Merge commit 'origin/gallium-0.1'
[mesa.git] / src / mesa / shader / nvprogram.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5.2
4 *
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \file nvprogram.c
27 * NVIDIA vertex/fragment program state management functions.
28 * \author Brian Paul
29 */
30
31 /*
32 * Regarding GL_NV_fragment/vertex_program, GL_NV_vertex_program1_1, etc:
33 *
34 * Portions of this software may use or implement intellectual
35 * property owned and licensed by NVIDIA Corporation. NVIDIA disclaims
36 * any and all warranties with respect to such intellectual property,
37 * including any use thereof or modifications thereto.
38 */
39
40 #include "main/glheader.h"
41 #include "main/context.h"
42 #include "main/hash.h"
43 #include "main/imports.h"
44 #include "main/macros.h"
45 #include "program.h"
46 #include "prog_parameter.h"
47 #include "prog_instruction.h"
48 #include "nvfragparse.h"
49 #include "nvvertparse.h"
50 #include "nvprogram.h"
51
52
53
54 /**
55 * Execute a vertex state program.
56 * \note Called from the GL API dispatcher.
57 */
58 void GLAPIENTRY
59 _mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
60 {
61 struct gl_vertex_program *vprog;
62 GET_CURRENT_CONTEXT(ctx);
63 ASSERT_OUTSIDE_BEGIN_END(ctx);
64
65 if (target != GL_VERTEX_STATE_PROGRAM_NV) {
66 _mesa_error(ctx, GL_INVALID_ENUM, "glExecuteProgramNV");
67 return;
68 }
69
70 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
71
72 vprog = (struct gl_vertex_program *) _mesa_lookup_program(ctx, id);
73
74 if (!vprog || vprog->Base.Target != GL_VERTEX_STATE_PROGRAM_NV) {
75 _mesa_error(ctx, GL_INVALID_OPERATION, "glExecuteProgramNV");
76 return;
77 }
78
79 _mesa_problem(ctx, "glExecuteProgramNV() not supported");
80 }
81
82
83 /**
84 * Determine if a set of programs is resident in hardware.
85 * \note Not compiled into display lists.
86 * \note Called from the GL API dispatcher.
87 */
88 GLboolean GLAPIENTRY
89 _mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids,
90 GLboolean *residences)
91 {
92 GLint i, j;
93 GLboolean allResident = GL_TRUE;
94 GET_CURRENT_CONTEXT(ctx);
95 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
96
97 if (n < 0) {
98 _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV(n)");
99 return GL_FALSE;
100 }
101
102 for (i = 0; i < n; i++) {
103 const struct gl_program *prog;
104 if (ids[i] == 0) {
105 _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV");
106 return GL_FALSE;
107 }
108 prog = _mesa_lookup_program(ctx, ids[i]);
109 if (!prog) {
110 _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV");
111 return GL_FALSE;
112 }
113 if (prog->Resident) {
114 if (!allResident)
115 residences[i] = GL_TRUE;
116 }
117 else {
118 if (allResident) {
119 allResident = GL_FALSE;
120 for (j = 0; j < i; j++)
121 residences[j] = GL_TRUE;
122 }
123 residences[i] = GL_FALSE;
124 }
125 }
126
127 return allResident;
128 }
129
130
131 /**
132 * Request that a set of programs be resident in hardware.
133 * \note Called from the GL API dispatcher.
134 */
135 void GLAPIENTRY
136 _mesa_RequestResidentProgramsNV(GLsizei n, const GLuint *ids)
137 {
138 GLint i;
139 GET_CURRENT_CONTEXT(ctx);
140 ASSERT_OUTSIDE_BEGIN_END(ctx);
141
142 if (n < 0) {
143 _mesa_error(ctx, GL_INVALID_VALUE, "glRequestResidentProgramsNV(n)");
144 return;
145 }
146
147 /* just error checking for now */
148 for (i = 0; i < n; i++) {
149 struct gl_program *prog;
150
151 if (ids[i] == 0) {
152 _mesa_error(ctx, GL_INVALID_VALUE, "glRequestResidentProgramsNV(id)");
153 return;
154 }
155
156 prog = _mesa_lookup_program(ctx, ids[i]);
157 if (!prog) {
158 _mesa_error(ctx, GL_INVALID_VALUE, "glRequestResidentProgramsNV(id)");
159 return;
160 }
161
162 /* XXX this is really a hardware thing we should hook out */
163 prog->Resident = GL_TRUE;
164 }
165 }
166
167
168 /**
169 * Get a program parameter register.
