Merge branch 'master' of git://anongit.freedesktop.org/mesa/mesa
[mesa.git] / src / mesa / program / program.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5.3
4 *
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \file program.c
27 * Vertex and fragment program support functions.
28 * \author Brian Paul
29 */
30
31
32 #include "main/glheader.h"
33 #include "main/context.h"
34 #include "main/hash.h"
35 #include "main/mfeatures.h"
36 #include "program.h"
37 #include "prog_cache.h"
38 #include "prog_parameter.h"
39 #include "prog_instruction.h"
40
41
42 /**
43 * A pointer to this dummy program is put into the hash table when
44 * glGenPrograms is called.
45 */
46 struct gl_program _mesa_DummyProgram;
47
48
49 /**
50 * Init context's vertex/fragment program state
51 */
52 void
53 _mesa_init_program(struct gl_context *ctx)
54 {
55 GLuint i;
56
57 /*
58 * If this assertion fails, we need to increase the field
59 * size for register indexes (see INST_INDEX_BITS).
60 */
61 ASSERT(ctx->Const.VertexProgram.MaxUniformComponents / 4
62 <= (1 << INST_INDEX_BITS));
63 ASSERT(ctx->Const.FragmentProgram.MaxUniformComponents / 4
64 <= (1 << INST_INDEX_BITS));
65
66 ASSERT(ctx->Const.VertexProgram.MaxTemps <= (1 << INST_INDEX_BITS));
67 ASSERT(ctx->Const.VertexProgram.MaxLocalParams <= (1 << INST_INDEX_BITS));
68 ASSERT(ctx->Const.FragmentProgram.MaxTemps <= (1 << INST_INDEX_BITS));
69 ASSERT(ctx->Const.FragmentProgram.MaxLocalParams <= (1 << INST_INDEX_BITS));
70
71 ASSERT(ctx->Const.VertexProgram.MaxUniformComponents <= 4 * MAX_UNIFORMS);
72 ASSERT(ctx->Const.FragmentProgram.MaxUniformComponents <= 4 * MAX_UNIFORMS);
73
74 ASSERT(ctx->Const.VertexProgram.MaxAddressOffset <= (1 << INST_INDEX_BITS));
75 ASSERT(ctx->Const.FragmentProgram.MaxAddressOffset <= (1 << INST_INDEX_BITS));
76
77 /* If this fails, increase prog_instruction::TexSrcUnit size */
78 ASSERT(MAX_TEXTURE_UNITS <= (1 << 5));
79
80 /* If this fails, increase prog_instruction::TexSrcTarget size */
81 ASSERT(NUM_TEXTURE_TARGETS <= (1 << 3));
82
83 ctx->Program.ErrorPos = -1;
84 ctx->Program.ErrorString = _mesa_strdup("");
85
86 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
87 ctx->VertexProgram.Enabled = GL_FALSE;
88 #if FEATURE_es2_glsl
89 ctx->VertexProgram.PointSizeEnabled =
90 (ctx->API == API_OPENGLES2) ? GL_TRUE : GL_FALSE;
91 #else
92 ctx->VertexProgram.PointSizeEnabled = GL_FALSE;
93 #endif
94 ctx->VertexProgram.TwoSideEnabled = GL_FALSE;
95 _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
96 ctx->Shared->DefaultVertexProgram);
97 assert(ctx->VertexProgram.Current);
98 for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS / 4; i++) {
99 ctx->VertexProgram.TrackMatrix[i] = GL_NONE;
100 ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV;
101 }
102 ctx->VertexProgram.Cache = _mesa_new_program_cache();
103 #endif
104
105 #if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
106 ctx->FragmentProgram.Enabled = GL_FALSE;
107 _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
108 ctx->Shared->DefaultFragmentProgram);
109 assert(ctx->FragmentProgram.Current);
110 ctx->FragmentProgram.Cache = _mesa_new_program_cache();
111 #endif
112
113 #if FEATURE_ARB_geometry_shader4
114 ctx->GeometryProgram.Enabled = GL_FALSE;
115 /* right now by default we don't have a geometry program */
116 _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current,
117 NULL);
118 ctx->GeometryProgram.Cache = _mesa_new_program_cache();
119 #endif
120
121 /* XXX probably move this stuff */
122 #if FEATURE_ATI_fragment_shader
123 ctx->ATIFragmentShader.Enabled = GL_FALSE;
124 ctx->ATIFragmentShader.Current = ctx->Shared->DefaultFragmentShader;
125 assert(ctx->ATIFragmentShader.Current);
126 ctx->ATIFragmentShader.Current->RefCount++;
127 #endif
128 }
129
130
131 /**
132 * Free a context's vertex/fragment program state
133 */
134 void
135 _mesa_free_program_data(struct gl_context *ctx)
136 {
137 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
138 _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, NULL);
139 _mesa_delete_program_cache(ctx, ctx->VertexProgram.Cache);
140 #endif
141 #if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
142 _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL);
143 _mesa_delete_program_cache(ctx, ctx->FragmentProgram.Cache);
144 #endif
145 #if FEATURE_ARB_geometry_shader4
146 _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, NULL);
147 _mesa_delete_program_cache(ctx, ctx->GeometryProgram.Cache);
148 #endif
149 /* XXX probably move this stuff */
150 #if FEATURE_ATI_fragment_shader
151 if (ctx->ATIFragmentShader.Current) {
152 ctx->ATIFragmentShader.Current->RefCount--;
153 if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
154 free(ctx->ATIFragmentShader.Current);
155 }
156 }
157 #endif
158 free((void *) ctx->Program.ErrorString);
159 }
160
161
162 /**
163 * Update the default program objects in the given context to reference those
164 * specified in the shared state and release those referencing the old
165 * shared state.
