add shader/slang/slang_preprocess.c
[mesa.git] / src / mesa / sources
1 ### Lists of source files, included by Makefiles
2
3 MAIN_SOURCES = \
4 main/api_arrayelt.c \
5 main/api_loopback.c \
6 main/api_noop.c \
7 main/api_validate.c \
8 main/accum.c \
9 main/attrib.c \
10 main/blend.c \
11 main/bufferobj.c \
12 main/buffers.c \
13 main/clip.c \
14 main/colortab.c \
15 main/context.c \
16 main/convolve.c \
17 main/debug.c \
18 main/depth.c \
19 main/dispatch.c \
20 main/dlist.c \
21 main/drawpix.c \
22 main/enable.c \
23 main/enums.c \
24 main/eval.c \
25 main/extensions.c \
26 main/fbobject.c \
27 main/feedback.c \
28 main/fog.c \
29 main/get.c \
30 main/getstring.c \
31 main/hash.c \
32 main/hint.c \
33 main/histogram.c \
34 main/image.c \
35 main/imports.c \
36 main/light.c \
37 main/lines.c \
38 main/matrix.c \
39 main/occlude.c \
40 main/pixel.c \
41 main/points.c \
42 main/polygon.c \
43 main/rastpos.c \
44 main/state.c \
45 main/stencil.c \
46 main/texcompress.c \
47 main/texcompress_s3tc.c \
48 main/texcompress_fxt1.c \
49 main/texformat.c \
50 main/teximage.c \
51 main/texobj.c \
52 main/texstate.c \
53 main/texstore.c \
54 main/varray.c \
55 main/vtxfmt.c
56
57 GLAPI_SOURCES = \
58 glapi/glapi.c \
59 glapi/glthread.c
60
61 MATH_SOURCES = \
62 math/m_debug_clip.c \
63 math/m_debug_norm.c \
64 math/m_debug_xform.c \
65 math/m_eval.c \
66 math/m_matrix.c \
67 math/m_translate.c \
68 math/m_vector.c \
69 math/m_xform.c
70
71 ARRAY_CACHE_SOURCES = \
72 array_cache/ac_context.c \
73 array_cache/ac_import.c
74
75 SWRAST_SOURCES = \
76 swrast/s_fragprog_to_c.c \
77 swrast/s_aaline.c \
78 swrast/s_aatriangle.c \
79 swrast/s_accum.c \
80 swrast/s_alpha.c \
81 swrast/s_alphabuf.c \
82 swrast/s_atifragshader.c \
83 swrast/s_auxbuffer.c \
84 swrast/s_bitmap.c \
85 swrast/s_blend.c \
86 swrast/s_buffers.c \
87 swrast/s_copypix.c \
88 swrast/s_context.c \
89 swrast/s_depth.c \
90 swrast/s_drawpix.c \
91 swrast/s_feedback.c \
92 swrast/s_fog.c \
93 swrast/s_imaging.c \
94 swrast/s_lines.c \
95 swrast/s_logic.c \
96 swrast/s_masking.c \
97 swrast/s_nvfragprog.c \
98 swrast/s_pixeltex.c \
99 swrast/s_points.c \
100 swrast/s_readpix.c \
101 swrast/s_span.c \
102 swrast/s_stencil.c \
103 swrast/s_tcc.c \
104 swrast/s_texture.c \
105 swrast/s_texstore.c \
106 swrast/s_triangle.c \
107 swrast/s_zoom.c
108
109 SWRAST_SETUP_SOURCES = \
110 swrast_setup/ss_context.c \
111 swrast_setup/ss_triangle.c
112
113 TNL_SOURCES = \
114 tnl/t_array_api.c \
115 tnl/t_array_import.c \
116 tnl/t_context.c \
117 tnl/t_pipeline.c \
118 tnl/t_save_api.c \
119 tnl/t_save_loopback.c \
120 tnl/t_save_playback.c \
121 tnl/t_vb_cull.c \
122 tnl/t_vb_fog.c \
123 tnl/t_vb_light.c \
124 tnl/t_vb_normals.c \
125 tnl/t_vb_points.c \
126 tnl/t_vb_program.c \
127 tnl/t_vb_render.c \
128 tnl/t_vb_texgen.c \
129 tnl/t_vb_texmat.c \
130 tnl/t_vb_vertex.c \
131 tnl/t_vertex.c \
132 tnl/t_vertex_c.c \
133 tnl/t_vertex_codegen.c \
134 tnl/t_vtx_api.c \
135 tnl/t_vtx_generic.c \
136 tnl/t_vtx_x86.c \
137 tnl/t_vtx_eval.c \
138 tnl/t_vtx_exec.c
139
140 SHADER_SOURCES = \
141 shader/arbfragparse.c \
142 shader/arbprogparse.c \
143 shader/arbprogram.c \
144 shader/arbvertparse.c \
145 shader/atifragshader.c \
146 shader/grammar_mesa.c \
147 shader/nvfragparse.c \
148 shader/nvprogram.c \
149 shader/nvvertexec.c \
150 shader/nvvertparse.c \
151 shader/program.c \
152 shader/shaderobjects.c \
153 shader/shaderobjects_3dlabs.c
154
155 SLANG_C_SOURCES = \
156 shader/slang/MachineIndependent/preprocessor/atom.c \
157 shader/slang/MachineIndependent/preprocessor/cpp.c \
158 shader/slang/MachineIndependent/preprocessor/cppstruct.c \
159 shader/slang/MachineIndependent/preprocessor/memory.c \
160 shader/slang/MachineIndependent/preprocessor/scanner.c \
161 shader/slang/MachineIndependent/preprocessor/symbols.c \
