2 * Mesa 3-D graphics library ATI Fragment Shader
4 * Copyright (C) 2004 David Airlie All Rights Reserved.
8 #ifndef ATIFRAGSHADER_H
9 #define ATIFRAGSHADER_H
11 #include "main/mtypes.h"
13 #define MAX_NUM_INSTRUCTIONS_PER_PASS_ATI 8
14 #define MAX_NUM_PASSES_ATI 2
15 #define MAX_NUM_FRAGMENT_REGISTERS_ATI 6
17 struct ati_fs_opcode_st
23 extern struct ati_fs_opcode_st ati_fs_opcodes
[];
25 struct atifragshader_src_register
32 struct atifragshader_dst_register
39 #define ATI_FRAGMENT_SHADER_COLOR_OP 0
40 #define ATI_FRAGMENT_SHADER_ALPHA_OP 1
41 #define ATI_FRAGMENT_SHADER_PASS_OP 2
42 #define ATI_FRAGMENT_SHADER_SAMPLE_OP 3
44 /* two opcodes - one for color/one for alpha */
45 /* up to three source registers for most ops */
46 struct atifs_instruction
50 struct atifragshader_src_register SrcReg
[2][3];
51 struct atifragshader_dst_register DstReg
[2];
54 /* different from arithmetic shader instruction */
55 struct atifs_setupinst
63 extern struct ati_fragment_shader
*
64 _mesa_new_ati_fragment_shader(GLcontext
*ctx
, GLuint id
);
67 _mesa_delete_ati_fragment_shader(GLcontext
*ctx
,
68 struct ati_fragment_shader
*s
);
71 extern GLuint GLAPIENTRY
_mesa_GenFragmentShadersATI(GLuint range
);
73 extern void GLAPIENTRY
_mesa_BindFragmentShaderATI(GLuint id
);
75 extern void GLAPIENTRY
_mesa_DeleteFragmentShaderATI(GLuint id
);
77 extern void GLAPIENTRY
_mesa_BeginFragmentShaderATI(void);
79 extern void GLAPIENTRY
_mesa_EndFragmentShaderATI(void);
81 extern void GLAPIENTRY
82 _mesa_PassTexCoordATI(GLuint dst
, GLuint coord
, GLenum swizzle
);
84 extern void GLAPIENTRY
85 _mesa_SampleMapATI(GLuint dst
, GLuint interp
, GLenum swizzle
);
87 extern void GLAPIENTRY
88 _mesa_ColorFragmentOp1ATI(GLenum op
, GLuint dst
, GLuint dstMask
,
89 GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
,
92 extern void GLAPIENTRY
93 _mesa_ColorFragmentOp2ATI(GLenum op
, GLuint dst
, GLuint dstMask
,
94 GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
,
95 GLuint arg1Mod
, GLuint arg2
, GLuint arg2Rep
,
98 extern void GLAPIENTRY
99 _mesa_ColorFragmentOp3ATI(GLenum op
, GLuint dst
, GLuint dstMask
,
100 GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
,
101 GLuint arg1Mod
, GLuint arg2
, GLuint arg2Rep
,
102 GLuint arg2Mod
, GLuint arg3
, GLuint arg3Rep
,
105 extern void GLAPIENTRY
106 _mesa_AlphaFragmentOp1ATI(GLenum op
, GLuint dst
, GLuint dstMod
, GLuint arg1
,
107 GLuint arg1Rep
, GLuint arg1Mod
);
109 extern void GLAPIENTRY
110 _mesa_AlphaFragmentOp2ATI(GLenum op
, GLuint dst
, GLuint dstMod
, GLuint arg1
,
111 GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
,
112 GLuint arg2Rep
, GLuint arg2Mod
);
114 extern void GLAPIENTRY
115 _mesa_AlphaFragmentOp3ATI(GLenum op
, GLuint dst
, GLuint dstMod
, GLuint arg1
,
116 GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
,
117 GLuint arg2Rep
, GLuint arg2Mod
, GLuint arg3
,
118 GLuint arg3Rep
, GLuint arg3Mod
);
120 extern void GLAPIENTRY
121 _mesa_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
* value
);