170 * \note Not compiled into display lists.
171 * \note Called from the GL API dispatcher.
172 */
173 void GLAPIENTRY
174 _mesa_GetProgramParameterfvNV(GLenum target, GLuint index,
175 GLenum pname, GLfloat *params)
176 {
177 GET_CURRENT_CONTEXT(ctx);
178 ASSERT_OUTSIDE_BEGIN_END(ctx);
179
180 if (target == GL_VERTEX_PROGRAM_NV) {
181 if (pname == GL_PROGRAM_PARAMETER_NV) {
182 if (index < MAX_NV_VERTEX_PROGRAM_PARAMS) {
183 COPY_4V(params, ctx->VertexProgram.Parameters[index]);
184 }
185 else {
186 _mesa_error(ctx, GL_INVALID_VALUE,
187 "glGetProgramParameterfvNV(index)");
188 return;
189 }
190 }
191 else {
192 _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterfvNV(pname)");
193 return;
194 }
195 }
196 else {
197 _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterfvNV(target)");
198 return;
199 }
200 }
201
202
203 /**
204 * Get a program parameter register.
205 * \note Not compiled into display lists.
206 * \note Called from the GL API dispatcher.
207 */
208 void GLAPIENTRY
209 _mesa_GetProgramParameterdvNV(GLenum target, GLuint index,
210 GLenum pname, GLdouble *params)
211 {
212 GET_CURRENT_CONTEXT(ctx);
213 ASSERT_OUTSIDE_BEGIN_END(ctx);
214
215 if (target == GL_VERTEX_PROGRAM_NV) {
216 if (pname == GL_PROGRAM_PARAMETER_NV) {
217 if (index < MAX_NV_VERTEX_PROGRAM_PARAMS) {
218 COPY_4V(params, ctx->VertexProgram.Parameters[index]);
219 }
220 else {
221 _mesa_error(ctx, GL_INVALID_VALUE,
222 "glGetProgramParameterdvNV(index)");
223 return;
224 }
225 }
226 else {
227 _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterdvNV(pname)");
228 return;
229 }
230 }
231 else {
232 _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterdvNV(target)");
233 return;
234 }
235 }
236
237
238 /**
239 * Get a program attribute.
240 * \note Not compiled into display lists.
241 * \note Called from the GL API dispatcher.
242 */
243 void GLAPIENTRY
244 _mesa_GetProgramivNV(GLuint id, GLenum pname, GLint *params)
245 {
246 struct gl_program *prog;
247 GET_CURRENT_CONTEXT(ctx);
248
249 if (!ctx->_CurrentProgram)
250 ASSERT_OUTSIDE_BEGIN_END(ctx);
251
252 prog = _mesa_lookup_program(ctx, id);
253 if (!prog) {
254 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramivNV");
255 return;
256 }
257
258 switch (pname) {
259 case GL_PROGRAM_TARGET_NV:
260 *params = prog->Target;
261 return;
262 case GL_PROGRAM_LENGTH_NV:
263 *params = prog->String ?(GLint)_mesa_strlen((char *) prog->String) : 0;
264 return;
265 case GL_PROGRAM_RESIDENT_NV:
266 *params = prog->Resident;
267 return;
268 default:
269 _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramivNV(pname)");
270 return;
271 }
272 }
273
274
275 /**
276 * Get the program source code.
277 * \note Not compiled into display lists.
278 * \note Called from the GL API dispatcher.
