1 #######################################################################
2 # SConscript for GLSL builtin library
8 # See also http://www.scons.org/wiki/UsingCodeGenerators
10 def glsl_compile_emitter(target, source, env):
11 env.Depends(target, glsl_compile)
12 return (target, source)
15 action = glsl_compile[0].abspath + ' fragment $SOURCE $TARGET',
16 emitter = glsl_compile_emitter,
21 action = glsl_compile[0].abspath + ' vertex $SOURCE $TARGET',
22 emitter = glsl_compile_emitter,
26 env['BUILDERS']['bld_frag'] = bld_frag
27 env['BUILDERS']['bld_vert'] = bld_vert
29 # Generate GLSL builtin library binaries
31 '#src/mesa/shader/slang/library/slang_core_gc.h',
32 '#src/mesa/shader/slang/library/slang_core.gc')
34 '#src/mesa/shader/slang/library/slang_common_builtin_gc.h',
35 '#src/mesa/shader/slang/library/slang_common_builtin.gc')
37 '#src/mesa/shader/slang/library/slang_fragment_builtin_gc.h',
38 '#src/mesa/shader/slang/library/slang_fragment_builtin.gc')
40 '#src/mesa/shader/slang/library/slang_vertex_builtin_gc.h',
41 '#src/mesa/shader/slang/library/slang_vertex_builtin.gc')
43 # Generate GLSL 1.20 builtin library binaries
45 '#src/mesa/shader/slang/library/slang_120_core_gc.h',
46 '#src/mesa/shader/slang/library/slang_120_core.gc')
48 '#src/mesa/shader/slang/library/slang_builtin_120_common_gc.h',
49 '#src/mesa/shader/slang/library/slang_builtin_120_common.gc')
51 '#src/mesa/shader/slang/library/slang_builtin_120_fragment_gc.h',
52 '#src/mesa/shader/slang/library/slang_builtin_120_fragment.gc')