merge current trunk into vbo branch
[mesa.git] / src / mesa / shader / program_instruction.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5
4 *
5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file prog_instruction.h
28 *
29 * Private vertex program types and constants only used by files
30 * related to vertex programs.
31 *
32 * \author Brian Paul
33 * \author Keith Whitwell
34 * \author Ian Romanick <idr@us.ibm.com>
35 */
36
37
38 #ifndef PROG_INSTRUCTION_H
39 #define PROG_INSTRUCTION_H
40
41 /**
42 * Condition codes for GL_NV_fragment_program
43 */
44 /*@{*/
45 #define COND_GT 1 /* greater than zero */
46 #define COND_EQ 2 /* equal to zero */
47 #define COND_LT 3 /* less than zero */
48 #define COND_UN 4 /* unordered (NaN) */
49 #define COND_GE 5 /* greater then or equal to zero */
50 #define COND_LE 6 /* less then or equal to zero */
51 #define COND_NE 7 /* not equal to zero */
52 #define COND_TR 8 /* always true */
53 #define COND_FL 9 /* always false */
54 /*@}*/
55
56
57 /**
58 * Instruction precision for GL_NV_fragment_program
59 */
60 /*@{*/
61 #define FLOAT32 0x1
62 #define FLOAT16 0x2
63 #define FIXED12 0x4
64 /*@}*/
65
66
67 /**
68 * Saturation modes when storing values.
69 */
70 /*@{*/
71 #define SATURATE_OFF 0
72 #define SATURATE_ZERO_ONE 1
73 #define SATURATE_PLUS_MINUS_ONE 2
74 /*@}*/
75
76
77 /**
78 * Per-component negation masks
79 */
80 /*@{*/
81 #define NEGATE_X 0x1
82 #define NEGATE_Y 0x2
83 #define NEGATE_Z 0x4
84 #define NEGATE_W 0x8
85 #define NEGATE_XYZW 0xf
86 #define NEGATE_NONE 0x0
87 /*@}*/
88
89
90 /**
91 * Program instruction opcodes, for both vertex and fragment programs.
92 * \note changes to this opcode list must be reflected in t_vb_arbprogram.c
93 */
94 /* ARB_vp ARB_fp NV_vp NV_fp */
95 enum prog_opcode { /*---------------------------------*/
96 OPCODE_ABS, /* X X 1.1 */
97 OPCODE_ADD, /* X X X X */
98 OPCODE_ARA, /* 2 */
99 OPCODE_ARL, /* X X */
100 OPCODE_ARL_NV, /* 2 */
101 OPCODE_ARR, /* 2 */
102 OPCODE_BRA, /* 2 */
103 OPCODE_CAL, /* 2 2 */
104 OPCODE_CMP, /* X */
105 OPCODE_COS, /* X 2 X */
106 OPCODE_DDX, /* X */
107 OPCODE_DDY, /* X */
108 OPCODE_DP3, /* X X X X */
109 OPCODE_DP4, /* X X X X */
110 OPCODE_DPH, /* X X 1.1 */
111 OPCODE_DST, /* X X X X */
112 OPCODE_END, /* X X X X */
113 OPCODE_EX2, /* X X 2 X */
114 OPCODE_EXP, /* X X */
115 OPCODE_FLR, /* X X 2 X */
116 OPCODE_FRC, /* X X 2 X */
117 OPCODE_KIL, /* X */
118 OPCODE_KIL_NV, /* X */
119 OPCODE_LG2, /* X X 2 X */
120 OPCODE_LIT, /* X X X X */
121 OPCODE_LOG, /* X X */
122 OPCODE_LRP, /* X X */
123 OPCODE_MAD, /* X X X X */
124 OPCODE_MAX, /* X X X X */
125 OPCODE_MIN, /* X X X X */
126 OPCODE_MOV, /* X X X X */
127 OPCODE_MUL, /* X X X X */
128 OPCODE_PK2H, /* X */
129 OPCODE_PK2US, /* X */
130 OPCODE_PK4B, /* X */
131 OPCODE_PK4UB, /* X */
132 OPCODE_POW, /* X X X */
133 OPCODE_POPA, /* 3 */
134 OPCODE_PRINT, /* X X */
135 OPCODE_PUSHA, /* 3 */
136 OPCODE_RCC, /* 1.1 */
137 OPCODE_RCP, /* X X X X */
138 OPCODE_RET, /* 2 2 */
139 OPCODE_RFL, /* X X */
140 OPCODE_RSQ, /* X X X X */
141 OPCODE_SCS, /* X */
142 OPCODE_SEQ, /* 2 X */
143 OPCODE_SFL, /* 2 X */
144 OPCODE_SGE, /* X X X X */
145 OPCODE_SGT, /* 2 X */
146 OPCODE_SIN, /* X 2 X */
147 OPCODE_SLE, /* 2 X */
148 OPCODE_SLT, /* X X X X */
149 OPCODE_SNE, /* 2 X */
150 OPCODE_SSG, /* 2 */
151 OPCODE_STR, /* 2 X */
152 OPCODE_SUB, /* X X 1.1 X */
153 OPCODE_SWZ, /* X X */
154 OPCODE_TEX, /* X 3 X */
155 OPCODE_TXB, /* X 3 */
156 OPCODE_TXD, /* X */
157 OPCODE_TXL, /* 3 2 */
158 OPCODE_TXP, /* X */
159 OPCODE_TXP_NV, /* 3 X */
160 OPCODE_UP2H, /* X */
161 OPCODE_UP2US, /* X */
162 OPCODE_UP4B, /* X */
163 OPCODE_UP4UB, /* X */
164 OPCODE_X2D, /* X */
165 OPCODE_XPD, /* X X */
166 MAX_OPCODE
167 };
168
169
170 /**
171 * Instruction source register.
