New functions for cloning programs and parameter lists.
[mesa.git] / src / mesa / shader / program_instruction.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5
4 *
5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file prog_instruction.h
28 *
29 * Private vertex program types and constants only used by files
30 * related to vertex programs.
31 *
32 * \author Brian Paul
33 * \author Keith Whitwell
34 * \author Ian Romanick <idr@us.ibm.com>
35 */
36
37
38 #ifndef PROG_INSTRUCTION_H
39 #define PROG_INSTRUCTION_H
40
41 /**
42 * Condition codes for GL_NV_fragment_program
43 */
44 /*@{*/
45 #define COND_GT 1 /* greater than zero */
46 #define COND_EQ 2 /* equal to zero */
47 #define COND_LT 3 /* less than zero */
48 #define COND_UN 4 /* unordered (NaN) */
49 #define COND_GE 5 /* greater then or equal to zero */
50 #define COND_LE 6 /* less then or equal to zero */
51 #define COND_NE 7 /* not equal to zero */
52 #define COND_TR 8 /* always true */
53 #define COND_FL 9 /* always false */
54 /*@}*/
55
56
57 /**
58 * Instruction precision for GL_NV_fragment_program
59 */
60 /*@{*/
61 #define FLOAT32 0x1
62 #define FLOAT16 0x2
63 #define FIXED12 0x4
64 /*@}*/
65
66
67 /**
68 * Saturation modes when storing values.
69 */
70 /*@{*/
71 #define SATURATE_OFF 0
72 #define SATURATE_ZERO_ONE 1
73 #define SATURATE_PLUS_MINUS_ONE 2
74 /*@}*/
75
76
77 /**
78 * Per-component negation masks
79 */
80 /*@{*/
81 #define NEGATE_X 0x1
82 #define NEGATE_Y 0x2
83 #define NEGATE_Z 0x4
84 #define NEGATE_W 0x8
85 #define NEGATE_XYZW 0xf
86 #define NEGATE_NONE 0x0
87 /*@}*/
88
89
90 /**
91 * Program instruction opcodes, for both vertex and fragment programs.
92 * \note changes to this opcode list must be reflected in t_vb_arbprogram.c
93 */
94 typedef enum prog_opcode {
95 /* ARB_vp ARB_fp NV_vp NV_fp */
96 /*---------------------------------*/
97 OPCODE_NOP = 0,
98 OPCODE_ABS, /* X X 1.1 */
99 OPCODE_ADD, /* X X X X */
100 OPCODE_ARA, /* 2 */
101 OPCODE_ARL, /* X X */
102 OPCODE_ARL_NV, /* 2 */
103 OPCODE_ARR, /* 2 */
104 OPCODE_BRA, /* 2 */
105 OPCODE_CAL, /* 2 2 */
106 OPCODE_CMP, /* X */
107 OPCODE_COS, /* X 2 X */
108 OPCODE_DDX, /* X */
109 OPCODE_DDY, /* X */
110 OPCODE_DP3, /* X X X X */
111 OPCODE_DP4, /* X X X X */
112 OPCODE_DPH, /* X X 1.1 */
113 OPCODE_DST, /* X X X X */
114 OPCODE_END, /* X X X X */
115 OPCODE_EX2, /* X X 2 X */
116 OPCODE_EXP, /* X X */
117 OPCODE_FLR, /* X X 2 X */
118 OPCODE_FRC, /* X X 2 X */
119 OPCODE_KIL, /* X */
120 OPCODE_KIL_NV, /* X */
121 OPCODE_LG2, /* X X 2 X */
122 OPCODE_LIT, /* X X X X */
123 OPCODE_LOG, /* X X */
124 OPCODE_LRP, /* X X */
125 OPCODE_MAD, /* X X X X */
126 OPCODE_MAX, /* X X X X */
127 OPCODE_MIN, /* X X X X */
128 OPCODE_MOV, /* X X X X */
129 OPCODE_MUL, /* X X X X */
130 OPCODE_PK2H, /* X */
131 OPCODE_PK2US, /* X */
132 OPCODE_PK4B, /* X */
133 OPCODE_PK4UB, /* X */
134 OPCODE_POW, /* X X X */
135 OPCODE_POPA, /* 3 */
136 OPCODE_PRINT, /* X X */
137 OPCODE_PUSHA, /* 3 */
138 OPCODE_RCC, /* 1.1 */
139 OPCODE_RCP, /* X X X X */
140 OPCODE_RET, /* 2 2 */
141 OPCODE_RFL, /* X X */
142 OPCODE_RSQ, /* X X X X */
143 OPCODE_SCS, /* X */
144 OPCODE_SEQ, /* 2 X */
145 OPCODE_SFL, /* 2 X */
146 OPCODE_SGE, /* X X X X */
147 OPCODE_SGT, /* 2 X */
148 OPCODE_SIN, /* X 2 X */
149 OPCODE_SLE, /* 2 X */
150 OPCODE_SLT, /* X X X X */
151 OPCODE_SNE, /* 2 X */
152 OPCODE_SSG, /* 2 */
153 OPCODE_STR, /* 2 X */
154 OPCODE_SUB, /* X X 1.1 X */
155 OPCODE_SWZ, /* X X */
156 OPCODE_TEX, /* X 3 X */
157 OPCODE_TXB, /* X 3 */
158 OPCODE_TXD, /* X */
159 OPCODE_TXL, /* 3 2 */
160 OPCODE_TXP, /* X */
161 OPCODE_TXP_NV, /* 3 X */
162 OPCODE_UP2H, /* X */
163 OPCODE_UP2US, /* X */
164 OPCODE_UP4B, /* X */
165 OPCODE_UP4UB, /* X */
166 OPCODE_X2D, /* X */
167 OPCODE_XPD, /* X X */
168 MAX_OPCODE
169 } gl_inst_opcode;
170
171
172 /**
173 * Instruction source register.
