.
574 */
575 GLboolean
576 _mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count)
577 {
578 const GLuint origLen = prog->NumInstructions;
579 const GLuint newLen = origLen + count;
580 struct prog_instruction *newInst;
581 GLuint i;
582
583 /* adjust branches */
584 for (i = 0; i < prog->NumInstructions; i++) {
585 struct prog_instruction *inst = prog->Instructions + i;
586 if (inst->BranchTarget > 0) {
587 if ((GLuint)inst->BranchTarget >= start) {
588 inst->BranchTarget += count;
589 }
590 }
591 }
592
593 /* Alloc storage for new instructions */
594 newInst = _mesa_alloc_instructions(newLen);
595 if (!newInst) {
596 return GL_FALSE;
597 }
598
599 /* Copy 'start' instructions into new instruction buffer */
600 _mesa_copy_instructions(newInst, prog->Instructions, start);
601
602 /* init the new instructions */
603 _mesa_init_instructions(newInst + start, count);
604
605 /* Copy the remaining/tail instructions to new inst buffer */
606 _mesa_copy_instructions(newInst + start + count,
607 prog->Instructions + start,
608 origLen - start);
609
610 /* free old instructions */
611 _mesa_free_instructions(prog->Instructions, origLen);
612
613 /* install new instructions */
614 prog->Instructions = newInst;
615 prog->NumInstructions = newLen;
616
617 return GL_TRUE;
618 }
619
620 /**
621 * Delete 'count' instructions at 'start' in the given program.
622 * Adjust branch targets accordingly.
623 */
624 GLboolean
625 _mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count)
626 {
627 const GLuint origLen = prog->NumInstructions;
628 const GLuint newLen = origLen - count;
629 struct prog_instruction *newInst;
630 GLuint i;
631
632 /* adjust branches */
633 for (i = 0; i < prog->NumInstructions; i++) {
634 struct prog_instruction *inst = prog->Instructions + i;
635 if (inst->BranchTarget > 0) {
636 if (inst->BranchTarget > (GLint) start) {
637 inst->BranchTarget -= count;
638 }
639 }
640 }
641
642 /* Alloc storage for new instructions */
643 newInst = _mesa_alloc_instructions(newLen);
644 if (!newInst) {
645 return GL_FALSE;
646 }
647
648 /* Copy 'start' instructions into new instruction buffer */
649 _mesa_copy_instructions(newInst, prog->Instructions, start);
650
651 /* Copy the remaining/tail instructions to new inst buffer */
652 _mesa_copy_instructions(newInst + start,
653 prog->Instructions + start + count,
654 newLen - start);
655
656 /* free old instructions */
657 _mesa_free_instructions(prog->Instructions, origLen);
658
659 /* install new instructions */
660 prog->Instructions = newInst;
661 prog->NumInstructions = newLen;
662
663 return GL_TRUE;
664 }
665
666
667 /**
668 * Search instructions for registers that match (oldFile, oldIndex),
669 * replacing them with (newFile, newIndex).
670 */
671 static void
672 replace_registers(struct prog_instruction *inst, GLuint numInst,
673 GLuint oldFile, GLuint oldIndex,
674 GLuint newFile, GLuint newIndex)
675 {
676 GLuint i, j;
677 for (i = 0; i < numInst; i++) {
678 /* src regs */
679 for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) {
680 if (inst[i].SrcReg[j].File == oldFile &&
681 inst[i].SrcReg[j].Index == oldIndex) {
682 inst[i].SrcReg[j].File = newFile;
683 inst[i].SrcReg[j].Index = newIndex;
684 }
685 }
686 /* dst reg */
687 if (inst[i].DstReg.File == oldFile && inst[i].DstReg.Index == oldIndex) {
688 inst[i].DstReg.File = newFile;
689 inst[i].DstReg.Index = newIndex;
690 }
691 }
692 }
693
694
695 /**
696 * Search instructions for references to program parameters. When found,
697 * increment the parameter index by 'offset'.
698 * Used when combining programs.
699 */
700 static void
701 adjust_param_indexes(struct prog_instruction *inst, GLuint numInst,
702 GLuint offset)
703 {
704 GLuint i, j;
705 for (i = 0; i < numInst; i++) {
706 for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) {
707 GLuint f = inst[i].SrcReg[j].File;
708 if (f == PROGRAM_CONSTANT ||
709 f == PROGRAM_UNIFORM ||
710 f == PROGRAM_STATE_VAR) {
711 inst[i].SrcReg[j].Index += offset;
712 }
713 }
714 }
715 }
716
717
718 /**
719 * Combine two programs into one. Fix instructions so the outputs of
720 * the first program go to the inputs of the second program.
