added _slang_gltype_from_specifier()
[mesa.git] / src / mesa / shader / slang / slang_compile_variable.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5.3
4 *
5 * Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \file slang_compile_variable.c
27 * slang front-end compiler
28 * \author Michal Krol
29 */
30
31 #include "imports.h"
32 #include "slang_compile.h"
33
34 /* slang_type_specifier_type */
35
36 typedef struct
37 {
38 const char *name;
39 slang_type_specifier_type type;
40 } type_specifier_type_name;
41
42 static const type_specifier_type_name type_specifier_type_names[] = {
43 {"void", SLANG_SPEC_VOID},
44 {"bool", SLANG_SPEC_BOOL},
45 {"bvec2", SLANG_SPEC_BVEC2},
46 {"bvec3", SLANG_SPEC_BVEC3},
47 {"bvec4", SLANG_SPEC_BVEC4},
48 {"int", SLANG_SPEC_INT},
49 {"ivec2", SLANG_SPEC_IVEC2},
50 {"ivec3", SLANG_SPEC_IVEC3},
51 {"ivec4", SLANG_SPEC_IVEC4},
52 {"float", SLANG_SPEC_FLOAT},
53 {"vec2", SLANG_SPEC_VEC2},
54 {"vec3", SLANG_SPEC_VEC3},
55 {"vec4", SLANG_SPEC_VEC4},
56 {"mat2", SLANG_SPEC_MAT2},
57 {"mat3", SLANG_SPEC_MAT3},
58 {"mat4", SLANG_SPEC_MAT4},
59 {"mat2x3", SLANG_SPEC_MAT23},
60 {"mat3x2", SLANG_SPEC_MAT32},
61 {"mat2x4", SLANG_SPEC_MAT24},
62 {"mat4x2", SLANG_SPEC_MAT42},
63 {"mat3x4", SLANG_SPEC_MAT34},
64 {"mat4x3", SLANG_SPEC_MAT43},
65 {"sampler1D", SLANG_SPEC_SAMPLER1D},
66 {"sampler2D", SLANG_SPEC_SAMPLER2D},
67 {"sampler3D", SLANG_SPEC_SAMPLER3D},
68 {"samplerCube", SLANG_SPEC_SAMPLERCUBE},
69 {"sampler1DShadow", SLANG_SPEC_SAMPLER1DSHADOW},
70 {"sampler2DShadow", SLANG_SPEC_SAMPLER2DSHADOW},
71 {"sampler2DRect", SLANG_SPEC_SAMPLER2DRECT},
72 {"sampler2DRectShadow", SLANG_SPEC_SAMPLER2DRECTSHADOW},
73 {NULL, SLANG_SPEC_VOID}
74 };
75
76 slang_type_specifier_type
77 slang_type_specifier_type_from_string(const char *name)
78 {
79 const type_specifier_type_name *p = type_specifier_type_names;
80 while (p->name != NULL) {
81 if (slang_string_compare(p->name, name) == 0)
82 break;
83 p++;
84 }
85 return p->type;
86 }
87
88 const char *
89 slang_type_specifier_type_to_string(slang_type_specifier_type type)
90 {
91 const type_specifier_type_name *p = type_specifier_type_names;
92 while (p->name != NULL) {
93 if (p->type == type)
94 break;
95 p++;
96 }
97 return p->name;
98 }
99
100 /* slang_fully_specified_type */
101
102 int
103 slang_fully_specified_type_construct(slang_fully_specified_type * type)
104 {
105 type->qualifier = SLANG_QUAL_NONE;
106 slang_type_specifier_ctr(&type->specifier);
107 return 1;
108 }
109
110 void
111 slang_fully_specified_type_destruct(slang_fully_specified_type * type)
112 {
113 slang_type_specifier_dtr(&type->specifier);
114 }
115
116 int
117 slang_fully_specified_type_copy(slang_fully_specified_type * x,
118 const slang_fully_specified_type * y)
119 {
120 slang_fully_specified_type z;
121
122 if (!slang_fully_specified_type_construct(&z))
123 return 0;
124 z.qualifier = y->qualifier;
125 if (!slang_type_specifier_copy(&z.specifier, &y->specifier)) {
126 slang_fully_specified_type_destruct(&z);
127 return 0;
128 }
129 slang_fully_specified_type_destruct(x);
130 *x = z;
131 return 1;
132 }
133
134
135 static slang_variable *
136 slang_variable_new(void)
137 {
138 slang_variable *v = (slang_variable *) malloc(sizeof(slang_variable));
139 if (v) {
140 if (!slang_variable_construct(v)) {
141 free(v);
142 v = NULL;
143 }
144 }
145 return v;
146 }
147
148
149 static void
150 slang_variable_delete(slang_variable * var)
151 {
152 slang_variable_destruct(var);
153 free(var);
154 }
155
156
157 /*
158 * slang_variable_scope
159 */
160
161 slang_variable_scope *
162 _slang_variable_scope_new(slang_variable_scope *parent)
163 {
164 slang_variable_scope *s;
165 s = (slang_variable_scope *) _mesa_calloc(sizeof(slang_variable_scope));
166 s->outer_scope = parent;
167 return s;
168 }
169
170
171 GLvoid
172 _slang_variable_scope_ctr(slang_variable_scope * self)
173 {
174 self->variables = NULL;
175 self->num_variables = 0;
176 self->outer_scope = NULL;
177 }
178
