Checkpoint of work for new GLSL compiler back-end. Lots of assorted changes.
[mesa.git] / src / mesa / shader / nvfragparse.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5
4 *
5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \file nvfragparse.c
27 * NVIDIA fragment program parser.
28 * \author Brian Paul
29 */
30
31 /*
32 * Regarding GL_NV_fragment_program:
33 *
34 * Portions of this software may use or implement intellectual
35 * property owned and licensed by NVIDIA Corporation. NVIDIA disclaims
36 * any and all warranties with respect to such intellectual property,
37 * including any use thereof or modifications thereto.
38 */
39
40 #include "glheader.h"
41 #include "context.h"
42 #include "hash.h"
43 #include "imports.h"
44 #include "macros.h"
45 #include "mtypes.h"
46 #include "program_instruction.h"
47 #include "nvfragparse.h"
48 #include "nvprogram.h"
49 #include "program.h"
50
51
52 #define INPUT_1V 1
53 #define INPUT_2V 2
54 #define INPUT_3V 3
55 #define INPUT_1S 4
56 #define INPUT_2S 5
57 #define INPUT_CC 6
58 #define INPUT_1V_T 7 /* one source vector, plus textureId */
59 #define INPUT_3V_T 8 /* one source vector, plus textureId */
60 #define INPUT_NONE 9
61 #define INPUT_1V_S 10 /* a string and a vector register */
62 #define OUTPUT_V 20
63 #define OUTPUT_S 21
64 #define OUTPUT_NONE 22
65
66 /* IRIX defines some of these */
67 #undef _R
68 #undef _H
69 #undef _X
70 #undef _C
71 #undef _S
72
73 /* Optional suffixes */
74 #define _R FLOAT32 /* float */
75 #define _H FLOAT16 /* half-float */
76 #define _X FIXED12 /* fixed */
77 #define _C 0x08 /* set cond codes */
78 #define _S 0x10 /* saturate, clamp result to [0,1] */
79
80 struct instruction_pattern {
81 const char *name;
82 enum prog_opcode opcode;
83 GLuint inputs;
84 GLuint outputs;
85 GLuint suffixes;
86 };
87
88 static const struct instruction_pattern Instructions[] = {
89 { "ADD", OPCODE_ADD, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
90 { "COS", OPCODE_COS, INPUT_1S, OUTPUT_S, _R | _H | _C | _S },
91 { "DDX", OPCODE_DDX, INPUT_1V, OUTPUT_V, _R | _H | _C | _S },
92 { "DDY", OPCODE_DDY, INPUT_1V, OUTPUT_V, _R | _H | _C | _S },
93 { "DP3", OPCODE_DP3, INPUT_2V, OUTPUT_S, _R | _H | _X | _C | _S },
94 { "DP4", OPCODE_DP4, INPUT_2V, OUTPUT_S, _R | _H | _X | _C | _S },
95 { "DST", OPCODE_DP4, INPUT_2V, OUTPUT_V, _R | _H | _C | _S },
96 { "EX2", OPCODE_DP4, INPUT_1S, OUTPUT_S, _R | _H | _C | _S },
97 { "FLR", OPCODE_FLR, INPUT_1V, OUTPUT_V, _R | _H | _X | _C | _S },
98 { "FRC", OPCODE_FRC, INPUT_1V, OUTPUT_V, _R | _H | _X | _C | _S },
99 { "KIL", OPCODE_KIL_NV, INPUT_CC, OUTPUT_NONE, 0 },
100 { "LG2", OPCODE_LG2, INPUT_1S, OUTPUT_S, _R | _H | _C | _S },
101 { "LIT", OPCODE_LIT, INPUT_1V, OUTPUT_V, _R | _H | _C | _S },
102 { "LRP", OPCODE_LRP, INPUT_3V, OUTPUT_V, _R | _H | _X | _C | _S },
103 { "MAD", OPCODE_MAD, INPUT_3V, OUTPUT_V, _R | _H | _X | _C | _S },
104 { "MAX", OPCODE_MAX, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
105 { "MIN", OPCODE_MIN, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
106 { "MOV", OPCODE_MOV, INPUT_1V, OUTPUT_V, _R | _H | _X | _C | _S },
107 { "MUL", OPCODE_MUL, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
108 { "PK2H", OPCODE_PK2H, INPUT_1V, OUTPUT_S, 0 },
109 { "PK2US", OPCODE_PK2US, INPUT_1V, OUTPUT_S, 0 },
110 { "PK4B", OPCODE_PK4B, INPUT_1V, OUTPUT_S, 0 },
111 { "PK4UB", OPCODE_PK4UB, INPUT_1V, OUTPUT_S, 0 },
112 { "POW", OPCODE_POW, INPUT_2S, OUTPUT_S, _R | _H | _C | _S },
113 { "RCP", OPCODE_RCP, INPUT_1S, OUTPUT_S, _R | _H | _C | _S },
114 { "RFL", OPCODE_RFL, INPUT_2V, OUTPUT_V, _R | _H | _C | _S },
115 { "RSQ", OPCODE_RSQ, INPUT_1S, OUTPUT_S, _R | _H | _C | _S },
116 { "SEQ", OPCODE_SEQ, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
117 { "SFL", OPCODE_SFL, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
118 { "SGE", OPCODE_SGE, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
119 { "SGT", OPCODE_SGT, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
120 { "SIN", OPCODE_SIN, INPUT_1S, OUTPUT_S, _R | _H | _C | _S },
121 { "SLE", OPCODE_SLE, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
122 { "SLT", OPCODE_SLT, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
123 { "SNE", OPCODE_SNE, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
124 { "STR", OPCODE_STR, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
125 { "SUB", OPCODE_SUB, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
126 { "TEX", OPCODE_TEX, INPUT_1V_T, OUTPUT_V, _C | _S },
127 { "TXD", OPCODE_TXD, INPUT_3V_T, OUTPUT_V, _C | _S },
128 { "TXP", OPCODE_TXP_NV, INPUT_1V_T, OUTPUT_V, _C | _S },
129 { "UP2H", OPCODE_UP2H, INPUT_1S, OUTPUT_V, _C | _S },
130 { "UP2US", OPCODE_UP2US, INPUT_1S, OUTPUT_V, _C | _S },
131 { "UP4B", OPCODE_UP4B, INPUT_1S, OUTPUT_V, _C | _S },
132 { "UP4UB", OPCODE_UP4UB, INPUT_1S, OUTPUT_V, _C | _S },
133 { "X2D", OPCODE_X2D, INPUT_3V, OUTPUT_V, _R | _H | _C | _S },
134 { "PRINT", OPCODE_PRINT, INPUT_1V_S, OUTPUT_NONE, 0 },
135 { NULL, (enum prog_opcode) -1, 0, 0, 0 }
136 };
137
138
139 /*
140 * Information needed or computed during parsing.
141 * Remember, we can't modify the target program object until we've
142 * _successfully_ parsed the program text.
143 */
144 struct parse_state {
145 GLcontext *ctx;
146 const GLubyte *start; /* start of program string */
147 const GLubyte *pos; /* current position */
148 const GLubyte *curLine;
149 struct gl_fragment_program *program; /* current program */
150
151 struct gl_program_parameter_list *parameters;
152
153 GLuint numInst; /* number of instructions parsed */
154 GLuint inputsRead; /* bitmask of input registers used */
155 GLuint outputsWritten; /* bitmask of 1 << FRAG_OUTPUT_* bits */
156 GLuint texturesUsed[MAX_TEXTURE_IMAGE_UNITS];
157 };
158
159
160
161 /*
162 * Called whenever we find an error during parsing.
163 */
164 static void
165 record_error(struct parse_state *parseState, const char *msg, int lineNo)
166 {
167 #ifdef DEBUG
168 GLint line, column;
169 const GLubyte *lineStr;
170 lineStr = _mesa_find_line_column(parseState->start,
171 parseState->pos, &line, &column);
172 _mesa_debug(parseState->ctx,
173 "nvfragparse.c(%d): line %d, column %d:%s (%s)\n",
174 lineNo, line, column, (char *) lineStr, msg);
175 _mesa_free((void *) lineStr);
176 #else
177 (void) lineNo;
178 #endif
179
180 /* Check that no error was already recorded. Only record the first one. */
181 if (parseState->ctx->Program.ErrorString[0] == 0) {
182 _mesa_set_program_error(parseState->ctx,
183 parseState->pos - parseState->start,
184 msg);
185 }
186 }
187
188
189 #define RETURN_ERROR \
190 do { \
191 record_error(parseState, "Unexpected end of input.", __LINE__); \
192 return GL_FALSE; \
193 } while(0)
194
195 #define RETURN_ERROR1(msg) \
196 do { \
197 record_error(parseState, msg, __LINE__); \
198 return GL_FALSE; \
199 } while(0)
200
201 #define RETURN_ERROR2(msg1, msg2) \
202 do { \
203 char err[1000]; \
204 _mesa_sprintf(err, "%s %s", msg1, msg2); \
205 record_error(parseState, err, __LINE__); \
206 return GL_FALSE; \
207 } while(0)
208
209
210
211
212 /*
213 * Search a list of instruction structures for a match.
