2 * Mesa 3-D graphics library
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27 * \file prog_instruction.h
29 * Private vertex program types and constants only used by files
30 * related to vertex programs.
33 * \author Keith Whitwell
34 * \author Ian Romanick <idr@us.ibm.com>
38 #ifndef PROG_INSTRUCTION_H
39 #define PROG_INSTRUCTION_H
42 * Condition codes for GL_NV_fragment_program
45 #define COND_GT 1 /* greater than zero */
46 #define COND_EQ 2 /* equal to zero */
47 #define COND_LT 3 /* less than zero */
48 #define COND_UN 4 /* unordered (NaN) */
49 #define COND_GE 5 /* greater then or equal to zero */
50 #define COND_LE 6 /* less then or equal to zero */
51 #define COND_NE 7 /* not equal to zero */
52 #define COND_TR 8 /* always true */
53 #define COND_FL 9 /* always false */
58 * Instruction precision for GL_NV_fragment_program
68 * Program instruction opcodes, for both vertex and fragment programs.
69 * \note changes to this opcode list must be reflected in t_vb_arbprogram.c
71 /* ARB_vp ARB_fp NV_vp NV_fp */
72 enum prog_opcode
{ /*---------------------------------*/
73 OPCODE_ABS
, /* X X 1.1 */
74 OPCODE_ADD
, /* X X X X */
77 OPCODE_ARL_NV
, /* 2 */
82 OPCODE_COS
, /* X 2 X */
85 OPCODE_DP3
, /* X X X X */
86 OPCODE_DP4
, /* X X X X */
87 OPCODE_DPH
, /* X X 1.1 */
88 OPCODE_DST
, /* X X X X */
89 OPCODE_END
, /* X X X X */
90 OPCODE_EX2
, /* X X 2 X */
92 OPCODE_FLR
, /* X X 2 X */
93 OPCODE_FRC
, /* X X 2 X */
95 OPCODE_KIL_NV
, /* X */
96 OPCODE_LG2
, /* X X 2 X */
97 OPCODE_LIT
, /* X X X X */
100 OPCODE_MAD
, /* X X X X */
101 OPCODE_MAX
, /* X X X X */
102 OPCODE_MIN
, /* X X X X */
103 OPCODE_MOV
, /* X X X X */
104 OPCODE_MUL
, /* X X X X */
106 OPCODE_PK2US
, /* X */
108 OPCODE_PK4UB
, /* X */
109 OPCODE_POW
, /* X X X */
111 OPCODE_PRINT
, /* X X */
112 OPCODE_PUSHA
, /* 3 */
113 OPCODE_RCC
, /* 1.1 */
114 OPCODE_RCP
, /* X X X X */
115 OPCODE_RET
, /* 2 2 */
116 OPCODE_RFL
, /* X X */
117 OPCODE_RSQ
, /* X X X X */
119 OPCODE_SEQ
, /* 2 X */
120 OPCODE_SFL
, /* 2 X */
121 OPCODE_SGE
, /* X X X X */
122 OPCODE_SGT
, /* 2 X */
123 OPCODE_SIN
, /* X 2 X */
124 OPCODE_SLE
, /* 2 X */
125 OPCODE_SLT
, /* X X X X */
126 OPCODE_SNE
, /* 2 X */
128 OPCODE_STR
, /* 2 X */
129 OPCODE_SUB
, /* X X 1.1 X */
130 OPCODE_SWZ
, /* X X */
131 OPCODE_TEX
, /* X 3 X */
132 OPCODE_TXB
, /* X 3 */
134 OPCODE_TXL
, /* 3 2 */
136 OPCODE_TXP_NV
, /* 3 X */
138 OPCODE_UP2US
, /* X */
140 OPCODE_UP4UB
, /* X */
142 OPCODE_XPD
, /* X X */
148 * Instruction source register.
150 struct prog_src_register
152 GLuint File
:4; /**< One of the PROGRAM_* register file values. */
153 GLint Index
:9; /**< May be negative for relative addressing. */
158 * \name Source register "sign" control.
160 * The ARB and NV extensions allow varrying degrees of control over the
161 * sign of the source vector components. These values allow enough control
162 * for all flavors of the extensions.
166 * Per-component negation for the SWZ instruction.
169 * ARB_vertex_program, ARB_fragment_program
174 * Take the component-wise absolute value.
177 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
178 * NV_vertex_program2_option.
183 * Take the component-wise negation. The negation occurs \b after the
184 * (optional) absolute value operation.
192 * Instruction destination register.
194 struct prog_dst_register
197 * One of the PROGRAM_* register file values.
205 * \name Conditional destination update control.
208 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
209 * NV_vertex_program2_option.
213 * Takes one of the 9 possible condition values (EQ, FL, GT, GE, LE, LT,
214 * NE, TR, or UN). Destination update is enabled if the matching
215 * (swizzled) condition code value passes. When a conditional update mask
216 * is not specified, this will be \c COND_TR.
221 * Condition code swizzle value.
223 GLuint CondSwizzle
:12;
226 * Selects the condition code register to use for conditional destination
227 * update masking. In NV_fragmnet_program or NV_vertex_program2 mode, only
228 * condition code register 0 is available. In NV_vertex_program3 mode,
229 * condition code registers 0 and 1 are available.
239 * Vertex/fragment program instruction.
241 struct prog_instruction
243 enum prog_opcode Opcode
;
244 #if FEATURE_MESA_program_debug
248 * Arbitrary data. Used for the PRINT, CAL, and BRA instructions.
252 struct prog_src_register SrcReg
[3];
253 struct prog_dst_register DstReg
;
256 * Indicates that the instruction should update the condition code
260 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
261 * NV_vertex_program2_option.
266 * If prog_instruction::cc_update is \c GL_TRUE, this value selects the
267 * condition code register that is to be updated.
269 * In GL_NV_fragment_program or GL_NV_vertex_program2 mode, only condition
270 * code register 0 is available. In GL_NV_vertex_program3 mode, condition code registers
271 * 0 and 1 are available.
274 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
275 * NV_vertex_program2_option.
280 * Saturate each value of the vectored result to the range [0,1] or the
281 * range [-1,1]. \c SSAT mode (i.e., saturation to the range [-1,1]) is
282 * only available in NV_fragment_program2 mode.
285 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program3.
290 * Per-instruction selectable precision.
293 * NV_fragment_program, NV_fragment_program_option.
298 * \name Texture source controls.
300 * The texture source controls are only used with the \c TEX, \c TXD,
301 * \c TXL, and \c TXP instructions.
304 * ARB_fragment_program, NV_fragment_program, NV_vertex_program3.
308 * Source texture unit. OpenGL supports a maximum of 32 texture
314 * Source texture target, one of TEXTURE_{1D,2D,3D,CUBE,RECT}_INDEX.
316 GLuint TexSrcTarget
:3;
322 _mesa_init_instruction(struct prog_instruction
*inst
);
325 _mesa_num_inst_src_regs(enum prog_opcode opcode
);
328 _mesa_opcode_string(enum prog_opcode opcode
);
331 #endif /* PROG_INSTRUCTION_H */