2 * Mesa 3-D graphics library
5 * Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 * \file slang_codegen.c
27 * Generate IR tree from AST.
34 *** The new_() functions return a new instance of a simple IR node.
35 *** The gen_() functions generate larger IR trees from the simple nodes.
40 #include "main/imports.h"
41 #include "main/macros.h"
42 #include "main/mtypes.h"
43 #include "shader/program.h"
44 #include "shader/prog_instruction.h"
45 #include "shader/prog_parameter.h"
46 #include "shader/prog_statevars.h"
47 #include "slang_typeinfo.h"
48 #include "slang_codegen.h"
49 #include "slang_compile.h"
50 #include "slang_label.h"
51 #include "slang_mem.h"
52 #include "slang_simplify.h"
53 #include "slang_emit.h"
54 #include "slang_vartable.h"
56 #include "slang_print.h"
59 static slang_ir_node
*
60 _slang_gen_operation(slang_assemble_ctx
* A
, slang_operation
*oper
);
64 is_sampler_type(const slang_fully_specified_type
*t
)
66 switch (t
->specifier
.type
) {
67 case SLANG_SPEC_SAMPLER1D
:
68 case SLANG_SPEC_SAMPLER2D
:
69 case SLANG_SPEC_SAMPLER3D
:
70 case SLANG_SPEC_SAMPLERCUBE
:
71 case SLANG_SPEC_SAMPLER1DSHADOW
:
72 case SLANG_SPEC_SAMPLER2DSHADOW
:
73 case SLANG_SPEC_SAMPLER2DRECT
:
74 case SLANG_SPEC_SAMPLER2DRECTSHADOW
:
83 * Return the offset (in floats or ints) of the named field within
84 * the given struct. Return -1 if field not found.
85 * If field is NULL, return the size of the struct instead.
88 _slang_field_offset(const slang_type_specifier
*spec
, slang_atom field
)
92 for (i
= 0; i
< spec
->_struct
->fields
->num_variables
; i
++) {
93 const slang_variable
*v
= spec
->_struct
->fields
->variables
[i
];
94 const GLuint sz
= _slang_sizeof_type_specifier(&v
->type
.specifier
);
96 /* types larger than 1 float are register (4-float) aligned */
97 offset
= (offset
+ 3) & ~3;
99 if (field
&& v
->a_name
== field
) {
105 return -1; /* field not found */
107 return offset
; /* struct size */
112 * Return the size (in floats) of the given type specifier.
113 * If the size is greater than 4, the size should be a multiple of 4
114 * so that the correct number of 4-float registers are allocated.
115 * For example, a mat3x2 is size 12 because we want to store the
116 * 3 columns in 3 float[4] registers.
119 _slang_sizeof_type_specifier(const slang_type_specifier
*spec
)
122 switch (spec
->type
) {
123 case SLANG_SPEC_VOID
:
126 case SLANG_SPEC_BOOL
:
129 case SLANG_SPEC_BVEC2
:
132 case SLANG_SPEC_BVEC3
:
135 case SLANG_SPEC_BVEC4
:
141 case SLANG_SPEC_IVEC2
:
144 case SLANG_SPEC_IVEC3
:
147 case SLANG_SPEC_IVEC4
:
150 case SLANG_SPEC_FLOAT
:
153 case SLANG_SPEC_VEC2
:
156 case SLANG_SPEC_VEC3
:
159 case SLANG_SPEC_VEC4
:
162 case SLANG_SPEC_MAT2
:
163 sz
= 2 * 4; /* 2 columns (regs) */
165 case SLANG_SPEC_MAT3
:
168 case SLANG_SPEC_MAT4
:
171 case SLANG_SPEC_MAT23
:
172 sz
= 2 * 4; /* 2 columns (regs) */
174 case SLANG_SPEC_MAT32
:
175 sz
= 3 * 4; /* 3 columns (regs) */
177 case SLANG_SPEC_MAT24
:
180 case SLANG_SPEC_MAT42
:
181 sz
= 4 * 4; /* 4 columns (regs) */
183 case SLANG_SPEC_MAT34
:
186 case SLANG_SPEC_MAT43
:
187 sz
= 4 * 4; /* 4 columns (regs) */
189 case SLANG_SPEC_SAMPLER1D
:
190 case SLANG_SPEC_SAMPLER2D
:
191 case SLANG_SPEC_SAMPLER3D
:
192 case SLANG_SPEC_SAMPLERCUBE
:
193 case SLANG_SPEC_SAMPLER1DSHADOW
:
194 case SLANG_SPEC_SAMPLER2DSHADOW
:
195 case SLANG_SPEC_SAMPLER2DRECT
:
196 case SLANG_SPEC_SAMPLER2DRECTSHADOW
:
197 sz
= 1; /* a sampler is basically just an integer index */
199 case SLANG_SPEC_STRUCT
:
200 sz
= _slang_field_offset(spec
, 0); /* special use */
202 sz
= (sz
+ 3) & ~0x3; /* round up to multiple of four */
205 case SLANG_SPEC_ARRAY
:
206 sz
= _slang_sizeof_type_specifier(spec
->_array
);
209 _mesa_problem(NULL
, "Unexpected type in _slang_sizeof_type_specifier()");
214 /* if size is > 4, it should be a multiple of four */
215 assert((sz
& 0x3) == 0);
222 * Establish the binding between a slang_ir_node and a slang_variable.
223 * Then, allocate/attach a slang_ir_storage object to the IR node if needed.
224 * The IR node must be a IR_VAR or IR_VAR_DECL node.
225 * \param n the IR node
226 * \param var the variable to associate with the IR node
229 _slang_attach_storage(slang_ir_node
*n
, slang_variable
*var
)
233 assert(n
->Opcode
== IR_VAR
|| n
->Opcode
== IR_VAR_DECL
);
234 assert(!n
->Var
|| n
->Var
== var
);
239 /* need to setup storage */
240 if (n
->Var
&& n
->Var
->aux
) {
241 /* node storage info = var storage info */
242 n
->Store
= (slang_ir_storage
*) n
->Var
->aux
;
245 /* alloc new storage info */
246 n
->Store
= _slang_new_ir_storage(PROGRAM_UNDEFINED
, -1, -5);
248 n
->Var
->aux
= n
->Store
;
256 * Return the TEXTURE_*_INDEX value that corresponds to a sampler type,
257 * or -1 if the type is not a sampler.
260 sampler_to_texture_index(const slang_type_specifier_type type
)
263 case SLANG_SPEC_SAMPLER1D
:
264 return TEXTURE_1D_INDEX
;
265 case SLANG_SPEC_SAMPLER2D
:
266 return TEXTURE_2D_INDEX
;
267 case SLANG_SPEC_SAMPLER3D
:
268 return TEXTURE_3D_INDEX
;
269 case SLANG_SPEC_SAMPLERCUBE
:
270 return TEXTURE_CUBE_INDEX
;
271 case SLANG_SPEC_SAMPLER1DSHADOW
:
272 return TEXTURE_1D_INDEX
; /* XXX fix */
273 case SLANG_SPEC_SAMPLER2DSHADOW
:
274 return TEXTURE_2D_INDEX
; /* XXX fix */
275 case SLANG_SPEC_SAMPLER2DRECT
:
276 return TEXTURE_RECT_INDEX
;
277 case SLANG_SPEC_SAMPLER2DRECTSHADOW
:
278 return TEXTURE_RECT_INDEX
; /* XXX fix */
285 #define SWIZZLE_ZWWW MAKE_SWIZZLE4(SWIZZLE_Z, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W)
288 * Return the VERT_ATTRIB_* or FRAG_ATTRIB_* value that corresponds to
289 * a vertex or fragment program input variable. Return -1 if the input
291 * XXX return size too
294 _slang_input_index(const char *name
, GLenum target
, GLuint
*swizzleOut
)
301 static const struct input_info vertInputs
[] = {
302 { "gl_Vertex", VERT_ATTRIB_POS
, SWIZZLE_NOOP
},
303 { "gl_Normal", VERT_ATTRIB_NORMAL
, SWIZZLE_NOOP
},
304 { "gl_Color", VERT_ATTRIB_COLOR0
, SWIZZLE_NOOP
},
305 { "gl_SecondaryColor", VERT_ATTRIB_COLOR1
, SWIZZLE_NOOP
},
306 { "gl_FogCoord", VERT_ATTRIB_FOG
, SWIZZLE_XXXX
},
307 { "gl_MultiTexCoord0", VERT_ATTRIB_TEX0
, SWIZZLE_NOOP
},
308 { "gl_MultiTexCoord1", VERT_ATTRIB_TEX1
, SWIZZLE_NOOP
},
309 { "gl_MultiTexCoord2", VERT_ATTRIB_TEX2
, SWIZZLE_NOOP
},
310 { "gl_MultiTexCoord3", VERT_ATTRIB_TEX3
, SWIZZLE_NOOP
},
311 { "gl_MultiTexCoord4", VERT_ATTRIB_TEX4
, SWIZZLE_NOOP
},
312 { "gl_MultiTexCoord5", VERT_ATTRIB_TEX5
, SWIZZLE_NOOP
},
313 { "gl_MultiTexCoord6", VERT_ATTRIB_TEX6
, SWIZZLE_NOOP
},
314 { "gl_MultiTexCoord7", VERT_ATTRIB_TEX7
, SWIZZLE_NOOP
},
315 { NULL
, 0, SWIZZLE_NOOP
}
317 static const struct input_info fragInputs
[] = {
318 { "gl_FragCoord", FRAG_ATTRIB_WPOS
, SWIZZLE_NOOP
},
319 { "gl_Color", FRAG_ATTRIB_COL0
, SWIZZLE_NOOP
},
320 { "gl_SecondaryColor", FRAG_ATTRIB_COL1
, SWIZZLE_NOOP
},
321 { "gl_TexCoord", FRAG_ATTRIB_TEX0
, SWIZZLE_NOOP
},
322 /* note: we're packing several quantities into the fogcoord vector */
323 { "gl_FogFragCoord", FRAG_ATTRIB_FOGC
, SWIZZLE_XXXX
},
324 { "gl_FrontFacing", FRAG_ATTRIB_FOGC
, SWIZZLE_YYYY
}, /*XXX*/
325 { "gl_PointCoord", FRAG_ATTRIB_FOGC
, SWIZZLE_ZWWW
},
326 { NULL
, 0, SWIZZLE_NOOP
}
329 const struct input_info
*inputs
330 = (target
== GL_VERTEX_PROGRAM_ARB
) ? vertInputs
: fragInputs
;
332 ASSERT(MAX_TEXTURE_UNITS
== 8); /* if this fails, fix vertInputs above */
334 for (i
= 0; inputs
[i
].Name
; i
++) {
335 if (strcmp(inputs
[i
].Name
, name
) == 0) {
337 *swizzleOut
= inputs
[i
].Swizzle
;
338 return inputs
[i
].Attrib
;
346 * Return the VERT_RESULT_* or FRAG_RESULT_* value that corresponds to
347 * a vertex or fragment program output variable. Return -1 for an invalid
351 _slang_output_index(const char *name
, GLenum target
)
357 static const struct output_info vertOutputs
[] = {
358 { "gl_Position", VERT_RESULT_HPOS
},
359 { "gl_FrontColor", VERT_RESULT_COL0
},
360 { "gl_BackColor", VERT_RESULT_BFC0
},
361 { "gl_FrontSecondaryColor", VERT_RESULT_COL1
},
362 { "gl_BackSecondaryColor", VERT_RESULT_BFC1
},
363 { "gl_TexCoord", VERT_RESULT_TEX0
},
364 { "gl_FogFragCoord", VERT_RESULT_FOGC
},
365 { "gl_PointSize", VERT_RESULT_PSIZ
},
368 static const struct output_info fragOutputs
[] = {
369 { "gl_FragColor", FRAG_RESULT_COLR
},
370 { "gl_FragDepth", FRAG_RESULT_DEPR
},
371 { "gl_FragData", FRAG_RESULT_DATA0
},
375 const struct output_info
*outputs
376 = (target
== GL_VERTEX_PROGRAM_ARB
) ? vertOutputs
: fragOutputs
;
378 for (i
= 0; outputs
[i
].Name
; i
++) {
379 if (strcmp(outputs
[i
].Name
, name
) == 0) {
381 return outputs
[i
].Attrib
;
389 /**********************************************************************/
393 * Map "_asm foo" to IR_FOO, etc.