214 */
215 static struct instruction_pattern
216 MatchInstruction(const GLubyte *token)
217 {
218 const struct instruction_pattern *inst;
219 struct instruction_pattern result;
220
221 for (inst = Instructions; inst->name; inst++) {
222 if (_mesa_strncmp((const char *) token, inst->name, 3) == 0) {
223 /* matched! */
224 int i = 3;
225 result = *inst;
226 result.suffixes = 0;
227 /* look at suffix */
228 if (token[i] == 'R') {
229 result.suffixes |= _R;
230 i++;
231 }
232 else if (token[i] == 'H') {
233 result.suffixes |= _H;
234 i++;
235 }
236 else if (token[i] == 'X') {
237 result.suffixes |= _X;
238 i++;
239 }
240 if (token[i] == 'C') {
241 result.suffixes |= _C;
242 i++;
243 }
244 if (token[i] == '_' && token[i+1] == 'S' &&
245 token[i+2] == 'A' && token[i+3] == 'T') {
246 result.suffixes |= _S;
247 }
248 return result;
249 }
250 }
251 result.opcode = MAX_OPCODE; /* i.e. invalid instruction */
252 return result;
253 }
254
255
256
257
258 /**********************************************************************/
259
260
261 static GLboolean IsLetter(GLubyte b)
262 {
263 return (b >= 'a' && b <= 'z') ||
264 (b >= 'A' && b <= 'Z') ||
265 (b == '_') ||
266 (b == '$');
267 }
268
269
270 static GLboolean IsDigit(GLubyte b)
271 {
272 return b >= '0' && b <= '9';
273 }
274
275
276 static GLboolean IsWhitespace(GLubyte b)
277 {
278 return b == ' ' || b == '\t' || b == '\n' || b == '\r';
279 }
280
281
282 /**
283 * Starting at 'str' find the next token. A token can be an integer,
284 * an identifier or punctuation symbol.
285 * \return <= 0 we found an error, else, return number of characters parsed.
286 */
287 static GLint
288 GetToken(struct parse_state *parseState, GLubyte *token)
289 {
290 const GLubyte *str = parseState->pos;
291 GLint i = 0, j = 0;
292
293 token[0] = 0;
294
295 /* skip whitespace and comments */
296 while (str[i] && (IsWhitespace(str[i]) || str[i] == '#')) {
297 if (str[i] == '#') {
298 /* skip comment */
299 while (str[i] && (str[i] != '\n' && str[i] != '\r')) {
300 i++;
301 }
302 if (str[i] == '\n' || str[i] == '\r')
303 parseState->curLine = str + i + 1;
304 }
305 else {
306 /* skip whitespace */
307 if (str[i] == '\n' || str[i] == '\r')
308 parseState->curLine = str + i + 1;
309 i++;
310 }
311 }
312
313 if (str[i] == 0)
314 return -i;
315
316 /* try matching an integer */
317 while (str[i] && IsDigit(str[i])) {
318 token[j++] = str[i++];
319 }
320 if (j > 0 || !str[i]) {
321 token[j] = 0;
322 return i;
323 }
324
325 /* try matching an identifier */
326 if (IsLetter(str[i])) {
327 while (str[i] && (IsLetter(str[i]) || IsDigit(str[i]))) {
328 token[j++] = str[i++];
329 }
330 token[j] = 0;
331 return i;
332 }
333
334 /* punctuation character */
335 if (str[i]) {
336 token[0] = str[i++];
337 token[1] = 0;
338 return i;
339 }
340
341 /* end of input */
342 token[0] = 0;
343 return i;
344 }
345
346
347 /**
348 * Get next token from input stream and increment stream pointer past token.
349 */
350 static GLboolean
351 Parse_Token(struct parse_state *parseState, GLubyte *token)
352 {
353 GLint i;
354 i = GetToken(parseState, token);
355 if (i <= 0) {
356 parseState->pos += (-i);
357 return GL_FALSE;
358 }
359 parseState->pos += i;
360 return GL_TRUE;
361 }
362
363
364 /**
365 * Get next token from input stream but don't increment stream pointer.
366 */
367 static GLboolean
368 Peek_Token(struct parse_state *parseState, GLubyte *token)
369 {
370 GLint i, len;
371 i = GetToken(parseState, token);
372 if (i <= 0) {
373 parseState->pos += (-i);
374 return GL_FALSE;
375 }
376 len = (GLint)_mesa_strlen((const char *) token);
377 parseState->pos += (i - len);
378 return GL_TRUE;
379 }
380
381
382 /**********************************************************************/
383
384 static const char *InputRegisters[MAX_NV_FRAGMENT_PROGRAM_INPUTS + 1] = {
385 "WPOS", "COL0", "COL1", "FOGC",
386 "TEX0", "TEX1", "TEX2", "TEX3", "TEX4", "TEX5", "TEX6", "TEX7", NULL
387 };
388
389 static const char *OutputRegisters[MAX_NV_FRAGMENT_PROGRAM_OUTPUTS + 1] = {
390 "COLR", "COLH",
391 /* These are only allows for register combiners */
392 /*
393 "TEX0", "TEX1", "TEX2", "TEX3",
394 */
395 "DEPR", NULL
396 };
397
398
399
400
401 /**********************************************************************/
402
403 /**
404 * Try to match 'pattern' as the next token after any whitespace/comments.
405 */
406 static GLboolean
407 Parse_String(struct parse_state *parseState, const char *pattern)
408 {
409 const GLubyte *m;
410 GLint i;
411
412 /* skip whitespace and comments */
413 while (IsWhitespace(*parseState->pos) || *parseState->pos == '#') {
414 if (*parseState->pos == '#') {
415 while (*parseState->pos && (*parseState->pos != '\n' && *parseState->pos != '\r')) {
416 parseState->pos += 1;
417 }
418 if (*parseState->pos == '\n' || *parseState->pos == '\r')
419 parseState->curLine = parseState->pos + 1;
420 }
421 else {
422 /* skip whitespace */
423 if (*parseState->pos == '\n' || *parseState->pos == '\r')
424 parseState->curLine = parseState->pos + 1;
425 parseState->pos += 1;
426 }
427 }
428
429 /* Try to match the pattern */
430 m = parseState->pos;
431 for (i = 0; pattern[i]; i++) {
432 if (*m != (GLubyte) pattern[i])
433 return GL_FALSE;
434 m += 1;
435 }
436 parseState->pos = m;
437
438 return GL_TRUE; /* success */
439 }
440
441
442 static GLboolean
443 Parse_Identifier(struct parse_state *parseState, GLubyte *ident)
444 {
445 if (!Parse_Token(parseState, ident))
446 RETURN_ERROR;
447 if (IsLetter(ident[0]))
448 return GL_TRUE;
449 else
450 RETURN_ERROR1("Expected an identfier");
451 }
452
453
454 /**
455 * Parse a floating point constant, or a defined symbol name.
456 * [+/-]N[.N[eN]]
457 * Output: number[0 .. 3] will get the value.
