mesa/cs: Create the gl_compute_program struct, and the code to initialize it.
[mesa.git] / src / mesa / program / program.h
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \file program.c
27 * Vertex and fragment program support functions.
28 * \author Brian Paul
29 */
30
31
32 /**
33 * \mainpage Mesa vertex and fragment program module
34 *
35 * This module or directory contains most of the code for vertex and
36 * fragment programs and shaders, including state management, parsers,
37 * and (some) software routines for executing programs
38 */
39
40 #ifndef PROGRAM_H
41 #define PROGRAM_H
42
43 #include "main/compiler.h"
44 #include "main/mtypes.h"
45
46
47 #ifdef __cplusplus
48 extern "C" {
49 #endif
50
51 extern struct gl_program _mesa_DummyProgram;
52
53
54 extern void
55 _mesa_init_program(struct gl_context *ctx);
56
57 extern void
58 _mesa_free_program_data(struct gl_context *ctx);
59
60 extern void
61 _mesa_update_default_objects_program(struct gl_context *ctx);
62
63 extern void
64 _mesa_set_program_error(struct gl_context *ctx, GLint pos, const char *string);
65
66 extern const GLubyte *
67 _mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
68 GLint *line, GLint *col);
69
70
71 extern struct gl_program *
72 _mesa_init_vertex_program(struct gl_context *ctx,
73 struct gl_vertex_program *prog,
74 GLenum target, GLuint id);
75
76 extern struct gl_program *
77 _mesa_init_fragment_program(struct gl_context *ctx,
78 struct gl_fragment_program *prog,
79 GLenum target, GLuint id);
80
81 extern struct gl_program *
82 _mesa_init_geometry_program(struct gl_context *ctx,
83 struct gl_geometry_program *prog,
84 GLenum target, GLuint id);
85
86 extern struct gl_program *
87 _mesa_init_compute_program(struct gl_context *ctx,
88 struct gl_compute_program *prog,
89 GLenum target, GLuint id);
90
91 extern struct gl_program *
92 _mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id);
93
94 extern void
95 _mesa_delete_program(struct gl_context *ctx, struct gl_program *prog);
96
97 extern struct gl_program *
98 _mesa_lookup_program(struct gl_context *ctx, GLuint id);
99
100 extern void
101 _mesa_reference_program_(struct gl_context *ctx,
102 struct gl_program **ptr,
103 struct gl_program *prog);
104
105 static inline void
106 _mesa_reference_program(struct gl_context *ctx,
107 struct gl_program **ptr,
108 struct gl_program *prog)
109 {
110 if (*ptr != prog)
111 _mesa_reference_program_(ctx, ptr, prog);
112 }
113
114 static inline void
115 _mesa_reference_vertprog(struct gl_context *ctx,
116 struct gl_vertex_program **ptr,
117 struct gl_vertex_program *prog)
118 {
119 _mesa_reference_program(ctx, (struct gl_program **) ptr,
120 (struct gl_program *) prog);
121 }
122
123 static inline void
124 _mesa_reference_fragprog(struct gl_context *ctx,
125 struct gl_fragment_program **ptr,
126 struct gl_fragment_program *prog)
127 {
128 _mesa_reference_program(ctx, (struct gl_program **) ptr,
129 (struct gl_program *) prog);
130 }
131
132 static inline void
133 _mesa_reference_geomprog(struct gl_context *ctx,
134 struct gl_geometry_program **ptr,
135 struct gl_geometry_program *prog)
136 {
137 _mesa_reference_program(ctx, (struct gl_program **) ptr,
138 (struct gl_program *) prog);
139 }
140
141 extern struct gl_program *
142 _mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog);
143
144 static inline struct gl_vertex_program *
145 _mesa_clone_vertex_program(struct gl_context *ctx,
146 const struct gl_vertex_program *prog)
147 {
148 return (struct gl_vertex_program *) _mesa_clone_program(ctx, &prog->Base);
149 }
150
151 static inline struct gl_geometry_program *