398 slang_ir_opcode Opcode
;
399 GLuint HaveRetValue
, NumParams
;
403 static slang_asm_info AsmInfo
[] = {
405 { "vec4_add", IR_ADD
, 1, 2 },
406 { "vec4_subtract", IR_SUB
, 1, 2 },
407 { "vec4_multiply", IR_MUL
, 1, 2 },
408 { "vec4_dot", IR_DOT4
, 1, 2 },
409 { "vec3_dot", IR_DOT3
, 1, 2 },
410 { "vec3_cross", IR_CROSS
, 1, 2 },
411 { "vec4_lrp", IR_LRP
, 1, 3 },
412 { "vec4_min", IR_MIN
, 1, 2 },
413 { "vec4_max", IR_MAX
, 1, 2 },
414 { "vec4_clamp", IR_CLAMP
, 1, 3 },
415 { "vec4_seq", IR_SEQUAL
, 1, 2 },
416 { "vec4_sne", IR_SNEQUAL
, 1, 2 },
417 { "vec4_sge", IR_SGE
, 1, 2 },
418 { "vec4_sgt", IR_SGT
, 1, 2 },
419 { "vec4_sle", IR_SLE
, 1, 2 },
420 { "vec4_slt", IR_SLT
, 1, 2 },
422 { "vec4_floor", IR_FLOOR
, 1, 1 },
423 { "vec4_frac", IR_FRAC
, 1, 1 },
424 { "vec4_abs", IR_ABS
, 1, 1 },
425 { "vec4_negate", IR_NEG
, 1, 1 },
426 { "vec4_ddx", IR_DDX
, 1, 1 },
427 { "vec4_ddy", IR_DDY
, 1, 1 },
428 /* float binary op */
429 { "float_power", IR_POW
, 1, 2 },
430 /* texture / sampler */
431 { "vec4_tex1d", IR_TEX
, 1, 2 },
432 { "vec4_texb1d", IR_TEXB
, 1, 2 }, /* 1d w/ bias */
433 { "vec4_texp1d", IR_TEXP
, 1, 2 }, /* 1d w/ projection */
434 { "vec4_tex2d", IR_TEX
, 1, 2 },
435 { "vec4_texb2d", IR_TEXB
, 1, 2 }, /* 2d w/ bias */
436 { "vec4_texp2d", IR_TEXP
, 1, 2 }, /* 2d w/ projection */
437 { "vec4_tex3d", IR_TEX
, 1, 2 },
438 { "vec4_texb3d", IR_TEXB
, 1, 2 }, /* 3d w/ bias */
439 { "vec4_texp3d", IR_TEXP
, 1, 2 }, /* 3d w/ projection */
440 { "vec4_texcube", IR_TEX
, 1, 2 }, /* cubemap */
441 { "vec4_tex_rect", IR_TEX
, 1, 2 }, /* rectangle */
442 { "vec4_texp_rect", IR_TEX
, 1, 2 },/* rectangle w/ projection */
445 { "int_to_float", IR_I_TO_F
, 1, 1 },
446 { "float_to_int", IR_F_TO_I
, 1, 1 },
447 { "float_exp", IR_EXP
, 1, 1 },
448 { "float_exp2", IR_EXP2
, 1, 1 },
449 { "float_log2", IR_LOG2
, 1, 1 },
450 { "float_rsq", IR_RSQ
, 1, 1 },
451 { "float_rcp", IR_RCP
, 1, 1 },
452 { "float_sine", IR_SIN
, 1, 1 },
453 { "float_cosine", IR_COS
, 1, 1 },
454 { "float_noise1", IR_NOISE1
, 1, 1},
455 { "float_noise2", IR_NOISE2
, 1, 1},
456 { "float_noise3", IR_NOISE3
, 1, 1},
457 { "float_noise4", IR_NOISE4
, 1, 1},
459 { NULL
, IR_NOP
, 0, 0 }
463 static slang_ir_node
*
464 new_node3(slang_ir_opcode op
,
465 slang_ir_node
*c0
, slang_ir_node
*c1
, slang_ir_node
*c2
)
467 slang_ir_node
*n
= (slang_ir_node
*) _slang_alloc(sizeof(slang_ir_node
));
473 n
->Writemask
= WRITEMASK_XYZW
;
474 n
->InstLocation
= -1;
479 static slang_ir_node
*
480 new_node2(slang_ir_opcode op
, slang_ir_node
*c0
, slang_ir_node
*c1
)
482 return new_node3(op
, c0
, c1
, NULL
);
485 static slang_ir_node
*
486 new_node1(slang_ir_opcode op
, slang_ir_node
*c0
)
488 return new_node3(op
, c0
, NULL
, NULL
);
491 static slang_ir_node
*
492 new_node0(slang_ir_opcode op
)
494 return new_node3(op
, NULL
, NULL
, NULL
);
499 * Create sequence of two nodes.
501 static slang_ir_node
*
502 new_seq(slang_ir_node
*left
, slang_ir_node
*right
)
508 return new_node2(IR_SEQ
, left
, right
);
511 static slang_ir_node
*
512 new_label(slang_label
*label
)
514 slang_ir_node
*n
= new_node0(IR_LABEL
);
521 static slang_ir_node
*
522 new_float_literal(const float v
[4], GLuint size
)
524 slang_ir_node
*n
= new_node0(IR_FLOAT
);
526 COPY_4V(n
->Value
, v
);
527 /* allocate a storage object, but compute actual location (Index) later */
528 n
->Store
= _slang_new_ir_storage(PROGRAM_CONSTANT
, -1, size
);
533 static slang_ir_node
*
534 new_not(slang_ir_node
*n
)
536 return new_node1(IR_NOT
, n
);
541 * Non-inlined function call.
543 static slang_ir_node
*
544 new_function_call(slang_ir_node
*code
, slang_label
*name
)
546 slang_ir_node
*n
= new_node1(IR_CALL
, code
);
555 * Unconditional jump.
557 static slang_ir_node
*
558 new_return(slang_label
*dest
)
560 slang_ir_node
*n
= new_node0(IR_RETURN
);
568 static slang_ir_node
*
569 new_loop(slang_ir_node
*body
)
571 return new_node1(IR_LOOP
, body
);
575 static slang_ir_node
*
576 new_break(slang_ir_node
*loopNode
)
578 slang_ir_node
*n
= new_node0(IR_BREAK
);
580 assert(loopNode
->Opcode
== IR_LOOP
);
582 /* insert this node at head of linked list */
583 n
->List
= loopNode
->List
;
591 * Make new IR_BREAK_IF_TRUE.
593 static slang_ir_node
*
594 new_break_if_true(slang_ir_node
*loopNode
, slang_ir_node
*cond
)
598 assert(loopNode
->Opcode
== IR_LOOP
);
599 n
= new_node1(IR_BREAK_IF_TRUE
, cond
);
601 /* insert this node at head of linked list */
602 n
->List
= loopNode
->List
;
610 * Make new IR_CONT_IF_TRUE node.
612 static slang_ir_node
*
613 new_cont_if_true(slang_ir_node
*loopNode
, slang_ir_node
*cond
)
617 assert(loopNode
->Opcode
== IR_LOOP
);
618 n
= new_node1(IR_CONT_IF_TRUE
, cond
);
620 /* insert this node at head of linked list */
621 n
->List
= loopNode
->List
;
628 static slang_ir_node
*
629 new_cond(slang_ir_node
*n
)
631 slang_ir_node
*c
= new_node1(IR_COND
, n
);
636 static slang_ir_node
*
637 new_if(slang_ir_node
*cond
, slang_ir_node
*ifPart
, slang_ir_node
*elsePart
)
639 return new_node3(IR_IF
, cond
, ifPart
, elsePart
);
644 * New IR_VAR node - a reference to a previously declared variable.
646 static slang_ir_node
*
647 new_var(slang_assemble_ctx
*A
, slang_operation
*oper
, slang_atom name
)
650 slang_variable
*var
= _slang_locate_variable(oper
->locals
, name
, GL_TRUE
);
654 assert(!oper
->var
|| oper
->var
== var
);
656 n
= new_node0(IR_VAR
);
658 _slang_attach_storage(n
, var
);
665 * Check if the given function is really just a wrapper for a
666 * basic assembly instruction.
669 slang_is_asm_function(const slang_function
*fun
)
671 if (fun
->body
->type
== SLANG_OPER_BLOCK_NO_NEW_SCOPE
&&
672 fun
->body
->num_children
== 1 &&
673 fun
->body
->children
[0].type
== SLANG_OPER_ASM
) {
681 _slang_is_noop(const slang_operation
*oper
)
684 oper
->type
== SLANG_OPER_VOID
||
685 (oper
->num_children
== 1 && oper
->children
[0].type
== SLANG_OPER_VOID
))
693 * Recursively search tree for a node of the given type.
695 static slang_operation
*
696 _slang_find_node_type(slang_operation
*oper
, slang_operation_type type
)
699 if (oper
->type
== type
)
701 for (i
= 0; i
< oper
->num_children
; i
++) {
702 slang_operation
*p
= _slang_find_node_type(&oper
->children
[i
], type
);
711 * Count the number of operations of the given time rooted at 'oper'.
714 _slang_count_node_type(slang_operation
*oper
, slang_operation_type type
)
717 if (oper
->type
== type
) {
720 for (i
= 0; i
< oper
->num_children
; i
++) {
721 count
+= _slang_count_node_type(&oper
->children
[i
], type
);
728 * Check if the 'return' statement found under 'oper' is a "tail return"
729 * that can be no-op'd. For example:
734 * return; // this is a no-op
737 * This is used when determining if a function can be inlined. If the
738 * 'return' is not the last statement, we can't inline the function since
739 * we still need the semantic behaviour of the 'return' but we don't want
740 * to accidentally return from the _calling_ function. We'd need to use an
741 * unconditional branch, but we don't have such a GPU instruction (not
745 _slang_is_tail_return(const slang_operation
*oper
)
747 GLuint k
= oper
->num_children
;
750 const slang_operation
*last
= &oper
->children
[k
- 1];
751 if (last
->type
== SLANG_OPER_RETURN
)
753 else if (last
->type
== SLANG_OPER_IDENTIFIER
||
754 last
->type
== SLANG_OPER_LABEL
)
755 k
--; /* try prev child */
756 else if (last
->type
== SLANG_OPER_BLOCK_NO_NEW_SCOPE
||
757 last
->type
== SLANG_OPER_BLOCK_NEW_SCOPE
)
758 /* try sub-children */
759 return _slang_is_tail_return(last
);
769 slang_resolve_variable(slang_operation
*oper
)
771 if (oper
->type
== SLANG_OPER_IDENTIFIER
&& !oper
->var
) {
772 oper
->var
= _slang_locate_variable(oper
->locals
, oper
->a_id
, GL_TRUE
);
778 * Replace particular variables (SLANG_OPER_IDENTIFIER) with new expressions.
781 slang_substitute(slang_assemble_ctx
*A
, slang_operation
*oper
,
782 GLuint substCount
, slang_variable
**substOld
,
783 slang_operation
**substNew
, GLboolean isLHS
)
785 switch (oper
->type
) {
786 case SLANG_OPER_VARIABLE_DECL
:
788 slang_variable
*v
= _slang_locate_variable(oper
->locals
,
789 oper
->a_id
, GL_TRUE
);
791 if (v
->initializer
&& oper
->num_children
== 0) {
792 /* set child of oper to copy of initializer */
793 oper
->num_children
= 1;
794 oper
->children
= slang_operation_new(1);
795 slang_operation_copy(&oper
->children
[0], v
->initializer
);
797 if (oper
->num_children
== 1) {
798 /* the initializer */
799 slang_substitute(A
, &oper
->children
[0], substCount
,
800 substOld
, substNew
, GL_FALSE
);
804 case SLANG_OPER_IDENTIFIER
:
805 assert(oper
->num_children
== 0);
806 if (1/**!isLHS XXX FIX */) {
807 slang_atom id
= oper
->a_id
;
810 v
= _slang_locate_variable(oper
->locals
, id
, GL_TRUE
);
812 _mesa_problem(NULL
, "var %s not found!\n", (char *) oper
->a_id
);
816 /* look for a substitution */
817 for (i
= 0; i
< substCount
; i
++) {
818 if (v
== substOld
[i
]) {
819 /* OK, replace this SLANG_OPER_IDENTIFIER with a new expr */
820 #if 0 /* DEBUG only */
821 if (substNew
[i
]->type
== SLANG_OPER_IDENTIFIER
) {
822 assert(substNew
[i
]->var
);
823 assert(substNew
[i
]->var
->a_name
);
824 printf("Substitute %s with %s in id node %p\n",
825 (char*)v
->a_name
, (char*) substNew
[i
]->var
->a_name
,
829 printf("Substitute %s with %f in id node %p\n",
830 (char*)v
->a_name
, substNew
[i
]->literal
[0],
834 slang_operation_copy(oper
, substNew
[i
]);
841 case SLANG_OPER_RETURN
:
842 /* do return replacement here too */
843 assert(oper
->num_children
== 0 || oper
->num_children
== 1);
844 if (oper
->num_children
== 1 && !_slang_is_noop(&oper
->children
[0])) {
850 * then do substitutions on the assignment.