279 */
280 void GLAPIENTRY
281 _mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program)
282 {
283 struct gl_program *prog;
284 GET_CURRENT_CONTEXT(ctx);
285
286 if (!ctx->_CurrentProgram)
287 ASSERT_OUTSIDE_BEGIN_END(ctx);
288
289 if (pname != GL_PROGRAM_STRING_NV) {
290 _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramStringNV(pname)");
291 return;
292 }
293
294 prog = _mesa_lookup_program(ctx, id);
295 if (!prog) {
296 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramStringNV");
297 return;
298 }
299
300 if (prog->String) {
301 MEMCPY(program, prog->String, _mesa_strlen((char *) prog->String));
302 }
303 else {
304 program[0] = 0;
305 }
306 }
307
308
309 /**
310 * Get matrix tracking information.
311 * \note Not compiled into display lists.
312 * \note Called from the GL API dispatcher.
313 */
314 void GLAPIENTRY
315 _mesa_GetTrackMatrixivNV(GLenum target, GLuint address,
316 GLenum pname, GLint *params)
317 {
318 GET_CURRENT_CONTEXT(ctx);
319 ASSERT_OUTSIDE_BEGIN_END(ctx);
320
321 if (target == GL_VERTEX_PROGRAM_NV
322 && ctx->Extensions.NV_vertex_program) {
323 GLuint i;
324
325 if ((address & 0x3) || address >= MAX_NV_VERTEX_PROGRAM_PARAMS) {
326 _mesa_error(ctx, GL_INVALID_VALUE, "glGetTrackMatrixivNV(address)");
327 return;
328 }
329
330 i = address / 4;
331
332 switch (pname) {
333 case GL_TRACK_MATRIX_NV:
334 params[0] = (GLint) ctx->VertexProgram.TrackMatrix[i];
335 return;
336 case GL_TRACK_MATRIX_TRANSFORM_NV:
337 params[0] = (GLint) ctx->VertexProgram.TrackMatrixTransform[i];
338 return;
339 default:
340 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTrackMatrixivNV");
341 return;
342 }
343 }
344 else {
345 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTrackMatrixivNV");
346 return;
347 }
348 }
349
350
351 /**
352 * Get a vertex (or vertex array) attribute.
353 * \note Not compiled into display lists.
354 * \note Called from the GL API dispatcher.
355 */
356 void GLAPIENTRY
357 _mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params)
358 {
359 GET_CURRENT_CONTEXT(ctx);
360 ASSERT_OUTSIDE_BEGIN_END(ctx);
361
362 if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
363 _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribdvNV(index)");
364 return;
365 }
366
367 switch (pname) {
368 case GL_ATTRIB_ARRAY_SIZE_NV:
369 params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Size;
370 break;
371 case GL_ATTRIB_ARRAY_STRIDE_NV:
372 params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Stride;
373 break;
374 case GL_ATTRIB_ARRAY_TYPE_NV:
375 params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Type;
376 break;
377 case GL_CURRENT_ATTRIB_NV:
378 if (index == 0) {
379 _mesa_error(ctx, GL_INVALID_OPERATION,
380 "glGetVertexAttribdvNV(index == 0)");
381 return;
382 }
383 FLUSH_CURRENT(ctx, 0);
384 COPY_4V(params, ctx->Current.Attrib[index]);
385 break;
386 default:
387 _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV");
388 return;
389 }
390 }
391
392 /**
393 * Get a vertex (or vertex array) attribute.
394 * \note Not compiled into display lists.
395 * \note Called from the GL API dispatcher.
396 */
397 void GLAPIENTRY
398 _mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params)
399 {
400 GET_CURRENT_CONTEXT(ctx);
401 ASSERT_OUTSIDE_BEGIN_END(ctx);
402
403 if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
404 _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribdvNV(index)");
405 return;
406 }
407
408 switch (pname) {
409 case GL_ATTRIB_ARRAY_SIZE_NV:
410 params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Size;
411 break;
412 case GL_ATTRIB_ARRAY_STRIDE_NV:
413 params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Stride;
414 break;
415 case GL_ATTRIB_ARRAY_TYPE_NV:
416 params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Type;
417 break;
418 case GL_CURRENT_ATTRIB_NV:
419 if (index == 0) {
420 _mesa_error(ctx, GL_INVALID_OPERATION,
421 "glGetVertexAttribfvNV(index == 0)");
422 return;
423 }
424 FLUSH_CURRENT(ctx, 0);
425 COPY_4V(params, ctx->Current.Attrib[index]);
426 break;
427 default:
428 _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV");
429 return;
430 }
431 }
432
433 /**
434 * Get a vertex (or vertex array) attribute.
