document 1D convolution fix
[mesa.git] / src / mesa / shader / slang / MachineIndependent / preprocessor / symbols.h
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77 /* */
78 /* symbols.h */
79 /* */
80
81 #if !defined(__SYMBOLS_H)
82 #define __SYMBOLS_H 1
83
84 #include "memory.h"
85
86 typedef enum symbolkind {
87 MACRO_S
88 } symbolkind;
89
90 /* Typedefs for things defined here in "symbols.h": */
91
92 typedef struct Scope_Rec Scope;
93 typedef struct Symbol_Rec Symbol;
94
95 typedef struct SymbolList_Rec {
96 struct SymbolList_Rec *next;
97 Symbol *symb;
98 } SymbolList;
99
100 struct Scope_Rec {
101 Scope *next, *prev; /* doubly-linked list of all scopes */
102 Scope *parent;
103 Scope *funScope; /* Points to base scope of enclosing function */
104 MemoryPool *pool; /* pool used for allocation in this scope */
105 Symbol *symbols;
106
107 int level; /* 0 = super globals, 1 = globals, etc. */
108
109 /* Only used at global scope (level 1): */
110 SymbolList *programs; /* List of programs for this compilation. */
111 };
112
113
114 /* Symbol table is a simple binary tree. */
115
116 #include "cpp.h" /* to get MacroSymbol def */
117
118 struct Symbol_Rec {
119 Symbol *left, *right;
120 Symbol *next;
121 int name; /* Name atom */
122 SourceLoc loc;
123 symbolkind kind;
124 union {
125 MacroSymbol mac;
126 } details;
127 };
128
129 extern Scope *CurrentScope;
130 extern Scope *GlobalScope;
131 extern Scope *ScopeList;
132
133 Scope *NewScopeInPool(MemoryPool *);
134 #define NewScope() NewScopeInPool(CurrentScope->pool)
135 void PushScope(Scope *fScope);
136 Scope *PopScope(void);
137 Symbol *NewSymbol(SourceLoc *loc, Scope *fScope, int name, symbolkind kind);
138 Symbol *AddSymbol(SourceLoc *loc, Scope *fScope, int atom, symbolkind kind);
139 Symbol *LookUpLocalSymbol(Scope *fScope, int atom);
140 Symbol *LookUpSymbol(Scope *fScope, int atom);
141 void CPPErrorToInfoLog(char *);
142
143
144 #endif /* !defined(__SYMBOLS_H) */
145