quad blending works now, but many blend terms need to be added in blend_quad().
[mesa.git] / src / mesa / sources
1 ### Lists of source files, included by Makefiles
2
3 MAIN_SOURCES = \
4 main/api_arrayelt.c \
5 main/api_loopback.c \
6 main/api_noop.c \
7 main/api_validate.c \
8 main/accum.c \
9 main/attrib.c \
10 main/arrayobj.c \
11 main/blend.c \
12 main/bufferobj.c \
13 main/buffers.c \
14 main/clip.c \
15 main/colortab.c \
16 main/context.c \
17 main/convolve.c \
18 main/debug.c \
19 main/depth.c \
20 main/depthstencil.c \
21 main/dlist.c \
22 main/drawpix.c \
23 main/enable.c \
24 main/enums.c \
25 main/eval.c \
26 main/execmem.c \
27 main/extensions.c \
28 main/fbobject.c \
29 main/feedback.c \
30 main/fog.c \
31 main/framebuffer.c \
32 main/get.c \
33 main/getstring.c \
34 main/hash.c \
35 main/hint.c \
36 main/histogram.c \
37 main/image.c \
38 main/imports.c \
39 main/light.c \
40 main/lines.c \
41 main/matrix.c \
42 main/mipmap.c \
43 main/mm.c \
44 main/pixel.c \
45 main/points.c \
46 main/polygon.c \
47 main/queryobj.c \
48 main/rastpos.c \
49 main/rbadaptors.c \
50 main/renderbuffer.c \
51 main/shaders.c \
52 main/state.c \
53 main/stencil.c \
54 main/texcompress.c \
55 main/texcompress_s3tc.c \
56 main/texcompress_fxt1.c \
57 main/texenvprogram.c \
58 main/texformat.c \
59 main/teximage.c \
60 main/texobj.c \
61 main/texrender.c \
62 main/texstate.c \
63 main/texstore.c \
64 main/varray.c \
65 main/vtxfmt.c
66
67 GLAPI_SOURCES = \
68 main/dispatch.c \
69 glapi/glapi.c \
70 glapi/glthread.c
71
72 MATH_SOURCES = \
73 math/m_debug_clip.c \
74 math/m_debug_norm.c \
75 math/m_debug_xform.c \
76 math/m_eval.c \
77 math/m_matrix.c \
78 math/m_translate.c \
79 math/m_vector.c \
80 math/m_xform.c
81
82 SWRAST_SOURCES = \
83 swrast/s_aaline.c \
84 swrast/s_aatriangle.c \
85 swrast/s_accum.c \
86 swrast/s_alpha.c \
87 swrast/s_atifragshader.c \
88 swrast/s_bitmap.c \
89 swrast/s_blend.c \
90 swrast/s_blit.c \
91 swrast/s_buffers.c \
92 swrast/s_copypix.c \
93 swrast/s_context.c \
94 swrast/s_depth.c \
95 swrast/s_drawpix.c \
96 swrast/s_feedback.c \
97 swrast/s_fog.c \
98 swrast/s_fragprog.c \
99 swrast/s_imaging.c \
100 swrast/s_lines.c \
101 swrast/s_logic.c \
102 swrast/s_masking.c \
103 swrast/s_points.c \
104 swrast/s_readpix.c \
105 swrast/s_span.c \
106 swrast/s_stencil.c \
107 swrast/s_texcombine.c \
108 swrast/s_texfilter.c \
109 swrast/s_texstore.c \
110 swrast/s_triangle.c \
111 swrast/s_zoom.c
112
113 SWRAST_SETUP_SOURCES = \
114 swrast_setup/ss_context.c \
115 swrast_setup/ss_triangle.c
116
117 TNL_SOURCES = \
118 tnl/t_context.c \
119 tnl/t_pipeline.c \
120 tnl/t_draw.c \
121 tnl/t_vb_program.c \
122 tnl/t_vb_render.c \
123 tnl/t_vb_texgen.c \
124 tnl/t_vb_texmat.c \
125 tnl/t_vb_vertex.c \
126 tnl/t_vb_cull.c \
127 tnl/t_vb_fog.c \
128 tnl/t_vb_light.c \
129 tnl/t_vb_normals.c \
130 tnl/t_vb_points.c \
131 tnl/t_vp_build.c \
132 tnl/t_vertex.c \
133 tnl/t_vertex_sse.c \
134 tnl/t_vertex_generic.c
135
136 VBO_SOURCES = \
137 vbo/vbo_context.c \
138 vbo/vbo_exec.c \
139 vbo/vbo_exec_api.c \
140 vbo/vbo_exec_array.c \
141 vbo/vbo_exec_draw.c \
142 vbo/vbo_exec_eval.c \
143 vbo/vbo_rebase.c \
