fix comment for TexSrcTarget
[mesa.git] / src / mesa / shader / program_instruction.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5
4 *
5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file prog_instruction.h
28 *
29 * Private vertex program types and constants only used by files
30 * related to vertex programs.
31 *
32 * \author Brian Paul
33 * \author Keith Whitwell
34 * \author Ian Romanick <idr@us.ibm.com>
35 */
36
37
38 #ifndef PROG_INSTRUCTION_H
39 #define PROG_INSTRUCTION_H
40
41 /**
42 * Condition codes for GL_NV_fragment_program
43 */
44 /*@{*/
45 #define COND_GT 1 /* greater than zero */
46 #define COND_EQ 2 /* equal to zero */
47 #define COND_LT 3 /* less than zero */
48 #define COND_UN 4 /* unordered (NaN) */
49 #define COND_GE 5 /* greater then or equal to zero */
50 #define COND_LE 6 /* less then or equal to zero */
51 #define COND_NE 7 /* not equal to zero */
52 #define COND_TR 8 /* always true */
53 #define COND_FL 9 /* always false */
54 /*@}*/
55
56
57 /*
58 * Instruction precision for GL_NV_fragment_program
59 */
60 /*@{*/
61 #define FLOAT32 0x1
62 #define FLOAT16 0x2
63 #define FIXED12 0x4
64 /*@}*/
65
66
67 /**
68 * Program instruction opcodes, for both vertex and fragment programs.
69 * \note changes to this opcode list must be reflected in t_vb_arbprogram.c
70 */
71 /* ARB_vp ARB_fp NV_vp NV_fp */
72 enum prog_opcode { /*---------------------------------*/
73 OPCODE_ABS, /* X X 1.1 */
74 OPCODE_ADD, /* X X X X */
75 OPCODE_ARA, /* 2 */
76 OPCODE_ARL, /* X X */
77 OPCODE_ARL_NV, /* 2 */
78 OPCODE_ARR, /* 2 */
79 OPCODE_BRA, /* 2 */
80 OPCODE_CAL, /* 2 2 */
81 OPCODE_CMP, /* X */
82 OPCODE_COS, /* X 2 X */
83 OPCODE_DDX, /* X */
84 OPCODE_DDY, /* X */
85 OPCODE_DP3, /* X X X X */
86 OPCODE_DP4, /* X X X X */
87 OPCODE_DPH, /* X X 1.1 */
88 OPCODE_DST, /* X X X X */
89 OPCODE_END, /* X X X X */
90 OPCODE_EX2, /* X X 2 X */
91 OPCODE_EXP, /* X X */
92 OPCODE_FLR, /* X X 2 X */
93 OPCODE_FRC, /* X X 2 X */
94 OPCODE_KIL, /* X */
95 OPCODE_KIL_NV, /* X */
96 OPCODE_LG2, /* X X 2 X */
97 OPCODE_LIT, /* X X X X */
98 OPCODE_LOG, /* X X */
99 OPCODE_LRP, /* X X */
100 OPCODE_MAD, /* X X X X */
101 OPCODE_MAX, /* X X X X */
102 OPCODE_MIN, /* X X X X */
103 OPCODE_MOV, /* X X X X */
104 OPCODE_MUL, /* X X X X */
105 OPCODE_PK2H, /* X */
106 OPCODE_PK2US, /* X */
107 OPCODE_PK4B, /* X */
108 OPCODE_PK4UB, /* X */
109 OPCODE_POW, /* X X X */
110 OPCODE_POPA, /* 3 */
111 OPCODE_PRINT, /* X X */
112 OPCODE_PUSHA, /* 3 */
113 OPCODE_RCC, /* 1.1 */
114 OPCODE_RCP, /* X X X X */
115 OPCODE_RET, /* 2 2 */
116 OPCODE_RFL, /* X X */
117 OPCODE_RSQ, /* X X X X */
118 OPCODE_SCS, /* X */
119 OPCODE_SEQ, /* 2 X */
120 OPCODE_SFL, /* 2 X */
121 OPCODE_SGE, /* X X X X */
122 OPCODE_SGT, /* 2 X */
123 OPCODE_SIN, /* X 2 X */
124 OPCODE_SLE, /* 2 X */
125 OPCODE_SLT, /* X X X X */
126 OPCODE_SNE, /* 2 X */
127 OPCODE_SSG, /* 2 */
128 OPCODE_STR, /* 2 X */
129 OPCODE_SUB, /* X X 1.1 X */
130 OPCODE_SWZ, /* X X */
131 OPCODE_TEX, /* X 3 X */
132 OPCODE_TXB, /* X 3 */
133 OPCODE_TXD, /* X */
134 OPCODE_TXL, /* 3 2 */
135 OPCODE_TXP, /* X */
136 OPCODE_TXP_NV, /* 3 X */
137 OPCODE_UP2H, /* X */
138 OPCODE_UP2US, /* X */
139 OPCODE_UP4B, /* X */
140 OPCODE_UP4UB, /* X */
141 OPCODE_X2D, /* X */
142 OPCODE_XPD, /* X X */
143 MAX_OPCODE
144 };
145
146
147 /**
148 * Instruction source register.