458 */
459 static GLboolean
460 Parse_ScalarConstant(struct parse_state *parseState, GLfloat *number)
461 {
462 char *end = NULL;
463
464 *number = (GLfloat) _mesa_strtod((const char *) parseState->pos, &end);
465
466 if (end && end > (char *) parseState->pos) {
467 /* got a number */
468 parseState->pos = (GLubyte *) end;
469 number[1] = *number;
470 number[2] = *number;
471 number[3] = *number;
472 return GL_TRUE;
473 }
474 else {
475 /* should be an identifier */
476 GLubyte ident[100];
477 const GLfloat *constant;
478 if (!Parse_Identifier(parseState, ident))
479 RETURN_ERROR1("Expected an identifier");
480 constant = _mesa_lookup_parameter_value(parseState->parameters,
481 -1, (const char *) ident);
482 /* XXX Check that it's a constant and not a parameter */
483 if (!constant) {
484 RETURN_ERROR1("Undefined symbol");
485 }
486 else {
487 COPY_4V(number, constant);
488 return GL_TRUE;
489 }
490 }
491 }
492
493
494
495 /**
496 * Parse a vector constant, one of:
497 * { float }
498 * { float, float }
499 * { float, float, float }
500 * { float, float, float, float }
501 */
502 static GLboolean
503 Parse_VectorConstant(struct parse_state *parseState, GLfloat *vec)
504 {
505 /* "{" was already consumed */
506
507 ASSIGN_4V(vec, 0.0, 0.0, 0.0, 1.0);
508
509 if (!Parse_ScalarConstant(parseState, vec+0)) /* X */
510 return GL_FALSE;
511
512 if (Parse_String(parseState, "}")) {
513 return GL_TRUE;
514 }
515
516 if (!Parse_String(parseState, ","))
517 RETURN_ERROR1("Expected comma in vector constant");
518
519 if (!Parse_ScalarConstant(parseState, vec+1)) /* Y */
520 return GL_FALSE;
521
522 if (Parse_String(parseState, "}")) {
523 return GL_TRUE;
524 }
525
526 if (!Parse_String(parseState, ","))
527 RETURN_ERROR1("Expected comma in vector constant");
528
529 if (!Parse_ScalarConstant(parseState, vec+2)) /* Z */
530 return GL_FALSE;
531
532 if (Parse_String(parseState, "}")) {
533 return GL_TRUE;
534 }
535
536 if (!Parse_String(parseState, ","))
537 RETURN_ERROR1("Expected comma in vector constant");
538
539 if (!Parse_ScalarConstant(parseState, vec+3)) /* W */
540 return GL_FALSE;
541
542 if (!Parse_String(parseState, "}"))
543 RETURN_ERROR1("Expected closing brace in vector constant");
544
545 return GL_TRUE;
546 }
547
548
549 /**
550 * Parse <number>, <varname> or {a, b, c, d}.
551 * Return number of values in the vector or scalar, or zero if parse error.
552 */
553 static GLuint
554 Parse_VectorOrScalarConstant(struct parse_state *parseState, GLfloat *vec)
555 {
556 if (Parse_String(parseState, "{")) {
557 return Parse_VectorConstant(parseState, vec);
558 }
559 else {
560 GLboolean b = Parse_ScalarConstant(parseState, vec);
561 if (b) {
562 vec[1] = vec[2] = vec[3] = vec[0];
563 }
564 return b;
565 }
566 }
567
568
569 /**
570 * Parse a texture image source:
571 * [TEX0 | TEX1 | .. | TEX15] , [1D | 2D | 3D | CUBE | RECT]
572 */
573 static GLboolean
574 Parse_TextureImageId(struct parse_state *parseState,
575 GLubyte *texUnit, GLubyte *texTargetBit)
576 {
577 GLubyte imageSrc[100];
578 GLint unit;
579
580 if (!Parse_Token(parseState, imageSrc))
581 RETURN_ERROR;
582
583 if (imageSrc[0] != 'T' ||
584 imageSrc[1] != 'E' ||
585 imageSrc[2] != 'X') {
586 RETURN_ERROR1("Expected TEX# source");
587 }
588 unit = _mesa_atoi((const char *) imageSrc + 3);
589 if ((unit < 0 || unit > MAX_TEXTURE_IMAGE_UNITS) ||
590 (unit == 0 && (imageSrc[3] != '0' || imageSrc[4] != 0))) {
591 RETURN_ERROR1("Invalied TEX# source index");
592 }
593 *texUnit = unit;
594
595 if (!Parse_String(parseState, ","))
596 RETURN_ERROR1("Expected ,");
597
598 if (Parse_String(parseState, "1D")) {
599 *texTargetBit = TEXTURE_1D_BIT;
600 }
601 else if (Parse_String(parseState, "2D")) {
602 *texTargetBit = TEXTURE_2D_BIT;
603 }
604 else if (Parse_String(parseState, "3D")) {
605 *texTargetBit = TEXTURE_3D_BIT;
606 }
607 else if (Parse_String(parseState, "CUBE")) {
608 *texTargetBit = TEXTURE_CUBE_BIT;
609 }
610 else if (Parse_String(parseState, "RECT")) {
611 *texTargetBit = TEXTURE_RECT_BIT;
612 }
613 else {
614 RETURN_ERROR1("Invalid texture target token");
615 }
616
617 /* update record of referenced texture units */
618 parseState->texturesUsed[*texUnit] |= *texTargetBit;
619 if (_mesa_bitcount(parseState->texturesUsed[*texUnit]) > 1) {
620 RETURN_ERROR1("Only one texture target can be used per texture unit.");
621 }
622
623 return GL_TRUE;
624 }
625
626
627 /**
628 * Parse a scalar suffix like .x, .y, .z or .w or parse a swizzle suffix
629 * like .wxyz, .xxyy, etc and return the swizzle indexes.
630 */
631 static GLboolean
632 Parse_SwizzleSuffix(const GLubyte *token, GLuint swizzle[4])
633 {
634 if (token[1] == 0) {
635 /* single letter swizzle (scalar) */
636 if (token[0] == 'x')
637 ASSIGN_4V(swizzle, 0, 0, 0, 0);
638 else if (token[0] == 'y')
639 ASSIGN_4V(swizzle, 1, 1, 1, 1);
640 else if (token[0] == 'z')
641 ASSIGN_4V(swizzle, 2, 2, 2, 2);
642 else if (token[0] == 'w')
643 ASSIGN_4V(swizzle, 3, 3, 3, 3);
644 else
645 return GL_FALSE;
646 }
647 else {
648 /* 4-component swizzle (vector) */
649 GLint k;
650 for (k = 0; token[k] && k < 4; k++) {
651 if (token[k] == 'x')
652 swizzle[k] = 0;
653 else if (token[k] == 'y')
654 swizzle[k] = 1;
655 else if (token[k] == 'z')
656 swizzle[k] = 2;
657 else if (token[k] == 'w')
658 swizzle[k] = 3;
659 else
660 return GL_FALSE;
661 }
662 if (k != 4)
663 return GL_FALSE;
664 }
665 return GL_TRUE;
666 }
667
668
669 static GLboolean
670 Parse_CondCodeMask(struct parse_state *parseState,
671 struct prog_dst_register *dstReg)
672 {
673 if (Parse_String(parseState, "EQ"))
674 dstReg->CondMask = COND_EQ;
675 else if (Parse_String(parseState, "GE"))
676 dstReg->CondMask = COND_GE;
677 else if (Parse_String(parseState, "GT"))
678 dstReg->CondMask = COND_GT;
679 else if (Parse_String(parseState, "LE"))
680 dstReg->CondMask = COND_LE;
681 else if (Parse_String(parseState, "LT"))
682 dstReg->CondMask = COND_LT;
683 else if (Parse_String(parseState, "NE"))
684 dstReg->CondMask = COND_NE;
685 else if (Parse_String(parseState, "TR"))
686 dstReg->CondMask = COND_TR;
687 else if (Parse_String(parseState, "FL"))
688 dstReg->CondMask = COND_FL;
689 else
690 RETURN_ERROR1("Invalid condition code mask");
691
692 /* look for optional .xyzw swizzle */
693 if (Parse_String(parseState, ".")) {
694 GLubyte token[100];
695 GLuint swz[4];
696
697 if (!Parse_Token(parseState, token)) /* get xyzw suffix */
698 RETURN_ERROR;
699
700 if (!Parse_SwizzleSuffix(token, swz))
701 RETURN_ERROR1("Invalid swizzle suffix");
702
703 dstReg->CondSwizzle = MAKE_SWIZZLE4(swz[0], swz[1], swz[2], swz[3]);
704 }
705
706 return GL_TRUE;
707 }
708
709
710 /**
711 * Parse a temporary register: Rnn or Hnn
712 */
713 static GLboolean
714 Parse_TempReg(struct parse_state *parseState, GLint *tempRegNum)
715 {
716 GLubyte token[100];
717
718 /* Should be 'R##' or 'H##' */
719 if (!Parse_Token(parseState, token))
720 RETURN_ERROR;
721 if (token[0] != 'R' && token[0] != 'H')
722 RETURN_ERROR1("Expected R## or H##");
723
724 if (IsDigit(token[1])) {
725 GLint reg = _mesa_atoi((const char *) (token + 1));
726 if (token[0] == 'H')
727 reg += 32;
728 if (reg >= MAX_NV_FRAGMENT_PROGRAM_TEMPS)
729 RETURN_ERROR1("Invalid temporary register name");
730 *tempRegNum = reg;
731 }
732 else {
733 RETURN_ERROR1("Invalid temporary register name");
734 }
735
736 return GL_TRUE;
737 }
738
739
740 /**
741 * Parse a write-only dummy register: RC or HC.
