Use new rebase helper. Remove other rebase code.
[mesa.git] / src / mesa / sources
1 ### Lists of source files, included by Makefiles
2
3 MAIN_SOURCES = \
4 main/api_arrayelt.c \
5 main/api_loopback.c \
6 main/api_noop.c \
7 main/api_validate.c \
8 main/accum.c \
9 main/attrib.c \
10 main/arrayobj.c \
11 main/blend.c \
12 main/bufferobj.c \
13 main/buffers.c \
14 main/clip.c \
15 main/colortab.c \
16 main/context.c \
17 main/convolve.c \
18 main/debug.c \
19 main/depth.c \
20 main/depthstencil.c \
21 main/dlist.c \
22 main/drawpix.c \
23 main/enable.c \
24 main/enums.c \
25 main/eval.c \
26 main/execmem.c \
27 main/extensions.c \
28 main/fbobject.c \
29 main/feedback.c \
30 main/fog.c \
31 main/framebuffer.c \
32 main/get.c \
33 main/getstring.c \
34 main/hash.c \
35 main/hint.c \
36 main/histogram.c \
37 main/image.c \
38 main/imports.c \
39 main/light.c \
40 main/lines.c \
41 main/matrix.c \
42 main/mipmap.c \
43 main/mm.c \
44 main/occlude.c \
45 main/pixel.c \
46 main/points.c \
47 main/polygon.c \
48 main/rastpos.c \
49 main/rbadaptors.c \
50 main/renderbuffer.c \
51 main/state.c \
52 main/stencil.c \
53 main/texcompress.c \
54 main/texcompress_s3tc.c \
55 main/texcompress_fxt1.c \
56 main/texenvprogram.c \
57 main/texformat.c \
58 main/teximage.c \
59 main/texobj.c \
60 main/texrender.c \
61 main/texstate.c \
62 main/texstore.c \
63 main/varray.c \
64 main/vtxfmt.c
65
66 GLAPI_SOURCES = \
67 main/dispatch.c \
68 glapi/glapi.c \
69 glapi/glthread.c
70
71 MATH_SOURCES = \
72 math/m_debug_clip.c \
73 math/m_debug_norm.c \
74 math/m_debug_xform.c \
75 math/m_eval.c \
76 math/m_matrix.c \
77 math/m_translate.c \
78 math/m_vector.c \
79 math/m_xform.c
80
81 SWRAST_SOURCES = \
82 swrast/s_aaline.c \
83 swrast/s_aatriangle.c \
84 swrast/s_accum.c \
85 swrast/s_alpha.c \
86 swrast/s_arbshader.c \
87 swrast/s_atifragshader.c \
88 swrast/s_bitmap.c \
89 swrast/s_blend.c \
90 swrast/s_blit.c \
91 swrast/s_buffers.c \
92 swrast/s_copypix.c \
93 swrast/s_context.c \
94 swrast/s_depth.c \
95 swrast/s_drawpix.c \
96 swrast/s_feedback.c \
97 swrast/s_fog.c \
98 swrast/s_imaging.c \
99 swrast/s_lines.c \
100 swrast/s_logic.c \
101 swrast/s_masking.c \
102 swrast/s_nvfragprog.c \
103 swrast/s_points.c \
104 swrast/s_readpix.c \
105 swrast/s_span.c \
106 swrast/s_stencil.c \
107 swrast/s_texcombine.c \
108 swrast/s_texfilter.c \
109 swrast/s_texstore.c \
110 swrast/s_triangle.c \
111 swrast/s_zoom.c
112
113 SWRAST_SETUP_SOURCES = \
114 swrast_setup/ss_context.c \
115 swrast_setup/ss_triangle.c
116
117 TNL_SOURCES = \
118 tnl/t_context.c \
119 tnl/t_pipeline.c \
120 tnl/t_draw.c \
121 tnl/t_vb_arbprogram.c \
122 tnl/t_vb_arbprogram_sse.c \
123 tnl/t_vb_arbshader.c\
124 tnl/t_vb_program.c \
125 tnl/t_vb_render.c \
126 tnl/t_vb_texgen.c \
127 tnl/t_vb_texmat.c \
128 tnl/t_vb_vertex.c \
129 tnl/t_vb_cull.c \
130 tnl/t_vb_fog.c \
131 tnl/t_vb_light.c \
132 tnl/t_vb_normals.c \
133 tnl/t_vb_points.c \
134 tnl/t_vp_build.c \
135 tnl/t_vertex.c \
136 tnl/t_vertex_sse.c \
137 tnl/t_vertex_generic.c
138
139 VBO_SOURCES = \
140 vbo/vbo_context.c \
141 vbo/vbo_exec.c \
142 vbo/vbo_exec_api.c \
