2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
31 * The output style to use when printing programs.
41 _mesa_condcode_string(GLuint condcode
);
44 _mesa_swizzle_string(GLuint swizzle
, GLuint negateBase
, GLboolean extended
);
47 _mesa_writemask_string(GLuint writeMask
);
50 _mesa_print_swizzle(GLuint swizzle
);
53 _mesa_print_alu_instruction(const struct prog_instruction
*inst
,
54 const char *opcode_string
, GLuint numRegs
);
57 _mesa_print_instruction(const struct prog_instruction
*inst
);
60 _mesa_print_instruction_opt(const struct prog_instruction
*inst
, GLint indent
,
61 gl_prog_print_mode mode
,
62 const struct gl_program
*prog
);
65 _mesa_print_program(const struct gl_program
*prog
);
68 _mesa_fprint_program_opt(FILE *f
,
69 const struct gl_program
*prog
, gl_prog_print_mode mode
,
70 GLboolean lineNumbers
);
73 _mesa_print_program_parameters(GLcontext
*ctx
, const struct gl_program
*prog
);
76 _mesa_print_parameter_list(const struct gl_program_parameter_list
*list
);
80 _mesa_write_shader_to_file(const struct gl_shader
*shader
);
83 #endif /* PROG_PRINT_H */