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11 * The above copyright notice and this permission notice (including the next
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21 * DEALINGS IN THE SOFTWARE.
25 #include "main/config.h"
28 struct __GLcontextRec
;
29 typedef struct __GLcontextRec GLcontext
;
43 * Objects of this type are allocated as the object plus the name of the
44 * symbol. That is, malloc(sizeof(struct asm_symbol) + strlen(name) + 1).
45 * Alternately, asm_symbol::name could be moved to the bottom of the structure
46 * and declared as 'char name[0];'.
49 struct asm_symbol
*next
; /**< List linkage for freeing. */
52 unsigned attrib_binding
;
53 unsigned output_binding
; /**< Output / result register number. */
56 * One of PROGRAM_STATE_VAR, PROGRAM_LOCAL_PARAM, or PROGRAM_ENV_PARAM.
58 unsigned param_binding_type
;
61 * Offset into the program_parameter_list where the tokens representing our
62 * bound state (or constants) start.
64 unsigned param_binding_begin
;
66 /* This is how many entries in the the program_parameter_list we take up
67 * with our state tokens or constants. Note that this is _not_ the same as
68 * the number of param registers we eventually use.
70 unsigned param_binding_length
;
73 * Index of the temp register assigned to this variable.
75 unsigned temp_binding
;
78 * Flag whether or not a PARAM is an array
80 unsigned param_is_array
:1;
84 * Flag whether or not a PARAM array is accessed indirectly
86 unsigned param_accessed_indirectly
:1;
90 * \brief Is first pass of parameter layout done with this variable?
92 * The parameter layout routine operates in two passes. This flag tracks
93 * whether or not the first pass has handled this variable.
95 * \sa _mesa_layout_parameters
97 unsigned pass1_done
:1;
107 struct asm_swizzle_mask
{
113 struct asm_src_register
{
114 struct prog_src_register Base
;
117 * Symbol associated with indirect access to parameter arrays.
119 * If \c Base::RelAddr is 1, this will point to the symbol for the parameter
120 * that is being dereferenced. Further, \c Base::Index will be the offset
121 * from the address register being used.
123 struct asm_symbol
*Symbol
;
127 struct asm_instruction
{
128 struct prog_instruction Base
;
129 struct asm_instruction
*next
;
130 struct asm_src_register SrcReg
[3];
134 struct asm_parser_state
{
136 struct gl_program
*prog
;
139 * Per-program target limits
141 struct gl_program_constants
*limits
;
143 struct _mesa_symbol_table
*st
;
146 * Linked list of symbols
148 * This list is \b only used when cleaning up compiler state and freeing
151 struct asm_symbol
*sym
;
154 * State for the lexer.
159 * Linked list of instructions generated during parsing.
162 struct asm_instruction
*inst_head
;
163 struct asm_instruction
*inst_tail
;
168 * Buffer to hold strings transfered from the lexer to the parser
171 char *string_dumpster
; /**< String data transfered. */
172 size_t dumpster_size
; /**< Total size, in bytes, of the buffer. */
177 * Selected limits copied from gl_constants
179 * These are limits from the GL context, but various bits in the program
180 * must be validated against these values.
183 unsigned MaxTextureCoordUnits
;
184 unsigned MaxTextureImageUnits
;
185 unsigned MaxTextureUnits
;
186 unsigned MaxClipPlanes
;
188 unsigned MaxProgramMatrices
;
192 * Value to use in state vector accessors for environment and local
195 unsigned state_param_enum
;
199 * Input attributes bound to specific names
201 * This is only needed so that errors can be properly produced when
202 * multiple ATTRIB statements bind illegal combinations of vertex
205 unsigned InputsBound
;
214 unsigned PositionInvariant
:1;
216 unsigned PrecisionHint
:2;
217 unsigned DrawBuffers
:1;
221 unsigned NV_fragment
:1;
229 #define OPTION_NONE 0
230 #define OPTION_FOG_EXP 1
231 #define OPTION_FOG_EXP2 2
232 #define OPTION_FOG_LINEAR 3
233 #define OPTION_NICEST 1
234 #define OPTION_FASTEST 2
236 typedef struct YYLTYPE
{
244 #define YYLTYPE_IS_DECLARED 1
245 #define YYLTYPE_IS_TRIVIAL 1
248 extern GLboolean
_mesa_parse_arb_program(GLcontext
*ctx
, GLenum target
,
249 const GLubyte
*str
, GLsizei len
, struct asm_parser_state
*state
);
253 /* From program_lexer.l. */
254 extern void _mesa_program_lexer_dtor(void *scanner
);
256 extern void _mesa_program_lexer_ctor(void **scanner
,
257 struct asm_parser_state
*state
, const char *string
, size_t len
);
261 *\name From program_parse_extra.c
266 * Parses and processes an option string to an ARB vertex program
269 * Non-zero on success, zero on failure.
271 extern int _mesa_ARBvp_parse_option(struct asm_parser_state
*state
,
275 * Parses and processes an option string to an ARB fragment program
278 * Non-zero on success, zero on failure.
280 extern int _mesa_ARBfp_parse_option(struct asm_parser_state
*state
,
284 * Parses and processes instruction suffixes
286 * Instruction suffixes, such as \c _SAT, are processed. The relevant bits
287 * are set in \c inst. If suffixes are encountered that are either not known
288 * or not supported by the modes and options set in \c state, zero will be
292 * Non-zero on success, zero on failure.
294 extern int _mesa_parse_instruction_suffix(const struct asm_parser_state
*state
,
295 const char *suffix
, struct prog_instruction
*inst
);
298 * Parses a condition code name
300 * The condition code names (e.g., \c LT, \c GT, \c NE) were added to assembly
301 * shaders with the \c GL_NV_fragment_program_option extension. This function
302 * converts a string representation into one of the \c COND_ macros.
305 * One of the \c COND_ macros defined in prog_instruction.h on success or zero
308 extern int _mesa_parse_cc(const char *s
);