fix the build
[mesa.git] / src / mesa / sources
1 ### Lists of source files, included by Makefiles
2
3 MAIN_SOURCES = \
4 main/api_arrayelt.c \
5 main/api_loopback.c \
6 main/api_noop.c \
7 main/api_validate.c \
8 main/accum.c \
9 main/attrib.c \
10 main/blend.c \
11 main/bufferobj.c \
12 main/buffers.c \
13 main/clip.c \
14 main/colortab.c \
15 main/context.c \
16 main/convolve.c \
17 main/debug.c \
18 main/depth.c \
19 main/dispatch.c \
20 main/dlist.c \
21 main/drawpix.c \
22 main/enable.c \
23 main/enums.c \
24 main/eval.c \
25 main/extensions.c \
26 main/feedback.c \
27 main/fog.c \
28 main/get.c \
29 main/hash.c \
30 main/hint.c \
31 main/histogram.c \
32 main/image.c \
33 main/imports.c \
34 main/light.c \
35 main/lines.c \
36 main/matrix.c \
37 main/occlude.c \
38 main/pixel.c \
39 main/points.c \
40 main/polygon.c \
41 main/rastpos.c \
42 main/state.c \
43 main/stencil.c \
44 main/texcompress.c \
45 main/texformat.c \
46 main/teximage.c \
47 main/texobj.c \
48 main/texstate.c \
49 main/texstore.c \
50 main/texutil.c \
51 main/varray.c \
52 main/vtxfmt.c
53
54 GLAPI_SOURCES = \
55 glapi/glapi.c \
56 glapi/glthread.c
57
58 MATH_SOURCES = \
59 math/m_debug_clip.c \
60 math/m_debug_norm.c \
61 math/m_debug_xform.c \
62 math/m_eval.c \
63 math/m_matrix.c \
64 math/m_translate.c \
65 math/m_vector.c \
66 math/m_xform.c
67
68 ARRAY_CACHE_SOURCES = \
69 array_cache/ac_context.c \
70 array_cache/ac_import.c
71
72 SWRAST_SOURCES = \
73 swrast/s_aaline.c \
74 swrast/s_aatriangle.c \
75 swrast/s_accum.c \
76 swrast/s_alpha.c \
77 swrast/s_alphabuf.c \
78 swrast/s_auxbuffer.c \
79 swrast/s_bitmap.c \
80 swrast/s_blend.c \
81 swrast/s_buffers.c \
82 swrast/s_copypix.c \
83 swrast/s_context.c \
84 swrast/s_depth.c \
85 swrast/s_drawpix.c \
86 swrast/s_feedback.c \
87 swrast/s_fog.c \
88 swrast/s_imaging.c \
89 swrast/s_lines.c \
90 swrast/s_logic.c \
91 swrast/s_masking.c \
92 swrast/s_nvfragprog.c \
93 swrast/s_pixeltex.c \
94 swrast/s_points.c \
95 swrast/s_readpix.c \
96 swrast/s_span.c \
97 swrast/s_stencil.c \
98 swrast/s_texture.c \
99 swrast/s_texstore.c \
100 swrast/s_triangle.c \
101 swrast/s_zoom.c
102
103 SWRAST_SETUP_SOURCES = \
104 swrast_setup/ss_context.c \
105 swrast_setup/ss_triangle.c
106
107 TNL_SOURCES = \
108 tnl/t_array_api.c \
109 tnl/t_array_import.c \
110 tnl/t_context.c \
111 tnl/t_pipeline.c \
112 tnl/t_save_api.c \
113 tnl/t_save_loopback.c \
114 tnl/t_save_playback.c \
115 tnl/t_vb_fog.c \
116 tnl/t_vb_light.c \
117 tnl/t_vb_normals.c \
118 tnl/t_vb_points.c \
119 tnl/t_vb_program.c \
120 tnl/t_vb_render.c \
121 tnl/t_vb_texgen.c \
122 tnl/t_vb_texmat.c \
123 tnl/t_vb_vertex.c \
124 tnl/t_vertex.c \
125 tnl/t_vtx_api.c \
126 tnl/t_vtx_generic.c \
127 tnl/t_vtx_x86.c \
128 tnl/t_vtx_eval.c \
