Bug #13492: Only call ProgramStringNotify if program parsing succeeded.
[mesa.git] / src / mesa / shader / program.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5.3
4 *
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \file program.c
27 * Vertex and fragment program support functions.
28 * \author Brian Paul
29 */
30
31
32 #include "glheader.h"
33 #include "context.h"
34 #include "hash.h"
35 #include "program.h"
36 #include "prog_parameter.h"
37 #include "prog_instruction.h"
38
39
40 /**
41 * A pointer to this dummy program is put into the hash table when
42 * glGenPrograms is called.
43 */
44 struct gl_program _mesa_DummyProgram;
45
46
47 /**
48 * Init context's vertex/fragment program state
49 */
50 void
51 _mesa_init_program(GLcontext *ctx)
52 {
53 GLuint i;
54
55 ctx->Program.ErrorPos = -1;
56 ctx->Program.ErrorString = _mesa_strdup("");
57
58 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
59 ctx->VertexProgram.Enabled = GL_FALSE;
60 ctx->VertexProgram.PointSizeEnabled = GL_FALSE;
61 ctx->VertexProgram.TwoSideEnabled = GL_FALSE;
62 ctx->VertexProgram.Current = (struct gl_vertex_program *) ctx->Shared->DefaultVertexProgram;
63 assert(ctx->VertexProgram.Current);
64 ctx->VertexProgram.Current->Base.RefCount++;
65 for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS / 4; i++) {
66 ctx->VertexProgram.TrackMatrix[i] = GL_NONE;
67 ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV;
68 }
69 #endif
70
71 #if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
72 ctx->FragmentProgram.Enabled = GL_FALSE;
73 ctx->FragmentProgram.Current = (struct gl_fragment_program *) ctx->Shared->DefaultFragmentProgram;
74 assert(ctx->FragmentProgram.Current);
75 ctx->FragmentProgram.Current->Base.RefCount++;
76 #endif
77
78 /* XXX probably move this stuff */
79 #if FEATURE_ATI_fragment_shader
80 ctx->ATIFragmentShader.Enabled = GL_FALSE;
81 ctx->ATIFragmentShader.Current = (struct ati_fragment_shader *) ctx->Shared->DefaultFragmentShader;
82 assert(ctx->ATIFragmentShader.Current);
83 ctx->ATIFragmentShader.Current->RefCount++;
84 #endif
85 }
86
87
88 /**
89 * Free a context's vertex/fragment program state
90 */
91 void
92 _mesa_free_program_data(GLcontext *ctx)
93 {
94 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
95 if (ctx->VertexProgram.Current) {
96 ctx->VertexProgram.Current->Base.RefCount--;
97 if (ctx->VertexProgram.Current->Base.RefCount <= 0)
98 ctx->Driver.DeleteProgram(ctx, &(ctx->VertexProgram.Current->Base));
99 }
100 #endif
101 #if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
102 if (ctx->FragmentProgram.Current) {
103 ctx->FragmentProgram.Current->Base.RefCount--;
104 if (ctx->FragmentProgram.Current->Base.RefCount <= 0)
105 ctx->Driver.DeleteProgram(ctx, &(ctx->FragmentProgram.Current->Base));
106 }
107 #endif
108 /* XXX probably move this stuff */
109 #if FEATURE_ATI_fragment_shader
110 if (ctx->ATIFragmentShader.Current) {
111 ctx->ATIFragmentShader.Current->RefCount--;
112 if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
113 _mesa_free(ctx->ATIFragmentShader.Current);
114 }
115 }
116 #endif
117 _mesa_free((void *) ctx->Program.ErrorString);
118 }
119
120
121 /**
122 * Update the default program objects in the given context to reference those
123 * specified in the shared state and release those referencing the old
124 * shared state.