742 */
743 static GLboolean
744 Parse_DummyReg(struct parse_state *parseState, GLint *regNum)
745 {
746 if (Parse_String(parseState, "RC")) {
747 *regNum = 0;
748 }
749 else if (Parse_String(parseState, "HC")) {
750 *regNum = 1;
751 }
752 else {
753 RETURN_ERROR1("Invalid write-only register name");
754 }
755
756 return GL_TRUE;
757 }
758
759
760 /**
761 * Parse a program local parameter register "p[##]"
762 */
763 static GLboolean
764 Parse_ProgramParamReg(struct parse_state *parseState, GLint *regNum)
765 {
766 GLubyte token[100];
767
768 if (!Parse_String(parseState, "p["))
769 RETURN_ERROR1("Expected p[");
770
771 if (!Parse_Token(parseState, token))
772 RETURN_ERROR;
773
774 if (IsDigit(token[0])) {
775 /* a numbered program parameter register */
776 GLint reg = _mesa_atoi((const char *) token);
777 if (reg >= MAX_NV_FRAGMENT_PROGRAM_PARAMS)
778 RETURN_ERROR1("Invalid constant program number");
779 *regNum = reg;
780 }
781 else {
782 RETURN_ERROR;
783 }
784
785 if (!Parse_String(parseState, "]"))
786 RETURN_ERROR1("Expected ]");
787
788 return GL_TRUE;
789 }
790
791
792 /**
793 * Parse f[name] - fragment input register
794 */
795 static GLboolean
796 Parse_FragReg(struct parse_state *parseState, GLint *tempRegNum)
797 {
798 GLubyte token[100];
799 GLint j;
800
801 /* Match 'f[' */
802 if (!Parse_String(parseState, "f["))
803 RETURN_ERROR1("Expected f[");
804
805 /* get <name> and look for match */
806 if (!Parse_Token(parseState, token)) {
807 RETURN_ERROR;
808 }
809 for (j = 0; InputRegisters[j]; j++) {
810 if (_mesa_strcmp((const char *) token, InputRegisters[j]) == 0) {
811 *tempRegNum = j;
812 parseState->inputsRead |= (1 << j);
813 break;
814 }
815 }
816 if (!InputRegisters[j]) {
817 /* unknown input register label */
818 RETURN_ERROR2("Invalid register name", token);
819 }
820
821 /* Match '[' */
822 if (!Parse_String(parseState, "]"))
823 RETURN_ERROR1("Expected ]");
824
825 return GL_TRUE;
826 }
827
828
829 static GLboolean
830 Parse_OutputReg(struct parse_state *parseState, GLint *outputRegNum)
831 {
832 GLubyte token[100];
833 GLint j;
834
835 /* Match "o[" */
836 if (!Parse_String(parseState, "o["))
837 RETURN_ERROR1("Expected o[");
838
839 /* Get output reg name */
840 if (!Parse_Token(parseState, token))
841 RETURN_ERROR;
842
843 /* try to match an output register name */
844 for (j = 0; OutputRegisters[j]; j++) {
845 if (_mesa_strcmp((const char *) token, OutputRegisters[j]) == 0) {
846 static GLuint bothColors = (1 << FRAG_RESULT_COLR) | (1 << FRAG_RESULT_COLH);
847 *outputRegNum = j;
848 parseState->outputsWritten |= (1 << j);
849 if ((parseState->outputsWritten & bothColors) == bothColors) {
850 RETURN_ERROR1("Illegal to write to both o[COLR] and o[COLH]");
851 }
852 break;
853 }
854 }
855 if (!OutputRegisters[j])
856 RETURN_ERROR1("Invalid output register name");
857
858 /* Match ']' */
859 if (!Parse_String(parseState, "]"))
860 RETURN_ERROR1("Expected ]");
861
862 return GL_TRUE;
863 }
864
865
866 static GLboolean
867 Parse_MaskedDstReg(struct parse_state *parseState,
868 struct prog_dst_register *dstReg)
869 {
870 GLubyte token[100];
871 GLint idx;
872
873 /* Dst reg can be R<n>, H<n>, o[n], RC or HC */
874 if (!Peek_Token(parseState, token))
875 RETURN_ERROR;
876
877 if (_mesa_strcmp((const char *) token, "RC") == 0 ||
878 _mesa_strcmp((const char *) token, "HC") == 0) {
879 /* a write-only register */
880 dstReg->File = PROGRAM_WRITE_ONLY;
881 if (!Parse_DummyReg(parseState, &idx))
882 RETURN_ERROR;
883 dstReg->Index = idx;
884 }
885 else if (token[0] == 'R' || token[0] == 'H') {
886 /* a temporary register */
887 dstReg->File = PROGRAM_TEMPORARY;
888 if (!Parse_TempReg(parseState, &idx))
889 RETURN_ERROR;
890 dstReg->Index = idx;
891 }
892 else if (token[0] == 'o') {
893 /* an output register */
894 dstReg->File = PROGRAM_OUTPUT;
895 if (!Parse_OutputReg(parseState, &idx))
896 RETURN_ERROR;
897 dstReg->Index = idx;
898 }
899 else {
900 RETURN_ERROR1("Invalid destination register name");
901 }
902
903 /* Parse optional write mask */
904 if (Parse_String(parseState, ".")) {
905 /* got a mask */
906 GLint k = 0;
907
908 if (!Parse_Token(parseState, token)) /* get xyzw writemask */
909 RETURN_ERROR;
910
911 dstReg->WriteMask = 0;
912
913 if (token[k] == 'x') {
914 dstReg->WriteMask |= WRITEMASK_X;
915 k++;
916 }
917 if (token[k] == 'y') {
918 dstReg->WriteMask |= WRITEMASK_Y;
919 k++;
920 }
921 if (token[k] == 'z') {
922 dstReg->WriteMask |= WRITEMASK_Z;
923 k++;
924 }
925 if (token[k] == 'w') {
926 dstReg->WriteMask |= WRITEMASK_W;
927 k++;
928 }
929 if (k == 0) {
930 RETURN_ERROR1("Invalid writemask character");
931 }
932
933 }
934 else {
935 dstReg->WriteMask = WRITEMASK_XYZW;
936 }
937
938 /* optional condition code mask */
939 if (Parse_String(parseState, "(")) {
940 /* ("EQ" | "GE" | "GT" | "LE" | "LT" | "NE" | "TR" | "FL".x|y|z|w) */
941 /* ("EQ" | "GE" | "GT" | "LE" | "LT" | "NE" | "TR" | "FL".[xyzw]) */
942 if (!Parse_CondCodeMask(parseState, dstReg))
943 RETURN_ERROR;
944
945 if (!Parse_String(parseState, ")")) /* consume ")" */
946 RETURN_ERROR1("Expected )");
947
948 return GL_TRUE;
949 }
950 else {
951 /* no cond code mask */
952 dstReg->CondMask = COND_TR;
953 dstReg->CondSwizzle = SWIZZLE_NOOP;
954 return GL_TRUE;
955 }
956 }
957
958
959 /**
960 * Parse a vector source (register, constant, etc):
961 * <vectorSrc> ::= <absVectorSrc>
962 * | <baseVectorSrc>
963 * <absVectorSrc> ::= <negate> "|" <baseVectorSrc> "|"
964 */
965 static GLboolean
966 Parse_VectorSrc(struct parse_state *parseState,
967 struct prog_src_register *srcReg)
968 {
969 GLfloat sign = 1.0F;
970 GLubyte token[100];
971 GLint idx;
972
973 /*
974 * First, take care of +/- and absolute value stuff.
975 */
976 if (Parse_String(parseState, "-"))
977 sign = -1.0F;
978 else if (Parse_String(parseState, "+"))
979 sign = +1.0F;
980
981 if (Parse_String(parseState, "|")) {
982 srcReg->Abs = GL_TRUE;
983 srcReg->NegateAbs = (sign < 0.0F) ? GL_TRUE : GL_FALSE;
984
985 if (Parse_String(parseState, "-"))
986 srcReg->NegateBase = NEGATE_XYZW;
987 else if (Parse_String(parseState, "+"))
988 srcReg->NegateBase = NEGATE_NONE;
989 else
990 srcReg->NegateBase = NEGATE_NONE;
991 }
992 else {
993 srcReg->Abs = GL_FALSE;
994 srcReg->NegateAbs = GL_FALSE;
995 srcReg->NegateBase = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE;
996 }
997
998 /* This should be the real src vector/register name */
999 if (!Peek_Token(parseState, token))
1000 RETURN_ERROR;
1001
1002 /* Src reg can be Rn, Hn, f[n], p[n], a named parameter, a scalar
1003 * literal or vector literal.