721 */
722 struct gl_program *
723 _mesa_combine_programs(GLcontext *ctx,
724 const struct gl_program *progA,
725 const struct gl_program *progB)
726 {
727 struct prog_instruction *newInst;
728 struct gl_program *newProg;
729 const GLuint lenA = progA->NumInstructions - 1; /* omit END instr */
730 const GLuint lenB = progB->NumInstructions;
731 const GLuint numParamsA = _mesa_num_parameters(progA->Parameters);
732 const GLuint newLength = lenA + lenB;
733 GLboolean usedTemps[MAX_PROGRAM_TEMPS];
734 GLuint firstTemp = 0;
735 GLbitfield inputsB;
736 GLuint i;
737
738 ASSERT(progA->Target == progB->Target);
739
740 newInst = _mesa_alloc_instructions(newLength);
741 if (!newInst)
742 return GL_FALSE;
743
744 _mesa_copy_instructions(newInst, progA->Instructions, lenA);
745 _mesa_copy_instructions(newInst + lenA, progB->Instructions, lenB);
746
747 /* adjust branch / instruction addresses for B's instructions */
748 for (i = 0; i < lenB; i++) {
749 newInst[lenA + i].BranchTarget += lenA;
750 }
751
752 newProg = ctx->Driver.NewProgram(ctx, progA->Target, 0);
753 newProg->Instructions = newInst;
754 newProg->NumInstructions = newLength;
755
756 /* find used temp regs (we may need new temps below) */
757 _mesa_find_used_registers(newProg, PROGRAM_TEMPORARY,
758 usedTemps, MAX_PROGRAM_TEMPS);
759
760 if (newProg->Target == GL_FRAGMENT_PROGRAM_ARB) {
761 struct gl_fragment_program *fprogA, *fprogB, *newFprog;
762 GLbitfield progB_inputsRead = progB->InputsRead;
763 GLint progB_colorFile, progB_colorIndex;
764
765 fprogA = (struct gl_fragment_program *) progA;
766 fprogB = (struct gl_fragment_program *) progB;
767 newFprog = (struct gl_fragment_program *) newProg;
768
769 newFprog->UsesKill = fprogA->UsesKill || fprogB->UsesKill;
770
771 /* We'll do a search and replace for instances
772 * of progB_colorFile/progB_colorIndex below...
773 */
774 progB_colorFile = PROGRAM_INPUT;
775 progB_colorIndex = FRAG_ATTRIB_COL0;
776
777 /*
778 * The fragment program may get color from a state var rather than
779 * a fragment input (vertex output) if it's constant.
780 * See the texenvprogram.c code.
781 * So, search the program's parameter list now to see if the program
782 * gets color from a state var instead of a conventional fragment
783 * input register.
784 */
785 for (i = 0; i < progB->Parameters->NumParameters; i++) {
786 struct gl_program_parameter *p = &progB->Parameters->Parameters[i];
787 if (p->Type == PROGRAM_STATE_VAR &&
788 p->StateIndexes[0] == STATE_INTERNAL &&
789 p->StateIndexes[1] == STATE_CURRENT_ATTRIB &&
790 p->StateIndexes[2] == VERT_ATTRIB_COLOR0) {
791 progB_inputsRead |= FRAG_BIT_COL0;
792 progB_colorFile = PROGRAM_STATE_VAR;
793 progB_colorIndex = i;
794 break;
795 }
796 }
797
798 /* Connect color outputs of fprogA to color inputs of fprogB, via a
799 * new temporary register.
800 */
801 if ((progA->OutputsWritten & (1 << FRAG_RESULT_COLOR)) &&
802 (progB_inputsRead & FRAG_BIT_COL0)) {
803 GLint tempReg = _mesa_find_free_register(usedTemps, MAX_PROGRAM_TEMPS,
804 firstTemp);
805 if (tempReg < 0) {
806 _mesa_problem(ctx, "No free temp regs found in "
807 "_mesa_combine_programs(), using 31");
808 tempReg = 31;
809 }
810 firstTemp = tempReg + 1;
811
812 /* replace writes to result.color[0] with tempReg */
813 replace_registers(newInst, lenA,
814 PROGRAM_OUTPUT, FRAG_RESULT_COLOR,
815 PROGRAM_TEMPORARY, tempReg);
816 /* replace reads from the input color with tempReg */
817 replace_registers(newInst + lenA, lenB,
818 progB_colorFile, progB_colorIndex, /* search for */
819 PROGRAM_TEMPORARY, tempReg /* replace with */ );
820 }
821
822 /* compute combined program's InputsRead */
823 inputsB = progB_inputsRead;
824 if (progA->OutputsWritten & (1 << FRAG_RESULT_COLOR)) {
825 inputsB &= ~(1 << FRAG_ATTRIB_COL0);
826 }
827 newProg->InputsRead = progA->InputsRead | inputsB;
828 newProg->OutputsWritten = progB->OutputsWritten;
829 newProg->SamplersUsed = progA->SamplersUsed | progB->SamplersUsed;
830 }
831 else {
832 /* vertex program */
833 assert(0); /* XXX todo */
834 }
835
836 /*
837 * Merge parameters (uniforms, constants, etc)
838 */
839 newProg->Parameters = _mesa_combine_parameter_lists(progA->Parameters,
840 progB->Parameters);
841
842 adjust_param_indexes(newInst + lenA, lenB, numParamsA);
843
844
845 return newProg;
846 }
847
848
849 /**
850 * Populate the 'used' array with flags indicating which registers (TEMPs,
851 * INPUTs, OUTPUTs, etc, are used by the given program.
