Merge branch 'drm-gem'
[mesa.git] / src / mesa / shader / slang / slang_vartable.c
1
2 #include "main/imports.h"
3 #include "shader/program.h"
4 #include "shader/prog_print.h"
5 #include "slang_compile.h"
6 #include "slang_compile_variable.h"
7 #include "slang_mem.h"
8 #include "slang_vartable.h"
9 #include "slang_ir.h"
10
11
12 static int dbg = 0;
13
14
15 typedef enum {
16 FREE,
17 VAR,
18 TEMP
19 } TempState;
20
21
22 /**
23 * Variable/register info for one variable scope.
24 */
25 struct table
26 {
27 int Level;
28 int NumVars;
29 slang_variable **Vars; /* array [NumVars] */
30
31 TempState Temps[MAX_PROGRAM_TEMPS * 4]; /* per-component state */
32 int ValSize[MAX_PROGRAM_TEMPS * 4]; /**< For debug only */
33
34 struct table *Parent; /** Parent scope table */
35 };
36
37
38 /**
39 * A variable table is a stack of tables, one per scope.
40 */
41 struct slang_var_table_
42 {
43 GLint CurLevel;
44 GLuint MaxRegisters;
45 struct table *Top; /**< Table at top of stack */
46 };
47
48
49
50 slang_var_table *
51 _slang_new_var_table(GLuint maxRegisters)
52 {
53 slang_var_table *vt
54 = (slang_var_table *) _slang_alloc(sizeof(slang_var_table));
55 if (vt) {
56 vt->MaxRegisters = maxRegisters;
57 }
58 return vt;
59 }
60
61
62 void
63 _slang_delete_var_table(slang_var_table *vt)
64 {
65 if (vt->Top) {
66 _mesa_problem(NULL, "non-empty var table in _slang_delete_var_table()");
67 return;
68 }
69 _slang_free(vt);
70 }
71
72
73
74 /**
75 * Create new table, put at head, return ptr to it.
76 * XXX we should take a maxTemps parameter to indicate how many temporaries
77 * are available for the current shader/program target.
78 */
79 void
80 _slang_push_var_table(slang_var_table *vt)
81 {
82 struct table *t = (struct table *) _slang_alloc(sizeof(struct table));
83 if (t) {
84 t->Level = vt->CurLevel++;
85 t->Parent = vt->Top;
86 if (t->Parent) {
87 /* copy the info indicating which temp regs are in use */
88 memcpy(t->Temps, t->Parent->Temps, sizeof(t->Temps));
89 memcpy(t->ValSize, t->Parent->ValSize, sizeof(t->ValSize));
90 }
91 vt->Top = t;
92 if (dbg) printf("Pushing level %d\n", t->Level);
93 }
94 }
95
96
97 /**
98 * Destroy given table, return ptr to Parent
99 */
100 void
101 _slang_pop_var_table(slang_var_table *vt)
102 {
103 struct table *t = vt->Top;
104 int i;
105
106 if (dbg) printf("Popping level %d\n", t->Level);
107
108 /* free the storage allocated for each variable */
109 for (i = 0; i < t->NumVars; i++) {
110 slang_ir_storage *store = (slang_ir_storage *) t->Vars[i]->aux;
111 GLint j;
112 GLuint comp;
113 if (dbg) printf(" Free var %s, size %d at %d\n",
114 (char*) t->Vars[i]->a_name, store->Size,
115 store->Index);
116
117 if (store->Size == 1)
118 comp = GET_SWZ(store->Swizzle, 0);
119 else
120 comp = 0;
121
122 assert(store->Index >= 0);
123 for (j = 0; j < store->Size; j++) {
124 assert(t->Temps[store->Index * 4 + j + comp] == VAR);
125 t->Temps[store->Index * 4 + j + comp] = FREE;
126 }
127 store->Index = -1;
128 }
129 if (t->Parent) {
130 /* just verify that any remaining allocations in this scope
131 * were for temps
132 */
133 for (i = 0; i < (int) vt->MaxRegisters * 4; i++) {
134 if (t->Temps[i] != FREE && t->Parent->Temps[i] == FREE) {
135 if (dbg) printf(" Free reg %d\n", i/4);
136 assert(t->Temps[i] == TEMP);
137 }
138 }
139 }
140
141 if (t->Vars) {
142 _slang_free(t->Vars);
143 t->Vars = NULL;
144 }
145
146 vt->Top = t->Parent;
147 _slang_free(t);
148 vt->CurLevel--;
149 }
150
151
152 /**
153 * Add a new variable to the given symbol table.
154 */
155 void
156 _slang_add_variable(slang_var_table *vt, slang_variable *v)
157 {
158 struct table *t;
159 assert(vt);
160 t = vt->Top;
161 assert(t);
162 if (dbg) printf("Adding var %s\n", (char *) v->a_name);
163 t->Vars = (slang_variable **)
164 _slang_realloc(t->Vars,
165 t->NumVars * sizeof(slang_variable *),
166 (t->NumVars + 1) * sizeof(slang_variable *));
167 t->Vars[t->NumVars] = v;
168 t->NumVars++;
169 }
170
171
172 /**
173 * Look for variable by name in given table.
174 * If not found, Parent table will be searched.
175 */
176 slang_variable *
177 _slang_find_variable(const slang_var_table *vt, slang_atom name)
178 {
179 struct table *t = vt->Top;
180 while (1) {
181 int i;
182 for (i = 0; i < t->NumVars; i++) {
183 if (t->Vars[i]->a_name == name)
184 return t->Vars[i];
185 }
186 if (t->Parent)
187 t = t->Parent;
188 else
189 return NULL;
190 }
191 }
192
193
194 /**
195 * Allocation helper.