852 slang_operation
*blockOper
, *assignOper
, *returnOper
;
854 /* check if function actually has a return type */
855 assert(A
->CurFunction
);
856 if (A
->CurFunction
->header
.type
.specifier
.type
== SLANG_SPEC_VOID
) {
857 slang_info_log_error(A
->log
, "illegal return expression");
861 blockOper
= slang_operation_new(1);
862 blockOper
->type
= SLANG_OPER_BLOCK_NO_NEW_SCOPE
;
863 blockOper
->num_children
= 2;
864 blockOper
->locals
->outer_scope
= oper
->locals
->outer_scope
;
865 blockOper
->children
= slang_operation_new(2);
866 assignOper
= blockOper
->children
+ 0;
867 returnOper
= blockOper
->children
+ 1;
869 assignOper
->type
= SLANG_OPER_ASSIGN
;
870 assignOper
->num_children
= 2;
871 assignOper
->locals
->outer_scope
= blockOper
->locals
;
872 assignOper
->children
= slang_operation_new(2);
873 assignOper
->children
[0].type
= SLANG_OPER_IDENTIFIER
;
874 assignOper
->children
[0].a_id
= slang_atom_pool_atom(A
->atoms
, "__retVal");
875 assignOper
->children
[0].locals
->outer_scope
= assignOper
->locals
;
877 slang_operation_copy(&assignOper
->children
[1],
880 returnOper
->type
= SLANG_OPER_RETURN
; /* return w/ no value */
881 assert(returnOper
->num_children
== 0);
883 /* do substitutions on the "__retVal = expr" sub-tree */
884 slang_substitute(A
, assignOper
,
885 substCount
, substOld
, substNew
, GL_FALSE
);
887 /* install new code */
888 slang_operation_copy(oper
, blockOper
);
889 slang_operation_destruct(blockOper
);
892 /* check if return value was expected */
893 assert(A
->CurFunction
);
894 if (A
->CurFunction
->header
.type
.specifier
.type
!= SLANG_SPEC_VOID
) {
895 slang_info_log_error(A
->log
, "return statement requires an expression");
901 case SLANG_OPER_ASSIGN
:
902 case SLANG_OPER_SUBSCRIPT
:
904 * child[0] can't have substitutions but child[1] can.
906 slang_substitute(A
, &oper
->children
[0],
907 substCount
, substOld
, substNew
, GL_TRUE
);
908 slang_substitute(A
, &oper
->children
[1],
909 substCount
, substOld
, substNew
, GL_FALSE
);
911 case SLANG_OPER_FIELD
:
913 slang_substitute(A
, &oper
->children
[0],
914 substCount
, substOld
, substNew
, GL_TRUE
);
919 for (i
= 0; i
< oper
->num_children
; i
++)
920 slang_substitute(A
, &oper
->children
[i
],
921 substCount
, substOld
, substNew
, GL_FALSE
);
929 * Produce inline code for a call to an assembly instruction.
930 * This is typically used to compile a call to a built-in function like this:
932 * vec4 mix(const vec4 x, const vec4 y, const vec4 a)
934 * __asm vec4_lrp __retVal, a, y, x;
937 * We basically translate a SLANG_OPER_CALL into a SLANG_OPER_ASM.
939 static slang_operation
*
940 slang_inline_asm_function(slang_assemble_ctx
*A
,
941 slang_function
*fun
, slang_operation
*oper
)
943 const GLuint numArgs
= oper
->num_children
;
945 slang_operation
*inlined
;
946 const GLboolean haveRetValue
= _slang_function_has_return_value(fun
);
947 slang_variable
**substOld
;
948 slang_operation
**substNew
;
950 ASSERT(slang_is_asm_function(fun
));
951 ASSERT(fun
->param_count
== numArgs
+ haveRetValue
);
954 printf("Inline %s as %s\n",
955 (char*) fun->header.a_name,
956 (char*) fun->body->children[0].a_id);
960 * We'll substitute formal params with actual args in the asm call.
962 substOld
= (slang_variable
**)
963 _slang_alloc(numArgs
* sizeof(slang_variable
*));
964 substNew
= (slang_operation
**)
965 _slang_alloc(numArgs
* sizeof(slang_operation
*));
966 for (i
= 0; i
< numArgs
; i
++) {
967 substOld
[i
] = fun
->parameters
->variables
[i
];
968 substNew
[i
] = oper
->children
+ i
;
971 /* make a copy of the code to inline */
972 inlined
= slang_operation_new(1);
973 slang_operation_copy(inlined
, &fun
->body
->children
[0]);
975 /* get rid of the __retVal child */
976 for (i
= 0; i
< numArgs
; i
++) {
977 inlined
->children
[i
] = inlined
->children
[i
+ 1];
979 inlined
->num_children
--;
982 /* now do formal->actual substitutions */
983 slang_substitute(A
, inlined
, numArgs
, substOld
, substNew
, GL_FALSE
);
985 _slang_free(substOld
);
986 _slang_free(substNew
);
993 * Inline the given function call operation.
994 * Return a new slang_operation that corresponds to the inlined code.
996 static slang_operation
*
997 slang_inline_function_call(slang_assemble_ctx
* A
, slang_function
*fun
,
998 slang_operation
*oper
, slang_operation
*returnOper
)
1005 ParamMode
*paramMode
;
1006 const GLboolean haveRetValue
= _slang_function_has_return_value(fun
);
1007 const GLuint numArgs
= oper
->num_children
;
1008 const GLuint totalArgs
= numArgs
+ haveRetValue
;
1009 slang_operation
*args
= oper
->children
;
1010 slang_operation
*inlined
, *top
;
1011 slang_variable
**substOld
;
1012 slang_operation
**substNew
;
1013 GLuint substCount
, numCopyIn
, i
;
1014 slang_function
*prevFunction
;
1017 prevFunction
= A
->CurFunction
;
1018 A
->CurFunction
= fun
;
1020 /*assert(oper->type == SLANG_OPER_CALL); (or (matrix) multiply, etc) */
1021 assert(fun
->param_count
== totalArgs
);
1023 /* allocate temporary arrays */
1024 paramMode
= (ParamMode
*)
1025 _slang_alloc(totalArgs
* sizeof(ParamMode
));
1026 substOld
= (slang_variable
**)
1027 _slang_alloc(totalArgs
* sizeof(slang_variable
*));
1028 substNew
= (slang_operation
**)
1029 _slang_alloc(totalArgs
* sizeof(slang_operation
*));
1032 printf("Inline call to %s (total vars=%d nparams=%d)\n",
1033 (char *) fun
->header
.a_name
,
1034 fun
->parameters
->num_variables
, numArgs
);
1037 if (haveRetValue
&& !returnOper
) {
1038 /* Create 3-child comma sequence for inlined code:
1039 * child[0]: declare __resultTmp
1040 * child[1]: inlined function body
1041 * child[2]: __resultTmp
1043 slang_operation
*commaSeq
;
1044 slang_operation
*declOper
= NULL
;
1045 slang_variable
*resultVar
;
1047 commaSeq
= slang_operation_new(1);
1048 commaSeq
->type
= SLANG_OPER_SEQUENCE
;
1049 assert(commaSeq
->locals
);
1050 commaSeq
->locals
->outer_scope
= oper
->locals
->outer_scope
;
1051 commaSeq
->num_children
= 3;
1052 commaSeq
->children
= slang_operation_new(3);
1053 /* allocate the return var */
1054 resultVar
= slang_variable_scope_grow(commaSeq
->locals
);
1056 printf("Alloc __resultTmp in scope %p for retval of calling %s\n",
1057 (void*)commaSeq->locals, (char *) fun->header.a_name);
1060 resultVar
->a_name
= slang_atom_pool_atom(A
->atoms
, "__resultTmp");
1061 resultVar
->type
= fun
->header
.type
; /* XXX copy? */
1062 resultVar
->isTemp
= GL_TRUE
;
1064 /* child[0] = __resultTmp declaration */
1065 declOper
= &commaSeq
->children
[0];
1066 declOper
->type
= SLANG_OPER_VARIABLE_DECL
;
1067 declOper
->a_id
= resultVar
->a_name
;
1068 declOper
->locals
->outer_scope
= commaSeq
->locals
;
1070 /* child[1] = function body */
1071 inlined
= &commaSeq
->children
[1];
1072 inlined
->locals
->outer_scope
= commaSeq
->locals
;
1074 /* child[2] = __resultTmp reference */
1075 returnOper
= &commaSeq
->children
[2];
1076 returnOper
->type
= SLANG_OPER_IDENTIFIER
;
1077 returnOper
->a_id
= resultVar
->a_name
;
1078 returnOper
->locals
->outer_scope
= commaSeq
->locals
;
1083 top
= inlined
= slang_operation_new(1);
1084 /* XXXX this may be inappropriate!!!! */
1085 inlined
->locals
->outer_scope
= oper
->locals
->outer_scope
;
1089 assert(inlined
->locals
);
1091 /* Examine the parameters, look for inout/out params, look for possible
1092 * substitutions, etc:
1093 * param type behaviour
1094 * in copy actual to local
1095 * const in substitute param with actual
1099 for (i
= 0; i
< totalArgs
; i
++) {
1100 slang_variable
*p
= fun
->parameters
->variables
[i
];
1102 printf("Param %d: %s %s \n", i,
1103 slang_type_qual_string(p->type.qualifier),
1104 (char *) p->a_name);
1106 if (p
->type
.qualifier
== SLANG_QUAL_INOUT
||
1107 p
->type
.qualifier
== SLANG_QUAL_OUT
) {
1108 /* an output param */
1109 slang_operation
*arg
;
1114 paramMode
[i
] = SUBST
;
1116 if (arg
->type
== SLANG_OPER_IDENTIFIER
)
1117 slang_resolve_variable(arg
);
1119 /* replace parameter 'p' with argument 'arg' */
1120 substOld
[substCount
] = p
;
1121 substNew
[substCount
] = arg
; /* will get copied */
1124 else if (p
->type
.qualifier
== SLANG_QUAL_CONST
) {
1125 /* a constant input param */
1126 if (args
[i
].type
== SLANG_OPER_IDENTIFIER
||
1127 args
[i
].type
== SLANG_OPER_LITERAL_FLOAT
) {
1128 /* replace all occurances of this parameter variable with the
1129 * actual argument variable or a literal.
1131 paramMode
[i
] = SUBST
;
1132 slang_resolve_variable(&args
[i
]);
1133 substOld
[substCount
] = p
;
1134 substNew
[substCount
] = &args
[i
]; /* will get copied */
1138 paramMode
[i
] = COPY_IN
;
1142 paramMode
[i
] = COPY_IN
;
1144 assert(paramMode
[i
]);
1147 /* actual code inlining: */
1148 slang_operation_copy(inlined
, fun
->body
);
1150 /*** XXX review this */
1151 assert(inlined
->type
== SLANG_OPER_BLOCK_NO_NEW_SCOPE
);
1152 inlined
->type
= SLANG_OPER_BLOCK_NEW_SCOPE
;
1155 printf("======================= orig body code ======================\n");
1156 printf("=== params scope = %p\n", (void*) fun
->parameters
);
1157 slang_print_tree(fun
->body
, 8);
1158 printf("======================= copied code =========================\n");
1159 slang_print_tree(inlined
, 8);
1162 /* do parameter substitution in inlined code: */
1163 slang_substitute(A
, inlined
, substCount
, substOld
, substNew
, GL_FALSE
);
1166 printf("======================= subst code ==========================\n");
1167 slang_print_tree(inlined
, 8);
1168 printf("=============================================================\n");
1171 /* New prolog statements: (inserted before the inlined code)
1172 * Copy the 'in' arguments.
1175 for (i
= 0; i
< numArgs
; i
++) {
1176 if (paramMode
[i
] == COPY_IN
) {
1177 slang_variable
*p
= fun
->parameters
->variables
[i
];
1178 /* declare parameter 'p' */
1179 slang_operation
*decl
= slang_operation_insert(&inlined
->num_children
,
1183 printf("COPY_IN %s from expr\n", (char*)p->a_name);
1185 decl
->type
= SLANG_OPER_VARIABLE_DECL
;
1186 assert(decl
->locals
);
1187 decl
->locals
->outer_scope
= inlined
->locals
;
1188 decl
->a_id
= p
->a_name
;
1189 decl
->num_children
= 1;
1190 decl
->children
= slang_operation_new(1);
1192 /* child[0] is the var's initializer */
1193 slang_operation_copy(&decl
->children
[0], args
+ i
);
1199 /* New epilog statements:
1200 * 1. Create end of function label to jump to from return statements.