852 * \param file type of register to scan for
853 * \param used returns true/false flags for in use / free
854 * \param usedSize size of the 'used' array
855 */
856 void
857 _mesa_find_used_registers(const struct gl_program *prog,
858 gl_register_file file,
859 GLboolean used[], GLuint usedSize)
860 {
861 GLuint i, j;
862
863 memset(used, 0, usedSize);
864
865 for (i = 0; i < prog->NumInstructions; i++) {
866 const struct prog_instruction *inst = prog->Instructions + i;
867 const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
868
869 if (inst->DstReg.File == file) {
870 used[inst->DstReg.Index] = GL_TRUE;
871 }
872
873 for (j = 0; j < n; j++) {
874 if (inst->SrcReg[j].File == file) {
875 used[inst->SrcReg[j].Index] = GL_TRUE;
876 }
877 }
878 }
879 }
880
881
882 /**
883 * Scan the given 'used' register flag array for the first entry
884 * that's >= firstReg.
885 * \param used vector of flags indicating registers in use (as returned
886 * by _mesa_find_used_registers())
887 * \param usedSize size of the 'used' array
888 * \param firstReg first register to start searching at
889 * \return index of unused register, or -1 if none.
890 */
891 GLint
892 _mesa_find_free_register(const GLboolean used[],
893 GLuint usedSize, GLuint firstReg)
894 {
895 GLuint i;
896
897 assert(firstReg < usedSize);
898
899 for (i = firstReg; i < usedSize; i++)
900 if (!used[i])
901 return i;
902
903 return -1;
904 }
905
906
907 /**
908 * "Post-process" a GPU program. This is intended to be used for debugging.
909 * Example actions include no-op'ing instructions or changing instruction
910 * behaviour.
911 */
912 void
913 _mesa_postprocess_program(GLcontext *ctx, struct gl_program *prog)
914 {
915 static const GLfloat white[4] = { 0.5, 0.5, 0.5, 0.5 };
916 GLuint i;
917 GLuint whiteSwizzle;
918 GLint whiteIndex = _mesa_add_unnamed_constant(prog->Parameters,
919 white, 4, &whiteSwizzle);
920
921 (void) whiteIndex;
922
923 for (i = 0; i < prog->NumInstructions; i++) {
924 struct prog_instruction *inst = prog->Instructions + i;
925 const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
926
927 (void) n;
928
929 if (_mesa_is_tex_instruction(inst->Opcode)) {
930 #if 0
931 /* replace TEX/TXP/TXB with MOV */
932 inst->Opcode = OPCODE_MOV;
933 inst->DstReg.WriteMask = WRITEMASK_XYZW;
934 inst->SrcReg[0].Swizzle = SWIZZLE_XYZW;
935 inst->SrcReg[0].Negate = NEGATE_NONE;
936 #endif
937
938 #if 0
939 /* disable shadow texture mode */
940 inst->TexShadow = 0;
941 #endif
942 }
943
944 if (inst->Opcode == OPCODE_TXP) {
945 #if 0
946 inst->Opcode = OPCODE_MOV;
947 inst->DstReg.WriteMask = WRITEMASK_XYZW;
948 inst->SrcReg[0].File = PROGRAM_CONSTANT;
949 inst->SrcReg[0].Index = whiteIndex;
950 inst->SrcReg[0].Swizzle = SWIZZLE_XYZW;
951 inst->SrcReg[0].Negate = NEGATE_NONE;
952 #endif
953 #if 0
954 inst->TexShadow = 0;
955 #endif
956 #if 0
957 inst->Opcode = OPCODE_TEX;
958 inst->TexShadow = 0;
959 #endif
960 }
961
962 }
963 }