1004 */
1005 if (token[0] == 'R' || token[0] == 'H') {
1006 srcReg->File = PROGRAM_TEMPORARY;
1007 if (!Parse_TempReg(parseState, &idx))
1008 RETURN_ERROR;
1009 srcReg->Index = idx;
1010 }
1011 else if (token[0] == 'f') {
1012 /* XXX this might be an identifier! */
1013 srcReg->File = PROGRAM_INPUT;
1014 if (!Parse_FragReg(parseState, &idx))
1015 RETURN_ERROR;
1016 srcReg->Index = idx;
1017 }
1018 else if (token[0] == 'p') {
1019 /* XXX this might be an identifier! */
1020 srcReg->File = PROGRAM_LOCAL_PARAM;
1021 if (!Parse_ProgramParamReg(parseState, &idx))
1022 RETURN_ERROR;
1023 srcReg->Index = idx;
1024 }
1025 else if (IsLetter(token[0])){
1026 GLubyte ident[100];
1027 GLint paramIndex;
1028 if (!Parse_Identifier(parseState, ident))
1029 RETURN_ERROR;
1030 paramIndex = _mesa_lookup_parameter_index(parseState->parameters,
1031 -1, (const char *) ident);
1032 if (paramIndex < 0) {
1033 RETURN_ERROR2("Undefined constant or parameter: ", ident);
1034 }
1035 srcReg->File = PROGRAM_NAMED_PARAM;
1036 srcReg->Index = paramIndex;
1037 }
1038 else if (IsDigit(token[0]) || token[0] == '-' || token[0] == '+' || token[0] == '.'){
1039 /* literal scalar constant */
1040 GLfloat values[4];
1041 GLuint paramIndex, swizzle;
1042 if (!Parse_ScalarConstant(parseState, values))
1043 RETURN_ERROR;
1044 paramIndex = _mesa_add_unnamed_constant(parseState->parameters,
1045 values, 4, &swizzle);
1046 ASSERT(swizzle == SWIZZLE_NOOP);
1047 srcReg->File = PROGRAM_NAMED_PARAM;
1048 srcReg->Index = paramIndex;
1049 }
1050 else if (token[0] == '{'){
1051 /* literal vector constant */
1052 GLfloat values[4];
1053 GLuint paramIndex, swizzle;
1054 (void) Parse_String(parseState, "{");
1055 if (!Parse_VectorConstant(parseState, values))
1056 RETURN_ERROR;
1057 paramIndex = _mesa_add_unnamed_constant(parseState->parameters,
1058 values, 4, &swizzle);
1059 ASSERT(swizzle == SWIZZLE_NOOP);
1060 srcReg->File = PROGRAM_NAMED_PARAM;
1061 srcReg->Index = paramIndex;
1062 }
1063 else {
1064 RETURN_ERROR2("Invalid source register name", token);
1065 }
1066
1067 /* init swizzle fields */
1068 srcReg->Swizzle = SWIZZLE_NOOP;
1069
1070 /* Look for optional swizzle suffix */
1071 if (Parse_String(parseState, ".")) {
1072 GLuint swz[4];
1073
1074 if (!Parse_Token(parseState, token))
1075 RETURN_ERROR;
1076
1077 if (!Parse_SwizzleSuffix(token, swz))
1078 RETURN_ERROR1("Invalid swizzle suffix");
1079
1080 srcReg->Swizzle = MAKE_SWIZZLE4(swz[0], swz[1], swz[2], swz[3]);
1081 }
1082
1083 /* Finish absolute value */
1084 if (srcReg->Abs && !Parse_String(parseState, "|")) {
1085 RETURN_ERROR1("Expected |");
1086 }
1087
1088 return GL_TRUE;
1089 }
1090
1091
1092 static GLboolean
1093 Parse_ScalarSrcReg(struct parse_state *parseState,
1094 struct prog_src_register *srcReg)
1095 {
1096 GLubyte token[100];
1097 GLfloat sign = 1.0F;
1098 GLboolean needSuffix = GL_TRUE;
1099 GLint idx;
1100
1101 /*
1102 * First, take care of +/- and absolute value stuff.
1103 */
1104 if (Parse_String(parseState, "-"))
1105 sign = -1.0F;
1106 else if (Parse_String(parseState, "+"))
1107 sign = +1.0F;
1108
1109 if (Parse_String(parseState, "|")) {
1110 srcReg->Abs = GL_TRUE;
1111 srcReg->NegateAbs = (sign < 0.0F) ? GL_TRUE : GL_FALSE;
1112
1113 if (Parse_String(parseState, "-"))
1114 srcReg->NegateBase = NEGATE_XYZW;
1115 else if (Parse_String(parseState, "+"))
1116 srcReg->NegateBase = NEGATE_NONE;
1117 else
1118 srcReg->NegateBase = NEGATE_NONE;
1119 }
1120 else {
1121 srcReg->Abs = GL_FALSE;
1122 srcReg->NegateAbs = GL_FALSE;
1123 srcReg->NegateBase = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE;
1124 }
1125
1126 if (!Peek_Token(parseState, token))
1127 RETURN_ERROR;
1128
1129 /* Src reg can be R<n>, H<n> or a named fragment attrib */
1130 if (token[0] == 'R' || token[0] == 'H') {
1131 srcReg->File = PROGRAM_TEMPORARY;
1132 if (!Parse_TempReg(parseState, &idx))
1133 RETURN_ERROR;
1134 srcReg->Index = idx;
1135 }
1136 else if (token[0] == 'f') {
1137 srcReg->File = PROGRAM_INPUT;
1138 if (!Parse_FragReg(parseState, &idx))
1139 RETURN_ERROR;
1140 srcReg->Index = idx;
1141 }
1142 else if (token[0] == '{') {
1143 /* vector literal */
1144 GLfloat values[4];
1145 GLuint paramIndex, swizzle;
1146 (void) Parse_String(parseState, "{");
1147 if (!Parse_VectorConstant(parseState, values))
1148 RETURN_ERROR;
1149 paramIndex = _mesa_add_unnamed_constant(parseState->parameters,
1150 values, 4, &swizzle);
1151 ASSERT(swizzle == SWIZZLE_NOOP);
1152 srcReg->File = PROGRAM_NAMED_PARAM;
1153 srcReg->Index = paramIndex;
1154 }
1155 else if (IsLetter(token[0])){
1156 /* named param/constant */
1157 GLubyte ident[100];
1158 GLint paramIndex;
1159 if (!Parse_Identifier(parseState, ident))
1160 RETURN_ERROR;
1161 paramIndex = _mesa_lookup_parameter_index(parseState->parameters,
1162 -1, (const char *) ident);
1163 if (paramIndex < 0) {
1164 RETURN_ERROR2("Undefined constant or parameter: ", ident);
1165 }
1166 srcReg->File = PROGRAM_NAMED_PARAM;
1167 srcReg->Index = paramIndex;
1168 }
1169 else if (IsDigit(token[0])) {
1170 /* scalar literal */
1171 GLfloat values[4];
1172 GLuint paramIndex, swizzle;
1173 if (!Parse_ScalarConstant(parseState, values))
1174 RETURN_ERROR;
1175 paramIndex = _mesa_add_unnamed_constant(parseState->parameters,
1176 values, 4, &swizzle);
1177 ASSERT(swizzle == SWIZZLE_NOOP);
1178 srcReg->Index = paramIndex;
1179 srcReg->File = PROGRAM_NAMED_PARAM;
1180 needSuffix = GL_FALSE;
1181 }
1182 else {
1183 RETURN_ERROR2("Invalid scalar source argument", token);
1184 }
1185
1186 srcReg->Swizzle = 0;
1187 if (needSuffix) {
1188 /* parse .[xyzw] suffix */
1189 if (!Parse_String(parseState, "."))
