2 * Mesa 3-D graphics library
5 * Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 #ifndef SLANG_COMPILE_OPERATION_H
26 #define SLANG_COMPILE_OPERATION_H
29 #include "main/compiler.h"
30 #include "main/glheader.h"
31 #include "slang_compile_variable.h"
32 #include "slang_utility.h"
35 * Types of slang operations.
36 * These are the types of the AST (abstract syntax tree) nodes.
37 * [foo] indicates a sub-tree or reference to another type of node
39 typedef enum slang_operation_type_
42 SLANG_OPER_BLOCK_NO_NEW_SCOPE
, /* "{" sequence "}" */
43 SLANG_OPER_BLOCK_NEW_SCOPE
, /* "{" sequence "}" */
44 SLANG_OPER_VARIABLE_DECL
, /* [type] [var] or [var] = [expr] */
46 SLANG_OPER_BREAK
, /* "break" statement */
47 SLANG_OPER_CONTINUE
, /* "continue" statement */
48 SLANG_OPER_DISCARD
, /* "discard" (kill fragment) statement */
49 SLANG_OPER_RETURN
, /* "return" [expr] */
50 SLANG_OPER_RETURN_INLINED
, /* "return" [expr] from inlined function */
51 SLANG_OPER_LABEL
, /* a jump target */
52 SLANG_OPER_EXPRESSION
, /* [expr] */
53 SLANG_OPER_IF
, /* "if" [0] then [1] else [2] */
54 SLANG_OPER_WHILE
, /* "while" [cond] [body] */
55 SLANG_OPER_DO
, /* "do" [body] "while" [cond] */
56 SLANG_OPER_FOR
, /* "for" [init] [while] [incr] [body] */
57 SLANG_OPER_VOID
, /* nop */
58 SLANG_OPER_LITERAL_BOOL
, /* "true" or "false" */
59 SLANG_OPER_LITERAL_INT
, /* integer literal */
60 SLANG_OPER_LITERAL_FLOAT
, /* float literal */
61 SLANG_OPER_IDENTIFIER
, /* var name, func name, etc */
62 SLANG_OPER_SEQUENCE
, /* [expr] "," [expr] "," etc */
63 SLANG_OPER_ASSIGN
, /* [var] "=" [expr] */
64 SLANG_OPER_ADDASSIGN
, /* [var] "+=" [expr] */
65 SLANG_OPER_SUBASSIGN
, /* [var] "-=" [expr] */
66 SLANG_OPER_MULASSIGN
, /* [var] "*=" [expr] */
67 SLANG_OPER_DIVASSIGN
, /* [var] "/=" [expr] */
68 /*SLANG_OPER_MODASSIGN, */
69 /*SLANG_OPER_LSHASSIGN, */
70 /*SLANG_OPER_RSHASSIGN, */
71 /*SLANG_OPER_ORASSIGN, */
72 /*SLANG_OPER_XORASSIGN, */
73 /*SLANG_OPER_ANDASSIGN, */
74 SLANG_OPER_SELECT
, /* [expr] "?" [expr] ":" [expr] */
75 SLANG_OPER_LOGICALOR
, /* [expr] "||" [expr] */
76 SLANG_OPER_LOGICALXOR
, /* [expr] "^^" [expr] */
77 SLANG_OPER_LOGICALAND
, /* [expr] "&&" [expr] */
78 /*SLANG_OPER_BITOR, */
79 /*SLANG_OPER_BITXOR, */
80 /*SLANG_OPER_BITAND, */
81 SLANG_OPER_EQUAL
, /* [expr] "==" [expr] */
82 SLANG_OPER_NOTEQUAL
, /* [expr] "!=" [expr] */
83 SLANG_OPER_LESS
, /* [expr] "<" [expr] */
84 SLANG_OPER_GREATER
, /* [expr] ">" [expr] */
85 SLANG_OPER_LESSEQUAL
, /* [expr] "<=" [expr] */
86 SLANG_OPER_GREATEREQUAL
, /* [expr] ">=" [expr] */
87 /*SLANG_OPER_LSHIFT, */
88 /*SLANG_OPER_RSHIFT, */
89 SLANG_OPER_ADD
, /* [expr] "+" [expr] */
90 SLANG_OPER_SUBTRACT
, /* [expr] "-" [expr] */
91 SLANG_OPER_MULTIPLY
, /* [expr] "*" [expr] */
92 SLANG_OPER_DIVIDE
, /* [expr] "/" [expr] */
93 /*SLANG_OPER_MODULUS, */
94 SLANG_OPER_PREINCREMENT
, /* "++" [var] */
95 SLANG_OPER_PREDECREMENT
, /* "--" [var] */
96 SLANG_OPER_PLUS
, /* "-" [expr] */
97 SLANG_OPER_MINUS
, /* "+" [expr] */
98 /*SLANG_OPER_COMPLEMENT, */
99 SLANG_OPER_NOT
, /* "!" [expr] */
100 SLANG_OPER_SUBSCRIPT
, /* [expr] "[" [expr] "]" */
101 SLANG_OPER_CALL
, /* [func name] [param] [param] [...] */
102 SLANG_OPER_NON_INLINED_CALL
, /* a real function call */
103 SLANG_OPER_METHOD
, /* method call, such as v.length() */
104 SLANG_OPER_FIELD
, /* i.e.: ".next" or ".xzy" or ".xxx" etc */
105 SLANG_OPER_POSTINCREMENT
, /* [var] "++" */
106 SLANG_OPER_POSTDECREMENT
/* [var] "--" */
107 } slang_operation_type
;
111 * A slang_operation is basically a compiled instruction (such as assignment,
112 * a while-loop, a conditional, a multiply, a function call, etc).