1201 * 2. Copy the 'out' parameter vars
1204 slang_operation
*lab
= slang_operation_insert(&inlined
->num_children
,
1206 inlined
->num_children
);
1207 lab
->type
= SLANG_OPER_LABEL
;
1208 lab
->label
= A
->curFuncEndLabel
;
1211 for (i
= 0; i
< totalArgs
; i
++) {
1212 if (paramMode
[i
] == COPY_OUT
) {
1213 const slang_variable
*p
= fun
->parameters
->variables
[i
];
1214 /* actualCallVar = outParam */
1215 /*if (i > 0 || !haveRetValue)*/
1216 slang_operation
*ass
= slang_operation_insert(&inlined
->num_children
,
1218 inlined
->num_children
);
1219 ass
->type
= SLANG_OPER_ASSIGN
;
1220 ass
->num_children
= 2;
1221 ass
->locals
->outer_scope
= inlined
->locals
;
1222 ass
->children
= slang_operation_new(2);
1223 ass
->children
[0] = args
[i
]; /*XXX copy */
1224 ass
->children
[1].type
= SLANG_OPER_IDENTIFIER
;
1225 ass
->children
[1].a_id
= p
->a_name
;
1226 ass
->children
[1].locals
->outer_scope
= ass
->locals
;
1230 _slang_free(paramMode
);
1231 _slang_free(substOld
);
1232 _slang_free(substNew
);
1235 printf("Done Inline call to %s (total vars=%d nparams=%d)\n",
1236 (char *) fun
->header
.a_name
,
1237 fun
->parameters
->num_variables
, numArgs
);
1238 slang_print_tree(top
, 0);
1242 A
->CurFunction
= prevFunction
;
1248 static slang_ir_node
*
1249 _slang_gen_function_call(slang_assemble_ctx
*A
, slang_function
*fun
,
1250 slang_operation
*oper
, slang_operation
*dest
)
1253 slang_operation
*inlined
;
1254 slang_label
*prevFuncEndLabel
;
1257 prevFuncEndLabel
= A
->curFuncEndLabel
;
1258 sprintf(name
, "__endOfFunc_%s_", (char *) fun
->header
.a_name
);
1259 A
->curFuncEndLabel
= _slang_label_new(name
);
1260 assert(A
->curFuncEndLabel
);
1262 if (slang_is_asm_function(fun
) && !dest
) {
1263 /* assemble assembly function - tree style */
1264 inlined
= slang_inline_asm_function(A
, fun
, oper
);
1267 /* non-assembly function */
1268 /* We always generate an "inline-able" block of code here.
1270 * 1. insert the inline code
1271 * 2. Generate a call to the "inline" code as a subroutine
1275 slang_operation
*ret
= NULL
;
1277 inlined
= slang_inline_function_call(A
, fun
, oper
, dest
);
1281 ret
= _slang_find_node_type(inlined
, SLANG_OPER_RETURN
);
1283 /* check if this is a "tail" return */
1284 if (_slang_count_node_type(inlined
, SLANG_OPER_RETURN
) == 1 &&
1285 _slang_is_tail_return(inlined
)) {
1286 /* The only RETURN is the last stmt in the function, no-op it
1287 * and inline the function body.
1289 ret
->type
= SLANG_OPER_NONE
;
1292 slang_operation
*callOper
;
1293 /* The function we're calling has one or more 'return' statements.
1294 * So, we can't truly inline this function because we need to
1295 * implement 'return' with RET (and CAL).
1296 * Nevertheless, we performed "inlining" to make a new instance
1297 * of the function body to deal with static register allocation.
1299 * XXX check if there's one 'return' and if it's the very last
1300 * statement in the function - we can optimize that case.
1302 assert(inlined
->type
== SLANG_OPER_BLOCK_NEW_SCOPE
||
1303 inlined
->type
== SLANG_OPER_SEQUENCE
);
1305 if (_slang_function_has_return_value(fun
) && !dest
) {
1306 assert(inlined
->children
[0].type
== SLANG_OPER_VARIABLE_DECL
);
1307 assert(inlined
->children
[2].type
== SLANG_OPER_IDENTIFIER
);
1308 callOper
= &inlined
->children
[1];
1313 callOper
->type
= SLANG_OPER_NON_INLINED_CALL
;
1314 callOper
->fun
= fun
;
1315 callOper
->label
= _slang_label_new_unique((char*) fun
->header
.a_name
);
1323 /* Replace the function call with the inlined block (or new CALL stmt) */
1324 slang_operation_destruct(oper
);
1326 _slang_free(inlined
);
1329 assert(inlined
->locals
);
1330 printf("*** Inlined code for call to %s:\n",
1331 (char*) fun
->header
.a_name
);
1332 slang_print_tree(oper
, 10);
1336 n
= _slang_gen_operation(A
, oper
);
1338 /*_slang_label_delete(A->curFuncEndLabel);*/
1339 A
->curFuncEndLabel
= prevFuncEndLabel
;
1345 static slang_asm_info
*
1346 slang_find_asm_info(const char *name
)
1349 for (i
= 0; AsmInfo
[i
].Name
; i
++) {
1350 if (_mesa_strcmp(AsmInfo
[i
].Name
, name
) == 0) {
1359 * Some write-masked assignments are simple, but others are hard.
1362 * v.xy = vec2(a, b);
1365 * v.zy = vec2(a, b);
1366 * this gets transformed/swizzled into:
1367 * v.zy = vec2(a, b).*yx* (* = don't care)
1368 * This function helps to determine simple vs. non-simple.
1371 _slang_simple_writemask(GLuint writemask
, GLuint swizzle
)
1373 switch (writemask
) {
1375 return GET_SWZ(swizzle
, 0) == SWIZZLE_X
;
1377 return GET_SWZ(swizzle
, 1) == SWIZZLE_Y
;
1379 return GET_SWZ(swizzle
, 2) == SWIZZLE_Z
;
1381 return GET_SWZ(swizzle
, 3) == SWIZZLE_W
;
1383 return (GET_SWZ(swizzle
, 0) == SWIZZLE_X
)
1384 && (GET_SWZ(swizzle
, 1) == SWIZZLE_Y
);
1386 return (GET_SWZ(swizzle
, 0) == SWIZZLE_X
)
1387 && (GET_SWZ(swizzle
, 1) == SWIZZLE_Y
)
1388 && (GET_SWZ(swizzle
, 2) == SWIZZLE_Z
);
1389 case WRITEMASK_XYZW
:
1390 return swizzle
== SWIZZLE_NOOP
;
1398 * Convert the given swizzle into a writemask. In some cases this
1399 * is trivial, in other cases, we'll need to also swizzle the right
1400 * hand side to put components in the right places.
1401 * \param swizzle the incoming swizzle
1402 * \param writemaskOut returns the writemask
1403 * \param swizzleOut swizzle to apply to the right-hand-side
1404 * \return GL_FALSE for simple writemasks, GL_TRUE for non-simple
1407 swizzle_to_writemask(GLuint swizzle
,
1408 GLuint
*writemaskOut
, GLuint
*swizzleOut
)
1410 GLuint mask
= 0x0, newSwizzle
[4];
1413 /* make new dst writemask, compute size */
1414 for (i
= 0; i
< 4; i
++) {
1415 const GLuint swz
= GET_SWZ(swizzle
, i
);
1416 if (swz
== SWIZZLE_NIL
) {
1420 assert(swz
>= 0 && swz
<= 3);
1423 assert(mask
<= 0xf);
1424 size
= i
; /* number of components in mask/swizzle */
1426 *writemaskOut
= mask
;
1428 /* make new src swizzle, by inversion */
1429 for (i
= 0; i
< 4; i
++) {
1430 newSwizzle
[i
] = i
; /*identity*/
1432 for (i
= 0; i
< size
; i
++) {
1433 const GLuint swz
= GET_SWZ(swizzle
, i
);
1434 newSwizzle
[swz
] = i
;
1436 *swizzleOut
= MAKE_SWIZZLE4(newSwizzle
[0],
1441 if (_slang_simple_writemask(mask
, *swizzleOut
)) {
1443 assert(GET_SWZ(*swizzleOut
, 0) == SWIZZLE_X
);
1445 assert(GET_SWZ(*swizzleOut
, 1) == SWIZZLE_Y
);
1447 assert(GET_SWZ(*swizzleOut
, 2) == SWIZZLE_Z
);
1449 assert(GET_SWZ(*swizzleOut
, 3) == SWIZZLE_W
);
1458 * Recursively traverse 'oper' to produce a swizzle mask in the event
1459 * of any vector subscripts and swizzle suffixes.
1460 * Ex: for "vec4 v", "v[2].x" resolves to v.z
1463 resolve_swizzle(const slang_operation
*oper
)
1465 if (oper
->type
== SLANG_OPER_FIELD
) {
1466 /* writemask from .xyzw suffix */
1468 if (_slang_is_swizzle((char*) oper
->a_id
, 4, &swz
)) {
1469 GLuint swizzle
= MAKE_SWIZZLE4(swz
.swizzle
[0],
1473 GLuint child_swizzle
= resolve_swizzle(&oper
->children
[0]);
1474 GLuint s
= _slang_swizzle_swizzle(child_swizzle
, swizzle
);
1478 return SWIZZLE_XYZW
;
1480 else if (oper
->type
== SLANG_OPER_SUBSCRIPT
&&
1481 oper
->children
[1].type
== SLANG_OPER_LITERAL_INT
) {
1482 /* writemask from [index] */
1483 GLuint child_swizzle
= resolve_swizzle(&oper
->children
[0]);
1484 GLuint i
= (GLuint
) oper
->children
[1].literal
[0];
1489 swizzle
= SWIZZLE_XXXX
;
1492 swizzle
= SWIZZLE_YYYY
;
1495 swizzle
= SWIZZLE_ZZZZ
;
1498 swizzle
= SWIZZLE_WWWW
;
1501 swizzle
= SWIZZLE_XYZW
;
1503 s
= _slang_swizzle_swizzle(child_swizzle
, swizzle
);
1507 return SWIZZLE_XYZW
;
1513 * As above, but produce a writemask.
1516 resolve_writemask(const slang_operation
*oper
)
1518 GLuint swizzle
= resolve_swizzle(oper
);
1519 GLuint writemask
, swizzleOut
;
1520 swizzle_to_writemask(swizzle
, &writemask
, &swizzleOut
);
1526 * Recursively descend through swizzle nodes to find the node's storage info.
1528 static slang_ir_storage
*
1529 get_store(const slang_ir_node
*n
)
1531 if (n
->Opcode
== IR_SWIZZLE
) {
1532 return get_store(n
->Children
[0]);
1540 * Generate IR tree for an asm instruction/operation such as:
1541 * __asm vec4_dot __retVal.x, v1, v2;
1543 static slang_ir_node
*
1544 _slang_gen_asm(slang_assemble_ctx
*A
, slang_operation
*oper
,
1545 slang_operation
*dest
)
1547 const slang_asm_info
*info
;
1548 slang_ir_node
*kids
[3], *n
;
1549 GLuint j
, firstOperand
;
1551 assert(oper
->type
== SLANG_OPER_ASM
);
1553 info
= slang_find_asm_info((char *) oper
->a_id
);
1555 _mesa_problem(NULL
, "undefined __asm function %s\n",
1556 (char *) oper
->a_id
);
1559 assert(info
->NumParams
<= 3);
1561 if (info
->NumParams
== oper
->num_children
) {
1562 /* Storage for result is not specified.
1563 * Children[0], [1] are the operands.
1568 /* Storage for result (child[0]) is specified.
1569 * Children[1], [2] are the operands.
1574 /* assemble child(ren) */
1575 kids
[0] = kids
[1] = kids
[2] = NULL
;
1576 for (j
= 0; j
< info
->NumParams
; j
++) {
1577 kids
[j
] = _slang_gen_operation(A
, &oper
->children
[firstOperand
+ j
]);
1582 n
= new_node3(info
->Opcode
, kids
[0], kids
[1], kids
[2]);
1585 /* Setup n->Store to be a particular location. Otherwise, storage
1586 * for the result (a temporary) will be allocated later.
1588 GLuint writemask
= WRITEMASK_XYZW
;
1589 slang_operation
*dest_oper
;
1592 dest_oper
= &oper
->children
[0];
1594 writemask
= resolve_writemask(dest_oper
);
1596 n0
= _slang_gen_operation(A
, dest_oper
);
1601 n
->Store
= get_store(n0
);
1602 n
->Writemask
= writemask
;
1604 assert(n
->Store
->File
!= PROGRAM_UNDEFINED
);
1614 print_funcs(struct slang_function_scope_
*scope
, const char *name
)
1617 for (i
= 0; i
< scope
->num_functions
; i
++) {
1618 slang_function
*f
= &scope
->functions
[i
];
1619 if (!name
|| strcmp(name
, (char*) f
->header
.a_name
) == 0)
1620 printf(" %s (%d args)\n", name
, f
->param_count
);
1623 if (scope
->outer_scope
)
1624 print_funcs(scope
->outer_scope
, name
);
1629 * Return first function in the scope that has the given name.
1630 * This is the function we'll try to call when there is no exact match
1631 * between function parameters and call arguments.
1633 * XXX we should really create a list of candidate functions and try
1636 static slang_function
*
1637 _slang_first_function(struct slang_function_scope_
*scope
, const char *name
)
1640 for (i
= 0; i
< scope
->num_functions
; i
++) {
1641 slang_function
*f
= &scope
->functions
[i
];
1642 if (strcmp(name
, (char*) f
->header
.a_name
) == 0)
1645 if (scope
->outer_scope
)
1646 return _slang_first_function(scope
->outer_scope
, name
);
1653 * Assemble a function call, given a particular function name.
1654 * \param name the function's name (operators like '*' are possible).
1656 static slang_ir_node
*
1657 _slang_gen_function_call_name(slang_assemble_ctx
*A
, const char *name
,
1658 slang_operation
*oper
, slang_operation
*dest
)
1660 slang_operation
*params
= oper
->children
;
1661 const GLuint param_count
= oper
->num_children
;
1663 slang_function
*fun
;
1665 atom
= slang_atom_pool_atom(A
->atoms
, name
);
1666 if (atom
== SLANG_ATOM_NULL
)
1670 * Use 'name' to find the function to call
1672 fun
= _slang_locate_function(A
->space
.funcs
, atom
, params
, param_count
,
1673 &A
->space
, A
->atoms
, A
->log
);
1675 /* A function with exactly the right parameters/types was not found.