152 _mesa_clone_geometry_program(struct gl_context *ctx,
153 const struct gl_geometry_program *prog)
154 {
155 return (struct gl_geometry_program *) _mesa_clone_program(ctx, &prog->Base);
156 }
157
158 static inline struct gl_fragment_program *
159 _mesa_clone_fragment_program(struct gl_context *ctx,
160 const struct gl_fragment_program *prog)
161 {
162 return (struct gl_fragment_program *) _mesa_clone_program(ctx, &prog->Base);
163 }
164
165
166 extern GLboolean
167 _mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count);
168
169 extern GLboolean
170 _mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count);
171
172 extern struct gl_program *
173 _mesa_combine_programs(struct gl_context *ctx,
174 const struct gl_program *progA,
175 const struct gl_program *progB);
176
177 extern void
178 _mesa_find_used_registers(const struct gl_program *prog,
179 gl_register_file file,
180 GLboolean used[], GLuint usedSize);
181
182 extern GLint
183 _mesa_find_free_register(const GLboolean used[],
184 GLuint maxRegs, GLuint firstReg);
185
186
187 extern GLboolean
188 _mesa_valid_register_index(const struct gl_context *ctx,
189 gl_shader_stage shaderType,
190 gl_register_file file, GLint index);
191
192 extern void
193 _mesa_postprocess_program(struct gl_context *ctx, struct gl_program *prog);
194
195 extern GLint
196 _mesa_get_min_invocations_per_fragment(struct gl_context *ctx,
197 const struct gl_fragment_program *prog,
198 bool ignore_sample_qualifier);
199
200 static inline GLuint
201 _mesa_program_enum_to_shader_stage(GLenum v)
202 {
203 switch (v) {
204 case GL_VERTEX_PROGRAM_ARB:
205 return MESA_SHADER_VERTEX;
206 case GL_FRAGMENT_PROGRAM_ARB:
207 return MESA_SHADER_FRAGMENT;
208 case GL_GEOMETRY_PROGRAM_NV:
209 return MESA_SHADER_GEOMETRY;
210 case GL_COMPUTE_PROGRAM_NV:
211 return MESA_SHADER_COMPUTE;
212 default:
213 ASSERT(0);
214 return ~0;
215 }
216 }
217
218
219 static inline GLenum
220 _mesa_shader_stage_to_program(unsigned stage)
221 {
222 switch (stage) {
223 case MESA_SHADER_VERTEX:
224 return GL_VERTEX_PROGRAM_ARB;
225 case MESA_SHADER_FRAGMENT:
226 return GL_FRAGMENT_PROGRAM_ARB;
227 case MESA_SHADER_GEOMETRY:
228 return GL_GEOMETRY_PROGRAM_NV;
229 case MESA_SHADER_COMPUTE:
230 return GL_COMPUTE_PROGRAM_NV;
231 }
232
233 assert(!"Unexpected shader stage in _mesa_shader_stage_to_program");
234 return GL_VERTEX_PROGRAM_ARB;
235 }
236
237
238 /* Cast wrappers from gl_program to gl_vertex/geometry/fragment_program */
239
240 static inline struct gl_fragment_program *
241 gl_fragment_program(struct gl_program *prog)
242 {
243 return (struct gl_fragment_program *) prog;
244 }
245
246 static inline const struct gl_fragment_program *
247 gl_fragment_program_const(const struct gl_program *prog)
248 {
249 return (const struct gl_fragment_program *) prog;
250 }
251
252
253 static inline struct gl_vertex_program *
254 gl_vertex_program(struct gl_program *prog)
255 {
256 return (struct gl_vertex_program *) prog;
257 }
258
259 static inline const struct gl_vertex_program *
260 gl_vertex_program_const(const struct gl_program *prog)
261 {
262 return (const struct gl_vertex_program *) prog;
263 }
264
265
266 static inline struct gl_geometry_program *
267 gl_geometry_program(struct gl_program *prog)
268 {
269 return (struct gl_geometry_program *) prog;
270 }
271
272 static inline const struct gl_geometry_program *
273 gl_geometry_program_const(const struct gl_program *prog)
274 {
275 return (const struct gl_geometry_program *) prog;
276 }
277
278
279 #ifdef __cplusplus
280 } /* extern "C" */
281 #endif
282
283 #endif /* PROGRAM_H */