172 */
173 struct prog_src_register
174 {
175 GLuint File:4; /**< One of the PROGRAM_* register file values. */
176 GLint Index:9; /**< May be negative for relative addressing. */
177 GLuint Swizzle:12;
178 GLuint RelAddr:1;
179
180 /**
181 * \name Source register "sign" control.
182 *
183 * The ARB and NV extensions allow varrying degrees of control over the
184 * sign of the source vector components. These values allow enough control
185 * for all flavors of the extensions.
186 */
187 /*@{*/
188 /**
189 * Per-component negation for the SWZ instruction. For non-SWZ
190 * instructions the only possible values are NEGATE_XYZW and NEGATE_NONE.
191 *
192 * \since
193 * ARB_vertex_program, ARB_fragment_program
194 */
195 GLuint NegateBase:4;
196
197 /**
198 * Take the component-wise absolute value.
199 *
200 * \since
201 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
202 * NV_vertex_program2_option.
203 */
204 GLuint Abs:1;
205
206 /**
207 * Post-absolute value negation (all components).
208 */
209 GLuint NegateAbs:1;
210 /*@}*/
211 };
212
213
214 /**
215 * Instruction destination register.
216 */
217 struct prog_dst_register
218 {
219 /**
220 * One of the PROGRAM_* register file values.
221 */
222 GLuint File:4;
223
224 GLuint Index:8;
225 GLuint WriteMask:4;
226
227 /**
228 * \name Conditional destination update control.
229 *
230 * \since
231 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
232 * NV_vertex_program2_option.
233 */
234 /*@{*/
235 /**
236 * Takes one of the 9 possible condition values (EQ, FL, GT, GE, LE, LT,
237 * NE, TR, or UN). Destination update is enabled if the matching
238 * (swizzled) condition code value passes. When a conditional update mask
239 * is not specified, this will be \c COND_TR.
240 */
241 GLuint CondMask:4;
242
243 /**
244 * Condition code swizzle value.
245 */
246 GLuint CondSwizzle:12;
247
248 /**
249 * Selects the condition code register to use for conditional destination
250 * update masking. In NV_fragmnet_program or NV_vertex_program2 mode, only
251 * condition code register 0 is available. In NV_vertex_program3 mode,
252 * condition code registers 0 and 1 are available.
253 */
254 GLuint CondSrc:1;
255 /*@}*/
256
257 GLuint pad:31;
258 };
259
260
261 /**
262 * Vertex/fragment program instruction.
263 */
264 struct prog_instruction
265 {
266 enum prog_opcode Opcode;
267 #if FEATURE_MESA_program_debug
268 GLshort StringPos;
269 #endif
270 /**
271 * Arbitrary data. Used for the PRINT, CAL, and BRA instructions.
272 */
273 void *Data;
274
275 struct prog_src_register SrcReg[3];
276 struct prog_dst_register DstReg;
277
278 /**
279 * Indicates that the instruction should update the condition code
280 * register.
281 *
282 * \since
283 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
284 * NV_vertex_program2_option.
285 */
286 GLuint CondUpdate:1;
287
288 /**
289 * If prog_instruction::cc_update is \c GL_TRUE, this value selects the
290 * condition code register that is to be updated.
291 *
292 * In GL_NV_fragment_program or GL_NV_vertex_program2 mode, only condition
293 * code register 0 is available. In GL_NV_vertex_program3 mode, condition
294 * code registers 0 and 1 are available.
295 *
296 * \since
297 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
298 * NV_vertex_program2_option.
299 */
300 GLuint CondDst:1;
301
302 /**
303 * Saturate each value of the vectored result to the range [0,1] or the
304 * range [-1,1]. \c SSAT mode (i.e., saturation to the range [-1,1]) is
305 * only available in NV_fragment_program2 mode.
306 * Value is one of the SATURATE_* tokens.
307 *
308 * \since
309 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program3.
310 */
311 GLuint SaturateMode:2;
312
313 /**
314 * Per-instruction selectable precision.
315 *
316 * \since
317 * NV_fragment_program, NV_fragment_program_option.
318 */
319 GLuint Precision:3;
320
321 /**
322 * \name Texture source controls.
323 *
324 * The texture source controls are only used with the \c TEX, \c TXD,
325 * \c TXL, and \c TXP instructions.
326 *
327 * \since
328 * ARB_fragment_program, NV_fragment_program, NV_vertex_program3.
329 */
330 /*@{*/
331 /**
332 * Source texture unit. OpenGL supports a maximum of 32 texture
333 * units.
334 */
335 GLuint TexSrcUnit:5;
336
337 /**
338 * Source texture target, one of TEXTURE_{1D,2D,3D,CUBE,RECT}_INDEX.
339 */
340 GLuint TexSrcTarget:3;
341 /*@}*/
342 };
343
344
345 extern void
346 _mesa_init_instructions(struct prog_instruction *inst, GLuint count);
347
348 extern GLuint
349 _mesa_num_inst_src_regs(enum prog_opcode opcode);
350
351 extern const char *
352 _mesa_opcode_string(enum prog_opcode opcode);
353
354
355 #endif /* PROG_INSTRUCTION_H */