updated some printfs, added comment about sched_yield
[mesa.git] / src / mesa / shader / slang / Include / ConstantUnion.h
1 //
2 //Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
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34
35 #ifndef _CONSTANT_UNION_INCLUDED_
36 #define _CONSTANT_UNION_INCLUDED_
37
38
39 class constUnion {
40 public:
41
42 POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)
43 union {
44 int iConst; // used for ivec
45 bool bConst; // used for bvec
46 float fConst; // used for vec, mat
47 } ;
48 };
49
50 #endif // _CONSTANT_UNION_INCLUDED_