174 */
175 struct prog_src_register
176 {
177 GLuint File:4; /**< One of the PROGRAM_* register file values. */
178 GLint Index:9; /**< May be negative for relative addressing. */
179 GLuint Swizzle:12;
180 GLuint RelAddr:1;
181
182 /**
183 * \name Source register "sign" control.
184 *
185 * The ARB and NV extensions allow varrying degrees of control over the
186 * sign of the source vector components. These values allow enough control
187 * for all flavors of the extensions.
188 */
189 /*@{*/
190 /**
191 * Per-component negation for the SWZ instruction. For non-SWZ
192 * instructions the only possible values are NEGATE_XYZW and NEGATE_NONE.
193 *
194 * \since
195 * ARB_vertex_program, ARB_fragment_program
196 */
197 GLuint NegateBase:4;
198
199 /**
200 * Take the component-wise absolute value.
201 *
202 * \since
203 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
204 * NV_vertex_program2_option.
205 */
206 GLuint Abs:1;
207
208 /**
209 * Post-absolute value negation (all components).
210 */
211 GLuint NegateAbs:1;
212 /*@}*/
213 };
214
215
216 /**
217 * Instruction destination register.
218 */
219 struct prog_dst_register
220 {
221 /**
222 * One of the PROGRAM_* register file values.
223 */
224 GLuint File:4;
225
226 GLuint Index:8;
227 GLuint WriteMask:4;
228
229 /**
230 * \name Conditional destination update control.
231 *
232 * \since
233 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
234 * NV_vertex_program2_option.
235 */
236 /*@{*/
237 /**
238 * Takes one of the 9 possible condition values (EQ, FL, GT, GE, LE, LT,
239 * NE, TR, or UN). Destination update is enabled if the matching
240 * (swizzled) condition code value passes. When a conditional update mask
241 * is not specified, this will be \c COND_TR.
242 */
243 GLuint CondMask:4;
244
245 /**
246 * Condition code swizzle value.
247 */
248 GLuint CondSwizzle:12;
249
250 /**
251 * Selects the condition code register to use for conditional destination
252 * update masking. In NV_fragmnet_program or NV_vertex_program2 mode, only
253 * condition code register 0 is available. In NV_vertex_program3 mode,
254 * condition code registers 0 and 1 are available.
255 */
256 GLuint CondSrc:1;
257 /*@}*/
258
259 GLuint pad:31;
260 };
261
262
263 /**
264 * Vertex/fragment program instruction.
265 */
266 struct prog_instruction
267 {
268 gl_inst_opcode Opcode;
269 #if FEATURE_MESA_program_debug
270 GLshort StringPos;
271 #endif
272 /**
273 * Arbitrary data. Used for the PRINT, CAL, and BRA instructions.
274 */
275 void *Data;
276
277 struct prog_src_register SrcReg[3];
278 struct prog_dst_register DstReg;
279
280 /**
281 * Indicates that the instruction should update the condition code
282 * register.
283 *
284 * \since
285 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
286 * NV_vertex_program2_option.
287 */
288 GLuint CondUpdate:1;
289
290 /**
291 * If prog_instruction::CondUpdate is \c GL_TRUE, this value selects the
292 * condition code register that is to be updated.
293 *
294 * In GL_NV_fragment_program or GL_NV_vertex_program2 mode, only condition
295 * code register 0 is available. In GL_NV_vertex_program3 mode, condition
296 * code registers 0 and 1 are available.
297 *
298 * \since
299 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
300 * NV_vertex_program2_option.
301 */
302 GLuint CondDst:1;
303
304 /**
305 * Saturate each value of the vectored result to the range [0,1] or the
306 * range [-1,1]. \c SSAT mode (i.e., saturation to the range [-1,1]) is
307 * only available in NV_fragment_program2 mode.
308 * Value is one of the SATURATE_* tokens.
309 *
310 * \since
311 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program3.
312 */
313 GLuint SaturateMode:2;
314
315 /**
316 * Per-instruction selectable precision.
317 *
318 * \since
319 * NV_fragment_program, NV_fragment_program_option.
320 */
321 GLuint Precision:3;
322
323 /**
324 * \name Texture source controls.
325 *
326 * The texture source controls are only used with the \c TEX, \c TXD,
327 * \c TXL, and \c TXP instructions.
328 *
329 * \since
330 * ARB_fragment_program, NV_fragment_program, NV_vertex_program3.
331 */
332 /*@{*/
333 /**
334 * Source texture unit. OpenGL supports a maximum of 32 texture
335 * units.
336 */
337 GLuint TexSrcUnit:5;
338
339 /**
340 * Source texture target, one of TEXTURE_{1D,2D,3D,CUBE,RECT}_INDEX.
341 */
342 GLuint TexSrcTarget:3;
343 /*@}*/
344
345 /**
346 * For BRA and CAL instructions, the location to jump to.
347 */
348 GLuint BranchTarget;
349
350 const char *Comment;
351 };
352
353
354 extern void
355 _mesa_init_instructions(struct prog_instruction *inst, GLuint count);
356
357 extern GLuint
358 _mesa_num_inst_src_regs(gl_inst_opcode opcode);
359
360 extern const char *
361 _mesa_opcode_string(gl_inst_opcode opcode);
362
363
364 #endif /* PROG_INSTRUCTION_H */