Streamline code generation by using a fixed size instruction buffer in
[mesa.git] / src / mesa / shader / arbprogparse.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5
4 *
5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #ifndef ARBPROGPARSE_H
27 #define ARBPROGPARSE_H
28
29 #include "context.h"
30 #include "mtypes.h"
31 #include "nvvertprog.h"
32 #include "nvfragprog.h"
33
34
35 #define MAX_INSTRUCTIONS 256
36
37
38 /**
39 * This is basically a union of the vertex_program and fragment_program
40 * structs that we can use to parse the program into
41 *
42 * XXX we can probably get rid of this entirely someday.
43 */
44 struct arb_program
45 {
46 struct program Base;
47 struct program_parameter_list *Parameters;
48 GLbitfield InputsRead;
49 GLbitfield OutputsWritten;
50
51 GLuint Position; /* Just used for error reporting while parsing */
52 GLuint MajorVersion;
53 GLuint MinorVersion;
54
55 /* ARB_vertex_program specifics */
56 struct vp_instruction VPInstructions[MAX_INSTRUCTIONS];
57
58 /* Options currently recognized by the parser */
59 /* ARB_fp */
60 GLenum PrecisionOption; /* GL_DONT_CARE, GL_NICEST or GL_FASTEST */
61 GLenum FogOption; /* GL_NONE, GL_LINEAR, GL_EXP or GL_EXP2 */
62
63 /* ARB_fp & _vp */
64 GLboolean HintPositionInvariant;
65
66 /* ARB_fragment_program specifics */
67 struct fp_instruction FPInstructions[MAX_INSTRUCTIONS];
68 GLbitfield TexturesUsed[MAX_TEXTURE_IMAGE_UNITS];
69 GLuint NumAluInstructions;
70 GLuint NumTexInstructions;
71 GLuint NumTexIndirections;
72
73 GLboolean UsesKill;
74 };
75
76
77 extern GLboolean
78 _mesa_parse_arb_program( GLcontext *ctx, const GLubyte *str, GLsizei len,
79 struct arb_program *program );
80
81 #endif