166 */
167 void
168 _mesa_update_default_objects_program(struct gl_context *ctx)
169 {
170 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
171 _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
172 (struct gl_vertex_program *)
173 ctx->Shared->DefaultVertexProgram);
174 assert(ctx->VertexProgram.Current);
175 #endif
176
177 #if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
178 _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
179 (struct gl_fragment_program *)
180 ctx->Shared->DefaultFragmentProgram);
181 assert(ctx->FragmentProgram.Current);
182 #endif
183
184 #if FEATURE_ARB_geometry_shader4
185 _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current,
186 (struct gl_geometry_program *)
187 ctx->Shared->DefaultGeometryProgram);
188 #endif
189
190 /* XXX probably move this stuff */
191 #if FEATURE_ATI_fragment_shader
192 if (ctx->ATIFragmentShader.Current) {
193 ctx->ATIFragmentShader.Current->RefCount--;
194 if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
195 free(ctx->ATIFragmentShader.Current);
196 }
197 }
198 ctx->ATIFragmentShader.Current = (struct ati_fragment_shader *) ctx->Shared->DefaultFragmentShader;
199 assert(ctx->ATIFragmentShader.Current);
200 ctx->ATIFragmentShader.Current->RefCount++;
201 #endif
202 }
203
204
205 /**
206 * Set the vertex/fragment program error state (position and error string).
207 * This is generally called from within the parsers.
208 */
209 void
210 _mesa_set_program_error(struct gl_context *ctx, GLint pos, const char *string)
211 {
212 ctx->Program.ErrorPos = pos;
213 free((void *) ctx->Program.ErrorString);
214 if (!string)
215 string = "";
216 ctx->Program.ErrorString = _mesa_strdup(string);
217 }
218
219
220 /**
221 * Find the line number and column for 'pos' within 'string'.
222 * Return a copy of the line which contains 'pos'. Free the line with
223 * free().
224 * \param string the program string
225 * \param pos the position within the string
226 * \param line returns the line number corresponding to 'pos'.
227 * \param col returns the column number corresponding to 'pos'.
228 * \return copy of the line containing 'pos'.
229 */
230 const GLubyte *
231 _mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
232 GLint *line, GLint *col)
233 {
234 const GLubyte *lineStart = string;
235 const GLubyte *p = string;
236 GLubyte *s;
237 int len;
238
239 *line = 1;
240
241 while (p != pos) {
242 if (*p == (GLubyte) '\n') {
243 (*line)++;
244 lineStart = p + 1;
245 }
246 p++;
247 }
248
249 *col = (pos - lineStart) + 1;
250
251 /* return copy of this line */
252 while (*p != 0 && *p != '\n')
253 p++;
254 len = p - lineStart;
255 s = (GLubyte *) malloc(len + 1);
256 memcpy(s, lineStart, len);
257 s[len] = 0;
258
259 return s;
260 }
261
262
263 /**
264 * Initialize a new vertex/fragment program object.
265 */
266 static struct gl_program *
267 _mesa_init_program_struct( struct gl_context *ctx, struct gl_program *prog,
268 GLenum target, GLuint id)
269 {
270 (void) ctx;
271 if (prog) {
272 GLuint i;
273 memset(prog, 0, sizeof(*prog));
274 prog->Id = id;
275 prog->Target = target;
276 prog->Resident = GL_TRUE;
277 prog->RefCount = 1;
278 prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB;
279
280 /* default mapping from samplers to texture units */
281 for (i = 0; i < MAX_SAMPLERS; i++)
282 prog->SamplerUnits[i] = i;
283 }
284
285 return prog;
286 }
287
288
289 /**
290 * Initialize a new fragment program object.