125 */
126 void
127 _mesa_update_default_objects_program(GLcontext *ctx)
128 {
129 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
130 if (ctx->VertexProgram.Current) {
131 ctx->VertexProgram.Current->Base.RefCount--;
132 if (ctx->VertexProgram.Current->Base.RefCount <= 0)
133 ctx->Driver.DeleteProgram(ctx, &(ctx->VertexProgram.Current->Base));
134 }
135 ctx->VertexProgram.Current = (struct gl_vertex_program *) ctx->Shared->DefaultVertexProgram;
136 assert(ctx->VertexProgram.Current);
137 ctx->VertexProgram.Current->Base.RefCount++;
138 #endif
139
140 #if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
141 if (ctx->FragmentProgram.Current) {
142 ctx->FragmentProgram.Current->Base.RefCount--;
143 if (ctx->FragmentProgram.Current->Base.RefCount <= 0)
144 ctx->Driver.DeleteProgram(ctx, &(ctx->FragmentProgram.Current->Base));
145 }
146 ctx->FragmentProgram.Current = (struct gl_fragment_program *) ctx->Shared->DefaultFragmentProgram;
147 assert(ctx->FragmentProgram.Current);
148 ctx->FragmentProgram.Current->Base.RefCount++;
149 #endif
150
151 /* XXX probably move this stuff */
152 #if FEATURE_ATI_fragment_shader
153 if (ctx->ATIFragmentShader.Current) {
154 ctx->ATIFragmentShader.Current->RefCount--;
155 if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
156 _mesa_free(ctx->ATIFragmentShader.Current);
157 }
158 }
159 ctx->ATIFragmentShader.Current = (struct ati_fragment_shader *) ctx->Shared->DefaultFragmentShader;
160 assert(ctx->ATIFragmentShader.Current);
161 ctx->ATIFragmentShader.Current->RefCount++;
162 #endif
163 }
164
165
166 /**
167 * Set the vertex/fragment program error state (position and error string).
168 * This is generally called from within the parsers.
169 */
170 void
171 _mesa_set_program_error(GLcontext *ctx, GLint pos, const char *string)
172 {
173 ctx->Program.ErrorPos = pos;
174 _mesa_free((void *) ctx->Program.ErrorString);
175 if (!string)
176 string = "";
177 ctx->Program.ErrorString = _mesa_strdup(string);
178 }
179
180
181 /**
182 * Find the line number and column for 'pos' within 'string'.
183 * Return a copy of the line which contains 'pos'. Free the line with
184 * _mesa_free().
185 * \param string the program string
186 * \param pos the position within the string
187 * \param line returns the line number corresponding to 'pos'.
188 * \param col returns the column number corresponding to 'pos'.
189 * \return copy of the line containing 'pos'.
190 */
191 const GLubyte *
192 _mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
193 GLint *line, GLint *col)
194 {
195 const GLubyte *lineStart = string;
196 const GLubyte *p = string;
197 GLubyte *s;
198 int len;
199
200 *line = 1;
201
202 while (p != pos) {
203 if (*p == (GLubyte) '\n') {
204 (*line)++;
205 lineStart = p + 1;
206 }
207 p++;
208 }
209
210 *col = (pos - lineStart) + 1;
211
212 /* return copy of this line */
213 while (*p != 0 && *p != '\n')
214 p++;
215 len = p - lineStart;
216 s = (GLubyte *) _mesa_malloc(len + 1);
217 _mesa_memcpy(s, lineStart, len);
218 s[len] = 0;
219
220 return s;
221 }
222
223
224 /**
225 * Initialize a new vertex/fragment program object.
226 */
227 static struct gl_program *
228 _mesa_init_program_struct( GLcontext *ctx, struct gl_program *prog,
229 GLenum target, GLuint id)
230 {
231 (void) ctx;
232 if (prog) {
233 _mesa_bzero(prog, sizeof(*prog));
234 prog->Id = id;
235 prog->Target = target;
236 prog->Resident = GL_TRUE;
237 prog->RefCount = 1;
238 prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB;
239 }
240
241 return prog;
242 }
243
244
245 /**
246 * Initialize a new fragment program object.
