mesa: Move src/mesa/glapi/dispatch.h to mesa.
[mesa.git] / src / mesa / shader / program_parser.h
1 /*
2 * Copyright © 2009 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23 #pragma once
24
25 #include "main/config.h"
26
27 #ifndef MTYPES_H
28 struct __GLcontextRec;
29 typedef struct __GLcontextRec GLcontext;
30 #endif
31
32 enum asm_type {
33 at_none,
34 at_address,
35 at_attrib,
36 at_param,
37 at_temp,
38 at_output
39 };
40
41 struct asm_symbol {
42 struct asm_symbol *next; /**< List linkage for freeing. */
43 const char *name;
44 enum asm_type type;
45 unsigned attrib_binding;
46 unsigned output_binding; /**< Output / result register number. */
47
48 /**
49 * One of PROGRAM_STATE_VAR, PROGRAM_LOCAL_PARAM, or PROGRAM_ENV_PARAM.
50 */
51 unsigned param_binding_type;
52
53 /**
54 * Offset into the program_parameter_list where the tokens representing our
55 * bound state (or constants) start.
56 */
57 unsigned param_binding_begin;
58
59 /**
60 * Constants put into the parameter list may be swizzled. This
61 * field contain's the symbol's swizzle. (SWIZZLE_X/Y/Z/W)
62 */
63 unsigned param_binding_swizzle;
64
65 /* This is how many entries in the the program_parameter_list we take up
66 * with our state tokens or constants. Note that this is _not_ the same as
67 * the number of param registers we eventually use.
68 */
69 unsigned param_binding_length;
70
71 /**
72 * Index of the temp register assigned to this variable.
73 */
74 unsigned temp_binding;
75
76 /**
77 * Flag whether or not a PARAM is an array
78 */
79 unsigned param_is_array:1;
80
81
82 /**
83 * Flag whether or not a PARAM array is accessed indirectly
84 */
85 unsigned param_accessed_indirectly:1;
86
87
88 /**
89 * \brief Is first pass of parameter layout done with this variable?
90 *
91 * The parameter layout routine operates in two passes. This flag tracks
92 * whether or not the first pass has handled this variable.
93 *
94 * \sa _mesa_layout_parameters
95 */
96 unsigned pass1_done:1;
97 };
98
99
100 struct asm_vector {
101 unsigned count;
102 float data[4];
103 };
104
105
106 struct asm_swizzle_mask {
107 unsigned swizzle:12;
108 unsigned mask:4;
109 };
110
111
112 struct asm_src_register {
113 struct prog_src_register Base;
114
115 /**
116 * Symbol associated with indirect access to parameter arrays.
117 *
118 * If \c Base::RelAddr is 1, this will point to the symbol for the parameter
119 * that is being dereferenced. Further, \c Base::Index will be the offset
120 * from the address register being used.
121 */
122 struct asm_symbol *Symbol;
123 };
124
125
126 struct asm_instruction {
127 struct prog_instruction Base;
128 struct asm_instruction *next;
129 struct asm_src_register SrcReg[3];
130 };
131
132
133 struct asm_parser_state {
134 GLcontext *ctx;
135 struct gl_program *prog;
136
137 /**
138 * Per-program target limits
139 */
140 struct gl_program_constants *limits;
141
142 struct _mesa_symbol_table *st;
143
144 /**
145 * Linked list of symbols
146 *
147 * This list is \b only used when cleaning up compiler state and freeing
148 * memory.
149 */
150 struct asm_symbol *sym;
151
152 /**
153 * State for the lexer.
154 */
155 void *scanner;
156
157 /**
158 * Linked list of instructions generated during parsing.
159 */
160 /*@{*/
161 struct asm_instruction *inst_head;
162 struct asm_instruction *inst_tail;
163 /*@}*/
164
165
166 /**
167 * Selected limits copied from gl_constants
168 *
169 * These are limits from the GL context, but various bits in the program
170 * must be validated against these values.