291 */
292 struct gl_program *
293 _mesa_init_fragment_program( struct gl_context *ctx, struct gl_fragment_program *prog,
294 GLenum target, GLuint id)
295 {
296 if (prog)
297 return _mesa_init_program_struct( ctx, &prog->Base, target, id );
298 else
299 return NULL;
300 }
301
302
303 /**
304 * Initialize a new vertex program object.
305 */
306 struct gl_program *
307 _mesa_init_vertex_program( struct gl_context *ctx, struct gl_vertex_program *prog,
308 GLenum target, GLuint id)
309 {
310 if (prog)
311 return _mesa_init_program_struct( ctx, &prog->Base, target, id );
312 else
313 return NULL;
314 }
315
316
317 /**
318 * Initialize a new geometry program object.
319 */
320 struct gl_program *
321 _mesa_init_geometry_program( struct gl_context *ctx, struct gl_geometry_program *prog,
322 GLenum target, GLuint id)
323 {
324 if (prog)
325 return _mesa_init_program_struct( ctx, &prog->Base, target, id );
326 else
327 return NULL;
328 }
329
330
331 /**
332 * Allocate and initialize a new fragment/vertex program object but
333 * don't put it into the program hash table. Called via
334 * ctx->Driver.NewProgram. May be overridden (ie. replaced) by a
335 * device driver function to implement OO deriviation with additional
336 * types not understood by this function.
337 *
338 * \param ctx context
339 * \param id program id/number
340 * \param target program target/type
341 * \return pointer to new program object
342 */
343 struct gl_program *
344 _mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id)
345 {
346 struct gl_program *prog;
347 switch (target) {
348 case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
349 case GL_VERTEX_STATE_PROGRAM_NV:
350 prog = _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program),
351 target, id );
352 break;
353 case GL_FRAGMENT_PROGRAM_NV:
354 case GL_FRAGMENT_PROGRAM_ARB:
355 prog =_mesa_init_fragment_program(ctx,
356 CALLOC_STRUCT(gl_fragment_program),
357 target, id );
358 break;
359 case MESA_GEOMETRY_PROGRAM:
360 prog = _mesa_init_geometry_program(ctx,
361 CALLOC_STRUCT(gl_geometry_program),
362 target, id);
363 break;
364 default:
365 _mesa_problem(ctx, "bad target in _mesa_new_program");
366 prog = NULL;
367 }
368 return prog;
369 }
370
371
372 /**
373 * Delete a program and remove it from the hash table, ignoring the
374 * reference count.
375 * Called via ctx->Driver.DeleteProgram. May be wrapped (OO deriviation)
376 * by a device driver function.
377 */
378 void
379 _mesa_delete_program(struct gl_context *ctx, struct gl_program *prog)
380 {
381 (void) ctx;
382 ASSERT(prog);
383 ASSERT(prog->RefCount==0);
384
385 if (prog == &_mesa_DummyProgram)
386 return;
387
388 if (prog->String)
389 free(prog->String);
390
391 if (prog->Instructions) {
392 _mesa_free_instructions(prog->Instructions, prog->NumInstructions);
393 }
394 if (prog->Parameters) {
395 _mesa_free_parameter_list(prog->Parameters);
396 }
397 if (prog->Varying) {
398 _mesa_free_parameter_list(prog->Varying);
399 }
400 if (prog->Attributes) {
401 _mesa_free_parameter_list(prog->Attributes);
402 }
403
404 free(prog);
405 }
406
407
408 /**
409 * Return the gl_program object for a given ID.
410 * Basically just a wrapper for _mesa_HashLookup() to avoid a lot of
411 * casts elsewhere.
412 */
413 struct gl_program *
414 _mesa_lookup_program(struct gl_context *ctx, GLuint id)
415 {
416 if (id)
417 return (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, id);
418 else
419 return NULL;
420 }
421
422
423 /**
424 * Reference counting for vertex/fragment programs
425 * This is normally only called from the _mesa_reference_program() macro
426 * when there's a real pointer change.