247 */
248 struct gl_program *
249 _mesa_init_fragment_program( GLcontext *ctx, struct gl_fragment_program *prog,
250 GLenum target, GLuint id)
251 {
252 if (prog)
253 return _mesa_init_program_struct( ctx, &prog->Base, target, id );
254 else
255 return NULL;
256 }
257
258
259 /**
260 * Initialize a new vertex program object.
261 */
262 struct gl_program *
263 _mesa_init_vertex_program( GLcontext *ctx, struct gl_vertex_program *prog,
264 GLenum target, GLuint id)
265 {
266 if (prog)
267 return _mesa_init_program_struct( ctx, &prog->Base, target, id );
268 else
269 return NULL;
270 }
271
272
273 /**
274 * Allocate and initialize a new fragment/vertex program object but
275 * don't put it into the program hash table. Called via
276 * ctx->Driver.NewProgram. May be overridden (ie. replaced) by a
277 * device driver function to implement OO deriviation with additional
278 * types not understood by this function.
279 *
280 * \param ctx context
281 * \param id program id/number
282 * \param target program target/type
283 * \return pointer to new program object
284 */
285 struct gl_program *
286 _mesa_new_program(GLcontext *ctx, GLenum target, GLuint id)
287 {
288 switch (target) {
289 case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
290 return _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program),
291 target, id );
292 case GL_FRAGMENT_PROGRAM_NV:
293 case GL_FRAGMENT_PROGRAM_ARB:
294 return _mesa_init_fragment_program(ctx,
295 CALLOC_STRUCT(gl_fragment_program),
296 target, id );
297 default:
298 _mesa_problem(ctx, "bad target in _mesa_new_program");
299 return NULL;
300 }
301 }
302
303
304 /**
305 * Delete a program and remove it from the hash table, ignoring the
306 * reference count.
307 * Called via ctx->Driver.DeleteProgram. May be wrapped (OO deriviation)
308 * by a device driver function.
309 */
310 void
311 _mesa_delete_program(GLcontext *ctx, struct gl_program *prog)
312 {
313 (void) ctx;
314 ASSERT(prog);
315
316 if (prog == &_mesa_DummyProgram)
317 return;
318
319 if (prog->String)
320 _mesa_free(prog->String);
321
322 if (prog->Instructions) {
323 GLuint i;
324 for (i = 0; i < prog->NumInstructions; i++) {
325 if (prog->Instructions[i].Data)
326 _mesa_free(prog->Instructions[i].Data);
327 if (prog->Instructions[i].Comment)
328 _mesa_free((char *) prog->Instructions[i].Comment);
329 }
330 _mesa_free(prog->Instructions);
331 }
332
333 if (prog->Parameters) {
334 _mesa_free_parameter_list(prog->Parameters);
335 }
336 if (prog->Varying) {
337 _mesa_free_parameter_list(prog->Varying);
338 }
339 if (prog->Attributes) {
340 _mesa_free_parameter_list(prog->Attributes);
341 }
342
343 /* XXX this is a little ugly */
344 if (prog->Target == GL_VERTEX_PROGRAM_ARB) {
345 struct gl_vertex_program *vprog = (struct gl_vertex_program *) prog;
346 if (vprog->TnlData)
347 _mesa_free(vprog->TnlData);
348 }
349
350 _mesa_free(prog);
351 }
352
353
354 /**
355 * Return the gl_program object for a given ID.
356 * Basically just a wrapper for _mesa_HashLookup() to avoid a lot of
357 * casts elsewhere.
358 */
359 struct gl_program *
360 _mesa_lookup_program(GLcontext *ctx, GLuint id)
361 {
362 if (id)
363 return (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, id);
364 else
365 return NULL;
366 }
367
368
369 /**
370 * Return a copy of a program.
371 * XXX Problem here if the program object is actually OO-derivation
372 * made by a device driver.