1190 RETURN_ERROR1("Expected .");
1191
1192 if (!Parse_Token(parseState, token))
1193 RETURN_ERROR;
1194
1195 if (token[0] == 'x' && token[1] == 0) {
1196 srcReg->Swizzle = 0;
1197 }
1198 else if (token[0] == 'y' && token[1] == 0) {
1199 srcReg->Swizzle = 1;
1200 }
1201 else if (token[0] == 'z' && token[1] == 0) {
1202 srcReg->Swizzle = 2;
1203 }
1204 else if (token[0] == 'w' && token[1] == 0) {
1205 srcReg->Swizzle = 3;
1206 }
1207 else {
1208 RETURN_ERROR1("Invalid scalar source suffix");
1209 }
1210 }
1211
1212 /* Finish absolute value */
1213 if (srcReg->Abs && !Parse_String(parseState, "|")) {
1214 RETURN_ERROR1("Expected |");
1215 }
1216
1217 return GL_TRUE;
1218 }
1219
1220
1221 static GLboolean
1222 Parse_PrintInstruction(struct parse_state *parseState,
1223 struct prog_instruction *inst)
1224 {
1225 const GLubyte *str;
1226 GLubyte *msg;
1227 GLuint len;
1228 GLint idx;
1229
1230 /* The first argument is a literal string 'just like this' */
1231 if (!Parse_String(parseState, "'"))
1232 RETURN_ERROR1("Expected '");
1233
1234 str = parseState->pos;
1235 for (len = 0; str[len] != '\''; len++) /* find closing quote */
1236 ;
1237 parseState->pos += len + 1;
1238 msg = (GLubyte*) _mesa_malloc(len + 1);
1239
1240 _mesa_memcpy(msg, str, len);
1241 msg[len] = 0;
1242 inst->Data = msg;
1243
1244 if (Parse_String(parseState, ",")) {
1245 /* got an optional register to print */
1246 GLubyte token[100];
1247 GetToken(parseState, token);
1248 if (token[0] == 'o') {
1249 /* dst reg */
1250 if (!Parse_OutputReg(parseState, &idx))
1251 RETURN_ERROR;
1252 inst->SrcReg[0].Index = idx;
1253 inst->SrcReg[0].File = PROGRAM_OUTPUT;
1254 }
1255 else {
1256 /* src reg */
1257 if (!Parse_VectorSrc(parseState, &inst->SrcReg[0]))
1258 RETURN_ERROR;
1259 }
1260 }
1261 else {
1262 inst->SrcReg[0].File = PROGRAM_UNDEFINED;
1263 }
1264
1265 inst->SrcReg[0].Swizzle = SWIZZLE_NOOP;
1266 inst->SrcReg[0].NegateBase = NEGATE_NONE;
1267 inst->SrcReg[0].Abs = GL_FALSE;
1268 inst->SrcReg[0].NegateAbs = GL_FALSE;
1269
1270 return GL_TRUE;
1271 }
1272
1273
1274 static GLboolean
1275 Parse_InstructionSequence(struct parse_state *parseState,
1276 struct prog_instruction program[])
1277 {
1278 while (1) {
1279 struct prog_instruction *inst = program + parseState->numInst;
1280 struct instruction_pattern instMatch;
1281 GLubyte token[100];
1282
1283 /* Initialize the instruction */
1284 _mesa_init_instructions(inst, 1);
1285
1286 /* special instructions */
1287 if (Parse_String(parseState, "DEFINE")) {
1288 GLubyte id[100];
1289 GLfloat value[7]; /* yes, 7 to be safe */
1290 if (!Parse_Identifier(parseState, id))
1291 RETURN_ERROR;
1292 /* XXX make sure id is not a reserved identifer, like R9 */
1293 if (!Parse_String(parseState, "="))
1294 RETURN_ERROR1("Expected =");
1295 if (!Parse_VectorOrScalarConstant(parseState, value))
1296 RETURN_ERROR;
1297 if (!Parse_String(parseState, ";"))
1298 RETURN_ERROR1("Expected ;");
1299 if (_mesa_lookup_parameter_index(parseState->parameters,
1300 -1, (const char *) id) >= 0) {
1301 RETURN_ERROR2(id, "already defined");
1302 }
1303 _mesa_add_named_parameter(parseState->parameters,
1304 (const char *) id, value);
1305 }
1306 else if (Parse_String(parseState, "DECLARE")) {
1307 GLubyte id[100];
1308 GLfloat value[7] = {0, 0, 0, 0, 0, 0, 0}; /* yes, to be safe */
1309 if (!Parse_Identifier(parseState, id))
1310 RETURN_ERROR;
1311 /* XXX make sure id is not a reserved identifer, like R9 */
1312 if (Parse_String(parseState, "=")) {
1313 if (!Parse_VectorOrScalarConstant(parseState, value))
1314 RETURN_ERROR;
1315 }
1316 if (!Parse_String(parseState, ";"))
1317 RETURN_ERROR1("Expected ;");
1318 if (_mesa_lookup_parameter_index(parseState->parameters,
1319 -1, (const char *) id) >= 0) {
1320 RETURN_ERROR2(id, "already declared");
1321 }
1322 _mesa_add_named_parameter(parseState->parameters,
1323 (const char *) id, value);
1324 }
1325 else if (Parse_String(parseState, "END")) {
1326 inst->Opcode = OPCODE_END;
1327 inst->StringPos = parseState->curLine - parseState->start;
1328 assert(inst->StringPos >= 0);
1329 parseState->numInst++;
1330 if (Parse_Token(parseState, token)) {
1331 RETURN_ERROR1("Code after END opcode.");
1332 }
1333 break;
1334 }
1335 else {
1336 /* general/arithmetic instruction */
1337
1338 /* get token */
1339 if (!Parse_Token(parseState, token)) {
1340 RETURN_ERROR1("Missing END instruction.");
1341 }
1342
1343 /* try to find matching instuction */
1344 instMatch = MatchInstruction(token);
1345 if (instMatch.opcode >= MAX_OPCODE) {
1346 /* bad instruction name */
1347 RETURN_ERROR2("Unexpected token: ", token);
1348 }
1349
1350 inst->Opcode = instMatch.opcode;
1351 inst->Precision = instMatch.suffixes & (_R | _H | _X);
1352 inst->SaturateMode = (instMatch.suffixes & (_S))
1353 ? SATURATE_ZERO_ONE : SATURATE_OFF;
1354 inst->CondUpdate = (instMatch.suffixes & (_C)) ? GL_TRUE : GL_FALSE;
1355 inst->StringPos = parseState->curLine - parseState->start;
1356 assert(inst->StringPos >= 0);
1357
1358 /*
1359 * parse the input and output operands
1360 */
1361 if (instMatch.outputs == OUTPUT_S || instMatch.outputs == OUTPUT_V) {
1362 if (!Parse_MaskedDstReg(parseState, &inst->DstReg))
1363 RETURN_ERROR;
1364 if (!Parse_String(parseState, ","))
1365 RETURN_ERROR1("Expected ,");
1366 }
1367 else if (instMatch.outputs == OUTPUT_NONE) {
1368 if (instMatch.opcode == OPCODE_KIL_NV) {
1369 /* This is a little weird, the cond code info is in
1370 * the dest register.