427 */
428 void
429 _mesa_reference_program_(struct gl_context *ctx,
430 struct gl_program **ptr,
431 struct gl_program *prog)
432 {
433 #ifndef NDEBUG
434 assert(ptr);
435 if (*ptr && prog) {
436 /* sanity check */
437 if ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB)
438 ASSERT(prog->Target == GL_VERTEX_PROGRAM_ARB);
439 else if ((*ptr)->Target == GL_FRAGMENT_PROGRAM_ARB)
440 ASSERT(prog->Target == GL_FRAGMENT_PROGRAM_ARB ||
441 prog->Target == GL_FRAGMENT_PROGRAM_NV);
442 else if ((*ptr)->Target == MESA_GEOMETRY_PROGRAM)
443 ASSERT(prog->Target == MESA_GEOMETRY_PROGRAM);
444 }
445 #endif
446
447 if (*ptr) {
448 GLboolean deleteFlag;
449
450 /*_glthread_LOCK_MUTEX((*ptr)->Mutex);*/
451 #if 0
452 printf("Program %p ID=%u Target=%s Refcount-- to %d\n",
453 *ptr, (*ptr)->Id,
454 ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB ? "VP" :
455 ((*ptr)->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")),
456 (*ptr)->RefCount - 1);
457 #endif
458 ASSERT((*ptr)->RefCount > 0);
459 (*ptr)->RefCount--;
460
461 deleteFlag = ((*ptr)->RefCount == 0);
462 /*_glthread_UNLOCK_MUTEX((*ptr)->Mutex);*/
463
464 if (deleteFlag) {
465 ASSERT(ctx);
466 ctx->Driver.DeleteProgram(ctx, *ptr);
467 }
468
469 *ptr = NULL;
470 }
471
472 assert(!*ptr);
473 if (prog) {
474 /*_glthread_LOCK_MUTEX(prog->Mutex);*/
475 prog->RefCount++;
476 #if 0
477 printf("Program %p ID=%u Target=%s Refcount++ to %d\n",
478 prog, prog->Id,
479 (prog->Target == GL_VERTEX_PROGRAM_ARB ? "VP" :
480 (prog->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")),
481 prog->RefCount);
482 #endif
483 /*_glthread_UNLOCK_MUTEX(prog->Mutex);*/
484 }
485
486 *ptr = prog;
487 }
488
489
490 /**
491 * Return a copy of a program.
492 * XXX Problem here if the program object is actually OO-derivation
493 * made by a device driver.
494 */
495 struct gl_program *
496 _mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog)
497 {
498 struct gl_program *clone;
499
500 clone = ctx->Driver.NewProgram(ctx, prog->Target, prog->Id);
501 if (!clone)
502 return NULL;
503
504 assert(clone->Target == prog->Target);
505 assert(clone->RefCount == 1);
506
507 clone->String = (GLubyte *) _mesa_strdup((char *) prog->String);
508 clone->Format = prog->Format;
509 clone->Instructions = _mesa_alloc_instructions(prog->NumInstructions);
510 if (!clone->Instructions) {
511 _mesa_reference_program(ctx, &clone, NULL);
512 return NULL;
513 }
514 _mesa_copy_instructions(clone->Instructions, prog->Instructions,
515 prog->NumInstructions);
516 clone->InputsRead = prog->InputsRead;
517 clone->OutputsWritten = prog->OutputsWritten;
518 clone->SamplersUsed = prog->SamplersUsed;
519 clone->ShadowSamplers = prog->ShadowSamplers;
520 memcpy(clone->TexturesUsed, prog->TexturesUsed, sizeof(prog->TexturesUsed));
521
522 if (prog->Parameters)
523 clone->Parameters = _mesa_clone_parameter_list(prog->Parameters);
524 memcpy(clone->LocalParams, prog->LocalParams, sizeof(clone->LocalParams));
525 if (prog->Varying)
526 clone->Varying = _mesa_clone_parameter_list(prog->Varying);
527 if (prog->Attributes)
528 clone->Attributes = _mesa_clone_parameter_list(prog->Attributes);
529 memcpy(clone->LocalParams, prog->LocalParams, sizeof(clone->LocalParams));
530 clone->IndirectRegisterFiles = prog->IndirectRegisterFiles;
531 clone->NumInstructions = prog->NumInstructions;
532 clone->NumTemporaries = prog->NumTemporaries;
533 clone->NumParameters = prog->NumParameters;
534 clone->NumAttributes = prog->NumAttributes;
535 clone->NumAddressRegs = prog->NumAddressRegs;
536 clone->NumNativeInstructions = prog->NumNativeInstructions;
537 clone->NumNativeTemporaries = prog->NumNativeTemporaries;
538 clone->NumNativeParameters = prog->NumNativeParameters;
539 clone->NumNativeAttributes = prog->NumNativeAttributes;
540 clone->NumNativeAddressRegs = prog->NumNativeAddressRegs;
541 clone->NumAluInstructions = prog->NumAluInstructions;
542 clone->NumTexInstructions = prog->NumTexInstructions;
543 clone->NumTexIndirections = prog->NumTexIndirections;
544 clone->NumNativeAluInstructions = prog->NumNativeAluInstructions;
545 clone->NumNativeTexInstructions = prog->NumNativeTexInstructions;
546 clone->NumNativeTexIndirections = prog->NumNativeTexIndirections;
547
548 switch (prog->Target) {
549 case GL_VERTEX_PROGRAM_ARB:
550 {
551 const struct gl_vertex_program *vp
552 = (const struct gl_vertex_program *) prog;
553 struct gl_vertex_program *vpc = (struct gl_vertex_program *) clone;
554 vpc->IsPositionInvariant = vp->IsPositionInvariant;
555 vpc->IsNVProgram = vp->IsNVProgram;
556 }
557 break;
558 case GL_FRAGMENT_PROGRAM_ARB:
559 {
560 const struct gl_fragment_program *fp
561 = (const struct gl_fragment_program *) prog;
562 struct gl_fragment_program *fpc = (struct gl_fragment_program *) clone;
563 fpc->UsesKill = fp->UsesKill;
564 fpc->OriginUpperLeft = fp->OriginUpperLeft;
565 fpc->PixelCenterInteger = fp->PixelCenterInteger;
566 }
567 break;
568 case MESA_GEOMETRY_PROGRAM:
569 {
570 const struct gl_geometry_program *gp
571 = (const struct gl_geometry_program *) prog;
572 struct gl_geometry_program *gpc = (struct gl_geometry_program *) clone;
573 gpc->VerticesOut = gp->VerticesOut;
574 gpc->InputType = gp->InputType;
575 gpc->OutputType = gp->OutputType;
576 }
577 break;
578 default:
579 _mesa_problem(NULL, "Unexpected target in _mesa_clone_program");
580 }
581
582 return clone;
583 }
584
585
586 /**
587 * Insert 'count' NOP instructions at 'start' in the given program.