373 */
374 struct gl_program *
375 _mesa_clone_program(GLcontext *ctx, const struct gl_program *prog)
376 {
377 struct gl_program *clone;
378
379 clone = ctx->Driver.NewProgram(ctx, prog->Target, prog->Id);
380 if (!clone)
381 return NULL;
382
383 assert(clone->Target == prog->Target);
384 clone->String = (GLubyte *) _mesa_strdup((char *) prog->String);
385 clone->RefCount = 1;
386 clone->Format = prog->Format;
387 clone->Instructions = _mesa_alloc_instructions(prog->NumInstructions);
388 if (!clone->Instructions) {
389 _mesa_delete_program(ctx, clone);
390 return NULL;
391 }
392 _mesa_copy_instructions(clone->Instructions, prog->Instructions,
393 prog->NumInstructions);
394 clone->InputsRead = prog->InputsRead;
395 clone->OutputsWritten = prog->OutputsWritten;
396 memcpy(clone->TexturesUsed, prog->TexturesUsed, sizeof(prog->TexturesUsed));
397
398 if (prog->Parameters)
399 clone->Parameters = _mesa_clone_parameter_list(prog->Parameters);
400 memcpy(clone->LocalParams, prog->LocalParams, sizeof(clone->LocalParams));
401 if (prog->Varying)
402 clone->Varying = _mesa_clone_parameter_list(prog->Varying);
403 if (prog->Attributes)
404 clone->Attributes = _mesa_clone_parameter_list(prog->Attributes);
405 memcpy(clone->LocalParams, prog->LocalParams, sizeof(clone->LocalParams));
406 clone->NumInstructions = prog->NumInstructions;
407 clone->NumTemporaries = prog->NumTemporaries;
408 clone->NumParameters = prog->NumParameters;
409 clone->NumAttributes = prog->NumAttributes;
410 clone->NumAddressRegs = prog->NumAddressRegs;
411 clone->NumNativeInstructions = prog->NumNativeInstructions;
412 clone->NumNativeTemporaries = prog->NumNativeTemporaries;
413 clone->NumNativeParameters = prog->NumNativeParameters;
414 clone->NumNativeAttributes = prog->NumNativeAttributes;
415 clone->NumNativeAddressRegs = prog->NumNativeAddressRegs;
416 clone->NumAluInstructions = prog->NumAluInstructions;
417 clone->NumTexInstructions = prog->NumTexInstructions;
418 clone->NumTexIndirections = prog->NumTexIndirections;
419 clone->NumNativeAluInstructions = prog->NumNativeAluInstructions;
420 clone->NumNativeTexInstructions = prog->NumNativeTexInstructions;
421 clone->NumNativeTexIndirections = prog->NumNativeTexIndirections;
422
423 switch (prog->Target) {
424 case GL_VERTEX_PROGRAM_ARB:
425 {
426 const struct gl_vertex_program *vp
427 = (const struct gl_vertex_program *) prog;
428 struct gl_vertex_program *vpc = (struct gl_vertex_program *) clone;
429 vpc->IsPositionInvariant = vp->IsPositionInvariant;
430 }
431 break;
432 case GL_FRAGMENT_PROGRAM_ARB:
433 {
434 const struct gl_fragment_program *fp
435 = (const struct gl_fragment_program *) prog;
436 struct gl_fragment_program *fpc = (struct gl_fragment_program *) clone;
437 fpc->FogOption = fp->FogOption;
438 fpc->UsesKill = fp->UsesKill;
439 }
440 break;
441 default:
442 _mesa_problem(NULL, "Unexpected target in _mesa_clone_program");
443 }
444
445 return clone;
446 }
447
448
449
450 /**
451 * Mixing ARB and NV vertex/fragment programs can be tricky.
452 * Note: GL_VERTEX_PROGRAM_ARB == GL_VERTEX_PROGRAM_NV
453 * but, GL_FRAGMENT_PROGRAM_ARB != GL_FRAGMENT_PROGRAM_NV
454 * The two different fragment program targets are supposed to be compatible
455 * to some extent (see GL_ARB_fragment_program spec).
456 * This function does the compatibility check.