149 */
150 struct prog_src_register
151 {
152 GLuint File:4; /**< One of the PROGRAM_* register file values. */
153 GLint Index:9; /**< May be negative for relative addressing. */
154 GLuint Swizzle:12;
155 GLuint RelAddr:1;
156
157 /**
158 * \name Source register "sign" control.
159 *
160 * The ARB and NV extensions allow varrying degrees of control over the
161 * sign of the source vector components. These values allow enough control
162 * for all flavors of the extensions.
163 */
164 /*@{*/
165 /**
166 * Per-component negation for the SWZ instruction.
167 *
168 * \since
169 * ARB_vertex_program, ARB_fragment_program
170 */
171 GLuint NegateBase:4;
172
173 /**
174 * Take the component-wise absolute value.
175 *
176 * \since
177 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
178 * NV_vertex_program2_option.
179 */
180 GLuint Abs:1;
181
182 /**
183 * Take the component-wise negation. The negation occurs \b after the
184 * (optional) absolute value operation.
185 */
186 GLuint NegateAbs:1;
187 /*@}*/
188 };
189
190
191 /**
192 * Instruction destination register.
193 */
194 struct prog_dst_register
195 {
196 /**
197 * One of the PROGRAM_* register file values.
198 */
199 GLuint File:4;
200
201 GLuint Index:8;
202 GLuint WriteMask:4;
203
204 /**
205 * \name Conditional destination update control.
206 *
207 * \since
208 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
209 * NV_vertex_program2_option.
210 */
211 /*@{*/
212 /**
213 * Takes one of the 9 possible condition values (EQ, FL, GT, GE, LE, LT,
214 * NE, TR, or UN). Destination update is enabled if the matching
215 * (swizzled) condition code value passes. When a conditional update mask
216 * is not specified, this will be \c COND_TR.
217 */
218 GLuint CondMask:4;
219
220 /**
221 * Condition code swizzle value.
222 */
223 GLuint CondSwizzle:12;
224
225 /**
226 * Selects the condition code register to use for conditional destination
227 * update masking. In NV_fragmnet_program or NV_vertex_program2 mode, only
228 * condition code register 0 is available. In NV_vertex_program3 mode,
229 * condition code registers 0 and 1 are available.
230 */
231 GLuint CondSrc:1;
232 /*@}*/
233
234 GLuint pad:31;
235 };
236
237
238 /**
239 * Vertex/fragment program instruction.
240 */
241 struct prog_instruction
242 {
243 enum prog_opcode Opcode;
244 #if FEATURE_MESA_program_debug
245 GLshort StringPos;
246 #endif
247 /**
248 * Arbitrary data. Used for the PRINT, CAL, and BRA instructions.
249 */
250 void *Data;
251
252 struct prog_src_register SrcReg[3];
253 struct prog_dst_register DstReg;
254
255 /**
256 * Indicates that the instruction should update the condition code
257 * register.
258 *
259 * \since
260 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
261 * NV_vertex_program2_option.
262 */
263 GLuint CondUpdate:1;
264
265 /**
266 * If prog_instruction::cc_update is \c GL_TRUE, this value selects the
267 * condition code register that is to be updated.
268 *
269 * In GL_NV_fragment_program or GL_NV_vertex_program2 mode, only condition
270 * code register 0 is available. In GL_NV_vertex_program3 mode, condition code registers
271 * 0 and 1 are available.
272 *
273 * \since
274 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
275 * NV_vertex_program2_option.
276 */
277 GLuint CondDst:1;
278
279 /**
280 * Saturate each value of the vectored result to the range [0,1] or the
281 * range [-1,1]. \c SSAT mode (i.e., saturation to the range [-1,1]) is
282 * only available in NV_fragment_program2 mode.
283 *
284 * \since
285 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program3.
286 */
287 GLuint Saturate:2;
288
289 /**
290 * Per-instruction selectable precision.
291 *
292 * \since
293 * NV_fragment_program, NV_fragment_program_option.
294 */
295 GLuint Precision:3;
296
297 /**
298 * \name Texture source controls.
299 *
300 * The texture source controls are only used with the \c TEX, \c TXD,
301 * \c TXL, and \c TXP instructions.
302 *
303 * \since
304 * ARB_fragment_program, NV_fragment_program, NV_vertex_program3.
305 */
306 /*@{*/
307 /**
308 * Source texture unit. OpenGL supports a maximum of 32 texture
309 * units.
310 */
311 GLuint TexSrcUnit:5;
312
313 /**
314 * Source texture target, one of TEXTURE_{1D,2D,3D,CUBE,RECT}_INDEX.
315 */
316 GLuint TexSrcTarget:3;
317 /*@}*/
318 };
319
320
321 extern void
322 _mesa_init_instruction(struct prog_instruction *inst);
323
324 extern GLuint
325 _mesa_num_inst_src_regs(enum prog_opcode opcode);
326
327 extern const char *
328 _mesa_opcode_string(enum prog_opcode opcode);
329
330
331 #endif /* PROG_INSTRUCTION_H */