588 * Adjust branch targets accordingly.
589 */
590 GLboolean
591 _mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count)
592 {
593 const GLuint origLen = prog->NumInstructions;
594 const GLuint newLen = origLen + count;
595 struct prog_instruction *newInst;
596 GLuint i;
597
598 /* adjust branches */
599 for (i = 0; i < prog->NumInstructions; i++) {
600 struct prog_instruction *inst = prog->Instructions + i;
601 if (inst->BranchTarget > 0) {
602 if ((GLuint)inst->BranchTarget >= start) {
603 inst->BranchTarget += count;
604 }
605 }
606 }
607
608 /* Alloc storage for new instructions */
609 newInst = _mesa_alloc_instructions(newLen);
610 if (!newInst) {
611 return GL_FALSE;
612 }
613
614 /* Copy 'start' instructions into new instruction buffer */
615 _mesa_copy_instructions(newInst, prog->Instructions, start);
616
617 /* init the new instructions */
618 _mesa_init_instructions(newInst + start, count);
619
620 /* Copy the remaining/tail instructions to new inst buffer */
621 _mesa_copy_instructions(newInst + start + count,
622 prog->Instructions + start,
623 origLen - start);
624
625 /* free old instructions */
626 _mesa_free_instructions(prog->Instructions, origLen);
627
628 /* install new instructions */
629 prog->Instructions = newInst;
630 prog->NumInstructions = newLen;
631
632 return GL_TRUE;
633 }
634
635 /**
636 * Delete 'count' instructions at 'start' in the given program.
637 * Adjust branch targets accordingly.
638 */
639 GLboolean
640 _mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count)
641 {
642 const GLuint origLen = prog->NumInstructions;
643 const GLuint newLen = origLen - count;
644 struct prog_instruction *newInst;
645 GLuint i;
646
647 /* adjust branches */
648 for (i = 0; i < prog->NumInstructions; i++) {
649 struct prog_instruction *inst = prog->Instructions + i;
650 if (inst->BranchTarget > 0) {
651 if (inst->BranchTarget > (GLint) start) {
652 inst->BranchTarget -= count;
653 }
654 }
655 }
656
657 /* Alloc storage for new instructions */
658 newInst = _mesa_alloc_instructions(newLen);
659 if (!newInst) {
660 return GL_FALSE;
661 }
662
663 /* Copy 'start' instructions into new instruction buffer */
664 _mesa_copy_instructions(newInst, prog->Instructions, start);
665
666 /* Copy the remaining/tail instructions to new inst buffer */
667 _mesa_copy_instructions(newInst + start,
668 prog->Instructions + start + count,
669 newLen - start);
670
671 /* free old instructions */
672 _mesa_free_instructions(prog->Instructions, origLen);
673
674 /* install new instructions */
675 prog->Instructions = newInst;
676 prog->NumInstructions = newLen;
677
678 return GL_TRUE;
679 }
680
681
682 /**
683 * Search instructions for registers that match (oldFile, oldIndex),
684 * replacing them with (newFile, newIndex).
685 */
686 static void
687 replace_registers(struct prog_instruction *inst, GLuint numInst,
688 GLuint oldFile, GLuint oldIndex,
689 GLuint newFile, GLuint newIndex)
690 {
691 GLuint i, j;
692 for (i = 0; i < numInst; i++) {
693 /* src regs */
694 for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) {
695 if (inst[i].SrcReg[j].File == oldFile &&
696 inst[i].SrcReg[j].Index == oldIndex) {
697 inst[i].SrcReg[j].File = newFile;
698 inst[i].SrcReg[j].Index = newIndex;
699 }
700 }
701 /* dst reg */
702 if (inst[i].DstReg.File == oldFile && inst[i].DstReg.Index == oldIndex) {
703 inst[i].DstReg.File = newFile;
704 inst[i].DstReg.Index = newIndex;
705 }
706 }
707 }
708
709
710 /**
711 * Search instructions for references to program parameters. When found,
712 * increment the parameter index by 'offset'.
