2 * Mesa 3-D graphics library
5 * Copyright (C) 2004-2006 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
30 #include "main/glheader.h"
31 #include "main/mtypes.h"
39 _mesa_init_shader_state(GLcontext
* ctx
);
42 _mesa_free_shader_state(GLcontext
*ctx
);
45 extern struct gl_shader_program *
46 _mesa_new_shader_program(GLcontext *ctx, GLuint name);
49 _mesa_clear_shader_program_data(GLcontext
*ctx
,
50 struct gl_shader_program
*shProg
);
53 _mesa_free_shader_program_data(GLcontext
*ctx
,
54 struct gl_shader_program
*shProg
);
57 _mesa_free_shader_program(GLcontext
*ctx
, struct gl_shader_program
*shProg
);
60 _mesa_reference_shader_program(GLcontext
*ctx
,
61 struct gl_shader_program
**ptr
,
62 struct gl_shader_program
*shProg
);
64 extern struct gl_shader_program
*
65 _mesa_lookup_shader_program(GLcontext
*ctx
, GLuint name
);
68 extern struct gl_shader
*
69 _mesa_new_shader(GLcontext
*ctx
, GLuint name
, GLenum type
);
72 _mesa_free_shader(GLcontext
*ctx
, struct gl_shader
*sh
);
75 _mesa_reference_shader(GLcontext
*ctx
, struct gl_shader
**ptr
,
76 struct gl_shader
*sh
);
78 extern struct gl_shader
*
79 _mesa_lookup_shader(GLcontext
*ctx
, GLuint name
);
83 _mesa_update_shader_textures_used(struct gl_program
*prog
);
87 _mesa_use_program(GLcontext
*ctx
, GLuint program
);
91 _mesa_init_glsl_driver_functions(struct dd_function_table
*driver
);
94 #endif /* SHADER_API_H */