#define LONGSTRING __extension__ in imports.h and use it to silence gcc
[mesa.git] / src / mesa / shader / nvvertexec.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5.2
4 *
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Brian Paul
26 */
27
28 #ifndef NVVERTEXEC_H
29 #define NVVERTEXEC_H
30
31
32 /**
33 * Virtual vertex program machine state.
34 * Only used during program execution.
35 */
36 struct vp_machine
37 {
38 GLfloat Temporaries[MAX_NV_VERTEX_PROGRAM_TEMPS][4];
39 GLfloat Inputs[MAX_NV_VERTEX_PROGRAM_INPUTS][4];
40 GLuint InputsSize[MAX_NV_VERTEX_PROGRAM_INPUTS];
41 GLfloat Outputs[MAX_NV_VERTEX_PROGRAM_OUTPUTS][4];
42 GLint AddressReg[4];
43 };
44
45
46
47 extern void
48 _mesa_init_vp_per_vertex_registers(GLcontext *ctx, struct vp_machine *machine);
49
50 extern void
51 _mesa_init_vp_per_primitive_registers(GLcontext *ctx);
52
53 extern void
54 _mesa_exec_vertex_program(GLcontext *ctx,
55 struct vp_machine *machine,
56 const struct gl_vertex_program *program);
57
58 extern void
59 _mesa_exec_vertex_state_program(GLcontext *ctx,
60 struct gl_vertex_program *vprog,
61 const GLfloat *params);
62
63 extern void
64 _mesa_dump_vp_state( const struct gl_vertex_program_state *state,
65 const struct vp_machine *machine);
66
67 #endif