457 */
458 static GLboolean
459 compatible_program_targets(GLenum t1, GLenum t2)
460 {
461 if (t1 == t2)
462 return GL_TRUE;
463 if (t1 == GL_FRAGMENT_PROGRAM_ARB && t2 == GL_FRAGMENT_PROGRAM_NV)
464 return GL_TRUE;
465 if (t1 == GL_FRAGMENT_PROGRAM_NV && t2 == GL_FRAGMENT_PROGRAM_ARB)
466 return GL_TRUE;
467 return GL_FALSE;
468 }
469
470
471
472 /**********************************************************************/
473 /* API functions */
474 /**********************************************************************/
475
476
477 /**
478 * Bind a program (make it current)
479 * \note Called from the GL API dispatcher by both glBindProgramNV
480 * and glBindProgramARB.
481 */
482 void GLAPIENTRY
483 _mesa_BindProgram(GLenum target, GLuint id)
484 {
485 struct gl_program *curProg, *newProg;
486 GET_CURRENT_CONTEXT(ctx);
487 ASSERT_OUTSIDE_BEGIN_END(ctx);
488
489 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
490
491 /* Error-check target and get curProg */
492 if ((target == GL_VERTEX_PROGRAM_ARB) && /* == GL_VERTEX_PROGRAM_NV */
493 (ctx->Extensions.NV_vertex_program ||
494 ctx->Extensions.ARB_vertex_program)) {
495 curProg = &ctx->VertexProgram.Current->Base;
496 }
497 else if ((target == GL_FRAGMENT_PROGRAM_NV
498 && ctx->Extensions.NV_fragment_program) ||
499 (target == GL_FRAGMENT_PROGRAM_ARB
500 && ctx->Extensions.ARB_fragment_program)) {
501 curProg = &ctx->FragmentProgram.Current->Base;
502 }
503 else {
504 _mesa_error(ctx, GL_INVALID_ENUM, "glBindProgramNV/ARB(target)");
505 return;
506 }
507
508 /*
509 * Get pointer to new program to bind.
510 * NOTE: binding to a non-existant program is not an error.
511 * That's supposed to be caught in glBegin.
512 */
513 if (id == 0) {
514 /* Bind a default program */
515 newProg = NULL;
516 if (target == GL_VERTEX_PROGRAM_ARB) /* == GL_VERTEX_PROGRAM_NV */
517 newProg = ctx->Shared->DefaultVertexProgram;
518 else
519 newProg = ctx->Shared->DefaultFragmentProgram;
520 }
521 else {
522 /* Bind a user program */
523 newProg = _mesa_lookup_program(ctx, id);
524 if (!newProg || newProg == &_mesa_DummyProgram) {
525 /* allocate a new program now */
526 newProg = ctx->Driver.NewProgram(ctx, target, id);
527 if (!newProg) {
528 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindProgramNV/ARB");
529 return;
530 }
531 _mesa_HashInsert(ctx->Shared->Programs, id, newProg);
532 }
533 else if (!compatible_program_targets(newProg->Target, target)) {
534 _mesa_error(ctx, GL_INVALID_OPERATION,
535 "glBindProgramNV/ARB(target mismatch)");
536 return;
537 }
538 }
539
540 /** All error checking is complete now **/
541
542 if (curProg->Id == id) {
543 /* binding same program - no change */
544 return;
545 }
546
547 /* unbind/delete oldProg */
548 if (curProg->Id != 0) {
549 /* decrement refcount on previously bound fragment program */
550 curProg->RefCount--;
551 /* and delete if refcount goes below one */
552 if (curProg->RefCount <= 0) {
553 /* the program ID was already removed from the hash table */
554 ctx->Driver.DeleteProgram(ctx, curProg);
555 }
556 }
557
558 /* bind newProg */
559 if (target == GL_VERTEX_PROGRAM_ARB) { /* == GL_VERTEX_PROGRAM_NV */
560 ctx->VertexProgram.Current = (struct gl_vertex_program *) newProg;
561 }
562 else if (target == GL_FRAGMENT_PROGRAM_NV ||
563 target == GL_FRAGMENT_PROGRAM_ARB) {
564 ctx->FragmentProgram.Current = (struct gl_fragment_program *) newProg;
565 }
566 newProg->RefCount++;
567
568 /* Never null pointers */
569 ASSERT(ctx->VertexProgram.Current);
570 ASSERT(ctx->FragmentProgram.Current);
571
572 if (ctx->Driver.BindProgram)
573 ctx->Driver.BindProgram(ctx, target, newProg);
574 }
575
576
577 /**
578 * Delete a list of programs.