1676 * Try adapting the parameters.
1678 fun
= _slang_first_function(A
->space
.funcs
, name
);
1679 if (!fun
|| !_slang_adapt_call(oper
, fun
, &A
->space
, A
->atoms
, A
->log
)) {
1680 slang_info_log_error(A
->log
, "Function '%s' not found (check argument types)", name
);
1686 return _slang_gen_function_call(A
, fun
, oper
, dest
);
1691 _slang_is_constant_cond(const slang_operation
*oper
, GLboolean
*value
)
1693 if (oper
->type
== SLANG_OPER_LITERAL_FLOAT
||
1694 oper
->type
== SLANG_OPER_LITERAL_INT
||
1695 oper
->type
== SLANG_OPER_LITERAL_BOOL
) {
1696 if (oper
->literal
[0])
1702 else if (oper
->type
== SLANG_OPER_EXPRESSION
&&
1703 oper
->num_children
== 1) {
1704 return _slang_is_constant_cond(&oper
->children
[0], value
);
1711 * Test if an operation is a scalar or boolean.
1714 _slang_is_scalar_or_boolean(slang_assemble_ctx
*A
, slang_operation
*oper
)
1716 slang_typeinfo type
;
1719 slang_typeinfo_construct(&type
);
1720 _slang_typeof_operation(A
, oper
, &type
);
1721 size
= _slang_sizeof_type_specifier(&type
.spec
);
1722 slang_typeinfo_destruct(&type
);
1728 * Generate loop code using high-level IR_LOOP instruction
1730 static slang_ir_node
*
1731 _slang_gen_while(slang_assemble_ctx
* A
, const slang_operation
*oper
)
1735 * BREAK if !expr (child[0])
1736 * body code (child[1])
1738 slang_ir_node
*prevLoop
, *loop
, *breakIf
, *body
;
1739 GLboolean isConst
, constTrue
;
1741 /* type-check expression */
1742 if (!_slang_is_scalar_or_boolean(A
, &oper
->children
[0])) {
1743 slang_info_log_error(A
->log
, "scalar/boolean expression expected for 'while'");
1747 /* Check if loop condition is a constant */
1748 isConst
= _slang_is_constant_cond(&oper
->children
[0], &constTrue
);
1750 if (isConst
&& !constTrue
) {
1751 /* loop is never executed! */
1752 return new_node0(IR_NOP
);
1755 loop
= new_loop(NULL
);
1757 /* save old, push new loop */
1758 prevLoop
= A
->CurLoop
;
1761 if (isConst
&& constTrue
) {
1762 /* while(nonzero constant), no conditional break */
1767 = new_cond(new_not(_slang_gen_operation(A
, &oper
->children
[0])));
1768 breakIf
= new_break_if_true(A
->CurLoop
, cond
);
1770 body
= _slang_gen_operation(A
, &oper
->children
[1]);
1771 loop
->Children
[0] = new_seq(breakIf
, body
);
1773 /* Do infinite loop detection */
1774 /* loop->List is head of linked list of break/continue nodes */
1775 if (!loop
->List
&& isConst
&& constTrue
) {
1776 /* infinite loop detected */
1777 A
->CurLoop
= prevLoop
; /* clean-up */
1778 slang_info_log_error(A
->log
, "Infinite loop detected!");
1782 /* pop loop, restore prev */
1783 A
->CurLoop
= prevLoop
;
1790 * Generate IR tree for a do-while loop using high-level LOOP, IF instructions.
1792 static slang_ir_node
*
1793 _slang_gen_do(slang_assemble_ctx
* A
, const slang_operation
*oper
)
1797 * body code (child[0])
1799 * BREAK if !expr (child[1])
1801 slang_ir_node
*prevLoop
, *loop
;
1802 GLboolean isConst
, constTrue
;
1804 /* type-check expression */
1805 if (!_slang_is_scalar_or_boolean(A
, &oper
->children
[1])) {
1806 slang_info_log_error(A
->log
, "scalar/boolean expression expected for 'do/while'");
1810 loop
= new_loop(NULL
);
1812 /* save old, push new loop */
1813 prevLoop
= A
->CurLoop
;
1817 loop
->Children
[0] = _slang_gen_operation(A
, &oper
->children
[0]);
1819 /* Check if loop condition is a constant */
1820 isConst
= _slang_is_constant_cond(&oper
->children
[1], &constTrue
);
1821 if (isConst
&& constTrue
) {
1822 /* do { } while(1) ==> no conditional break */
1823 loop
->Children
[1] = NULL
; /* no tail code */
1827 = new_cond(new_not(_slang_gen_operation(A
, &oper
->children
[1])));
1828 loop
->Children
[1] = new_break_if_true(A
->CurLoop
, cond
);
1831 /* XXX we should do infinite loop detection, as above */
1833 /* pop loop, restore prev */
1834 A
->CurLoop
= prevLoop
;
1841 * Generate for-loop using high-level IR_LOOP instruction.
1843 static slang_ir_node
*
1844 _slang_gen_for(slang_assemble_ctx
* A
, const slang_operation
*oper
)
1847 * init code (child[0])
1849 * BREAK if !expr (child[1])
1850 * body code (child[3])
1852 * incr code (child[2]) // XXX continue here
1854 slang_ir_node
*prevLoop
, *loop
, *cond
, *breakIf
, *body
, *init
, *incr
;
1856 init
= _slang_gen_operation(A
, &oper
->children
[0]);
1857 loop
= new_loop(NULL
);
1859 /* save old, push new loop */
1860 prevLoop
= A
->CurLoop
;
1863 cond
= new_cond(new_not(_slang_gen_operation(A
, &oper
->children
[1])));
1864 breakIf
= new_break_if_true(A
->CurLoop
, cond
);
1865 body
= _slang_gen_operation(A
, &oper
->children
[3]);
1866 incr
= _slang_gen_operation(A
, &oper
->children
[2]);
1868 loop
->Children
[0] = new_seq(breakIf
, body
);
1869 loop
->Children
[1] = incr
; /* tail code */
1871 /* pop loop, restore prev */
1872 A
->CurLoop
= prevLoop
;
1874 return new_seq(init
, loop
);
1878 static slang_ir_node
*
1879 _slang_gen_continue(slang_assemble_ctx
* A
, const slang_operation
*oper
)
1881 slang_ir_node
*n
, *loopNode
;
1882 assert(oper
->type
== SLANG_OPER_CONTINUE
);
1883 loopNode
= A
->CurLoop
;
1885 assert(loopNode
->Opcode
== IR_LOOP
);
1886 n
= new_node0(IR_CONT
);
1888 n
->Parent
= loopNode
;
1889 /* insert this node at head of linked list */
1890 n
->List
= loopNode
->List
;
1898 * Determine if the given operation is of a specific type.
1901 is_operation_type(const slang_operation
*oper
, slang_operation_type type
)
1903 if (oper
->type
== type
)
1905 else if ((oper
->type
== SLANG_OPER_BLOCK_NEW_SCOPE
||
1906 oper
->type
== SLANG_OPER_BLOCK_NO_NEW_SCOPE
) &&
1907 oper
->num_children
== 1)
1908 return is_operation_type(&oper
->children
[0], type
);
1915 * Generate IR tree for an if/then/else conditional using high-level
1916 * IR_IF instruction.
1918 static slang_ir_node
*
1919 _slang_gen_if(slang_assemble_ctx
* A
, const slang_operation
*oper
)
1922 * eval expr (child[0])
1929 const GLboolean haveElseClause
= !_slang_is_noop(&oper
->children
[2]);
1930 slang_ir_node
*ifNode
, *cond
, *ifBody
, *elseBody
;
1931 GLboolean isConst
, constTrue
;
1933 /* type-check expression */
1934 if (!_slang_is_scalar_or_boolean(A
, &oper
->children
[0])) {
1935 slang_info_log_error(A
->log
, "scalar/boolean expression expected for 'if'");
1939 isConst
= _slang_is_constant_cond(&oper
->children
[0], &constTrue
);
1943 return _slang_gen_operation(A
, &oper
->children
[1]);
1946 /* if (false) ... */
1947 return _slang_gen_operation(A
, &oper
->children
[2]);
1951 cond
= _slang_gen_operation(A
, &oper
->children
[0]);
1952 cond
= new_cond(cond
);
1954 if (is_operation_type(&oper
->children
[1], SLANG_OPER_BREAK
)) {
1955 /* Special case: generate a conditional break */
1956 ifBody
= new_break_if_true(A
->CurLoop
, cond
);
1957 if (haveElseClause
) {
1958 elseBody
= _slang_gen_operation(A
, &oper
->children
[2]);
1959 return new_seq(ifBody
, elseBody
);
1963 else if (is_operation_type(&oper
->children
[1], SLANG_OPER_CONTINUE
)) {
1964 /* Special case: generate a conditional break */
1965 ifBody
= new_cont_if_true(A
->CurLoop
, cond
);
1966 if (haveElseClause
) {
1967 elseBody
= _slang_gen_operation(A
, &oper
->children
[2]);
1968 return new_seq(ifBody
, elseBody
);
1974 ifBody
= _slang_gen_operation(A
, &oper
->children
[1]);
1976 elseBody
= _slang_gen_operation(A
, &oper
->children
[2]);
1979 ifNode
= new_if(cond
, ifBody
, elseBody
);
1986 static slang_ir_node
*
1987 _slang_gen_not(slang_assemble_ctx
* A
, const slang_operation
*oper
)
1991 assert(oper
->type
== SLANG_OPER_NOT
);
1993 /* type-check expression */
1994 if (!_slang_is_scalar_or_boolean(A
, &oper
->children
[0])) {
1995 slang_info_log_error(A
->log
,
1996 "scalar/boolean expression expected for '!'");
2000 n
= _slang_gen_operation(A
, &oper
->children
[0]);
2008 static slang_ir_node
*
2009 _slang_gen_xor(slang_assemble_ctx
* A
, const slang_operation
*oper
)
2011 slang_ir_node
*n1
, *n2
;
2013 assert(oper
->type
== SLANG_OPER_LOGICALXOR
);
2015 if (!_slang_is_scalar_or_boolean(A
, &oper
->children
[0]) ||
2016 !_slang_is_scalar_or_boolean(A
, &oper
->children
[0])) {
2017 slang_info_log_error(A
->log
,
2018 "scalar/boolean expressions expected for '^^'");
2022 n1
= _slang_gen_operation(A
, &oper
->children
[0]);
2025 n2
= _slang_gen_operation(A
, &oper
->children
[1]);
2028 return new_node2(IR_NOTEQUAL
, n1
, n2
);
2033 * Generate IR node for storage of a temporary of given size.
2035 static slang_ir_node
*
2036 _slang_gen_temporary(GLint size
)
2038 slang_ir_storage
*store
;
2039 slang_ir_node
*n
= NULL
;
2041 store
= _slang_new_ir_storage(PROGRAM_TEMPORARY
, -1, size
);
2043 n
= new_node0(IR_VAR_DECL
);
2056 * Generate IR node for allocating/declaring a variable.
2058 static slang_ir_node
*
2059 _slang_gen_var_decl(slang_assemble_ctx
*A
, slang_variable
*var
)
2062 assert(!is_sampler_type(&var
->type
));
2063 n
= new_node0(IR_VAR_DECL
);
2065 _slang_attach_storage(n
, var
);
2068 assert(n
->Store
== var
->aux
);
2070 assert(n
->Store
->Index
< 0);
2072 n
->Store
->File
= PROGRAM_TEMPORARY
;
2073 n
->Store
->Size
= _slang_sizeof_type_specifier(&n
->Var
->type
.specifier
);
2074 if (var
->array_len
> 0) {
2075 /* this is an array */
2076 /* round up element size to mult of 4 */
2077 GLint sz
= (n
->Store
->Size
+ 3) & ~3;
2078 /* mult by array size */
2079 sz
*= var
->array_len
;
2080 n
->Store
->Size
= sz
;
2082 A
->program
->NumTemporaries
++;
2083 assert(n
->Store
->Size
> 0);
2090 * Generate code for a selection expression: b ? x : y
2091 * XXX In some cases we could implement a selection expression
2092 * with an LRP instruction (use the boolean as the interpolant).
2093 * Otherwise, we use an IF/ELSE/ENDIF construct.
