Merge commit 'origin/gallium-master-merge'
[mesa.git] / src / mesa / shader / shader_api.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5
4 *
5 * Copyright (C) 2004-2006 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #ifndef SHADER_API_H
27 #define SHADER_API_H
28
29
30 #include "main/glheader.h"
31 #include "main/mtypes.h"
32
33
34 /**
35 * Internal functions
36 */
37
38 extern void
39 _mesa_init_shader_state(GLcontext * ctx);
40
41 extern void
42 _mesa_free_shader_state(GLcontext *ctx);
43
44 /*
45 extern struct gl_shader_program *
46 _mesa_new_shader_program(GLcontext *ctx, GLuint name);
47 */
48 extern void
49 _mesa_clear_shader_program_data(GLcontext *ctx,
50 struct gl_shader_program *shProg);
51
52 extern void
53 _mesa_free_shader_program_data(GLcontext *ctx,
54 struct gl_shader_program *shProg);
55
56 extern void
57 _mesa_free_shader_program(GLcontext *ctx, struct gl_shader_program *shProg);
58
59 extern void
60 _mesa_reference_shader_program(GLcontext *ctx,
61 struct gl_shader_program **ptr,
62 struct gl_shader_program *shProg);
63
64 extern struct gl_shader_program *
65 _mesa_lookup_shader_program(GLcontext *ctx, GLuint name);
66
67
68 extern struct gl_shader *
69 _mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type);
70
71 extern void
72 _mesa_free_shader(GLcontext *ctx, struct gl_shader *sh);
73
74 extern void
75 _mesa_reference_shader(GLcontext *ctx, struct gl_shader **ptr,
76 struct gl_shader *sh);
77
78 extern struct gl_shader *
79 _mesa_lookup_shader(GLcontext *ctx, GLuint name);
80
81
82 extern void
83 _mesa_update_shader_textures_used(struct gl_program *prog);
84
85
86 extern void
87 _mesa_use_program(GLcontext *ctx, GLuint program);
88
89
90 extern void
91 _mesa_init_glsl_driver_functions(struct dd_function_table *driver);
92
93
94 #endif /* SHADER_API_H */