fix some DDX,DDY mix-ups
[mesa.git] / src / mesa / shader / slang / slang_ir.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5.3
4 *
5 * Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \file slang_ir.h
27 * Mesa GLSL Intermediate Representation tree types and constants.
28 * \author Brian Paul
29 */
30
31
32 #ifndef SLANG_IR_H
33 #define SLANG_IR_H
34
35
36 #include "imports.h"
37 #include "slang_compile.h"
38 #include "slang_label.h"
39 #include "mtypes.h"
40
41
42 /**
43 * Intermediate Representation opcodes
44 */
45 typedef enum
46 {
47 IR_NOP = 0,
48 IR_SEQ, /* sequence (eval left, then right) */
49 IR_SCOPE, /* new variable scope (one child) */
50
51 IR_LABEL, /* target of a jump or cjump */
52
53 IR_COND, /* conditional expression/predicate */
54
55 IR_IF, /* high-level IF/then/else */
56 /* Children[0] = conditional expression */
57 /* Children[1] = if-true part */
58 /* Children[2] = if-else part, or NULL */
59
60 IR_BEGIN_SUB, /* begin subroutine */
61 IR_END_SUB, /* end subroutine */
62 IR_RETURN, /* return from subroutine */
63 IR_CALL, /* call subroutine */
64
65 IR_FUNC, /* inlined function code */
66
67 IR_LOOP, /* high-level loop-begin / loop-end */
68 /* Children[0] = loop body */
69 /* Children[1] = loop tail code, or NULL */
70
71 IR_CONT, /* continue loop */
72 /* n->Parent = ptr to parent IR_LOOP Node */
73 IR_BREAK, /* break loop */
74
75 IR_BREAK_IF_TRUE,
76 IR_CONT_IF_TRUE,
77 /* Children[0] = the condition expression */
78
79 IR_MOVE,
80
81 /* vector ops: */
82 IR_ADD,
83 IR_SUB,
84 IR_MUL,
85 IR_DIV,
86 IR_DOT4,
87 IR_DOT3,
88 IR_CROSS, /* vec3 cross product */
89 IR_LRP,
90 IR_CLAMP,
91 IR_MIN,
92 IR_MAX,
93 IR_SEQUAL, /* Set if args are equal (vector) */
94 IR_SNEQUAL, /* Set if args are not equal (vector) */
95 IR_SGE, /* Set if greater or equal (vector) */
96 IR_SGT, /* Set if greater than (vector) */
97 IR_SLE, /* Set if less or equal (vector) */
98 IR_SLT, /* Set if less than (vector) */
99 IR_POW, /* x^y */
100 IR_EXP, /* e^x */
101 IR_EXP2, /* 2^x */
102 IR_LOG2, /* log base 2 */
103 IR_RSQ, /* 1/sqrt() */
104 IR_RCP, /* reciprocol */
105 IR_FLOOR,
106 IR_FRAC,
107 IR_ABS, /* absolute value */
108 IR_NEG, /* negate */
109 IR_DDX, /* derivative w.r.t. X */
110 IR_DDY, /* derivative w.r.t. Y */
111 IR_SIN, /* sine */
112 IR_COS, /* cosine */
113 IR_NOISE1, /* noise(x) */
114 IR_NOISE2, /* noise(x, y) */
115 IR_NOISE3, /* noise(x, y, z) */
116 IR_NOISE4, /* noise(x, y, z, w) */
117
118 IR_EQUAL, /* boolean equality */
119 IR_NOTEQUAL,/* boolean inequality */
120 IR_NOT, /* boolean not */
121
122 IR_VAR, /* variable reference */
123 IR_VAR_DECL,/* var declaration */
124
125 IR_ELEMENT, /* array element */
126 IR_FIELD, /* struct field */
127 IR_SWIZZLE, /* swizzled storage access */
128
129 IR_TEX, /* texture lookup */
130 IR_TEXB, /* texture lookup with LOD bias */
131 IR_TEXP, /* texture lookup with projection */
132
133 IR_FLOAT,
134 IR_I_TO_F, /* int[4] to float[4] conversion */
135 IR_F_TO_I, /* float[4] to int[4] conversion */
136
137 IR_KILL /* fragment kill/discard */
138 } slang_ir_opcode;
139
140
141 /**
142 * Describes where data storage is allocated.
143 */
144 struct _slang_ir_storage
145 {
146 enum register_file File; /**< PROGRAM_TEMPORARY, PROGRAM_INPUT, etc */
147 GLint Index; /**< -1 means unallocated */
148 GLint Size; /**< number of floats */
149 GLuint Swizzle;
150 GLint RefCount; /**< Used during IR tree delete */
151 };
152
153 typedef struct _slang_ir_storage slang_ir_storage;
154
155
156 /**
157 * Intermediate Representation (IR) tree node
158 * Basically a binary tree, but IR_LRP and IR_CLAMP have three children.
159 */
160 typedef struct slang_ir_node_
161 {
162 slang_ir_opcode Opcode;
163 struct slang_ir_node_ *Children[3];
164 slang_ir_storage *Store; /**< location of result of this operation */
165 GLint InstLocation; /**< Location of instruction emitted for this node */
166
167 /** special fields depending on Opcode: */
168 const char *Field; /**< If Opcode == IR_FIELD */
169 int FieldOffset; /**< If Opcode == IR_FIELD */
170 GLuint Writemask; /**< If Opcode == IR_MOVE */
171 GLfloat Value[4]; /**< If Opcode == IR_FLOAT */
172 slang_variable *Var; /**< If Opcode == IR_VAR or IR_VAR_DECL */
173 struct slang_ir_node_ *List; /**< For various linked lists */
174 struct slang_ir_node_ *Parent; /**< Pointer to logical parent (ie. loop) */
175 slang_label *Label; /**< Used for branches */
176 } slang_ir_node;
177
178
179
180 /**
181 * Assembly and IR info
182 */
183 typedef struct
184 {
185 slang_ir_opcode IrOpcode;
186 const char *IrName;
187 gl_inst_opcode InstOpcode;
188 GLuint ResultSize, NumParams;
189 } slang_ir_info;
190
191
192
193 extern const slang_ir_info *
194 _slang_ir_info(slang_ir_opcode opcode);
195
196
197 extern void
198 _slang_free_ir_tree(slang_ir_node *n);
199
200
201 extern void
202 _slang_print_ir_tree(const slang_ir_node *n, int indent);
203
204
205 #endif /* SLANG_IR_H */