435 * \note Not compiled into display lists.
436 * \note Called from the GL API dispatcher.
437 */
438 void GLAPIENTRY
439 _mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params)
440 {
441 GET_CURRENT_CONTEXT(ctx);
442 ASSERT_OUTSIDE_BEGIN_END(ctx);
443
444 if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
445 _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribdvNV(index)");
446 return;
447 }
448
449 switch (pname) {
450 case GL_ATTRIB_ARRAY_SIZE_NV:
451 params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Size;
452 break;
453 case GL_ATTRIB_ARRAY_STRIDE_NV:
454 params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Stride;
455 break;
456 case GL_ATTRIB_ARRAY_TYPE_NV:
457 params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Type;
458 break;
459 case GL_CURRENT_ATTRIB_NV:
460 if (index == 0) {
461 _mesa_error(ctx, GL_INVALID_OPERATION,
462 "glGetVertexAttribivNV(index == 0)");
463 return;
464 }
465 FLUSH_CURRENT(ctx, 0);
466 params[0] = (GLint) ctx->Current.Attrib[index][0];
467 params[1] = (GLint) ctx->Current.Attrib[index][1];
468 params[2] = (GLint) ctx->Current.Attrib[index][2];
469 params[3] = (GLint) ctx->Current.Attrib[index][3];
470 break;
471 case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
472 params[0] = ctx->Array.ArrayObj->VertexAttrib[index].BufferObj->Name;
473 break;
474 default:
475 _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV");
476 return;
477 }
478 }
479
480
481 /**
482 * Get a vertex array attribute pointer.
483 * \note Not compiled into display lists.
484 * \note Called from the GL API dispatcher.
485 */
486 void GLAPIENTRY
487 _mesa_GetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer)
488 {
489 GET_CURRENT_CONTEXT(ctx);
490 ASSERT_OUTSIDE_BEGIN_END(ctx);
491
492 if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
493 _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerNV(index)");
494 return;
495 }
496
497 if (pname != GL_ATTRIB_ARRAY_POINTER_NV) {
498 _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerNV(pname)");
499 return;
500 }
501
502 *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[index].Ptr;
503 }
504
505
506
507 /**
508 * Load/parse/compile a program.
509 * \note Called from the GL API dispatcher.
510 */
511 void GLAPIENTRY
512 _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
513 const GLubyte *program)
514 {
515 struct gl_program *prog;
516 GET_CURRENT_CONTEXT(ctx);
517 ASSERT_OUTSIDE_BEGIN_END(ctx);
518
519 if (id == 0) {
520 _mesa_error(ctx, GL_INVALID_VALUE, "glLoadProgramNV(id)");
521 return;
522 }
523
524 if (len < 0) {
525 _mesa_error(ctx, GL_INVALID_VALUE, "glLoadProgramNV(len)");
526 return;
527 }
528
529 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
530
531 prog = _mesa_lookup_program(ctx, id);
532
533 if (prog && prog->Target != 0 && prog->Target != target) {
534 _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(target)");
535 return;
536 }
537
538 if ((target == GL_VERTEX_PROGRAM_NV ||
539 target == GL_VERTEX_STATE_PROGRAM_NV)
540 && ctx->Extensions.NV_vertex_program) {
541 struct gl_vertex_program *vprog = (struct gl_vertex_program *) prog;
542 if (!vprog || prog == &_mesa_DummyProgram) {
543 vprog = (struct gl_vertex_program *)
544 ctx->Driver.NewProgram(ctx, target, id);
545 if (!vprog) {
546 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
547 return;
548 }
549 _mesa_HashInsert(ctx->Shared->Programs, id, vprog);
550 }
551 _mesa_parse_nv_vertex_program(ctx, target, program, len, vprog);
552 }
553 else if (target == GL_FRAGMENT_PROGRAM_NV
554 && ctx->Extensions.NV_fragment_program) {
555 struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog;
556 if (!fprog || prog == &_mesa_DummyProgram) {
557 fprog = (struct gl_fragment_program *)
558 ctx->Driver.NewProgram(ctx, target, id);
559 if (!fprog) {
560 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
561 return;
562 }
563 _mesa_HashInsert(ctx->Shared->Programs, id, fprog);
564 }
565 _mesa_parse_nv_fragment_program(ctx, target, program, len, fprog);
566 }
567 else {
568 _mesa_error(ctx, GL_INVALID_ENUM, "glLoadProgramNV(target)");
569 }
570 }
571
572
573
574 /**
575 * Set a sequence of program parameter registers.