2095 static slang_ir_node
*
2096 _slang_gen_select(slang_assemble_ctx
*A
, slang_operation
*oper
)
2098 slang_ir_node
*cond
, *ifNode
, *trueExpr
, *falseExpr
, *trueNode
, *falseNode
;
2099 slang_ir_node
*tmpDecl
, *tmpVar
, *tree
;
2100 slang_typeinfo type
;
2103 assert(oper
->type
== SLANG_OPER_SELECT
);
2104 assert(oper
->num_children
== 3);
2106 /* size of x or y's type */
2107 slang_typeinfo_construct(&type
);
2108 _slang_typeof_operation(A
, &oper
->children
[1], &type
);
2109 size
= _slang_sizeof_type_specifier(&type
.spec
);
2113 tmpDecl
= _slang_gen_temporary(size
);
2115 /* the condition (child 0) */
2116 cond
= _slang_gen_operation(A
, &oper
->children
[0]);
2117 cond
= new_cond(cond
);
2119 /* if-true body (child 1) */
2120 tmpVar
= new_node0(IR_VAR
);
2121 tmpVar
->Store
= tmpDecl
->Store
;
2122 trueExpr
= _slang_gen_operation(A
, &oper
->children
[1]);
2123 trueNode
= new_node2(IR_MOVE
, tmpVar
, trueExpr
);
2125 /* if-false body (child 2) */
2126 tmpVar
= new_node0(IR_VAR
);
2127 tmpVar
->Store
= tmpDecl
->Store
;
2128 falseExpr
= _slang_gen_operation(A
, &oper
->children
[2]);
2129 falseNode
= new_node2(IR_MOVE
, tmpVar
, falseExpr
);
2131 ifNode
= new_if(cond
, trueNode
, falseNode
);
2134 tmpVar
= new_node0(IR_VAR
);
2135 tmpVar
->Store
= tmpDecl
->Store
;
2137 tree
= new_seq(ifNode
, tmpVar
);
2138 tree
= new_seq(tmpDecl
, tree
);
2140 /*_slang_print_ir_tree(tree, 10);*/
2146 * Generate code for &&.
2148 static slang_ir_node
*
2149 _slang_gen_logical_and(slang_assemble_ctx
*A
, slang_operation
*oper
)
2151 /* rewrite "a && b" as "a ? b : false" */
2152 slang_operation
*select
;
2155 select
= slang_operation_new(1);
2156 select
->type
= SLANG_OPER_SELECT
;
2157 select
->num_children
= 3;
2158 select
->children
= slang_operation_new(3);
2160 slang_operation_copy(&select
->children
[0], &oper
->children
[0]);
2161 slang_operation_copy(&select
->children
[1], &oper
->children
[1]);
2162 select
->children
[2].type
= SLANG_OPER_LITERAL_BOOL
;
2163 ASSIGN_4V(select
->children
[2].literal
, 0, 0, 0, 0); /* false */
2164 select
->children
[2].literal_size
= 1;
2166 n
= _slang_gen_select(A
, select
);
2172 * Generate code for ||.
2174 static slang_ir_node
*
2175 _slang_gen_logical_or(slang_assemble_ctx
*A
, slang_operation
*oper
)
2177 /* rewrite "a || b" as "a ? true : b" */
2178 slang_operation
*select
;
2181 select
= slang_operation_new(1);
2182 select
->type
= SLANG_OPER_SELECT
;
2183 select
->num_children
= 3;
2184 select
->children
= slang_operation_new(3);
2186 slang_operation_copy(&select
->children
[0], &oper
->children
[0]);
2187 select
->children
[1].type
= SLANG_OPER_LITERAL_BOOL
;
2188 ASSIGN_4V(select
->children
[1].literal
, 1, 1, 1, 1); /* true */
2189 select
->children
[1].literal_size
= 1;
2190 slang_operation_copy(&select
->children
[2], &oper
->children
[1]);
2192 n
= _slang_gen_select(A
, select
);
2198 * Generate IR tree for a return statement.
2200 static slang_ir_node
*
2201 _slang_gen_return(slang_assemble_ctx
* A
, slang_operation
*oper
)
2203 const GLboolean haveReturnValue
2204 = (oper
->num_children
== 1 && oper
->children
[0].type
!= SLANG_OPER_VOID
);
2206 /* error checking */
2207 assert(A
->CurFunction
);
2208 if (haveReturnValue
&&
2209 A
->CurFunction
->header
.type
.specifier
.type
== SLANG_SPEC_VOID
) {
2210 slang_info_log_error(A
->log
, "illegal return expression");
2213 else if (!haveReturnValue
&&
2214 A
->CurFunction
->header
.type
.specifier
.type
!= SLANG_SPEC_VOID
) {
2215 slang_info_log_error(A
->log
, "return statement requires an expression");
2219 if (!haveReturnValue
) {
2220 return new_return(A
->curFuncEndLabel
);
2228 * return; // goto __endOfFunction
2230 slang_operation
*assign
;
2231 slang_atom a_retVal
;
2234 a_retVal
= slang_atom_pool_atom(A
->atoms
, "__retVal");
2240 = _slang_locate_variable(oper
->locals
, a_retVal
, GL_TRUE
);
2242 /* trying to return a value in a void-valued function */
2248 assign
= slang_operation_new(1);
2249 assign
->type
= SLANG_OPER_ASSIGN
;
2250 assign
->num_children
= 2;
2251 assign
->children
= slang_operation_new(2);
2252 /* lhs (__retVal) */
2253 assign
->children
[0].type
= SLANG_OPER_IDENTIFIER
;
2254 assign
->children
[0].a_id
= a_retVal
;
2255 assign
->children
[0].locals
->outer_scope
= assign
->locals
;
2257 /* XXX we might be able to avoid this copy someday */
2258 slang_operation_copy(&assign
->children
[1], &oper
->children
[0]);
2260 /* assemble the new code */
2261 n
= new_seq(_slang_gen_operation(A
, assign
),
2262 new_return(A
->curFuncEndLabel
));
2264 slang_operation_delete(assign
);
2271 * Generate IR tree for a variable declaration.
2273 static slang_ir_node
*
2274 _slang_gen_declaration(slang_assemble_ctx
*A
, slang_operation
*oper
)
2277 slang_ir_node
*varDecl
;
2279 const char *varName
= (char *) oper
->a_id
;
2281 assert(oper
->num_children
== 0 || oper
->num_children
== 1);
2283 v
= _slang_locate_variable(oper
->locals
, oper
->a_id
, GL_TRUE
);
2286 varDecl
= _slang_gen_var_decl(A
, v
);
2288 if (oper
->num_children
> 0) {
2289 /* child is initializer */
2290 slang_ir_node
*var
, *init
, *rhs
;
2291 assert(oper
->num_children
== 1);
2292 var
= new_var(A
, oper
, oper
->a_id
);
2294 slang_info_log_error(A
->log
, "undefined variable '%s'", varName
);
2297 /* XXX make copy of this initializer? */
2298 rhs
= _slang_gen_operation(A
, &oper
->children
[0]);
2300 return NULL
; /* must have found an error */
2301 init
= new_node2(IR_MOVE
, var
, rhs
);
2302 /*assert(rhs->Opcode != IR_SEQ);*/
2303 n
= new_seq(varDecl
, init
);
2305 else if (v
->initializer
) {
2306 slang_ir_node
*var
, *init
, *rhs
;
2307 var
= new_var(A
, oper
, oper
->a_id
);
2309 slang_info_log_error(A
->log
, "undefined variable '%s'", varName
);
2313 /* XXX make copy of this initializer? */
2315 slang_operation dup
;
2316 slang_operation_construct(&dup
);
2317 slang_operation_copy(&dup
, v
->initializer
);
2318 _slang_simplify(&dup
, &A
->space
, A
->atoms
);
2319 rhs
= _slang_gen_operation(A
, &dup
);
2322 _slang_simplify(v
->initializer
, &A
->space
, A
->atoms
);
2323 rhs
= _slang_gen_operation(A
, v
->initializer
);
2329 init
= new_node2(IR_MOVE
, var
, rhs
);
2331 assert(rhs->Opcode != IR_SEQ);
2333 n
= new_seq(varDecl
, init
);
2343 * Generate IR tree for a variable (such as in an expression).
2345 static slang_ir_node
*
2346 _slang_gen_variable(slang_assemble_ctx
* A
, slang_operation
*oper
)
2348 /* If there's a variable associated with this oper (from inlining)
2349 * use it. Otherwise, use the oper's var id.
2351 slang_atom aVar
= oper
->var
? oper
->var
->a_name
: oper
->a_id
;
2352 slang_ir_node
*n
= new_var(A
, oper
, aVar
);
2354 slang_info_log_error(A
->log
, "undefined variable '%s'", (char *) aVar
);
2361 static slang_ir_node
*
2362 _slang_gen_swizzle(slang_ir_node
*child
, GLuint swizzle
)
2364 slang_ir_node
*n
= new_node1(IR_SWIZZLE
, child
);
2367 n
->Store
= _slang_new_ir_storage(PROGRAM_UNDEFINED
, -1, -1);
2368 n
->Store
->Swizzle
= swizzle
;
2375 * Generate IR tree for an assignment (=).
2377 static slang_ir_node
*
2378 _slang_gen_assignment(slang_assemble_ctx
* A
, slang_operation
*oper
)
2380 if (oper
->children
[0].type
== SLANG_OPER_IDENTIFIER
) {
2381 /* Check that var is writeable */
2383 = _slang_locate_variable(oper
->children
[0].locals
,
2384 oper
->children
[0].a_id
, GL_TRUE
);
2386 slang_info_log_error(A
->log
, "undefined variable '%s'",
2387 (char *) oper
->children
[0].a_id
);
2390 if (var
->type
.qualifier
== SLANG_QUAL_CONST
||
2391 var
->type
.qualifier
== SLANG_QUAL_ATTRIBUTE
||
2392 var
->type
.qualifier
== SLANG_QUAL_UNIFORM
||
2393 (var
->type
.qualifier
== SLANG_QUAL_VARYING
&&
2394 A
->program
->Target
== GL_FRAGMENT_PROGRAM_ARB
)) {
2395 slang_info_log_error(A
->log
,
2396 "illegal assignment to read-only variable '%s'",
2397 (char *) oper
->children
[0].a_id
);
2402 if (oper
->children
[0].type
== SLANG_OPER_IDENTIFIER
&&
2403 oper
->children
[1].type
== SLANG_OPER_CALL
) {
2404 /* Special case of: x = f(a, b)
2405 * Replace with f(a, b, x) (where x == hidden __retVal out param)
2407 * XXX this could be even more effective if we could accomodate
2408 * cases such as "v.x = f();" - would help with typical vertex
2412 n
= _slang_gen_function_call_name(A
,
2413 (const char *) oper
->children
[1].a_id
,
2414 &oper
->children
[1], &oper
->children
[0]);
2418 slang_ir_node
*n
, *lhs
, *rhs
;
2419 lhs
= _slang_gen_operation(A
, &oper
->children
[0]);
2422 if (!(lhs
->Store
->File
== PROGRAM_OUTPUT
||
2423 lhs
->Store
->File
== PROGRAM_TEMPORARY
||
2424 (lhs
->Store
->File
== PROGRAM_VARYING
&&
2425 A
->program
->Target
== GL_VERTEX_PROGRAM_ARB
) ||
2426 lhs
->Store
->File
== PROGRAM_UNDEFINED
)) {
2427 slang_info_log_error(A
->log
,
2428 "illegal assignment to read-only l-value");
2433 rhs
= _slang_gen_operation(A
, &oper
->children
[1]);
2435 /* convert lhs swizzle into writemask */
2436 GLuint writemask
, newSwizzle
;
2437 if (!swizzle_to_writemask(lhs
->Store
->Swizzle
,
2438 &writemask
, &newSwizzle
)) {
2439 /* Non-simple writemask, need to swizzle right hand side in
2440 * order to put components into the right place.