179 void
180 slang_variable_scope_destruct(slang_variable_scope * scope)
181 {
182 unsigned int i;
183
184 if (!scope)
185 return;
186 for (i = 0; i < scope->num_variables; i++) {
187 if (scope->variables[i])
188 slang_variable_delete(scope->variables[i]);
189 }
190 slang_alloc_free(scope->variables);
191 /* do not free scope->outer_scope */
192 }
193
194 int
195 slang_variable_scope_copy(slang_variable_scope * x,
196 const slang_variable_scope * y)
197 {
198 slang_variable_scope z;
199 unsigned int i;
200
201 _slang_variable_scope_ctr(&z);
202 z.variables = (slang_variable **)
203 _mesa_calloc(y->num_variables * sizeof(slang_variable *));
204 if (z.variables == NULL) {
205 slang_variable_scope_destruct(&z);
206 return 0;
207 }
208 for (z.num_variables = 0; z.num_variables < y->num_variables;
209 z.num_variables++) {
210 z.variables[z.num_variables] = slang_variable_new();
211 if (!z.variables[z.num_variables]) {
212 slang_variable_scope_destruct(&z);
213 return 0;
214 }
215 }
216 for (i = 0; i < z.num_variables; i++) {
217 if (!slang_variable_copy(z.variables[i], y->variables[i])) {
218 slang_variable_scope_destruct(&z);
219 return 0;
220 }
221 }
222 z.outer_scope = y->outer_scope;
223 slang_variable_scope_destruct(x);
224 *x = z;
225 return 1;
226 }
227
228
229 /**
230 * Grow the variable list by one.
231 * \return pointer to space for the new variable (will be initialized)
232 */
233 slang_variable *
234 slang_variable_scope_grow(slang_variable_scope *scope)
235 {
236 const int n = scope->num_variables;
237 scope->variables = (slang_variable **)
238 slang_alloc_realloc(scope->variables,
239 n * sizeof(slang_variable *),
240 (n + 1) * sizeof(slang_variable *));
241 if (!scope->variables)
242 return NULL;
243
244 scope->num_variables++;
245
246 scope->variables[n] = slang_variable_new();
247 if (!scope->variables[n])
248 return NULL;
249
250 return scope->variables[n];
251 }
252
253
254
255 /* slang_variable */
256
257 int
258 slang_variable_construct(slang_variable * var)
259 {
260 if (!slang_fully_specified_type_construct(&var->type))
261 return 0;
262 var->a_name = SLANG_ATOM_NULL;
263 var->array_len = 0;
264 var->initializer = NULL;
265 var->address = ~0;
266 var->size = 0;
267 var->isTemp = GL_FALSE;
268 var->aux = NULL;
269 return 1;
270 }
271
272
273 void
274 slang_variable_destruct(slang_variable * var)
275 {
276 slang_fully_specified_type_destruct(&var->type);
277 if (var->initializer != NULL) {
278 slang_operation_destruct(var->initializer);
279 slang_alloc_free(var->initializer);
280 }
281 #if 0
282 if (var->aux) {
283 _mesa_free(var->aux);
284 }
285 #endif
286 }
287
288
289 int
290 slang_variable_copy(slang_variable * x, const slang_variable * y)
291 {
292 slang_variable z;
293
294 if (!slang_variable_construct(&z))
295 return 0;
296 if (!slang_fully_specified_type_copy(&z.type, &y->type)) {
297 slang_variable_destruct(&z);
298 return 0;
299 }
300 z.a_name = y->a_name;
301 z.array_len = y->array_len;
302 if (y->initializer != NULL) {
303 z.initializer
304 = (slang_operation *) slang_alloc_malloc(sizeof(slang_operation));
305 if (z.initializer == NULL) {
306 slang_variable_destruct(&z);
307 return 0;
308 }
309 if (!slang_operation_construct(z.initializer)) {
310 slang_alloc_free(z.initializer);
311 slang_variable_destruct(&z);
312 return 0;
313 }
314 if (!slang_operation_copy(z.initializer, y->initializer)) {
315 slang_variable_destruct(&z);
316 return 0;
317 }
318 }
319 z.address = y->address;
320 z.size = y->size;
321 slang_variable_destruct(x);
322 *x = z;
323 return 1;
324 }
325
326
327 slang_variable *
328 _slang_locate_variable(const slang_variable_scope * scope,
329 const slang_atom a_name, GLboolean all)
330 {
331 GLuint i;
332
333 for (i = 0; i < scope->num_variables; i++)
334 if (a_name == scope->variables[i]->a_name)
335 return scope->variables[i];
336 if (all && scope->outer_scope != NULL)
337 return _slang_locate_variable(scope->outer_scope, a_name, 1);
338 return NULL;
339 }