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[mesa.git] / src / mesa / shader / slang / slang_compile_struct.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5
4 *
5 * Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \file slang_compile_struct.c
27 * slang front-end compiler
28 * \author Michal Krol
29 */
30
31 #include "imports.h"
32 #include "slang_compile.h"
33
34 /*
35 * slang_struct_scope
36 */
37
38 GLvoid
39 _slang_struct_scope_ctr (slang_struct_scope *self)
40 {
41 self->structs = NULL;
42 self->num_structs = 0;
43 self->outer_scope = NULL;
44 }
45
46 void slang_struct_scope_destruct (slang_struct_scope *scope)
47 {
48 unsigned int i;
49
50 for (i = 0; i < scope->num_structs; i++)
51 slang_struct_destruct (scope->structs + i);
52 slang_alloc_free (scope->structs);
53 /* do not free scope->outer_scope */
54 }
55
56 int slang_struct_scope_copy (slang_struct_scope *x, const slang_struct_scope *y)
57 {
58 slang_struct_scope z;
59 unsigned int i;
60
61 _slang_struct_scope_ctr (&z);
62 z.structs = (slang_struct *) slang_alloc_malloc (y->num_structs * sizeof (slang_struct));
63 if (z.structs == NULL)
64 {
65 slang_struct_scope_destruct (&z);
66 return 0;
67 }
68 for (z.num_structs = 0; z.num_structs < y->num_structs; z.num_structs++)
69 if (!slang_struct_construct (&z.structs[z.num_structs]))
70 {
71 slang_struct_scope_destruct (&z);
72 return 0;
73 }
74 for (i = 0; i < z.num_structs; i++)
75 if (!slang_struct_copy (&z.structs[i], &y->structs[i]))
76 {
77 slang_struct_scope_destruct (&z);
78 return 0;
79 }
80 z.outer_scope = y->outer_scope;
81 slang_struct_scope_destruct (x);
82 *x = z;
83 return 1;
84 }
85
86 slang_struct *slang_struct_scope_find (slang_struct_scope *stru, slang_atom a_name, int all_scopes)
87 {
88 unsigned int i;
89
90 for (i = 0; i < stru->num_structs; i++)
91 if (a_name == stru->structs[i].a_name)
92 return &stru->structs[i];
93 if (all_scopes && stru->outer_scope != NULL)
94 return slang_struct_scope_find (stru->outer_scope, a_name, 1);
95 return NULL;
96 }
97
98 /* slang_struct */
99
100 int slang_struct_construct (slang_struct *stru)
101 {
102 stru->a_name = SLANG_ATOM_NULL;
103 stru->fields = (slang_variable_scope *) slang_alloc_malloc (sizeof (slang_variable_scope));
104 if (stru->fields == NULL)
105 return 0;
106 _slang_variable_scope_ctr (stru->fields);
107 stru->structs = (slang_struct_scope *) slang_alloc_malloc (sizeof (slang_struct_scope));
108 if (stru->structs == NULL)
109 {
110 slang_variable_scope_destruct (stru->fields);
111 slang_alloc_free (stru->fields);
112 return 0;
113 }
114 _slang_struct_scope_ctr (stru->structs);
115 return 1;
116 }
117
118 void slang_struct_destruct (slang_struct *stru)
119 {
120 slang_variable_scope_destruct (stru->fields);
121 slang_alloc_free (stru->fields);
122 slang_struct_scope_destruct (stru->structs);
123 slang_alloc_free (stru->structs);
124 }
125
126 int slang_struct_copy (slang_struct *x, const slang_struct *y)
127 {
128 slang_struct z;
129
130 if (!slang_struct_construct (&z))
131 return 0;
132 z.a_name = y->a_name;
133 if (!slang_variable_scope_copy (z.fields, y->fields))
134 {
135 slang_struct_destruct (&z);
136 return 0;
137 }
138 if (!slang_struct_scope_copy (z.structs, y->structs))
139 {
140 slang_struct_destruct (&z);
141 return 0;
142 }
143 slang_struct_destruct (x);
144 *x = z;
145 return 1;
146 }
147
148 int slang_struct_equal (const slang_struct *x, const slang_struct *y)
149 {
150 unsigned int i;
151
152 if (x->fields->num_variables != y->fields->num_variables)
153 return 0;
154 for (i = 0; i < x->fields->num_variables; i++)
155 {
156 slang_variable *varx = &x->fields->variables[i];
157 slang_variable *vary = &y->fields->variables[i];
158
159 if (varx->a_name != vary->a_name)
160 return 0;
161 if (!slang_type_specifier_equal (&varx->type.specifier, &vary->type.specifier))
162 return 0;
163 if (varx->type.specifier.type == slang_spec_array)
164 if (varx->array_len != vary->array_len)
165 return GL_FALSE;
166 }
167 return 1;
168 }
169