129 tnl/t_vtx_exec.c
130
131 SHADER_SOURCES = \
132 shader/arbfragparse.c \
133 shader/arbprogparse.c \
134 shader/arbprogram.c \
135 shader/arbvertparse.c \
136 shader/grammar_mesa.c \
137 shader/nvfragparse.c \
138 shader/nvprogram.c \
139 shader/nvvertexec.c \
140 shader/nvvertparse.c \
141 shader/program.c
142
143 ASM_C_SOURCES = \
144 x86/common_x86.c \
145 x86/x86.c \
146 x86/3dnow.c \
147 x86/sse.c \
148 sparc/sparc.c
149
150 X86_SOURCES = \
151 x86/common_x86_asm.S \
152 x86/glapi_x86.S \
153 x86/x86_xform2.S \
154 x86/x86_xform3.S \
155 x86/x86_xform4.S \
156 x86/x86_cliptest.S \
157 x86/mmx_blend.S \
158 x86/3dnow_xform1.S \
159 x86/3dnow_xform2.S \
160 x86/3dnow_xform3.S \
161 x86/3dnow_xform4.S \
162 x86/3dnow_normal.S \
163 x86/sse_xform1.S \
164 x86/sse_xform2.S \
165 x86/sse_xform3.S \
166 x86/sse_xform4.S \
167 x86/sse_normal.S \
168 tnl/t_vtx_x86_gcc.S
169
170 SPARC_SOURCES = \
171 sparc/clip.S \
172 sparc/glapi_sparc.S \
173 sparc/norm.S \
174 sparc/xform.S
175
176 COMMON_DRIVER_SOURCES = \
177 drivers/common/driverfuncs.c
178
179 X11_DRIVER_SOURCES = \
180 drivers/x11/glxapi.c \
181 drivers/x11/fakeglx.c \
182 drivers/x11/xfonts.c \
183 drivers/x11/xm_api.c \
184 drivers/x11/xm_dd.c \
185 drivers/x11/xm_line.c \
186 drivers/x11/xm_span.c \
187 drivers/x11/xm_tri.c
188
189 OSMESA_DRIVER_SOURCES = \
190 drivers/osmesa/osmesa.c
191
192 GLIDE_DRIVER_SOURCES = \
193 drivers/glide/fxapi.c \
194 drivers/glide/fxdd.c \
195 drivers/glide/fxddspan.c \
196 drivers/glide/fxddtex.c \
197 drivers/glide/fxsetup.c \
198 drivers/glide/fxtexman.c \
199 drivers/glide/fxtris.c \
200 drivers/glide/fxvb.c \
201 drivers/glide/fxglidew.c \
202 drivers/glide/fxg.c
203
204 SVGA_DRIVER_SOURCES = \
205 drivers/svga/svgamesa.c \
206 drivers/svga/svgamesa8.c \
207 drivers/svga/svgamesa15.c \
208 drivers/svga/svgamesa16.c \
209 drivers/svga/svgamesa24.c \
210 drivers/svga/svgamesa32.c
211
212 FBDEV_DRIVER_SOURCES = \
213 drivers/fbdev/glfbdev.c
214
215
216 ### All the core C sources
217
218 CORE_SOURCES = \
219 $(MAIN_SOURCES) \
220 $(GLAPI_SOURCES) \
221 $(MATH_SOURCES) \
222 $(ARRAY_CACHE_SOURCES) \
223 $(TNL_SOURCES) \
224 $(SHADER_SOURCES) \
225 $(SWRAST_SOURCES) \
226 $(SWRAST_SETUP_SOURCES) \
227 $(ASM_C_SOURCES)
228
229
230
231 ### Object files
232
233 CORE_OBJECTS = $(CORE_SOURCES:.c=.o)
234
235 OSMESA_DRIVER_OBJECTS = $(OSMESA_DRIVER_SOURCES:.c=.o)
236
237 COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o)
238
239
240
241 ### Include directories
242
243 INCLUDE_DIRS = \
244 -I$(TOP)/include \
245 -I$(TOP)/src/mesa \
246 -I$(TOP)/src/mesa/main \
247 -I$(TOP)/src/mesa/glapi \
248 -I$(TOP)/src/mesa/math \
249 -I$(TOP)/src/mesa/tnl \
250 -I$(TOP)/src/mesa/shader \
251 -I$(TOP)/src/mesa/swrast \
252 -I$(TOP)/src/mesa/swrast_setup