2442 rhs
= _slang_gen_swizzle(rhs
, newSwizzle
);
2444 n
= new_node2(IR_MOVE
, lhs
, rhs
);
2445 n
->Writemask
= writemask
;
2456 * Generate IR tree for referencing a field in a struct (or basic vector type)
2458 static slang_ir_node
*
2459 _slang_gen_field(slang_assemble_ctx
* A
, slang_operation
*oper
)
2463 /* type of struct */
2464 slang_typeinfo_construct(&ti
);
2465 _slang_typeof_operation(A
, &oper
->children
[0], &ti
);
2467 if (_slang_type_is_vector(ti
.spec
.type
)) {
2468 /* the field should be a swizzle */
2469 const GLuint rows
= _slang_type_dim(ti
.spec
.type
);
2473 if (!_slang_is_swizzle((char *) oper
->a_id
, rows
, &swz
)) {
2474 slang_info_log_error(A
->log
, "Bad swizzle");
2476 swizzle
= MAKE_SWIZZLE4(swz
.swizzle
[0],
2481 n
= _slang_gen_operation(A
, &oper
->children
[0]);
2482 /* create new parent node with swizzle */
2484 n
= _slang_gen_swizzle(n
, swizzle
);
2487 else if ( ti
.spec
.type
== SLANG_SPEC_FLOAT
2488 || ti
.spec
.type
== SLANG_SPEC_INT
2489 || ti
.spec
.type
== SLANG_SPEC_BOOL
) {
2490 const GLuint rows
= 1;
2494 if (!_slang_is_swizzle((char *) oper
->a_id
, rows
, &swz
)) {
2495 slang_info_log_error(A
->log
, "Bad swizzle");
2497 swizzle
= MAKE_SWIZZLE4(swz
.swizzle
[0],
2501 n
= _slang_gen_operation(A
, &oper
->children
[0]);
2502 /* create new parent node with swizzle */
2503 n
= _slang_gen_swizzle(n
, swizzle
);
2507 /* the field is a structure member (base.field) */
2508 /* oper->children[0] is the base */
2509 /* oper->a_id is the field name */
2510 slang_ir_node
*base
, *n
;
2511 slang_typeinfo field_ti
;
2512 GLint fieldSize
, fieldOffset
= -1;
2514 slang_typeinfo_construct(&field_ti
);
2515 _slang_typeof_operation(A
, oper
, &field_ti
);
2517 fieldSize
= _slang_sizeof_type_specifier(&field_ti
.spec
);
2519 fieldOffset
= _slang_field_offset(&ti
.spec
, oper
->a_id
);
2521 if (fieldSize
== 0 || fieldOffset
< 0) {
2522 slang_info_log_error(A
->log
,
2523 "\"%s\" is not a member of struct \"%s\"",
2524 (char *) oper
->a_id
,
2525 (char *) ti
.spec
._struct
->a_name
);
2528 assert(fieldSize
>= 0);
2530 base
= _slang_gen_operation(A
, &oper
->children
[0]);
2532 /* error msg should have already been logged */
2536 n
= new_node1(IR_FIELD
, base
);
2538 n
->Field
= (char *) oper
->a_id
;
2539 n
->FieldOffset
= fieldOffset
;
2540 assert(n
->FieldOffset
>= 0);
2541 n
->Store
= _slang_new_ir_storage(base
->Store
->File
,
2548 _mesa_problem(NULL
, "glsl structs/fields not supported yet");
2556 * Gen code for array indexing.
2558 static slang_ir_node
*
2559 _slang_gen_subscript(slang_assemble_ctx
* A
, slang_operation
*oper
)
2561 slang_typeinfo array_ti
;
2563 /* get array's type info */
2564 slang_typeinfo_construct(&array_ti
);
2565 _slang_typeof_operation(A
, &oper
->children
[0], &array_ti
);
2567 if (_slang_type_is_vector(array_ti
.spec
.type
)) {
2568 /* indexing a simple vector type: "vec4 v; v[0]=p;" */
2569 /* translate the index into a swizzle/writemask: "v.x=p" */
2570 const GLuint max
= _slang_type_dim(array_ti
.spec
.type
);
2574 index
= (GLint
) oper
->children
[1].literal
[0];
2575 if (oper
->children
[1].type
!= SLANG_OPER_LITERAL_INT
||
2577 slang_info_log_error(A
->log
, "Invalid array index for vector type");
2581 n
= _slang_gen_operation(A
, &oper
->children
[0]);
2583 /* use swizzle to access the element */
2584 GLuint swizzle
= MAKE_SWIZZLE4(SWIZZLE_X
+ index
,
2588 n
= _slang_gen_swizzle(n
, swizzle
);
2589 /*n->Store = _slang_clone_ir_storage_swz(n->Store, */
2590 n
->Writemask
= WRITEMASK_X
<< index
;
2595 /* conventional array */
2596 slang_typeinfo elem_ti
;
2597 slang_ir_node
*elem
, *array
, *index
;
2598 GLint elemSize
, arrayLen
;
2600 /* size of array element */
2601 slang_typeinfo_construct(&elem_ti
);
2602 _slang_typeof_operation(A
, oper
, &elem_ti
);
2603 elemSize
= _slang_sizeof_type_specifier(&elem_ti
.spec
);
2605 if (_slang_type_is_matrix(array_ti
.spec
.type
))
2606 arrayLen
= _slang_type_dim(array_ti
.spec
.type
);
2608 arrayLen
= array_ti
.array_len
;
2610 slang_typeinfo_destruct(&array_ti
);
2611 slang_typeinfo_destruct(&elem_ti
);
2613 if (elemSize
<= 0) {
2614 /* unknown var or type */
2615 slang_info_log_error(A
->log
, "Undefined variable or type");
2619 array
= _slang_gen_operation(A
, &oper
->children
[0]);
2620 index
= _slang_gen_operation(A
, &oper
->children
[1]);
2621 if (array
&& index
) {
2623 if (index
->Opcode
== IR_FLOAT
&&
2624 ((int) index
->Value
[0] < 0 ||
2625 (int) index
->Value
[0] >= arrayLen
)) {
2626 slang_info_log_error(A
->log
,
2627 "Array index out of bounds (index=%d size=%d)",
2628 (int) index
->Value
[0], arrayLen
);
2629 _slang_free_ir_tree(array
);
2630 _slang_free_ir_tree(index
);
2634 elem
= new_node2(IR_ELEMENT
, array
, index
);
2635 elem
->Store
= _slang_new_ir_storage(array
->Store
->File
,
2636 array
->Store
->Index
,
2638 /* XXX try to do some array bounds checking here */
2642 _slang_free_ir_tree(array
);
2643 _slang_free_ir_tree(index
);
2651 * Generate IR tree for a slang_operation (AST node)
2653 static slang_ir_node
*
2654 _slang_gen_operation(slang_assemble_ctx
* A
, slang_operation
*oper
)
2656 switch (oper
->type
) {
2657 case SLANG_OPER_BLOCK_NEW_SCOPE
:
2661 _slang_push_var_table(A
->vartable
);
2663 oper
->type
= SLANG_OPER_BLOCK_NO_NEW_SCOPE
; /* temp change */
2664 n
= _slang_gen_operation(A
, oper
);
2665 oper
->type
= SLANG_OPER_BLOCK_NEW_SCOPE
; /* restore */
2667 _slang_pop_var_table(A
->vartable
);
2670 n
= new_node1(IR_SCOPE
, n
);
2675 case SLANG_OPER_BLOCK_NO_NEW_SCOPE
:
2676 /* list of operations */
2677 if (oper
->num_children
> 0)
2679 slang_ir_node
*n
, *tree
= NULL
;
2682 for (i
= 0; i
< oper
->num_children
; i
++) {
2683 n
= _slang_gen_operation(A
, &oper
->children
[i
]);
2685 _slang_free_ir_tree(tree
);
2686 return NULL
; /* error must have occured */
2688 tree
= new_seq(tree
, n
);
2692 if (oper
->locals
->num_variables
> 0) {
2695 printf("\n****** Deallocate vars in scope!\n");
2697 for (i
= 0; i
< oper
->locals
->num_variables
; i
++) {
2698 slang_variable
*v
= oper
->locals
->variables
+ i
;
2700 slang_ir_storage
*store
= (slang_ir_storage
*) v
->aux
;
2702 printf(" Deallocate var %s\n", (char*) v->a_name);
2704 assert(store
->File
== PROGRAM_TEMPORARY
);
2705 assert(store
->Index
>= 0);
2706 _slang_free_temp(A
->vartable
, store
->Index
, store
->Size
);
2714 return new_node0(IR_NOP
);
2717 case SLANG_OPER_EXPRESSION
:
2718 return _slang_gen_operation(A
, &oper
->children
[0]);
2720 case SLANG_OPER_FOR
:
2721 return _slang_gen_for(A
, oper
);
2723 return _slang_gen_do(A
, oper
);
2724 case SLANG_OPER_WHILE
:
2725 return _slang_gen_while(A
, oper
);
2726 case SLANG_OPER_BREAK
:
2728 slang_info_log_error(A
->log
, "'break' not in loop");
2731 return new_break(A
->CurLoop
);
2732 case SLANG_OPER_CONTINUE
:
2734 slang_info_log_error(A
->log
, "'continue' not in loop");
2737 return _slang_gen_continue(A
, oper
);
2738 case SLANG_OPER_DISCARD
:
2739 return new_node0(IR_KILL
);
2741 case SLANG_OPER_EQUAL
:
2742 return new_node2(IR_EQUAL
,
2743 _slang_gen_operation(A
, &oper
->children
[0]),
2744 _slang_gen_operation(A
, &oper
->children
[1]));
2745 case SLANG_OPER_NOTEQUAL
:
2746 return new_node2(IR_NOTEQUAL
,
2747 _slang_gen_operation(A
, &oper
->children
[0]),
2748 _slang_gen_operation(A
, &oper
->children
[1]));
2749 case SLANG_OPER_GREATER
:
2750 return new_node2(IR_SGT
,
2751 _slang_gen_operation(A
, &oper
->children
[0]),
2752 _slang_gen_operation(A
, &oper
->children
[1]));
2753 case SLANG_OPER_LESS
:
2754 return new_node2(IR_SLT
,
2755 _slang_gen_operation(A
, &oper
->children
[0]),
2756 _slang_gen_operation(A
, &oper
->children
[1]));
2757 case SLANG_OPER_GREATEREQUAL
:
2758 return new_node2(IR_SGE
,
2759 _slang_gen_operation(A
, &oper
->children
[0]),
2760 _slang_gen_operation(A
, &oper
->children
[1]));
2761 case SLANG_OPER_LESSEQUAL
:
2762 return new_node2(IR_SLE
,
2763 _slang_gen_operation(A
, &oper
->children
[0]),
2764 _slang_gen_operation(A
, &oper
->children
[1]));
2765 case SLANG_OPER_ADD
:
2768 assert(oper
->num_children
== 2);
2769 n
= _slang_gen_function_call_name(A
, "+", oper
, NULL
);
2772 case SLANG_OPER_SUBTRACT
:
2775 assert(oper
->num_children
== 2);
2776 n
= _slang_gen_function_call_name(A
, "-", oper
, NULL
);
2779 case SLANG_OPER_MULTIPLY
:
2782 assert(oper
->num_children
== 2);
2783 n
= _slang_gen_function_call_name(A
, "*", oper
, NULL
);
2786 case SLANG_OPER_DIVIDE
:
2789 assert(oper
->num_children
== 2);
2790 n
= _slang_gen_function_call_name(A
, "/", oper
, NULL
);
2793 case SLANG_OPER_MINUS
:
2796 assert(oper
->num_children
== 1);
2797 n
= _slang_gen_function_call_name(A
, "-", oper
, NULL
);
2800 case SLANG_OPER_PLUS
:
2801 /* +expr --> do nothing */
2802 return _slang_gen_operation(A
, &oper
->children
[0]);
2803 case SLANG_OPER_VARIABLE_DECL
:
2804 return _slang_gen_declaration(A
, oper
);
2805 case SLANG_OPER_ASSIGN
:
2806 return _slang_gen_assignment(A
, oper
);
2807 case SLANG_OPER_ADDASSIGN
:
2810 assert(oper
->num_children
== 2);
2811 n
= _slang_gen_function_call_name(A
, "+=", oper
, &oper
->children
[0]);
2814 case SLANG_OPER_SUBASSIGN
:
2817 assert(oper
->num_children
== 2);
2818 n
= _slang_gen_function_call_name(A
, "-=", oper
, &oper
->children
[0]);
2822 case SLANG_OPER_MULASSIGN
:
2825 assert(oper
->num_children
== 2);
2826 n
= _slang_gen_function_call_name(A
, "*=", oper
, &oper
->children
[0]);
2829 case SLANG_OPER_DIVASSIGN
:
2832 assert(oper
->num_children
== 2);
2833 n
= _slang_gen_function_call_name(A
, "/=", oper
, &oper
->children
[0]);
2836 case SLANG_OPER_LOGICALAND
:
2839 assert(oper
->num_children
== 2);
2840 n
= _slang_gen_logical_and(A
, oper
);
2843 case SLANG_OPER_LOGICALOR
:
2846 assert(oper
->num_children
== 2);
2847 n
= _slang_gen_logical_or(A
, oper
);
2850 case SLANG_OPER_LOGICALXOR
:
2851 return _slang_gen_xor(A
, oper
);
2852 case SLANG_OPER_NOT
:
2853 return _slang_gen_not(A
, oper
);
2854 case SLANG_OPER_SELECT
: /* b ? x : y */
2857 assert(oper
->num_children
== 3);
2858 n
= _slang_gen_select(A
, oper
);
2862 case SLANG_OPER_ASM
:
2863 return _slang_gen_asm(A
, oper
, NULL
);
2864 case SLANG_OPER_CALL
:
2865 return _slang_gen_function_call_name(A
, (const char *) oper
->a_id
,
2867 case SLANG_OPER_RETURN
:
2868 return _slang_gen_return(A
, oper
);
2869 case SLANG_OPER_LABEL
:
2870 return new_label(oper
->label
);
2871 case SLANG_OPER_IDENTIFIER
:
2872 return _slang_gen_variable(A
, oper
);
2874 return _slang_gen_if(A
, oper
);
2875 case SLANG_OPER_FIELD
:
2876 return _slang_gen_field(A
, oper
);
2877 case SLANG_OPER_SUBSCRIPT
:
2878 return _slang_gen_subscript(A
, oper
);
2879 case SLANG_OPER_LITERAL_FLOAT
:
2881 case SLANG_OPER_LITERAL_INT
:
2883 case SLANG_OPER_LITERAL_BOOL
:
2884 return new_float_literal(oper
->literal
, oper
->literal_size
);
2886 case SLANG_OPER_POSTINCREMENT
: /* var++ */
2889 assert(oper
->num_children
== 1);
2890 n
= _slang_gen_function_call_name(A
, "__postIncr", oper
, NULL
);
2893 case SLANG_OPER_POSTDECREMENT
: /* var-- */
2896 assert(oper
->num_children
== 1);
2897 n
= _slang_gen_function_call_name(A
, "__postDecr", oper
, NULL
);
2900 case SLANG_OPER_PREINCREMENT
: /* ++var */
2903 assert(oper
->num_children
== 1);
2904 n
= _slang_gen_function_call_name(A
, "++", oper
, NULL
);
2907 case SLANG_OPER_PREDECREMENT
: /* --var */
2910 assert(oper
->num_children
== 1);
2911 n
= _slang_gen_function_call_name(A
, "--", oper
, NULL
);
2915 case SLANG_OPER_NON_INLINED_CALL
:
2916 case SLANG_OPER_SEQUENCE
:
2918 slang_ir_node
*tree
= NULL
;
2920 for (i
= 0; i
< oper
->num_children
; i
++) {
2921 slang_ir_node
*n
= _slang_gen_operation(A
, &oper
->children
[i
]);
2922 tree
= new_seq(tree
, n
);
2924 if (oper
->type
== SLANG_OPER_NON_INLINED_CALL
) {
2925 tree
= new_function_call(tree
, oper
->label
);
2930 case SLANG_OPER_NONE
:
2931 case SLANG_OPER_VOID
:
2932 /* returning NULL here would generate an error */
2933 return new_node0(IR_NOP
);
2936 _mesa_problem(NULL
, "bad node type %d in _slang_gen_operation",
2938 return new_node0(IR_NOP
);
2947 * Called by compiler when a global variable has been parsed/compiled.