1371 */
1372 if (!Parse_CondCodeMask(parseState, &inst->DstReg))
1373 RETURN_ERROR;
1374 }
1375 else {
1376 ASSERT(instMatch.opcode == OPCODE_PRINT);
1377 }
1378 }
1379
1380 if (instMatch.inputs == INPUT_1V) {
1381 if (!Parse_VectorSrc(parseState, &inst->SrcReg[0]))
1382 RETURN_ERROR;
1383 }
1384 else if (instMatch.inputs == INPUT_2V) {
1385 if (!Parse_VectorSrc(parseState, &inst->SrcReg[0]))
1386 RETURN_ERROR;
1387 if (!Parse_String(parseState, ","))
1388 RETURN_ERROR1("Expected ,");
1389 if (!Parse_VectorSrc(parseState, &inst->SrcReg[1]))
1390 RETURN_ERROR;
1391 }
1392 else if (instMatch.inputs == INPUT_3V) {
1393 if (!Parse_VectorSrc(parseState, &inst->SrcReg[0]))
1394 RETURN_ERROR;
1395 if (!Parse_String(parseState, ","))
1396 RETURN_ERROR1("Expected ,");
1397 if (!Parse_VectorSrc(parseState, &inst->SrcReg[1]))
1398 RETURN_ERROR;
1399 if (!Parse_String(parseState, ","))
1400 RETURN_ERROR1("Expected ,");
1401 if (!Parse_VectorSrc(parseState, &inst->SrcReg[2]))
1402 RETURN_ERROR;
1403 }
1404 else if (instMatch.inputs == INPUT_1S) {
1405 if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[0]))
1406 RETURN_ERROR;
1407 }
1408 else if (instMatch.inputs == INPUT_2S) {
1409 if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[0]))
1410 RETURN_ERROR;
1411 if (!Parse_String(parseState, ","))
1412 RETURN_ERROR1("Expected ,");
1413 if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[1]))
1414 RETURN_ERROR;
1415 }
1416 else if (instMatch.inputs == INPUT_CC) {
1417 /* XXX to-do */
1418 }
1419 else if (instMatch.inputs == INPUT_1V_T) {
1420 GLubyte unit, idx;
1421 if (!Parse_VectorSrc(parseState, &inst->SrcReg[0]))
1422 RETURN_ERROR;
1423 if (!Parse_String(parseState, ","))
1424 RETURN_ERROR1("Expected ,");
1425 if (!Parse_TextureImageId(parseState, &unit, &idx))
1426 RETURN_ERROR;
1427 inst->TexSrcUnit = unit;
1428 inst->TexSrcTarget = idx;
1429 }
1430 else if (instMatch.inputs == INPUT_3V_T) {
1431 GLubyte unit, idx;
1432 if (!Parse_VectorSrc(parseState, &inst->SrcReg[0]))
1433 RETURN_ERROR;
1434 if (!Parse_String(parseState, ","))
1435 RETURN_ERROR1("Expected ,");
1436 if (!Parse_VectorSrc(parseState, &inst->SrcReg[1]))
1437 RETURN_ERROR;
1438 if (!Parse_String(parseState, ","))
1439 RETURN_ERROR1("Expected ,");
1440 if (!Parse_VectorSrc(parseState, &inst->SrcReg[2]))
1441 RETURN_ERROR;
1442 if (!Parse_String(parseState, ","))
1443 RETURN_ERROR1("Expected ,");
1444 if (!Parse_TextureImageId(parseState, &unit, &idx))
1445 RETURN_ERROR;
1446 inst->TexSrcUnit = unit;
1447 inst->TexSrcTarget = idx;
1448 }
1449 else if (instMatch.inputs == INPUT_1V_S) {
1450 if (!Parse_PrintInstruction(parseState, inst))
1451 RETURN_ERROR;
1452 }
1453
1454 /* end of statement semicolon */
1455 if (!Parse_String(parseState, ";"))
1456 RETURN_ERROR1("Expected ;");
1457
1458 parseState->numInst++;
1459
1460 if (parseState->numInst >= MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS)
1461 RETURN_ERROR1("Program too long");
1462 }
1463 }
1464 return GL_TRUE;
1465 }
1466
1467
1468
1469 /**
1470 * Parse/compile the 'str' returning the compiled 'program'.
1471 * ctx->Program.ErrorPos will be -1 if successful. Otherwise, ErrorPos
1472 * indicates the position of the error in 'str'.
1473 */
1474 void
1475 _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget,
1476 const GLubyte *str, GLsizei len,
1477 struct gl_fragment_program *program)
1478 {
1479 struct parse_state parseState;
1480 struct prog_instruction instBuffer[MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS];
1481 struct prog_instruction *newInst;
1482 GLenum target;
1483 GLubyte *programString;
1484
1485 /* Make a null-terminated copy of the program string */
1486 programString = (GLubyte *) MALLOC(len + 1);
1487 if (!programString) {
1488 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
1489 return;
1490 }
1491 MEMCPY(programString, str, len);
1492 programString[len] = 0;
1493
1494 /* Get ready to parse */
1495 _mesa_bzero(&parseState, sizeof(struct parse_state));
1496 parseState.ctx = ctx;
1497 parseState.start = programString;
1498 parseState.program = program;
1499 parseState.numInst = 0;
1500 parseState.curLine = programString;
1501 parseState.parameters = _mesa_new_parameter_list();
1502
1503 /* Reset error state */
1504 _mesa_set_program_error(ctx, -1, NULL);
1505
1506 /* check the program header */
1507 if (_mesa_strncmp((const char *) programString, "!!FP1.0", 7) == 0) {
1508 target = GL_FRAGMENT_PROGRAM_NV;
1509 parseState.pos = programString + 7;
1510 }
1511 else if (_mesa_strncmp((const char *) programString, "!!FCP1.0", 8) == 0) {
1512 /* fragment / register combiner program - not supported */
1513 _mesa_set_program_error(ctx, 0, "Invalid fragment program header");
1514 _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(bad header)");
1515 return;
1516 }
1517 else {
1518 /* invalid header */
1519 _mesa_set_program_error(ctx, 0, "Invalid fragment program header");
1520 _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(bad header)");
1521 return;
1522 }
1523
1524 /* make sure target and header match */
1525 if (target != dstTarget) {
1526 _mesa_error(ctx, GL_INVALID_OPERATION,
1527 "glLoadProgramNV(target mismatch 0x%x != 0x%x)",
1528 target, dstTarget);
1529 return;
1530 }
1531
1532 if (Parse_InstructionSequence(&parseState, instBuffer)) {
1533 GLuint u;
1534 /* successful parse! */
1535
1536 if (parseState.outputsWritten == 0) {
1537 /* must write at least one output! */
1538 _mesa_error(ctx, GL_INVALID_OPERATION,
1539 "Invalid fragment program - no outputs written.");
1540 return;
1541 }
1542
1543 /* copy the compiled instructions */
1544 assert(parseState.numInst <= MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS);
1545 newInst = _mesa_alloc_instructions(parseState.numInst);
1546 if (!newInst) {
1547 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
1548 return; /* out of memory */
1549 }
1550 _mesa_memcpy(newInst, instBuffer,
1551 parseState.numInst * sizeof(struct prog_instruction));
1552
1553 /* install the program */
1554 program->Base.Target = target;
1555 if (program->Base.String) {
1556 FREE(program->Base.String);
1557 }
1558 program->Base.String = programString;
1559 program->Base.Format = GL_PROGRAM_FORMAT_ASCII_ARB;
1560 if (program->Base.Instructions) {
1561 _mesa_free(program->Base.Instructions);
1562 }
1563 program->Base.Instructions = newInst;
1564 program->Base.NumInstructions = parseState.numInst;
1565 program->Base.InputsRead = parseState.inputsRead;
1566 program->Base.OutputsWritten = parseState.outputsWritten;
1567 for (u = 0; u < ctx->Const.MaxTextureImageUnits; u++)
1568 program->TexturesUsed[u] = parseState.texturesUsed[u];
1569
1570 /* save program parameters */
1571 program->Base.Parameters = parseState.parameters;
1572
1573 /* allocate registers for declared program parameters */
1574 #if 00
1575 _mesa_assign_program_registers(&(program->SymbolTable));
1576 #endif
1577
1578 #ifdef DEBUG_foo
1579 _mesa_printf("--- glLoadProgramNV(%d) result ---\n", program->Base.Id);
1580 _mesa_print_nv_fragment_program(program);
1581 _mesa_printf("----------------------------------\n");
1582 #endif
1583 }
1584 else {
1585 /* Error! */
1586 _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV");
1587 /* NOTE: _mesa_set_program_error would have been called already */
1588 }
1589 }
1590
1591
1592 static void
1593 PrintSrcReg(const struct gl_fragment_program *program,
1594 const struct prog_src_register *src)
1595 {
1596 static const char comps[5] = "xyzw";
1597
1598 if (src->NegateAbs) {
1599 _mesa_printf("-");
1600 }
1601 if (src->Abs) {
1602 _mesa_printf("|");
1603 }
1604 if (src->NegateBase) {
1605 _mesa_printf("-");
1606 }
1607 if (src->File == PROGRAM_NAMED_PARAM) {
1608 if (program->Base.Parameters->Parameters[src->Index].Type
1609 == PROGRAM_CONSTANT) {
1610 const GLfloat *v;
1611 v = program->Base.Parameters->ParameterValues[src->Index];
1612 _mesa_printf("{%g, %g, %g, %g}", v[0], v[1], v[2], v[3]);
1613 }
1614 else {
1615 ASSERT(program->Base.Parameters->Parameters[src->Index].Type
1616 == PROGRAM_NAMED_PARAM);
1617 _mesa_printf("%s", program->Base.Parameters->Parameters[src->Index].Name);
1618 }
1619 }
1620 else if (src->File == PROGRAM_OUTPUT) {
1621 _mesa_printf("o[%s]", OutputRegisters[src->Index]);
1622 }
1623 else if (src->File == PROGRAM_INPUT) {
1624 _mesa_printf("f[%s]", InputRegisters[src->Index]);
1625 }
1626 else if (src->File == PROGRAM_LOCAL_PARAM) {
1627 _mesa_printf("p[%d]", src->Index);
1628 }
1629 else if (src->File == PROGRAM_TEMPORARY) {
1630 if (src->Index >= 32)
1631 _mesa_printf("H%d", src->Index);
1632 else
1633 _mesa_printf("R%d", src->Index);
1634 }
1635 else if (src->File == PROGRAM_WRITE_ONLY) {
1636 _mesa_printf("%cC", "HR"[src->Index]);
1637 }
1638 else {
1639 _mesa_problem(NULL, "Invalid fragment register %d", src->Index);
1640 return;
1641 }
1642 if (GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 1) &&
1643 GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 2) &&
1644 GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 3)) {
1645 _mesa_printf(".%c", comps[GET_SWZ(src->Swizzle, 0)]);
1646 }
1647 else if (src->Swizzle != SWIZZLE_NOOP) {
1648 _mesa_printf(".%c%c%c%c",
1649 comps[GET_SWZ(src->Swizzle, 0)],
1650 comps[GET_SWZ(src->Swizzle, 1)],
1651 comps[GET_SWZ(src->Swizzle, 2)],
1652 comps[GET_SWZ(src->Swizzle, 3)]);
1653 }
1654 if (src->Abs) {
1655 _mesa_printf("|");
1656 }
1657 }
1658
1659 static void
1660 PrintTextureSrc(const struct prog_instruction *inst)
1661 {
1662 _mesa_printf("TEX%d, ", inst->TexSrcUnit);
1663 switch (inst->TexSrcTarget) {
1664 case TEXTURE_1D_INDEX:
1665 _mesa_printf("1D");
1666 break;
1667 case TEXTURE_2D_INDEX:
1668 _mesa_printf("2D");
1669 break;
1670 case TEXTURE_3D_INDEX:
1671 _mesa_printf("3D");
1672 break;
1673 case TEXTURE_RECT_INDEX:
1674 _mesa_printf("RECT");
1675 break;
1676 case TEXTURE_CUBE_INDEX:
1677 _mesa_printf("CUBE");
1678 break;
1679 default:
1680 _mesa_problem(NULL, "Invalid textue target in PrintTextureSrc");
1681 }
1682 }
1683
1684 static void
1685 PrintCondCode(const struct prog_dst_register *dst)
1686 {
1687 static const char *comps = "xyzw";
1688 static const char *ccString[] = {
1689 "??", "GT", "EQ", "LT", "UN", "GE", "LE", "NE", "TR", "FL", "??"
