mesa: glsl compiler function renaming
[mesa.git] / src / mesa / shader / slang / slang_compile_operation.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5.2
4 *
5 * Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \file slang_compile_operation.c
27 * slang front-end compiler
28 * \author Michal Krol
29 */
30
31 #include "main/imports.h"
32 #include "slang_compile.h"
33 #include "slang_mem.h"
34
35
36 /**
37 * Init a slang_operation object
38 */
39 GLboolean
40 slang_operation_construct(slang_operation * oper)
41 {
42 oper->type = SLANG_OPER_NONE;
43 oper->children = NULL;
44 oper->num_children = 0;
45 oper->literal[0] = 0.0;
46 oper->literal_size = 1;
47 oper->array_constructor = GL_FALSE;
48 oper->a_id = SLANG_ATOM_NULL;
49 oper->locals = _slang_variable_scope_new(NULL);
50 if (oper->locals == NULL)
51 return GL_FALSE;
52 _slang_variable_scope_ctr(oper->locals);
53 oper->fun = NULL;
54 oper->var = NULL;
55 return GL_TRUE;
56 }
57
58 void
59 slang_operation_destruct(slang_operation * oper)
60 {
61 GLuint i;
62
63 for (i = 0; i < oper->num_children; i++)
64 slang_operation_destruct(oper->children + i);
65 _slang_free(oper->children);
66 slang_variable_scope_destruct(oper->locals);
67 _slang_free(oper->locals);
68 oper->children = NULL;
69 oper->num_children = 0;
70 oper->locals = NULL;
71 }
72
73
74 /**
75 * Recursively traverse 'oper', replacing occurances of 'oldScope' with
76 * 'newScope' in the oper->locals->outer_scope field.
77 */
78 void
79 slang_replace_scope(slang_operation *oper,
80 slang_variable_scope *oldScope,
81 slang_variable_scope *newScope)
82 {
83 GLuint i;
84
85 if (oper->locals != newScope &&
86 oper->locals->outer_scope == oldScope) {
87 /* found. replace old w/ new */
88 oper->locals->outer_scope = newScope;
89 }
90
91 if (oper->type == SLANG_OPER_VARIABLE_DECL) {
92 /* search/replace in the initializer */
93 slang_variable *var;
94 var = _slang_variable_locate(oper->locals, oper->a_id, GL_TRUE);
95 if (var && var->initializer) {
96 slang_replace_scope(var->initializer, oldScope, newScope);
97 }
98 }
99
100 /* search/replace in children */
101 for (i = 0; i < oper->num_children; i++) {
102 slang_replace_scope(&oper->children[i], oldScope, newScope);
103 }
104 }
105
106
107 /**
108 * Recursively copy a slang_operation node.
109 * \param x copy target
110 * \param y copy source
111 * \return GL_TRUE for success, GL_FALSE if failure
112 */
113 GLboolean
114 slang_operation_copy(slang_operation * x, const slang_operation * y)
115 {
116 slang_operation z;
117 GLuint i;
118
119 if (!slang_operation_construct(&z))
120 return GL_FALSE;
121 z.type = y->type;
122 z.children = (slang_operation *)
123 _slang_alloc(y->num_children * sizeof(slang_operation));
124 if (z.children == NULL) {
125 slang_operation_destruct(&z);
126 return GL_FALSE;
127 }
128 for (z.num_children = 0; z.num_children < y->num_children;
129 z.num_children++) {
130 if (!slang_operation_construct(&z.children[z.num_children])) {
131 slang_operation_destruct(&z);
132 return GL_FALSE;
133 }
134 }
135 for (i = 0; i < z.num_children; i++) {
136 if (!slang_operation_copy(&z.children[i], &y->children[i])) {
137 slang_operation_destruct(&z);
138 return GL_FALSE;
139 }
140 }
141 z.literal[0] = y->literal[0];
142 z.literal[1] = y->literal[1];
143 z.literal[2] = y->literal[2];
144 z.literal[3] = y->literal[3];
145 z.literal_size = y->literal_size;
146 assert(y->literal_size >= 1);
147 assert(y->literal_size <= 4);
148 z.a_id = y->a_id;
149 if (y->locals) {
150 if (!slang_variable_scope_copy(z.locals, y->locals)) {
151 slang_operation_destruct(&z);
152 return GL_FALSE;
153 }
154 }
155 #if 0
156 z.var = y->var;
157 z.fun = y->fun;
158 #endif
159 slang_operation_destruct(x);
160 *x = z;
161
162 /* If this operation declares a new scope, we need to make sure
163 * all children point to it, not the original operation's scope!
164 */
165 if (x->type == SLANG_OPER_BLOCK_NEW_SCOPE ||
166 x->type == SLANG_OPER_WHILE ||
167 x->type == SLANG_OPER_FOR) {
168 slang_replace_scope(x, y->locals, x->locals);
169 }
170
171 return GL_TRUE;
172 }
173
174
175 slang_operation *
176 slang_operation_new(GLuint count)
177 {
178 slang_operation *ops
179 = (slang_operation *) _slang_alloc(count * sizeof(slang_operation));
180 assert(count > 0);
181 if (ops) {
182 GLuint i;
183 for (i = 0; i < count; i++)
184 slang_operation_construct(ops + i);
185 }
186 return ops;
187 }
188
189
190 /**
191 * Delete operation and all children
192 */
193 void
194 slang_operation_delete(slang_operation *oper)
195 {
196 slang_operation_destruct(oper);
197 _slang_free(oper);
198 }
199
200
201 slang_operation *
202 slang_operation_grow(GLuint *numChildren, slang_operation **children)
203 {
204 slang_operation *ops;
205
206 ops = (slang_operation *)
207 _slang_realloc(*children,
208 *numChildren * sizeof(slang_operation),
209 (*numChildren + 1) * sizeof(slang_operation));
210 if (ops) {
211 slang_operation *newOp = ops + *numChildren;
212 if (!slang_operation_construct(newOp)) {
213 _slang_free(ops);
214 *children = NULL;
215 return NULL;
216 }
217 *children = ops;
218 (*numChildren)++;
219 return newOp;
220 }
221 return NULL;
222 }
223
224 /**
225 * Insert a new slang_operation into an array.
226 * \param numElements pointer to current array size (in/out)
227 * \param array address of the array (in/out)
228 * \param pos position to insert new element
229 * \return pointer to the new operation/element
230 */
231 slang_operation *
232 slang_operation_insert(GLuint *numElements, slang_operation **array,
233 GLuint pos)
234 {
235 slang_operation *ops;
236
237 assert(pos <= *numElements);
238
239 ops = (slang_operation *)
240 _slang_alloc((*numElements + 1) * sizeof(slang_operation));
241 if (ops) {
242 slang_operation *newOp;
243 newOp = ops + pos;
244 if (pos > 0)
245 _mesa_memcpy(ops, *array, pos * sizeof(slang_operation));
246 if (pos < *numElements)
247 _mesa_memcpy(newOp + 1, (*array) + pos,
248 (*numElements - pos) * sizeof(slang_operation));
249
250 if (!slang_operation_construct(newOp)) {
251 _slang_free(ops);
252 *numElements = 0;
253 *array = NULL;
254 return NULL;
255 }
256 if (*array)
257 _slang_free(*array);
258 *array = ops;
259 (*numElements)++;
260 return newOp;
261 }
262 return NULL;
263 }
264
265
266 void
267 _slang_operation_swap(slang_operation *oper0, slang_operation *oper1)
268 {
269 slang_operation tmp = *oper0;
270 *oper0 = *oper1;
271 *oper1 = tmp;
272 }
273
274