2948 * Here we examine the variable's type to determine what kind of register
2949 * storage will be used.
2951 * A uniform such as "gl_Position" will become the register specification
2952 * (PROGRAM_OUTPUT, VERT_RESULT_HPOS). Or, uniform "gl_FogFragCoord"
2953 * will be (PROGRAM_INPUT, FRAG_ATTRIB_FOGC).
2955 * Samplers are interesting. For "uniform sampler2D tex;" we'll specify
2956 * (PROGRAM_SAMPLER, index) where index is resolved at link-time to an
2957 * actual texture unit (as specified by the user calling glUniform1i()).
2960 _slang_codegen_global_variable(slang_assemble_ctx
*A
, slang_variable
*var
,
2961 slang_unit_type type
)
2963 struct gl_program
*prog
= A
->program
;
2964 const char *varName
= (char *) var
->a_name
;
2965 GLboolean success
= GL_TRUE
;
2966 slang_ir_storage
*store
= NULL
;
2968 const GLenum datatype
= _slang_gltype_from_specifier(&var
->type
.specifier
);
2969 const GLint texIndex
= sampler_to_texture_index(var
->type
.specifier
.type
);
2971 if (texIndex
!= -1) {
2972 /* This is a texture sampler variable...
2973 * store->File = PROGRAM_SAMPLER
2974 * store->Index = sampler number (0..7, typically)
2975 * store->Size = texture type index (1D, 2D, 3D, cube, etc)
2977 GLint sampNum
= _mesa_add_sampler(prog
->Parameters
, varName
, datatype
);
2978 store
= _slang_new_ir_storage(PROGRAM_SAMPLER
, sampNum
, texIndex
);
2979 if (dbg
) printf("SAMPLER ");
2981 else if (var
->type
.qualifier
== SLANG_QUAL_UNIFORM
) {
2982 /* Uniform variable */
2983 const GLint size
= _slang_sizeof_type_specifier(&var
->type
.specifier
)
2984 * MAX2(var
->array_len
, 1);
2986 /* user-defined uniform */
2987 if (datatype
== GL_NONE
) {
2988 if (var
->type
.specifier
.type
== SLANG_SPEC_STRUCT
) {
2989 _mesa_problem(NULL
, "user-declared uniform structs not supported yet");
2990 /* XXX what we need to do is unroll the struct into its
2991 * basic types, creating a uniform variable for each.
2999 * Should produce uniforms:
3000 * "f.a" (GL_FLOAT_VEC3)
3001 * "f.b" (GL_FLOAT_VEC4)
3005 slang_info_log_error(A
->log
,
3006 "invalid datatype for uniform variable %s",
3007 (char *) var
->a_name
);
3012 GLint uniformLoc
= _mesa_add_uniform(prog
->Parameters
, varName
,
3014 store
= _slang_new_ir_storage(PROGRAM_UNIFORM
, uniformLoc
, size
);
3018 /* pre-defined uniform, like gl_ModelviewMatrix */
3019 /* We know it's a uniform, but don't allocate storage unless
3022 store
= _slang_new_ir_storage(PROGRAM_STATE_VAR
, -1, size
);
3024 if (dbg
) printf("UNIFORM (sz %d) ", size
);
3026 else if (var
->type
.qualifier
== SLANG_QUAL_VARYING
) {
3027 const GLint size
= 4; /* XXX fix */
3029 /* user-defined varying */
3030 GLint varyingLoc
= _mesa_add_varying(prog
->Varying
, varName
, size
);
3031 store
= _slang_new_ir_storage(PROGRAM_VARYING
, varyingLoc
, size
);
3034 /* pre-defined varying, like gl_Color or gl_TexCoord */
3035 if (type
== SLANG_UNIT_FRAGMENT_BUILTIN
) {
3037 GLint index
= _slang_input_index(varName
, GL_FRAGMENT_PROGRAM_ARB
,
3040 store
= _slang_new_ir_storage(PROGRAM_INPUT
, index
, size
);
3041 store
->Swizzle
= swizzle
;
3042 assert(index
< FRAG_ATTRIB_MAX
);
3045 GLint index
= _slang_output_index(varName
, GL_VERTEX_PROGRAM_ARB
);
3047 assert(type
== SLANG_UNIT_VERTEX_BUILTIN
);
3048 store
= _slang_new_ir_storage(PROGRAM_OUTPUT
, index
, size
);
3049 assert(index
< VERT_RESULT_MAX
);
3051 if (dbg
) printf("V/F ");
3053 if (dbg
) printf("VARYING ");
3055 else if (var
->type
.qualifier
== SLANG_QUAL_ATTRIBUTE
) {
3057 /* user-defined vertex attribute */
3058 const GLint size
= _slang_sizeof_type_specifier(&var
->type
.specifier
);
3059 const GLint attr
= -1; /* unknown */
3060 GLint index
= _mesa_add_attribute(prog
->Attributes
, varName
,
3063 store
= _slang_new_ir_storage(PROGRAM_INPUT
,
3064 VERT_ATTRIB_GENERIC0
+ index
, size
);
3067 /* pre-defined vertex attrib */
3069 GLint index
= _slang_input_index(varName
, GL_VERTEX_PROGRAM_ARB
,
3071 GLint size
= 4; /* XXX? */
3073 store
= _slang_new_ir_storage(PROGRAM_INPUT
, index
, size
);
3074 store
->Swizzle
= swizzle
;
3076 if (dbg
) printf("ATTRIB ");
3078 else if (var
->type
.qualifier
== SLANG_QUAL_FIXEDINPUT
) {
3079 GLuint swizzle
= SWIZZLE_XYZW
; /* silence compiler warning */
3080 GLint index
= _slang_input_index(varName
, GL_FRAGMENT_PROGRAM_ARB
,
3082 GLint size
= 4; /* XXX? */
3083 store
= _slang_new_ir_storage(PROGRAM_INPUT
, index
, size
);
3084 store
->Swizzle
= swizzle
;
3085 if (dbg
) printf("INPUT ");
3087 else if (var
->type
.qualifier
== SLANG_QUAL_FIXEDOUTPUT
) {
3088 if (type
== SLANG_UNIT_VERTEX_BUILTIN
) {
3089 GLint index
= _slang_output_index(varName
, GL_VERTEX_PROGRAM_ARB
);
3090 GLint size
= 4; /* XXX? */
3091 store
= _slang_new_ir_storage(PROGRAM_OUTPUT
, index
, size
);
3094 GLint index
= _slang_output_index(varName
, GL_FRAGMENT_PROGRAM_ARB
);
3095 GLint size
= 4; /* XXX? */
3096 assert(type
== SLANG_UNIT_FRAGMENT_BUILTIN
);
3097 store
= _slang_new_ir_storage(PROGRAM_OUTPUT
, index
, size
);
3099 if (dbg
) printf("OUTPUT ");
3101 else if (var
->type
.qualifier
== SLANG_QUAL_CONST
&& !prog
) {
3102 /* pre-defined global constant, like gl_MaxLights */
3103 const GLint size
= _slang_sizeof_type_specifier(&var
->type
.specifier
);
3104 store
= _slang_new_ir_storage(PROGRAM_CONSTANT
, -1, size
);
3105 if (dbg
) printf("CONST ");
3108 /* ordinary variable (may be const) */
3111 /* IR node to declare the variable */
3112 n
= _slang_gen_var_decl(A
, var
);
3114 /* IR code for the var's initializer, if present */
3115 if (var
->initializer
) {
3116 slang_ir_node
*lhs
, *rhs
, *init
;
3118 /* Generate IR_MOVE instruction to initialize the variable */
3119 lhs
= new_node0(IR_VAR
);
3121 lhs
->Store
= n
->Store
;
3123 /* constant folding, etc */
3124 _slang_simplify(var
->initializer
, &A
->space
, A
->atoms
);
3126 rhs
= _slang_gen_operation(A
, var
->initializer
);
3128 init
= new_node2(IR_MOVE
, lhs
, rhs
);
3129 n
= new_seq(n
, init
);
3132 success
= _slang_emit_code(n
, A
->vartable
, A
->program
, GL_FALSE
, A
->log
);
3134 _slang_free_ir_tree(n
);
3137 if (dbg
) printf("GLOBAL VAR %s idx %d\n", (char*) var
->a_name
,
3138 store
? store
->Index
: -2);
3141 var
->aux
= store
; /* save var's storage info */
3148 * Produce an IR tree from a function AST (fun->body).
3149 * Then call the code emitter to convert the IR tree into gl_program
3153 _slang_codegen_function(slang_assemble_ctx
* A
, slang_function
* fun
)
3156 GLboolean success
= GL_TRUE
;
3158 if (_mesa_strcmp((char *) fun
->header
.a_name
, "main") != 0) {
3159 /* we only really generate code for main, all other functions get
3160 * inlined or codegen'd upon an actual call.
3163 /* do some basic error checking though */
3164 if (fun
->header
.type
.specifier
.type
!= SLANG_SPEC_VOID
) {
3165 /* check that non-void functions actually return something */
3167 = _slang_find_node_type(fun
->body
, SLANG_OPER_RETURN
);
3169 slang_info_log_error(A
->log
,
3170 "function \"%s\" has no return statement",
3171 (char *) fun
->header
.a_name
);
3173 "function \"%s\" has no return statement\n",
3174 (char *) fun
->header
.a_name
);
3179 return GL_TRUE
; /* not an error */
3183 printf("\n*********** codegen_function %s\n", (char *) fun
->header
.a_name
);
3184 slang_print_function(fun
, 1);
3187 /* should have been allocated earlier: */
3188 assert(A
->program
->Parameters
);
3189 assert(A
->program
->Varying
);
3190 assert(A
->vartable
);
3192 A
->CurFunction
= fun
;
3194 /* fold constant expressions, etc. */
3195 _slang_simplify(fun
->body
, &A
->space
, A
->atoms
);
3198 printf("\n*********** simplified %s\n", (char *) fun
->header
.a_name
);
3199 slang_print_function(fun
, 1);
3202 /* Create an end-of-function label */
3203 A
->curFuncEndLabel
= _slang_label_new("__endOfFunc__main");
3205 /* push new vartable scope */
3206 _slang_push_var_table(A
->vartable
);
3208 /* Generate IR tree for the function body code */
3209 n
= _slang_gen_operation(A
, fun
->body
);
3211 n
= new_node1(IR_SCOPE
, n
);
3213 /* pop vartable, restore previous */
3214 _slang_pop_var_table(A
->vartable
);
3217 /* XXX record error */
3221 /* append an end-of-function-label to IR tree */
3222 n
= new_seq(n
, new_label(A
->curFuncEndLabel
));
3224 /*_slang_label_delete(A->curFuncEndLabel);*/
3225 A
->curFuncEndLabel
= NULL
;
3228 printf("************* New AST for %s *****\n", (char*)fun
->header
.a_name
);
3229 slang_print_function(fun
, 1);
3232 printf("************* IR for %s *******\n", (char*)fun
->header
.a_name
);
3233 _slang_print_ir_tree(n
, 0);
3236 printf("************* End codegen function ************\n\n");
3239 /* Emit program instructions */
3240 success
= _slang_emit_code(n
, A
->vartable
, A
->program
, GL_TRUE
, A
->log
);
3241 _slang_free_ir_tree(n
);
3243 /* free codegen context */
3245 _mesa_free(A->codegen);