171 */
172 /*@{*/
173 unsigned MaxTextureCoordUnits;
174 unsigned MaxTextureImageUnits;
175 unsigned MaxTextureUnits;
176 unsigned MaxClipPlanes;
177 unsigned MaxLights;
178 unsigned MaxProgramMatrices;
179 /*@}*/
180
181 /**
182 * Value to use in state vector accessors for environment and local
183 * parameters
184 */
185 unsigned state_param_enum;
186
187
188 /**
189 * Input attributes bound to specific names
190 *
191 * This is only needed so that errors can be properly produced when
192 * multiple ATTRIB statements bind illegal combinations of vertex
193 * attributes.
194 */
195 unsigned InputsBound;
196
197 enum {
198 invalid_mode = 0,
199 ARB_vertex,
200 ARB_fragment
201 } mode;
202
203 struct {
204 unsigned PositionInvariant:1;
205 unsigned Fog:2;
206 unsigned PrecisionHint:2;
207 unsigned DrawBuffers:1;
208 unsigned Shadow:1;
209 unsigned TexRect:1;
210 unsigned TexArray:1;
211 unsigned NV_fragment:1;
212 unsigned OriginUpperLeft:1;
213 unsigned PixelCenterInteger:1;
214 } option;
215
216 struct {
217 unsigned UsesKill:1;
218 } fragment;
219 };
220
221 #define OPTION_NONE 0
222 #define OPTION_FOG_EXP 1
223 #define OPTION_FOG_EXP2 2
224 #define OPTION_FOG_LINEAR 3
225 #define OPTION_NICEST 1
226 #define OPTION_FASTEST 2
227
228 typedef struct YYLTYPE {
229 int first_line;
230 int first_column;
231 int last_line;
232 int last_column;
233 int position;
234 } YYLTYPE;
235
236 #define YYLTYPE_IS_DECLARED 1
237 #define YYLTYPE_IS_TRIVIAL 1
238
239
240 extern GLboolean _mesa_parse_arb_program(GLcontext *ctx, GLenum target,
241 const GLubyte *str, GLsizei len, struct asm_parser_state *state);
242
243
244
245 /* From program_lexer.l. */
246 extern void _mesa_program_lexer_dtor(void *scanner);
247
248 extern void _mesa_program_lexer_ctor(void **scanner,
249 struct asm_parser_state *state, const char *string, size_t len);
250
251
252 /**
253 *\name From program_parse_extra.c
254 */
255 /*@{*/
256
257 /**
258 * Parses and processes an option string to an ARB vertex program
259 *
260 * \return
261 * Non-zero on success, zero on failure.
262 */
263 extern int _mesa_ARBvp_parse_option(struct asm_parser_state *state,
264 const char *option);
265
266 /**
267 * Parses and processes an option string to an ARB fragment program
268 *
269 * \return
270 * Non-zero on success, zero on failure.
271 */
272 extern int _mesa_ARBfp_parse_option(struct asm_parser_state *state,
273 const char *option);
274
275 /**
276 * Parses and processes instruction suffixes
277 *
278 * Instruction suffixes, such as \c _SAT, are processed. The relevant bits
279 * are set in \c inst. If suffixes are encountered that are either not known
280 * or not supported by the modes and options set in \c state, zero will be
281 * returned.
282 *
283 * \return
284 * Non-zero on success, zero on failure.
285 */
286 extern int _mesa_parse_instruction_suffix(const struct asm_parser_state *state,
287 const char *suffix, struct prog_instruction *inst);
288
289 /**
290 * Parses a condition code name
291 *
292 * The condition code names (e.g., \c LT, \c GT, \c NE) were added to assembly
293 * shaders with the \c GL_NV_fragment_program_option extension. This function
294 * converts a string representation into one of the \c COND_ macros.
295 *
296 * \return
297 * One of the \c COND_ macros defined in prog_instruction.h on success or zero
298 * on failure.
299 */
300 extern int _mesa_parse_cc(const char *s);
301
302 /*@}*/