144 vbo/vbo_split.c \
145 vbo/vbo_split_copy.c \
146 vbo/vbo_split_inplace.c \
147 vbo/vbo_save.c \
148 vbo/vbo_save_api.c \
149 vbo/vbo_save_draw.c \
150 vbo/vbo_save_loopback.c
151
152 VF_SOURCES = \
153 vf/vf.c \
154 vf/vf_generic.c \
155 vf/vf_sse.c
156
157 SOFTPIPE_SOURCES = \
158 pipe/softpipe/sp_clear.c \
159 pipe/softpipe/sp_context.c \
160 pipe/softpipe/sp_draw.c \
161 pipe/softpipe/sp_prim_clip.c \
162 pipe/softpipe/sp_prim_cull.c \
163 pipe/softpipe/sp_prim_flatshade.c \
164 pipe/softpipe/sp_prim_offset.c \
165 pipe/softpipe/sp_prim_setup.c \
166 pipe/softpipe/sp_prim_twoside.c \
167 pipe/softpipe/sp_prim_unfilled.c \
168 pipe/softpipe/sp_state_blend.c \
169 pipe/softpipe/sp_state_clip.c \
170 pipe/softpipe/sp_state_derived.c \
171 pipe/softpipe/sp_state_fs.c \
172 pipe/softpipe/sp_state_point.c \
173 pipe/softpipe/sp_state_setup.c \
174 pipe/softpipe/sp_state_surface.c \
175 pipe/softpipe/sp_tile.c \
176 pipe/softpipe/sp_tile_blend.c \
177 pipe/softpipe/sp_tile_depth_test.c \
178 pipe/softpipe/sp_tile_fs.c \
179 pipe/softpipe/sp_tile_output.c
180
181 STATETRACKER_SOURCES = \
182 state_tracker/st_atom.c \
183 state_tracker/st_atom_alphatest.c \
184 state_tracker/st_atom_blend.c \
185 state_tracker/st_atom_clear_color.c \
186 state_tracker/st_atom_clip.c \
187 state_tracker/st_atom_depth.c \
188 state_tracker/st_atom_fs.c \
189 state_tracker/st_atom_framebuffer.c \
190 state_tracker/st_atom_point.c \
191 state_tracker/st_atom_scissor.c \
192 state_tracker/st_atom_stencil.c \
193 state_tracker/st_atom_setup.c \
194 state_tracker/st_atom_viewport.c \
195 state_tracker/st_cb_program.c \
196 state_tracker/st_draw.c \
197 state_tracker/st_context.c
198
199 SHADER_SOURCES = \
200 shader/arbprogparse.c \
201 shader/arbprogram.c \
202 shader/atifragshader.c \
203 shader/grammar/grammar_mesa.c \
204 shader/nvfragparse.c \
205 shader/nvprogram.c \
206 shader/nvvertparse.c \
207 shader/program.c \
208 shader/prog_debug.c \
209 shader/prog_execute.c \
210 shader/prog_instruction.c \
211 shader/prog_parameter.c \
212 shader/prog_print.c \
213 shader/prog_statevars.c \
214 shader/programopt.c \
215 shader/shader_api.c \
216
217 SLANG_SOURCES = \
218 shader/slang/slang_builtin.c \
219 shader/slang/slang_codegen.c \
220 shader/slang/slang_compile.c \
221 shader/slang/slang_compile_function.c \
222 shader/slang/slang_compile_operation.c \
223 shader/slang/slang_compile_struct.c \
224 shader/slang/slang_compile_variable.c \
225 shader/slang/slang_emit.c \
226 shader/slang/slang_ir.c \
227 shader/slang/slang_label.c \
228 shader/slang/slang_library_noise.c \
229 shader/slang/slang_link.c \
230 shader/slang/slang_log.c \
231 shader/slang/slang_mem.c \
232 shader/slang/slang_preprocess.c \
233 shader/slang/slang_print.c \
234 shader/slang/slang_simplify.c \
235 shader/slang/slang_storage.c \
236 shader/slang/slang_typeinfo.c \
237 shader/slang/slang_vartable.c \
238 shader/slang/slang_utility.c
239
240 ASM_C_SOURCES = \
241 x86/common_x86.c \
242 x86/x86.c \
243 x86/3dnow.c \
244 x86/sse.c \
245 x86/rtasm/x86sse.c \
246 sparc/sparc.c \
247 ppc/common_ppc.c \
248 x86-64/x86-64.c
249
250 X86_SOURCES = \
251 x86/common_x86_asm.S \
