2 * Mesa 3-D graphics library
5 * Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 #if !defined SLANG_COMPILE_H
26 #define SLANG_COMPILE_H
28 #include "main/imports.h"
29 #include "main/mtypes.h"
30 #include "slang_typeinfo.h"
31 #include "slang_compile_variable.h"
32 #include "slang_compile_struct.h"
33 #include "slang_compile_operation.h"
34 #include "slang_compile_function.h"
36 #if defined __cplusplus
40 typedef struct slang_name_space_
42 struct slang_function_scope_
*funcs
;
43 struct slang_struct_scope_
*structs
;
44 struct slang_variable_scope_
*vars
;
47 typedef enum slang_unit_type_
49 SLANG_UNIT_FRAGMENT_SHADER
,
50 SLANG_UNIT_VERTEX_SHADER
,
51 SLANG_UNIT_GEOMETRY_SHADER
,
52 SLANG_UNIT_FRAGMENT_BUILTIN
,
53 SLANG_UNIT_VERTEX_BUILTIN
,
54 SLANG_UNIT_GEOMETRY_BUILTIN
58 typedef struct slang_code_unit_
60 slang_variable_scope vars
;
61 slang_function_scope funs
;
62 slang_struct_scope structs
;
64 struct slang_code_object_
*object
;
69 _slang_code_unit_ctr (slang_code_unit
*, struct slang_code_object_
*);
72 _slang_code_unit_dtr (slang_code_unit
*);
74 #define SLANG_BUILTIN_CORE 0
75 #define SLANG_BUILTIN_120_CORE 1
76 #define SLANG_BUILTIN_COMMON 2
77 #define SLANG_BUILTIN_TARGET 3
79 #define SLANG_BUILTIN_TOTAL 4
81 typedef struct slang_code_object_
83 slang_code_unit builtin
[SLANG_BUILTIN_TOTAL
];
85 slang_atom_pool atompool
;
89 _slang_code_object_ctr (slang_code_object
*);
92 _slang_code_object_dtr (slang_code_object
*);
95 _slang_compile (GLcontext
*ctx
, struct gl_shader
*shader
);