713 * Used when combining programs.
714 */
715 static void
716 adjust_param_indexes(struct prog_instruction *inst, GLuint numInst,
717 GLuint offset)
718 {
719 GLuint i, j;
720 for (i = 0; i < numInst; i++) {
721 for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) {
722 GLuint f = inst[i].SrcReg[j].File;
723 if (f == PROGRAM_CONSTANT ||
724 f == PROGRAM_UNIFORM ||
725 f == PROGRAM_STATE_VAR) {
726 inst[i].SrcReg[j].Index += offset;
727 }
728 }
729 }
730 }
731
732
733 /**
734 * Combine two programs into one. Fix instructions so the outputs of
735 * the first program go to the inputs of the second program.
736 */
737 struct gl_program *
738 _mesa_combine_programs(struct gl_context *ctx,
739 const struct gl_program *progA,
740 const struct gl_program *progB)
741 {
742 struct prog_instruction *newInst;
743 struct gl_program *newProg;
744 const GLuint lenA = progA->NumInstructions - 1; /* omit END instr */
745 const GLuint lenB = progB->NumInstructions;
746 const GLuint numParamsA = _mesa_num_parameters(progA->Parameters);
747 const GLuint newLength = lenA + lenB;
748 GLboolean usedTemps[MAX_PROGRAM_TEMPS];
749 GLuint firstTemp = 0;
750 GLbitfield inputsB;
751 GLuint i;
752
753 ASSERT(progA->Target == progB->Target);
754
755 newInst = _mesa_alloc_instructions(newLength);
756 if (!newInst)
757 return GL_FALSE;
758
759 _mesa_copy_instructions(newInst, progA->Instructions, lenA);
760 _mesa_copy_instructions(newInst + lenA, progB->Instructions, lenB);
761
762 /* adjust branch / instruction addresses for B's instructions */
763 for (i = 0; i < lenB; i++) {
764 newInst[lenA + i].BranchTarget += lenA;
765 }
766
767 newProg = ctx->Driver.NewProgram(ctx, progA->Target, 0);
768 newProg->Instructions = newInst;
769 newProg->NumInstructions = newLength;
770
771 /* find used temp regs (we may need new temps below) */
772 _mesa_find_used_registers(newProg, PROGRAM_TEMPORARY,
773 usedTemps, MAX_PROGRAM_TEMPS);
774
775 if (newProg->Target == GL_FRAGMENT_PROGRAM_ARB) {
776 struct gl_fragment_program *fprogA, *fprogB, *newFprog;
777 GLbitfield progB_inputsRead = progB->InputsRead;
778 GLint progB_colorFile, progB_colorIndex;
779
780 fprogA = (struct gl_fragment_program *) progA;
781 fprogB = (struct gl_fragment_program *) progB;
782 newFprog = (struct gl_fragment_program *) newProg;
783
784 newFprog->UsesKill = fprogA->UsesKill || fprogB->UsesKill;
785
786 /* We'll do a search and replace for instances
787 * of progB_colorFile/progB_colorIndex below...
788 */
789 progB_colorFile = PROGRAM_INPUT;
790 progB_colorIndex = FRAG_ATTRIB_COL0;
791
792 /*
793 * The fragment program may get color from a state var rather than
794 * a fragment input (vertex output) if it's constant.
795 * See the texenvprogram.c code.
796 * So, search the program's parameter list now to see if the program
797 * gets color from a state var instead of a conventional fragment
798 * input register.
799 */
800 for (i = 0; i < progB->Parameters->NumParameters; i++) {
801 struct gl_program_parameter *p = &progB->Parameters->Parameters[i];
802 if (p->Type == PROGRAM_STATE_VAR &&
803 p->StateIndexes[0] == STATE_INTERNAL &&
804 p->StateIndexes[1] == STATE_CURRENT_ATTRIB &&
805 (int) p->StateIndexes[2] == (int) VERT_ATTRIB_COLOR0) {
806 progB_inputsRead |= FRAG_BIT_COL0;
807 progB_colorFile = PROGRAM_STATE_VAR;
808 progB_colorIndex = i;
809 break;
810 }
811 }
812
813 /* Connect color outputs of fprogA to color inputs of fprogB, via a
814 * new temporary register.