1690 };
1691
1692 _mesa_printf("%s", ccString[dst->CondMask]);
1693 if (GET_SWZ(dst->CondSwizzle, 0) == GET_SWZ(dst->CondSwizzle, 1) &&
1694 GET_SWZ(dst->CondSwizzle, 0) == GET_SWZ(dst->CondSwizzle, 2) &&
1695 GET_SWZ(dst->CondSwizzle, 0) == GET_SWZ(dst->CondSwizzle, 3)) {
1696 _mesa_printf(".%c", comps[GET_SWZ(dst->CondSwizzle, 0)]);
1697 }
1698 else if (dst->CondSwizzle != SWIZZLE_NOOP) {
1699 _mesa_printf(".%c%c%c%c",
1700 comps[GET_SWZ(dst->CondSwizzle, 0)],
1701 comps[GET_SWZ(dst->CondSwizzle, 1)],
1702 comps[GET_SWZ(dst->CondSwizzle, 2)],
1703 comps[GET_SWZ(dst->CondSwizzle, 3)]);
1704 }
1705 }
1706
1707
1708 static void
1709 PrintDstReg(const struct prog_dst_register *dst)
1710 {
1711 if (dst->File == PROGRAM_OUTPUT) {
1712 _mesa_printf("o[%s]", OutputRegisters[dst->Index]);
1713 }
1714 else if (dst->File == PROGRAM_TEMPORARY) {
1715 if (dst->Index >= 32)
1716 _mesa_printf("H%d", dst->Index);
1717 else
1718 _mesa_printf("R%d", dst->Index);
1719 }
1720 else if (dst->File == PROGRAM_LOCAL_PARAM) {
1721 _mesa_printf("p[%d]", dst->Index);
1722 }
1723 else if (dst->File == PROGRAM_WRITE_ONLY) {
1724 _mesa_printf("%cC", "HR"[dst->Index]);
1725 }
1726 else {
1727 _mesa_printf("???");
1728 }
1729
1730 if (dst->WriteMask != 0 && dst->WriteMask != WRITEMASK_XYZW) {
1731 _mesa_printf(".");
1732 if (dst->WriteMask & WRITEMASK_X)
1733 _mesa_printf("x");
1734 if (dst->WriteMask & WRITEMASK_Y)
1735 _mesa_printf("y");
1736 if (dst->WriteMask & WRITEMASK_Z)
1737 _mesa_printf("z");
1738 if (dst->WriteMask & WRITEMASK_W)
1739 _mesa_printf("w");
1740 }
1741
1742 if (dst->CondMask != COND_TR ||
1743 dst->CondSwizzle != SWIZZLE_NOOP) {
1744 _mesa_printf(" (");
1745 PrintCondCode(dst);
1746 _mesa_printf(")");
1747 }
1748 }
1749
1750
1751 /**
1752 * Print (unparse) the given vertex program. Just for debugging.
1753 */
1754 void
1755 _mesa_print_nv_fragment_program(const struct gl_fragment_program *program)
1756 {
1757 const struct prog_instruction *inst;
1758
1759 for (inst = program->Base.Instructions; inst->Opcode != OPCODE_END; inst++) {
1760 int i;
1761 for (i = 0; Instructions[i].name; i++) {
1762 if (inst->Opcode == Instructions[i].opcode) {
1763 /* print instruction name */
1764 _mesa_printf("%s", Instructions[i].name);
1765 if (inst->Precision == FLOAT16)
1766 _mesa_printf("H");
1767 else if (inst->Precision == FIXED12)
1768 _mesa_printf("X");
1769 if (inst->CondUpdate)
1770 _mesa_printf("C");
1771 if (inst->SaturateMode == SATURATE_ZERO_ONE)
1772 _mesa_printf("_SAT");
1773 _mesa_printf(" ");
1774
1775 if (Instructions[i].inputs == INPUT_CC) {
1776 PrintCondCode(&inst->DstReg);
1777 }
1778 else if (Instructions[i].outputs == OUTPUT_V ||
1779 Instructions[i].outputs == OUTPUT_S) {
1780 /* print dest register */
1781 PrintDstReg(&inst->DstReg);
1782 _mesa_printf(", ");
1783 }
1784
1785 /* print source register(s) */
1786 if (Instructions[i].inputs == INPUT_1V ||
1787 Instructions[i].inputs == INPUT_1S) {
1788 PrintSrcReg(program, &inst->SrcReg[0]);
1789 }
1790 else if (Instructions[i].inputs == INPUT_2V ||
1791 Instructions[i].inputs == INPUT_2S) {
1792 PrintSrcReg(program, &inst->SrcReg[0]);
1793 _mesa_printf(", ");
1794 PrintSrcReg(program, &inst->SrcReg[1]);
1795 }
1796 else if (Instructions[i].inputs == INPUT_3V) {
1797 PrintSrcReg(program, &inst->SrcReg[0]);
1798 _mesa_printf(", ");
1799 PrintSrcReg(program, &inst->SrcReg[1]);
1800 _mesa_printf(", ");
1801 PrintSrcReg(program, &inst->SrcReg[2]);
1802 }
1803 else if (Instructions[i].inputs == INPUT_1V_T) {
1804 PrintSrcReg(program, &inst->SrcReg[0]);
1805 _mesa_printf(", ");
1806 PrintTextureSrc(inst);
1807 }
1808 else if (Instructions[i].inputs == INPUT_3V_T) {
1809 PrintSrcReg(program, &inst->SrcReg[0]);
1810 _mesa_printf(", ");
1811 PrintSrcReg(program, &inst->SrcReg[1]);
1812 _mesa_printf(", ");
1813 PrintSrcReg(program, &inst->SrcReg[2]);
1814 _mesa_printf(", ");
1815 PrintTextureSrc(inst);
1816 }
1817 _mesa_printf(";\n");
1818 break;
1819 }
1820 }
1821 if (!Instructions[i].name) {
1822 _mesa_printf("Invalid opcode %d\n", inst->Opcode);
1823 }
1824 }
1825 _mesa_printf("END\n");
1826 }
1827
1828
1829 const char *
1830 _mesa_nv_fragment_input_register_name(GLuint i)
1831 {
1832 ASSERT(i < MAX_NV_FRAGMENT_PROGRAM_INPUTS);
1833 return InputRegisters[i];
1834 }
1835
1836
1837 const char *
1838 _mesa_nv_fragment_output_register_name(GLuint i)
1839 {
1840 ASSERT(i < MAX_NV_FRAGMENT_PROGRAM_OUTPUTS);
1841 return OutputRegisters[i];
1842 }