GLSL fixes:
[mesa.git] / src / mesa / shader / slang / slang_export.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5
4 *
5 * Copyright (C) 2006 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #if !defined SLANG_EXPORT_H
26 #define SLANG_EXPORT_H
27
28 #include "slang_utility.h"
29
30 #if defined __cplusplus
31 extern "C" {
32 #endif
33
34 /*
35 * Basic data quantity to transfer between application and assembly.
36 * The <size> is the actual size of the data quantity including padding, if any. It is
37 * used to calculate offsets from the beginning of the data.
38 * The <array_len> is not 0, the data quantity is an array of <array_len> size.
39 * If the <structure> is not NULL, the data quantity is a struct. The <basic_type> is
40 * invalid and the <field_count> holds the size of the <structure> array.
41 * The <basic_type> values match those of <type> parameter for glGetActiveUniformARB.
42 */
43
44 typedef struct slang_export_data_quant_
45 {
46 slang_atom name;
47 GLuint size;
48 GLuint array_len;
49 struct slang_export_data_quant_ *structure;
50 union
51 {
52 GLenum basic_type;
53 GLuint field_count;
54 } u;
55 } slang_export_data_quant;
56
57 GLvoid slang_export_data_quant_ctr (slang_export_data_quant *);
58 GLvoid slang_export_data_quant_dtr (slang_export_data_quant *);
59 slang_export_data_quant *slang_export_data_quant_add_field (slang_export_data_quant *);
60
61 /*
62 * Data access pattern. Specifies how data is accessed at what frequency.
63 */
64
65 typedef enum
66 {
67 slang_exp_uniform,
68 slang_exp_varying,
69 slang_exp_attribute
70 } slang_export_data_access;
71
72 /*
73 * Data export entry. Holds the data type information, access pattern and base address.
74 */
75
76 typedef struct
77 {
78 slang_export_data_quant quant;
79 slang_export_data_access access;
80 GLuint address;
81 } slang_export_data_entry;
82
83 GLvoid slang_export_data_entry_ctr (slang_export_data_entry *);
84 GLvoid slang_export_data_entry_dtr (slang_export_data_entry *);
85
86 /*
87 * Data export table.
88 */
89
90 typedef struct
91 {
92 slang_export_data_entry *entries;
93 GLuint count;
94 slang_atom_pool *atoms;
95 } slang_export_data_table;
96
97 GLvoid slang_export_data_table_ctr (slang_export_data_table *);
98 GLvoid slang_export_data_table_dtr (slang_export_data_table *);
99 slang_export_data_entry *slang_export_data_table_add (slang_export_data_table *);
100
101 /*
102 * Code export entry. Contains label name and its entry point (label, address).
103 */
104
105 typedef struct
106 {
107 slang_atom name;
108 GLuint address;
109 } slang_export_code_entry;
110
111 /*
112 * Code export table.
113 */
114
115 typedef struct
116 {
117 slang_export_code_entry *entries;
118 GLuint count;
119 slang_atom_pool *atoms;
120 } slang_export_code_table;
121
122 GLvoid slang_export_code_table_ctr (slang_export_code_table *);
123 GLvoid slang_export_code_table_dtr (slang_export_code_table *);
124 slang_export_code_entry *slang_export_code_table_add (slang_export_code_table *);
125
126 /*
127 * _slang_find_exported_data()
128 *
129 * Parses the name string and returns corresponding data entry, data quantity and offset.
130 * Returns GL_TRUE if the data is found, returns GL_FALSE otherwise.
131 */
132
133 GLboolean _slang_find_exported_data (slang_export_data_table *, const char *,
134 slang_export_data_entry **, slang_export_data_quant **, GLuint *);
135
136 #ifdef __cplusplus
137 }
138 #endif
139
140 #endif
141