updated some printfs, added comment about sched_yield
[mesa.git] / src / mesa / shader / slang / Include / ShHandle.h
1 //
2 //Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
3 //All rights reserved.
4 //
5 //Redistribution and use in source and binary forms, with or without
6 //modification, are permitted provided that the following conditions
7 //are met:
8 //
9 // Redistributions of source code must retain the above copyright
10 // notice, this list of conditions and the following disclaimer.
11 //
12 // Redistributions in binary form must reproduce the above
13 // copyright notice, this list of conditions and the following
14 // disclaimer in the documentation and/or other materials provided
15 // with the distribution.
16 //
17 // Neither the name of 3Dlabs Inc. Ltd. nor the names of its
18 // contributors may be used to endorse or promote products derived
19 // from this software without specific prior written permission.
20 //
21 //THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
22 //"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
23 //LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
24 //FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
25 //COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
26 //INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
27 //BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
28 //LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
29 //CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 //LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
31 //ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
32 //POSSIBILITY OF SUCH DAMAGE.
33 //
34
35 #ifndef _SHHANDLE_INCLUDED_
36 #define _SHHANDLE_INCLUDED_
37
38 //
39 // Machine independent part of the compiler private objects
40 // sent as ShHandle to the driver.
41 //
42 // This should not be included by driver code.
43 //
44
45 #define SH_EXPORTING
46 #include "../Public/ShaderLangExt.h"
47 #include "InfoSink.h"
48
49 class TCompiler;
50 class TLinker;
51 class TUniformMap;
52 namespace Lf {
53 class TBindingList;
54 class TLinker;
55 class TLibrary;
56 }
57
58 //
59 // The base class used to back handles returned to the driver.
60 //
61 class TShHandleBase {
62 public:
63 TShHandleBase() { }
64 virtual ~TShHandleBase() { }
65 virtual TCompiler* getAsCompiler() { return 0; }
66 virtual TLinker* getAsLinker() { return 0; }
67 virtual Lf::TLinker* getAsNewLinker() { return 0; }
68 virtual TUniformMap* getAsUniformMap() { return 0; }
69 virtual Lf::TBindingList* getAsBindingList() { return 0; }
70 virtual Lf::TLibrary* getAsLibrary() { return 0; }
71 };
72 //
73 // The base class for the machine dependent linker to derive from
74 // for managing where uniforms live.
75 //
76 class TUniformMap : public TShHandleBase {
77 public:
78 TUniformMap() { }
79 virtual ~TUniformMap() { }
80 virtual TUniformMap* getAsUniformMap() { return this; }
81 virtual int getLocation(const char* name) = 0;
82 virtual TInfoSink& getInfoSink() { return infoSink; }
83 TInfoSink infoSink;
84 };
85
86 class TIntermNode;
87
88 //
89 // The base class for the machine dependent compiler to derive from
90 // for managing object code from the compile.
91 //
92 class TCompiler : public TShHandleBase {
93 public:
94 TCompiler(EShLanguage l, TInfoSink& sink) : infoSink(sink) , language(l), haveValidObjectCode(false) { }
95 virtual ~TCompiler() { }
96 EShLanguage getLanguage() { return language; }
97 virtual TInfoSink& getInfoSink() { return infoSink; }
98
99 virtual bool compile(TIntermNode* root) = 0;
100
101 virtual TCompiler* getAsCompiler() { return this; }
102 virtual bool linkable() { return haveValidObjectCode; }
103
104 TInfoSink& infoSink;
105 protected:
106 EShLanguage language;
107 bool haveValidObjectCode;
108 };
109
110 //
111 // Link operations are base on a list of compile results...
112 //
113 typedef TVector<TCompiler*> TCompilerList;
114 typedef TVector<TShHandleBase*> THandleList;
115
116 //
117 // The base class for the machine dependent linker to derive from
118 // to manage the resulting executable.
119 //
120
121 class TLinker : public TShHandleBase {
122 public:
123 TLinker(EShExecutable e, TInfoSink& iSink) :
124 infoSink(iSink),
125 executable(e),
126 haveReturnableObjectCode(false),
127 appAttributeBindings(0),
128 fixedAttributeBindings(0),
129 excludedAttributes(0),
130 excludedCount(0),
131 uniformBindings(0) { }
132 virtual TLinker* getAsLinker() { return this; }
133 virtual ~TLinker() { }
134 virtual bool link(TCompilerList&, TUniformMap*) = 0;
135 virtual bool link(THandleList&) { return false; }
136 virtual void setAppAttributeBindings(const ShBindingTable* t) { appAttributeBindings = t; }
137 virtual void setFixedAttributeBindings(const ShBindingTable* t) { fixedAttributeBindings = t; }
138 virtual void getAttributeBindings(ShBindingTable const **t) const = 0;
139 virtual void setExcludedAttributes(const int* attributes, int count) { excludedAttributes = attributes; excludedCount = count; }
140 virtual ShBindingTable* getUniformBindings() const { return uniformBindings; }
141 virtual const void* getObjectCode() const { return 0; } // a real compiler would be returning object code here
142 virtual TInfoSink& getInfoSink() { return infoSink; }
143 TInfoSink& infoSink;
144 protected:
145 EShExecutable executable;
146 bool haveReturnableObjectCode; // true when objectCode is acceptable to send to driver
147
148 const ShBindingTable* appAttributeBindings;
149 const ShBindingTable* fixedAttributeBindings;
150 const int* excludedAttributes;
151 int excludedCount;
152 ShBindingTable* uniformBindings; // created by the linker
153 };
154
155 //
156 // This is the interface between the machine independent code
157 // and the machine dependent code.
158 //
159 // The machine dependent code should derive from the classes
160 // above. Then Construct*() and Delete*() will create and
161 // destroy the machine dependent objects, which contain the
162 // above machine independent information.
163 //
164 TCompiler* ConstructCompiler(EShLanguage, int);
165
166 TShHandleBase* ConstructLinker(EShExecutable, int);
167 TShHandleBase* ConstructBindings();
168 TShHandleBase* ConstructLibrary();
169 void DeleteLinker(TShHandleBase*);
170
171 TUniformMap* ConstructUniformMap();
172 void DeleteCompiler(TCompiler*);
173
174 void DeleteUniformMap(TUniformMap*);
175 void freeTargetDependentData(void*);
176
177 #endif // _SHHANDLE_INCLUDED_