576 * \note Called from the GL API dispatcher.
577 */
578 void GLAPIENTRY
579 _mesa_ProgramParameters4dvNV(GLenum target, GLuint index,
580 GLuint num, const GLdouble *params)
581 {
582 GET_CURRENT_CONTEXT(ctx);
583 ASSERT_OUTSIDE_BEGIN_END(ctx);
584
585 if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) {
586 GLuint i;
587 if (index + num > MAX_NV_VERTEX_PROGRAM_PARAMS) {
588 _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameters4dvNV");
589 return;
590 }
591 for (i = 0; i < num; i++) {
592 ctx->VertexProgram.Parameters[index + i][0] = (GLfloat) params[0];
593 ctx->VertexProgram.Parameters[index + i][1] = (GLfloat) params[1];
594 ctx->VertexProgram.Parameters[index + i][2] = (GLfloat) params[2];
595 ctx->VertexProgram.Parameters[index + i][3] = (GLfloat) params[3];
596 params += 4;
597 };
598 }
599 else {
600 _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameters4dvNV");
601 return;
602 }
603 }
604
605
606 /**
607 * Set a sequence of program parameter registers.
608 * \note Called from the GL API dispatcher.
609 */
610 void GLAPIENTRY
611 _mesa_ProgramParameters4fvNV(GLenum target, GLuint index,
612 GLuint num, const GLfloat *params)
613 {
614 GET_CURRENT_CONTEXT(ctx);
615 ASSERT_OUTSIDE_BEGIN_END(ctx);
616
617 if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) {
618 GLuint i;
619 if (index + num > MAX_NV_VERTEX_PROGRAM_PARAMS) {
620 _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameters4fvNV");
621 return;
622 }
623 for (i = 0; i < num; i++) {
624 COPY_4V(ctx->VertexProgram.Parameters[index + i], params);
625 params += 4;
626 }
627 }
628 else {
629 _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameters4fvNV");
630 return;
631 }
632 }
633
634
635
636 /**
637 * Setup tracking of matrices into program parameter registers.
638 * \note Called from the GL API dispatcher.
639 */
640 void GLAPIENTRY
641 _mesa_TrackMatrixNV(GLenum target, GLuint address,
642 GLenum matrix, GLenum transform)
643 {
644 GET_CURRENT_CONTEXT(ctx);
645 ASSERT_OUTSIDE_BEGIN_END(ctx);
646
647 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
648
649 if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) {
650 if (address & 0x3) {
651 /* addr must be multiple of four */
652 _mesa_error(ctx, GL_INVALID_VALUE, "glTrackMatrixNV(address)");
653 return;
654 }
655
656 switch (matrix) {
657 case GL_NONE:
658 case GL_MODELVIEW:
659 case GL_PROJECTION:
660 case GL_TEXTURE:
661 case GL_COLOR:
662 case GL_MODELVIEW_PROJECTION_NV:
663 case GL_MATRIX0_NV:
664 case GL_MATRIX1_NV:
665 case GL_MATRIX2_NV:
666 case GL_MATRIX3_NV:
667 case GL_MATRIX4_NV:
668 case GL_MATRIX5_NV:
669 case GL_MATRIX6_NV:
670 case GL_MATRIX7_NV:
671 /* OK, fallthrough */
672 break;
673 default:
674 _mesa_error(ctx, GL_INVALID_ENUM, "glTrackMatrixNV(matrix)");
675 return;
676 }
677
678 switch (transform) {
679 case GL_IDENTITY_NV:
680 case GL_INVERSE_NV:
681 case GL_TRANSPOSE_NV:
682 case GL_INVERSE_TRANSPOSE_NV:
683 /* OK, fallthrough */
684 break;
685 default:
686 _mesa_error(ctx, GL_INVALID_ENUM, "glTrackMatrixNV(transform)");
687 return;
688 }
689
690 ctx->VertexProgram.TrackMatrix[address / 4] = matrix;