143 vbo/vbo_exec_array.c \
144 vbo/vbo_exec_draw.c \
145 vbo/vbo_exec_eval.c \
146 vbo/vbo_rebase.c \
147 vbo/vbo_split.c \
148 vbo/vbo_split_copy.c \
149 vbo/vbo_split_inplace.c \
150 vbo/vbo_save.c \
151 vbo/vbo_save_api.c \
152 vbo/vbo_save_draw.c \
153 vbo/vbo_save_loopback.c
154
155
156 SHADER_SOURCES = \
157 shader/arbprogparse.c \
158 shader/arbprogram.c \
159 shader/atifragshader.c \
160 shader/grammar/grammar_mesa.c \
161 shader/nvfragparse.c \
162 shader/nvprogram.c \
163 shader/nvvertexec.c \
164 shader/nvvertparse.c \
165 shader/program.c \
166 shader/programopt.c \
167 shader/shaderobjects.c \
168 shader/shaderobjects_3dlabs.c
169
170 SLANG_C_SOURCES = \
171 shader/slang/MachineIndependent/preprocessor/atom.c \
172 shader/slang/MachineIndependent/preprocessor/cpp.c \
173 shader/slang/MachineIndependent/preprocessor/cppstruct.c \
174 shader/slang/MachineIndependent/preprocessor/memory.c \
175 shader/slang/MachineIndependent/preprocessor/scanner.c \
176 shader/slang/MachineIndependent/preprocessor/symbols.c \
177 shader/slang/MachineIndependent/preprocessor/tokens.c
178
179 SLANG_CPP_SOURCES = \
180 shader/slang/slang_mesa.cpp \
181 shader/slang/MachineIndependent/Gen_glslang.cpp \
182 shader/slang/MachineIndependent/Gen_glslang_tab.cpp \
183 shader/slang/MachineIndependent/InfoSink.cpp \
184 shader/slang/MachineIndependent/Initialize.cpp \
185 shader/slang/MachineIndependent/Intermediate.cpp \
186 shader/slang/MachineIndependent/intermOut.cpp \
187 shader/slang/MachineIndependent/IntermTraverse.cpp \
188 shader/slang/MachineIndependent/parseConst.cpp \
189 shader/slang/MachineIndependent/ParseHelper.cpp \
190 shader/slang/MachineIndependent/PoolAlloc.cpp \
191 shader/slang/MachineIndependent/QualifierAlive.cpp \
192 shader/slang/MachineIndependent/RemoveTree.cpp \
193 shader/slang/MachineIndependent/ShaderLang.cpp \
194 shader/slang/MachineIndependent/SymbolTable.cpp \
195 shader/slang/OGLCompilersDLL/Initialisation.cpp \
196 shader/slang/OSDependent/Linux/ossource.cpp
197
198 SLANG_SOURCES = \
199 shader/slang/slang_analyse.c \
200 shader/slang/slang_assemble.c \
201 shader/slang/slang_assemble_assignment.c \
202 shader/slang/slang_assemble_conditional.c \
203 shader/slang/slang_assemble_constructor.c \
204 shader/slang/slang_assemble_typeinfo.c \
205 shader/slang/slang_compile.c \
206 shader/slang/slang_compile_function.c \
207 shader/slang/slang_compile_operation.c \
208 shader/slang/slang_compile_struct.c \
209 shader/slang/slang_compile_variable.c \
210 shader/slang/slang_execute.c \
211 shader/slang/slang_export.c \
212 shader/slang/slang_library_noise.c \
213 shader/slang/slang_library_texsample.c \
214 shader/slang/slang_link.c \
215 shader/slang/slang_preprocess.c \
216 shader/slang/slang_storage.c \
217 shader/slang/slang_utility.c
218
219 ASM_C_SOURCES = \
220 x86/common_x86.c \
221 x86/x86.c \
222 x86/3dnow.c \
223 x86/sse.c \
224 x86/rtasm/x86sse.c \
225 sparc/sparc.c \
226 ppc/common_ppc.c \
227 x86-64/x86-64.c \
228 shader/slang/slang_execute_x86.c
229
230 X86_SOURCES = \
231 x86/common_x86_asm.S \
232 x86/x86_xform2.S \
233 x86/x86_xform3.S \