815 */
816 if ((progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) &&
817 (progB_inputsRead & FRAG_BIT_COL0)) {
818 GLint tempReg = _mesa_find_free_register(usedTemps, MAX_PROGRAM_TEMPS,
819 firstTemp);
820 if (tempReg < 0) {
821 _mesa_problem(ctx, "No free temp regs found in "
822 "_mesa_combine_programs(), using 31");
823 tempReg = 31;
824 }
825 firstTemp = tempReg + 1;
826
827 /* replace writes to result.color[0] with tempReg */
828 replace_registers(newInst, lenA,
829 PROGRAM_OUTPUT, FRAG_RESULT_COLOR,
830 PROGRAM_TEMPORARY, tempReg);
831 /* replace reads from the input color with tempReg */
832 replace_registers(newInst + lenA, lenB,
833 progB_colorFile, progB_colorIndex, /* search for */
834 PROGRAM_TEMPORARY, tempReg /* replace with */ );
835 }
836
837 /* compute combined program's InputsRead */
838 inputsB = progB_inputsRead;
839 if (progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) {
840 inputsB &= ~(1 << FRAG_ATTRIB_COL0);
841 }
842 newProg->InputsRead = progA->InputsRead | inputsB;
843 newProg->OutputsWritten = progB->OutputsWritten;
844 newProg->SamplersUsed = progA->SamplersUsed | progB->SamplersUsed;
845 }
846 else {
847 /* vertex program */
848 assert(0); /* XXX todo */
849 }
850
851 /*
852 * Merge parameters (uniforms, constants, etc)
853 */
854 newProg->Parameters = _mesa_combine_parameter_lists(progA->Parameters,
855 progB->Parameters);
856
857 adjust_param_indexes(newInst + lenA, lenB, numParamsA);
858
859
860 return newProg;
861 }
862
863
864 /**
865 * Populate the 'used' array with flags indicating which registers (TEMPs,
866 * INPUTs, OUTPUTs, etc, are used by the given program.
867 * \param file type of register to scan for
868 * \param used returns true/false flags for in use / free
869 * \param usedSize size of the 'used' array
870 */
871 void
872 _mesa_find_used_registers(const struct gl_program *prog,
873 gl_register_file file,
874 GLboolean used[], GLuint usedSize)
875 {
876 GLuint i, j;
877
878 memset(used, 0, usedSize);
879
880 for (i = 0; i < prog->NumInstructions; i++) {
881 const struct prog_instruction *inst = prog->Instructions + i;
882 const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
883
884 if (inst->DstReg.File == file) {
885 ASSERT(inst->DstReg.Index < usedSize);
886 if(inst->DstReg.Index < usedSize)
887 used[inst->DstReg.Index] = GL_TRUE;
888 }
889
890 for (j = 0; j < n; j++) {
891 if (inst->SrcReg[j].File == file) {
892 ASSERT(inst->SrcReg[j].Index < usedSize);
893 if(inst->SrcReg[j].Index < usedSize)
894 used[inst->SrcReg[j].Index] = GL_TRUE;
895 }
896 }
897 }
898 }
899
900
901 /**
902 * Scan the given 'used' register flag array for the first entry
903 * that's >= firstReg.
904 * \param used vector of flags indicating registers in use (as returned
905 * by _mesa_find_used_registers())
906 * \param usedSize size of the 'used' array
907 * \param firstReg first register to start searching at
908 * \return index of unused register, or -1 if none.
909 */
910 GLint
911 _mesa_find_free_register(const GLboolean used[],
912 GLuint usedSize, GLuint firstReg)
913 {
914 GLuint i;
915
916 assert(firstReg < usedSize);
917
918 for (i = firstReg; i < usedSize; i++)
919 if (!used[i])
920 return i;
921
922 return -1;
923 }
924
925
926
927 /**
928 * Check if the given register index is valid (doesn't exceed implementation-
929 * dependent limits).