691 ctx->VertexProgram.TrackMatrixTransform[address / 4] = transform;
692 }
693 else {
694 _mesa_error(ctx, GL_INVALID_ENUM, "glTrackMatrixNV(target)");
695 return;
696 }
697 }
698
699
700 void GLAPIENTRY
701 _mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name,
702 GLfloat x, GLfloat y, GLfloat z, GLfloat w)
703 {
704 struct gl_program *prog;
705 struct gl_fragment_program *fragProg;
706 GLfloat *v;
707
708 GET_CURRENT_CONTEXT(ctx);
709 ASSERT_OUTSIDE_BEGIN_END(ctx);
710
711 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
712
713 prog = _mesa_lookup_program(ctx, id);
714 if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) {
715 _mesa_error(ctx, GL_INVALID_OPERATION, "glProgramNamedParameterNV");
716 return;
717 }
718
719 if (len <= 0) {
720 _mesa_error(ctx, GL_INVALID_VALUE, "glProgramNamedParameterNV(len)");
721 return;
722 }
723
724 fragProg = (struct gl_fragment_program *) prog;
725 v = _mesa_lookup_parameter_value(fragProg->Base.Parameters, len,
726 (char *) name);
727 if (v) {
728 v[0] = x;
729 v[1] = y;
730 v[2] = z;
731 v[3] = w;
732 return;
733 }
734
735 _mesa_error(ctx, GL_INVALID_VALUE, "glProgramNamedParameterNV(name)");
736 }
737
738
739 void GLAPIENTRY
740 _mesa_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name,
741 const float v[])
742 {
743 _mesa_ProgramNamedParameter4fNV(id, len, name, v[0], v[1], v[2], v[3]);
744 }
745
746
747 void GLAPIENTRY
748 _mesa_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name,
749 GLdouble x, GLdouble y, GLdouble z, GLdouble w)
750 {
751 _mesa_ProgramNamedParameter4fNV(id, len, name, (GLfloat)x, (GLfloat)y,
752 (GLfloat)z, (GLfloat)w);
753 }
754
755
756 void GLAPIENTRY
757 _mesa_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name,
758 const double v[])
759 {
760 _mesa_ProgramNamedParameter4fNV(id, len, name,
761 (GLfloat)v[0], (GLfloat)v[1],
762 (GLfloat)v[2], (GLfloat)v[3]);
763 }
764
765
766 void GLAPIENTRY
767 _mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name,
768 GLfloat *params)
769 {
770 struct gl_program *prog;
771 struct gl_fragment_program *fragProg;
772 const GLfloat *v;
773
774 GET_CURRENT_CONTEXT(ctx);
775
776 if (!ctx->_CurrentProgram)
777 ASSERT_OUTSIDE_BEGIN_END(ctx);
778
779 prog = _mesa_lookup_program(ctx, id);
780 if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) {
781 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramNamedParameterNV");
782 return;
783 }
784
785 if (len <= 0) {
786 _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramNamedParameterNV");
787 return;
788 }
789
790 fragProg = (struct gl_fragment_program *) prog;
791 v = _mesa_lookup_parameter_value(fragProg->Base.Parameters,
792 len, (char *) name);
793 if (v) {
794 params[0] = v[0];
795 params[1] = v[1];
796 params[2] = v[2];
797 params[3] = v[3];
798 return;
799 }
800
801 _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramNamedParameterNV");
802 }
803
804
805 void GLAPIENTRY
806 _mesa_GetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name,
807 GLdouble *params)
808 {
809 GLfloat floatParams[4];
810 _mesa_GetProgramNamedParameterfvNV(id, len, name, floatParams);
811 COPY_4V(params, floatParams);
812 }