113 * The AST (abstract syntax tree) is built from these nodes.
114 * NOTE: This structure could have been implemented as a union of simpler
115 * structs which would correspond to the operation types above.
117 typedef struct slang_operation_
119 slang_operation_type type
;
120 struct slang_operation_
*children
;
122 GLfloat literal
[4]; /**< Used for float, int and bool values */
123 GLuint literal_size
; /**< 1, 2, 3, or 4 */
124 slang_atom a_id
; /**< type: asm, identifier, call, field */
125 slang_atom a_obj
; /**< object in a method call */
126 slang_variable_scope
*locals
; /**< local vars for scope */
127 struct slang_function_
*fun
; /**< If type == SLANG_OPER_CALL */
128 struct slang_variable_
*var
; /**< If type == slang_oper_identier */
129 struct slang_label_
*label
; /**< If type == SLANG_OPER_LABEL */
130 /** If type==SLANG_OPER_CALL and we're calling an array constructor,
131 * for which there's no real function, we need to have a flag to
132 * indicate such. num_children indicates number of elements.
134 GLboolean array_constructor
;
139 slang_operation_construct(slang_operation
*);
142 slang_operation_destruct(slang_operation
*);
145 slang_replace_scope(slang_operation
*oper
,
146 slang_variable_scope
*oldScope
,
147 slang_variable_scope
*newScope
);
150 slang_operation_copy(slang_operation
*, const slang_operation
*);
152 extern slang_operation
*
153 slang_operation_new(GLuint count
);
156 slang_operation_delete(slang_operation
*oper
);
159 slang_operation_free_children(slang_operation
*oper
);
161 extern slang_operation
*
162 slang_operation_grow(GLuint
*numChildren
, slang_operation
**children
);
164 extern slang_operation
*
165 slang_operation_insert(GLuint
*numChildren
, slang_operation
**children
,
168 extern slang_operation
*
169 slang_operation_insert_child(slang_operation
*oper
, GLuint pos
);
172 _slang_operation_swap(slang_operation
*oper0
, slang_operation
*oper1
);
176 slang_operation_add_children(slang_operation
*oper
, GLuint num_children
);
179 /** Return number of children of given node */
181 slang_oper_num_children(const slang_operation
*oper
)
183 return oper
->num_children
;
186 /** Return child of given operation node */
187 static INLINE slang_operation
*
188 slang_oper_child(slang_operation
*oper
, GLuint child
)
190 assert(child
< oper
->num_children
);
191 return &oper
->children
[child
];
195 /** Return child of given operation node, const version */
196 static INLINE
const slang_operation
*
197 slang_oper_child_const(const slang_operation
*oper
, GLuint child
)
199 assert(child
< oper
->num_children
);
200 return &oper
->children
[child
];
204 /** Init oper to a boolean literal. */
206 slang_operation_literal_bool(slang_operation
*oper
, GLboolean value
)
208 oper
->type
= SLANG_OPER_LITERAL_BOOL
;
212 oper
->literal
[3] = (float) value
;
213 oper
->literal_size
= 1;
217 /** Init oper to an int literal. */
219 slang_operation_literal_int(slang_operation
*oper
, GLint value
)
221 oper
->type
= SLANG_OPER_LITERAL_INT
;
225 oper
->literal
[3] = (float) value
;
226 oper
->literal_size
= 1;
230 #endif /* SLANG_COMPILE_OPERATION_H */