234 x86/x86_xform4.S \
235 x86/x86_cliptest.S \
236 x86/mmx_blend.S \
237 x86/3dnow_xform1.S \
238 x86/3dnow_xform2.S \
239 x86/3dnow_xform3.S \
240 x86/3dnow_xform4.S \
241 x86/3dnow_normal.S \
242 x86/sse_xform1.S \
243 x86/sse_xform2.S \
244 x86/sse_xform3.S \
245 x86/sse_xform4.S \
246 x86/sse_normal.S \
247 x86/read_rgba_span_x86.S
248
249 X86_API = \
250 x86/glapi_x86.S
251
252 X86-64_SOURCES = \
253 x86-64/xform4.S
254
255 X86-64_API = \
256 x86-64/glapi_x86-64.S
257
258 SPARC_SOURCES = \
259 sparc/clip.S \
260 sparc/norm.S \
261 sparc/xform.S
262
263 SPARC_API = \
264 sparc/glapi_sparc.S
265
266 COMMON_DRIVER_SOURCES = \
267 drivers/common/driverfuncs.c
268
269 X11_DRIVER_SOURCES = \
270 drivers/x11/glxapi.c \
271 drivers/x11/fakeglx.c \
272 drivers/x11/xfonts.c \
273 drivers/x11/xm_api.c \
274 drivers/x11/xm_buffer.c \
275 drivers/x11/xm_dd.c \
276 drivers/x11/xm_line.c \
277 drivers/x11/xm_span.c \
278 drivers/x11/xm_tri.c
279
280 OSMESA_DRIVER_SOURCES = \
281 drivers/osmesa/osmesa.c
282
283 GLIDE_DRIVER_SOURCES = \
284 drivers/glide/fxapi.c \
285 drivers/glide/fxdd.c \
286 drivers/glide/fxddspan.c \
287 drivers/glide/fxddtex.c \
288 drivers/glide/fxsetup.c \
289 drivers/glide/fxtexman.c \
290 drivers/glide/fxtris.c \
291 drivers/glide/fxvb.c \
292 drivers/glide/fxglidew.c \
293 drivers/glide/fxg.c
294
295 SVGA_DRIVER_SOURCES = \
296 drivers/svga/svgamesa.c \
297 drivers/svga/svgamesa8.c \
298 drivers/svga/svgamesa15.c \
299 drivers/svga/svgamesa16.c \
300 drivers/svga/svgamesa24.c \
301 drivers/svga/svgamesa32.c
302
303 FBDEV_DRIVER_SOURCES = \
304 drivers/fbdev/glfbdev.c
305
306
307 ### All the core C sources
308
309 ALL_SOURCES = \
310 $(GLAPI_SOURCES) \
311 $(SOLO_SOURCES) \
312 $(ASM_SOURCES) \
313 $(COMMON_DRIVER_SOURCES)\
314 $(X11_DRIVER_SOURCES) \
315 $(FBDEV_DRIVER_SOURCES) \
316 $(OSMESA_DRIVER_SOURCES)
317
318 SOLO_SOURCES = \
319 $(MAIN_SOURCES) \
320 $(MATH_SOURCES) \
321 $(VBO_SOURCES) \
322 $(TNL_SOURCES) \
323 $(SHADER_SOURCES) \
324 $(SWRAST_SOURCES) \
325 $(SWRAST_SETUP_SOURCES) \
326 $(ASM_C_SOURCES) \
327 $(SLANG_SOURCES)
328 # $(SLANG_C_SOURCES)
329
330 CORE_SOURCES = \
331 $(GLAPI_SOURCES) \
332 $(SOLO_SOURCES)
333
334
335 ### Object files
336
337 SOLO_OBJECTS = \
338 $(SOLO_SOURCES:.c=.o) \
339 $(ASM_SOURCES:.S=.o)
340
341 GLAPI_OBJECTS = \
342 $(GLAPI_SOURCES:.c=.o) \
343 $(ASM_API:.S=.o)
344
345 CORE_OBJECTS = $(SOLO_OBJECTS) $(GLAPI_OBJECTS)
346
347 OSMESA_DRIVER_OBJECTS = $(OSMESA_DRIVER_SOURCES:.c=.o)
348
349 COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o)
350
351 FBDEV_DRIVER_OBJECTS = $(FBDEV_DRIVER_SOURCES:.c=.o)
352
353
354
355 ### Include directories
356
357 INCLUDE_DIRS = \
358 -I$(TOP)/include \
359 -I$(TOP)/src/mesa \
360 -I$(TOP)/src/mesa/main \
361 -I$(TOP)/src/mesa/glapi \
362 -I$(TOP)/src/mesa/math \
363 -I$(TOP)/src/mesa/tnl \
364 -I$(TOP)/src/mesa/shader \
365 -I$(TOP)/src/mesa/shader/grammar \
366 -I$(TOP)/src/mesa/shader/slang \
367 -I$(TOP)/src/mesa/shader/slang/OSDependent/Linux \
368 -I$(TOP)/src/mesa/shader/slang/OGLCompilersDLL \
369 -I$(TOP)/src/mesa/swrast \
370 -I$(TOP)/src/mesa/swrast_setup