remove slang_export.c and related code
[mesa.git] / src / mesa / shader / slang / slang_compile_function.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5.2
4 *
5 * Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #ifndef SLANG_COMPILE_FUNCTION_H
26 #define SLANG_COMPILE_FUNCTION_H
27
28 #if defined __cplusplus
29 extern "C" {
30 #endif
31
32 struct slang_code_unit_;
33
34 /**
35 * Types of functions.
36 */
37 typedef enum slang_function_kind_
38 {
39 slang_func_ordinary,
40 slang_func_constructor,
41 slang_func_operator
42 } slang_function_kind;
43
44
45 /**
46 * When we need to fill in addresses which we won't know until the future,
47 * we keep track of them with a fix-up table.
48 */
49 typedef struct slang_fixup_table_
50 {
51 GLuint *table; /**< array[count] of addresses */
52 GLuint count;
53 } slang_fixup_table;
54
55 extern void slang_fixup_table_init(slang_fixup_table *);
56 extern void slang_fixup_table_free(slang_fixup_table *);
57 extern GLboolean slang_fixup_save(slang_fixup_table *fixups, GLuint address);
58
59
60 /**
61 * Description of a compiled shader function.
62 */
63 typedef struct slang_function_
64 {
65 slang_function_kind kind;
66 slang_variable header; /**< The function's name and return type */
67 slang_variable_scope *parameters; /**< formal parameters AND local vars */
68 unsigned int param_count; /**< number of formal params (no locals) */
69 slang_operation *body; /**< The instruction tree */
70 unsigned int address; /**< Address of this func in memory */
71 slang_fixup_table fixups; /**< Mem locations which need func's address */
72 slang_atom end_label; /**< The end-of-function label */
73 } slang_function;
74
75 extern int slang_function_construct(slang_function *);
76 extern void slang_function_destruct(slang_function *);
77
78
79 /**
80 * Basically, a list of compiled functions.
81 */
82 typedef struct slang_function_scope_
83 {
84 slang_function *functions;
85 GLuint num_functions;
86 struct slang_function_scope_ *outer_scope;
87 } slang_function_scope;
88
89
90 extern GLvoid
91 _slang_function_scope_ctr(slang_function_scope *);
92
93 extern void
94 slang_function_scope_destruct(slang_function_scope *);
95
96 extern GLboolean
97 _slang_function_has_return_value(const slang_function *fun);
98
99 extern int
100 slang_function_scope_find_by_name(slang_function_scope *, slang_atom, int);
101
102 extern slang_function *
103 slang_function_scope_find(slang_function_scope *, slang_function *, int);
104
105 #ifdef __cplusplus
106 }
107 #endif
108
109 #endif /* SLANG_COMPILE_FUNCTION_H */