2 * Mesa 3-D graphics library
5 * Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 #ifndef SLANG_STORAGE_H
26 #define SLANG_STORAGE_H
28 #include "main/glheader.h"
29 #include "slang_compile_function.h"
30 #include "slang_compile_struct.h"
31 #include "slang_compile_variable.h"
32 #include "slang_typeinfo.h"
33 #include "slang_utility.h"
37 * Program variable data storage is kept completely transparent to the
38 * front-end compiler. It is up to the back-end how the data is
39 * actually allocated. The slang_storage_type enum provides the basic
40 * information about how the memory is interpreted. This abstract
41 * piece of memory is called a data slot. A data slot of a particular
42 * type has a fixed size.
44 * For now, only the three basic types are supported, that is bool,
45 * int and float. Other built-in types like vector or matrix can
46 * easily be decomposed into a series of basic types.
48 * If the vec4 module is enabled, 4-component vectors of floats are
49 * used when possible. 4x4 matrices are constructed of 4 vec4 slots.
51 typedef enum slang_storage_type_
54 SLANG_STORE_AGGREGATE
,
64 * The slang_storage_array structure groups data slots of the same
65 * type into an array. This array has a fixed length. Arrays are
66 * required to have a size equal to the sum of sizes of its
67 * elements. They are also required to support indirect
68 * addressing. That is, if B references first data slot in the array,
69 * S is the size of the data slot and I is the integral index that is
70 * not known at compile time, B+I*S references I-th data slot.
72 * This structure is also used to break down built-in data types that
73 * are not supported directly. Vectors, like vec3, are constructed
74 * from arrays of their basic types. Matrices are formed of an array
75 * of column vectors, which are in turn processed as other vectors.
77 typedef struct slang_storage_array_
79 slang_storage_type type
;
80 struct slang_storage_aggregate_
*aggregate
;
82 } slang_storage_array
;
84 GLboolean
slang_storage_array_construct (slang_storage_array
*);
85 GLvoid
slang_storage_array_destruct (slang_storage_array
*);
89 * The slang_storage_aggregate structure relaxes the indirect
90 * addressing requirement for slang_storage_array
91 * structure. Aggregates are always accessed statically - its member
92 * addresses are well-known at compile time. For example, user-defined
93 * types are implemented as aggregates. Aggregates can collect data of
96 typedef struct slang_storage_aggregate_
98 slang_storage_array
*arrays
;
100 } slang_storage_aggregate
;
102 GLboolean
slang_storage_aggregate_construct (slang_storage_aggregate
*);
103 GLvoid
slang_storage_aggregate_destruct (slang_storage_aggregate
*);
107 _slang_aggregate_variable(slang_storage_aggregate
*agg
,
108 slang_type_specifier
*spec
,
110 slang_function_scope
*funcs
,
111 slang_struct_scope
*structs
,
112 slang_variable_scope
*vars
,
113 slang_atom_pool
*atoms
);
116 * Returns the size (in machine units) of the given storage type.
117 * It is an error to pass-in SLANG_STORE_AGGREGATE.
118 * Returns 0 on error.
121 _slang_sizeof_type (slang_storage_type
);
125 * Returns total size (in machine units) of the given aggregate.
126 * Returns 0 on error.
129 _slang_sizeof_aggregate (const slang_storage_aggregate
*);
134 * Converts structured aggregate to a flat one, with arrays of generic
135 * type being one-element long. Returns GL_TRUE on success. Returns
136 * GL_FALSE otherwise.
139 _slang_flatten_aggregate (slang_storage_aggregate
*,
140 const slang_storage_aggregate
*);
144 #endif /* SLANG_STORAGE_H */