579 * \note Not compiled into display lists.
580 * \note Called by both glDeleteProgramsNV and glDeleteProgramsARB.
581 */
582 void GLAPIENTRY
583 _mesa_DeletePrograms(GLsizei n, const GLuint *ids)
584 {
585 GLint i;
586 GET_CURRENT_CONTEXT(ctx);
587 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
588
589 if (n < 0) {
590 _mesa_error( ctx, GL_INVALID_VALUE, "glDeleteProgramsNV" );
591 return;
592 }
593
594 for (i = 0; i < n; i++) {
595 if (ids[i] != 0) {
596 struct gl_program *prog = _mesa_lookup_program(ctx, ids[i]);
597 if (prog == &_mesa_DummyProgram) {
598 _mesa_HashRemove(ctx->Shared->Programs, ids[i]);
599 }
600 else if (prog) {
601 /* Unbind program if necessary */
602 if (prog->Target == GL_VERTEX_PROGRAM_ARB || /* == GL_VERTEX_PROGRAM_NV */
603 prog->Target == GL_VERTEX_STATE_PROGRAM_NV) {
604 if (ctx->VertexProgram.Current &&
605 ctx->VertexProgram.Current->Base.Id == ids[i]) {
606 /* unbind this currently bound program */
607 _mesa_BindProgram(prog->Target, 0);
608 }
609 }
610 else if (prog->Target == GL_FRAGMENT_PROGRAM_NV ||
611 prog->Target == GL_FRAGMENT_PROGRAM_ARB) {
612 if (ctx->FragmentProgram.Current &&
613 ctx->FragmentProgram.Current->Base.Id == ids[i]) {
614 /* unbind this currently bound program */
615 _mesa_BindProgram(prog->Target, 0);
616 }
617 }
618 else {
619 _mesa_problem(ctx, "bad target in glDeleteProgramsNV");
620 return;
621 }
622 /* The ID is immediately available for re-use now */
623 _mesa_HashRemove(ctx->Shared->Programs, ids[i]);
624 prog->RefCount--;
625 if (prog->RefCount <= 0) {
626 ctx->Driver.DeleteProgram(ctx, prog);
627 }
628 }
629 }
630 }
631 }
632
633
634 /**
635 * Generate a list of new program identifiers.
636 * \note Not compiled into display lists.
637 * \note Called by both glGenProgramsNV and glGenProgramsARB.
638 */
639 void GLAPIENTRY
640 _mesa_GenPrograms(GLsizei n, GLuint *ids)
641 {
642 GLuint first;
643 GLuint i;
644 GET_CURRENT_CONTEXT(ctx);
645 ASSERT_OUTSIDE_BEGIN_END(ctx);
646
647 if (n < 0) {
648 _mesa_error(ctx, GL_INVALID_VALUE, "glGenPrograms");
649 return;
650 }
651
652 if (!ids)
653 return;
654
655 first = _mesa_HashFindFreeKeyBlock(ctx->Shared->Programs, n);
656
657 /* Insert pointer to dummy program as placeholder */
658 for (i = 0; i < (GLuint) n; i++) {
659 _mesa_HashInsert(ctx->Shared->Programs, first + i, &_mesa_DummyProgram);
660 }
661
662 /* Return the program names */
663 for (i = 0; i < (GLuint) n; i++) {
664 ids[i] = first + i;
665 }
666 }