196 * \param size var size in floats
197 * \return position for var, measured in floats
198 */
199 static GLint
200 alloc_reg(slang_var_table *vt, GLint size, GLboolean isTemp)
201 {
202 struct table *t = vt->Top;
203 /* if size == 1, allocate anywhere, else, pos must be multiple of 4 */
204 const GLuint step = (size == 1) ? 1 : 4;
205 GLuint i, j;
206 assert(size > 0); /* number of floats */
207
208 for (i = 0; i <= vt->MaxRegisters * 4 - size; i += step) {
209 GLuint found = 0;
210 for (j = 0; j < (GLuint) size; j++) {
211 if (i + j < vt->MaxRegisters * 4 && t->Temps[i + j] == FREE) {
212 found++;
213 }
214 else {
215 break;
216 }
217 }
218 if (found == size) {
219 /* found block of size free regs */
220 if (size > 1)
221 assert(i % 4 == 0);
222 for (j = 0; j < (GLuint) size; j++)
223 t->Temps[i + j] = isTemp ? TEMP : VAR;
224 assert(i < MAX_PROGRAM_TEMPS * 4);
225 t->ValSize[i] = size;
226 return i;
227 }
228 }
229 return -1;
230 }
231
232
233 /**
234 * Allocate temp register(s) for storing a variable.
235 * \param size size needed, in floats
236 * \param swizzle returns swizzle mask for accessing var in register
237 * \return register allocated, or -1
238 */
239 GLboolean
240 _slang_alloc_var(slang_var_table *vt, slang_ir_storage *store)
241 {
242 struct table *t = vt->Top;
243 const int i = alloc_reg(vt, store->Size, GL_FALSE);
244 if (i < 0)
245 return GL_FALSE;
246
247 store->Index = i / 4;
248 if (store->Size == 1) {
249 const GLuint comp = i % 4;
250 store->Swizzle = MAKE_SWIZZLE4(comp, comp, comp, comp);
251 }
252 else if (store->Size == 2) {
253 store->Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y,
254 SWIZZLE_NIL, SWIZZLE_NIL);
255 }
256 else if (store->Size == 3) {
257 store->Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y,
258 SWIZZLE_Z, SWIZZLE_NIL);
259 }
260 else {
261 store->Swizzle = SWIZZLE_NOOP;
262 }
263
264 if (dbg)
265 printf("Alloc var sz %d at %d.%s (level %d)\n",
266 store->Size, store->Index,
267 _mesa_swizzle_string(store->Swizzle, 0, 0),
268 t->Level);
269
270 return GL_TRUE;
271 }
272
273
274
275 /**
276 * Allocate temp register(s) for storing an unnamed intermediate value.
277 */
278 GLboolean
279 _slang_alloc_temp(slang_var_table *vt, slang_ir_storage *store)
280 {
281 struct table *t = vt->Top;
282 const int i = alloc_reg(vt, store->Size, GL_TRUE);
283 if (i < 0)
284 return GL_FALSE;
285
286 store->Index = i / 4;
287 if (store->Size == 1) {
288 const GLuint comp = i % 4;
289 store->Swizzle = MAKE_SWIZZLE4(comp, comp, comp, comp);
290 if (dbg) printf("Alloc temp sz %d at %d.%c (level %d)\n",
291 store->Size, store->Index, "xyzw"[comp], t->Level);
292 }
293 else {
294 /* XXX improve swizzled for size=2/3, use for writemask... */
295 store->Swizzle = SWIZZLE_NOOP;
296 if (dbg) printf("Alloc temp sz %d at %d.xyzw (level %d)\n",
297 store->Size, store->Index, t->Level);
298 }
299 return GL_TRUE;
300 }
301
302
303 void
304 _slang_free_temp(slang_var_table *vt, slang_ir_storage *store)
305 {
306 struct table *t = vt->Top;
307 GLuint i;
308 GLuint r = store->Index;
309 assert(store->Size > 0);
310 assert(r >= 0);
311 assert(r + store->Size <= vt->MaxRegisters * 4);
312 if (dbg) printf("Free temp sz %d at %d (level %d)\n", store->Size, r, t->Level);
313 if (store->Size == 1) {
314 const GLuint comp = GET_SWZ(store->Swizzle, 0);
315 assert(store->Swizzle == MAKE_SWIZZLE4(comp, comp, comp, comp));
316 assert(comp < 4);
317 assert(t->ValSize[r * 4 + comp] == 1);
318 assert(t->Temps[r * 4 + comp] == TEMP);
319 t->Temps[r * 4 + comp] = FREE;
320 }
321 else {
322 /*assert(store->Swizzle == SWIZZLE_NOOP);*/
323 assert(t->ValSize[r*4] == store->Size);
324 for (i = 0; i < (GLuint) store->Size; i++) {
325 assert(t->Temps[r * 4 + i] == TEMP);
326 t->Temps[r * 4 + i] = FREE;
327 }
328 }
329 }
330
331
332 GLboolean
333 _slang_is_temp(const slang_var_table *vt, const slang_ir_storage *store)
334 {
335 struct table *t = vt->Top;
336 GLuint comp;
337 assert(store->Index >= 0);
338 assert(store->Index < (int) vt->MaxRegisters);
339 if (store->Swizzle == SWIZZLE_NOOP)
340 comp = 0;
341 else
342 comp = GET_SWZ(store->Swizzle, 0);
343
344 if (t->Temps[store->Index * 4 + comp] == TEMP)
345 return GL_TRUE;
346 else
347 return GL_FALSE;
348 }