252 x86/x86_xform2.S \
253 x86/x86_xform3.S \
254 x86/x86_xform4.S \
255 x86/x86_cliptest.S \
256 x86/mmx_blend.S \
257 x86/3dnow_xform1.S \
258 x86/3dnow_xform2.S \
259 x86/3dnow_xform3.S \
260 x86/3dnow_xform4.S \
261 x86/3dnow_normal.S \
262 x86/sse_xform1.S \
263 x86/sse_xform2.S \
264 x86/sse_xform3.S \
265 x86/sse_xform4.S \
266 x86/sse_normal.S \
267 x86/read_rgba_span_x86.S
268
269 X86_API = \
270 x86/glapi_x86.S
271
272 X86-64_SOURCES = \
273 x86-64/xform4.S
274
275 X86-64_API = \
276 x86-64/glapi_x86-64.S
277
278 SPARC_SOURCES = \
279 sparc/clip.S \
280 sparc/norm.S \
281 sparc/xform.S
282
283 SPARC_API = \
284 sparc/glapi_sparc.S
285
286 COMMON_DRIVER_SOURCES = \
287 drivers/common/driverfuncs.c
288
289 X11_DRIVER_SOURCES = \
290 drivers/x11/glxapi.c \
291 drivers/x11/fakeglx.c \
292 drivers/x11/xfonts.c \
293 drivers/x11/xm_api.c \
294 drivers/x11/xm_buffer.c \
295 drivers/x11/xm_dd.c \
296 drivers/x11/xm_glide.c \
297 drivers/x11/xm_line.c \
298 drivers/x11/xm_span.c \
299 drivers/x11/xm_surface.c \
300 drivers/x11/xm_tri.c
301
302 OSMESA_DRIVER_SOURCES = \
303 drivers/osmesa/osmesa.c
304
305 GLIDE_DRIVER_SOURCES = \
306 drivers/glide/fxapi.c \
307 drivers/glide/fxdd.c \
308 drivers/glide/fxddspan.c \
309 drivers/glide/fxddtex.c \
310 drivers/glide/fxsetup.c \
311 drivers/glide/fxtexman.c \
312 drivers/glide/fxtris.c \
313 drivers/glide/fxvb.c \
314 drivers/glide/fxglidew.c \
315 drivers/glide/fxg.c
316
317 SVGA_DRIVER_SOURCES = \
318 drivers/svga/svgamesa.c \
319 drivers/svga/svgamesa8.c \
320 drivers/svga/svgamesa15.c \
321 drivers/svga/svgamesa16.c \
322 drivers/svga/svgamesa24.c \
323 drivers/svga/svgamesa32.c
324
325 FBDEV_DRIVER_SOURCES = \
326 drivers/fbdev/glfbdev.c
327
328
329 ### All the core C sources
330
331 ALL_SOURCES = \
332 $(GLAPI_SOURCES) \
333 $(SOLO_SOURCES) \
334 $(ASM_SOURCES) \
335 $(COMMON_DRIVER_SOURCES)\
336 $(X11_DRIVER_SOURCES) \
337 $(FBDEV_DRIVER_SOURCES) \
338 $(OSMESA_DRIVER_SOURCES)
339
340 SOLO_SOURCES = \
341 $(MAIN_SOURCES) \
342 $(MATH_SOURCES) \
343 $(VBO_SOURCES) \
344 $(VF_SOURCES) \
345 $(SOFTPIPE_SOURCES) \
346 $(STATETRACKER_SOURCES) \
347 $(TNL_SOURCES) \
348 $(SHADER_SOURCES) \
349 $(SWRAST_SOURCES) \
350 $(SWRAST_SETUP_SOURCES) \
351 $(ASM_C_SOURCES) \
352 $(SLANG_SOURCES)
353
354 CORE_SOURCES = \
355 $(GLAPI_SOURCES) \
356 $(SOLO_SOURCES)
357
358
359 ### Object files
360
361 SOLO_OBJECTS = \
362 $(SOLO_SOURCES:.c=.o) \
363 $(ASM_SOURCES:.S=.o)
364
365 GLAPI_OBJECTS = \
366 $(GLAPI_SOURCES:.c=.o) \
367 $(ASM_API:.S=.o)
368
369 CORE_OBJECTS = $(SOLO_OBJECTS) $(GLAPI_OBJECTS)
370
371 OSMESA_DRIVER_OBJECTS = $(OSMESA_DRIVER_SOURCES:.c=.o)
372
373 COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o)
374
375 FBDEV_DRIVER_OBJECTS = $(FBDEV_DRIVER_SOURCES:.c=.o)
376
377
378
379 ### Include directories
380
381 INCLUDE_DIRS = \
382 -I$(TOP)/include \
383 -I$(TOP)/src/mesa \
384 -I$(TOP)/src/mesa/main \
385 -I$(TOP)/src/mesa/glapi \
386 -I$(TOP)/src/mesa/math \
387 -I$(TOP)/src/mesa/tnl \
388 -I$(TOP)/src/mesa/shader \
389 -I$(TOP)/src/mesa/shader/grammar \
390 -I$(TOP)/src/mesa/shader/slang \
391 -I$(TOP)/src/mesa/swrast \
392 -I$(TOP)/src/mesa/swrast_setup