930 * \return GL_TRUE if OK, GL_FALSE if bad index
931 */
932 GLboolean
933 _mesa_valid_register_index(const struct gl_context *ctx,
934 gl_shader_type shaderType,
935 gl_register_file file, GLint index)
936 {
937 const struct gl_program_constants *c;
938
939 switch (shaderType) {
940 case MESA_SHADER_VERTEX:
941 c = &ctx->Const.VertexProgram;
942 break;
943 case MESA_SHADER_FRAGMENT:
944 c = &ctx->Const.FragmentProgram;
945 break;
946 case MESA_SHADER_GEOMETRY:
947 c = &ctx->Const.GeometryProgram;
948 break;
949 default:
950 _mesa_problem(ctx,
951 "unexpected shader type in _mesa_valid_register_index()");
952 return GL_FALSE;
953 }
954
955 switch (file) {
956 case PROGRAM_UNDEFINED:
957 return GL_TRUE; /* XXX or maybe false? */
958
959 case PROGRAM_TEMPORARY:
960 return index >= 0 && index < c->MaxTemps;
961
962 case PROGRAM_ENV_PARAM:
963 return index >= 0 && index < c->MaxEnvParams;
964
965 case PROGRAM_LOCAL_PARAM:
966 return index >= 0 && index < c->MaxLocalParams;
967
968 case PROGRAM_NAMED_PARAM:
969 return index >= 0 && index < c->MaxParameters;
970
971 case PROGRAM_UNIFORM:
972 case PROGRAM_STATE_VAR:
973 /* aka constant buffer */
974 return index >= 0 && index < c->MaxUniformComponents / 4;
975
976 case PROGRAM_CONSTANT:
977 /* constant buffer w/ possible relative negative addressing */
978 return (index > (int) c->MaxUniformComponents / -4 &&
979 index < c->MaxUniformComponents / 4);
980
981 case PROGRAM_INPUT:
982 if (index < 0)
983 return GL_FALSE;
984
985 switch (shaderType) {
986 case MESA_SHADER_VERTEX:
987 return index < VERT_ATTRIB_GENERIC0 + c->MaxAttribs;
988 case MESA_SHADER_FRAGMENT:
989 return index < FRAG_ATTRIB_VAR0 + ctx->Const.MaxVarying;
990 case MESA_SHADER_GEOMETRY:
991 return index < GEOM_ATTRIB_VAR0 + ctx->Const.MaxVarying;
992 default:
993 return GL_FALSE;
994 }
995
996 case PROGRAM_OUTPUT:
997 if (index < 0)
998 return GL_FALSE;
999
1000 switch (shaderType) {
1001 case MESA_SHADER_VERTEX:
1002 return index < VERT_RESULT_VAR0 + ctx->Const.MaxVarying;
1003 case MESA_SHADER_FRAGMENT:
1004 return index < FRAG_RESULT_DATA0 + ctx->Const.MaxDrawBuffers;
1005 case MESA_SHADER_GEOMETRY:
1006 return index < GEOM_RESULT_VAR0 + ctx->Const.MaxVarying;
1007 default:
1008 return GL_FALSE;
1009 }
1010
1011 case PROGRAM_ADDRESS:
1012 return index >= 0 && index < c->MaxAddressRegs;
1013
1014 default:
1015 _mesa_problem(ctx,
1016 "unexpected register file in _mesa_valid_register_index()");
1017 return GL_FALSE;
1018 }
1019 }
1020
1021
1022
1023 /**
1024 * "Post-process" a GPU program. This is intended to be used for debugging.
1025 * Example actions include no-op'ing instructions or changing instruction
1026 * behaviour.
1027 */
1028 void
1029 _mesa_postprocess_program(struct gl_context *ctx, struct gl_program *prog)
1030 {
1031 static const GLfloat white[4] = { 0.5, 0.5, 0.5, 0.5 };
1032 GLuint i;
1033 GLuint whiteSwizzle;
1034 GLint whiteIndex = _mesa_add_unnamed_constant(prog->Parameters,
1035 (gl_constant_value *) white,
1036 4, &whiteSwizzle);
1037
1038 (void) whiteIndex;
1039
1040 for (i = 0; i < prog->NumInstructions; i++) {
1041 struct prog_instruction *inst = prog->Instructions + i;
1042 const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
1043
1044 (void) n;
1045
1046 if (_mesa_is_tex_instruction(inst->Opcode)) {
1047 #if 0
1048 /* replace TEX/TXP/TXB with MOV */
1049 inst->Opcode = OPCODE_MOV;
1050 inst->DstReg.WriteMask = WRITEMASK_XYZW;
1051 inst->SrcReg[0].Swizzle = SWIZZLE_XYZW;
1052 inst->SrcReg[0].Negate = NEGATE_NONE;
1053 #endif
1054
1055 #if 0
1056 /* disable shadow texture mode */
1057 inst->TexShadow = 0;
1058 #endif
1059 }
1060
1061 if (inst->Opcode == OPCODE_TXP) {
1062 #if 0
1063 inst->Opcode = OPCODE_MOV;
1064 inst->DstReg.WriteMask = WRITEMASK_XYZW;
1065 inst->SrcReg[0].File = PROGRAM_CONSTANT;
1066 inst->SrcReg[0].Index = whiteIndex;
1067 inst->SrcReg[0].Swizzle = SWIZZLE_XYZW;
1068 inst->SrcReg[0].Negate = NEGATE_NONE;
1069 #endif
1070 #if 0
1071 inst->TexShadow = 0;
1072 #endif
1073 #if 0
1074 inst->Opcode = OPCODE_TEX;
1075 inst->TexShadow = 0;
1076 #endif
1077 }
1078
1079 }
1080 }