162 shader/slang/MachineIndependent/preprocessor/tokens.c
163
164 SLANG_CPP_SOURCES = \
165 shader/slang/slang_mesa.cpp \
166 shader/slang/MachineIndependent/Gen_glslang.cpp \
167 shader/slang/MachineIndependent/Gen_glslang_tab.cpp \
168 shader/slang/MachineIndependent/InfoSink.cpp \
169 shader/slang/MachineIndependent/Initialize.cpp \
170 shader/slang/MachineIndependent/Intermediate.cpp \
171 shader/slang/MachineIndependent/intermOut.cpp \
172 shader/slang/MachineIndependent/IntermTraverse.cpp \
173 shader/slang/MachineIndependent/parseConst.cpp \
174 shader/slang/MachineIndependent/ParseHelper.cpp \
175 shader/slang/MachineIndependent/PoolAlloc.cpp \
176 shader/slang/MachineIndependent/QualifierAlive.cpp \
177 shader/slang/MachineIndependent/RemoveTree.cpp \
178 shader/slang/MachineIndependent/ShaderLang.cpp \
179 shader/slang/MachineIndependent/SymbolTable.cpp \
180 shader/slang/OGLCompilersDLL/Initialisation.cpp \
181 shader/slang/OSDependent/Linux/ossource.cpp
182
183 SLANG_SOURCES = \
184 shader/slang/slang_compile.c \
185 shader/slang/slang_preprocess.c
186
187 ASM_C_SOURCES = \
188 x86/common_x86.c \
189 x86/x86.c \
190 x86/3dnow.c \
191 x86/sse.c \
192 sparc/sparc.c \
193 ppc/common_ppc.c
194
195 X86_SOURCES = \
196 x86/common_x86_asm.S \
197 x86/x86_xform2.S \
198 x86/x86_xform3.S \
199 x86/x86_xform4.S \
200 x86/x86_cliptest.S \
201 x86/mmx_blend.S \
202 x86/3dnow_xform1.S \
203 x86/3dnow_xform2.S \
204 x86/3dnow_xform3.S \
205 x86/3dnow_xform4.S \
206 x86/3dnow_normal.S \
207 x86/sse_xform1.S \
208 x86/sse_xform2.S \
209 x86/sse_xform3.S \
210 x86/sse_xform4.S \
211 x86/sse_normal.S \
212 x86/read_rgba_span_x86.S \
213 tnl/t_vtx_x86_gcc.S
214
215 X86_API = \
216 x86/glapi_x86.S
217
218 SPARC_SOURCES = \
219 sparc/clip.S \
220 sparc/norm.S \
221 sparc/xform.S
222
223 SPARC_API = \
224 sparc/glapi_sparc.S
225
226 COMMON_DRIVER_SOURCES = \
227 drivers/common/driverfuncs.c
228
229 X11_DRIVER_SOURCES = \
230 drivers/x11/glxapi.c \
231 drivers/x11/fakeglx.c \
232 drivers/x11/xfonts.c \
233 drivers/x11/xm_api.c \
234 drivers/x11/xm_dd.c \
235 drivers/x11/xm_line.c \
236 drivers/x11/xm_span.c \
237 drivers/x11/xm_tri.c
238
239 OSMESA_DRIVER_SOURCES = \
240 drivers/osmesa/osmesa.c
241
242 GLIDE_DRIVER_SOURCES = \
243 drivers/glide/fxapi.c \
244 drivers/glide/fxdd.c \
245 drivers/glide/fxddspan.c \
246 drivers/glide/fxddtex.c \
247 drivers/glide/fxsetup.c \
248 drivers/glide/fxtexman.c \
249 drivers/glide/fxtris.c \
250 drivers/glide/fxvb.c \
251 drivers/glide/fxglidew.c \
252 drivers/glide/fxg.c
253
254 SVGA_DRIVER_SOURCES = \
255 drivers/svga/svgamesa.c \
256 drivers/svga/svgamesa8.c \
257 drivers/svga/svgamesa15.c \
258 drivers/svga/svgamesa16.c \
259 drivers/svga/svgamesa24.c \
260 drivers/svga/svgamesa32.c
261
262 FBDEV_DRIVER_SOURCES = \
263 drivers/fbdev/glfbdev.c
264
265
266 ### All the core C sources
267
268 CORE_SOURCES = \
269 $(MAIN_SOURCES) \
270 $(GLAPI_SOURCES) \
271 $(MATH_SOURCES) \
272 $(ARRAY_CACHE_SOURCES) \
273 $(TNL_SOURCES) \
274 $(SHADER_SOURCES) \
275 $(SWRAST_SOURCES) \
276 $(SWRAST_SETUP_SOURCES) \
277 $(ASM_C_SOURCES) \
278 $(SLANG_SOURCES)
279
280 # $(SLANG_C_SOURCES)
281
282
283 ### Object files
284
285 #CORE_OBJECTS = $(CORE_SOURCES:.c=.o) $(SLANG_CPP_SOURCES:.cpp=.o)
286 CORE_OBJECTS = $(CORE_SOURCES:.c=.o)
287
288 OSMESA_DRIVER_OBJECTS = $(OSMESA_DRIVER_SOURCES:.c=.o)
289
290 COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o)
291
292
293
294 ### Include directories
295
296 INCLUDE_DIRS = \
297 -I$(TOP)/include \
298 -I$(TOP)/src/mesa \
299 -I$(TOP)/src/mesa/main \
300 -I$(TOP)/src/mesa/glapi \
301 -I$(TOP)/src/mesa/math \
302 -I$(TOP)/src/mesa/tnl \
303 -I$(TOP)/src/mesa/shader \
304 -I$(TOP)/src/mesa/shader/slang \
305 -I$(TOP)/src/mesa/shader/slang/OSDependent/Linux \
306 -I$(TOP)/src/mesa/shader/slang/OGLCompilersDLL \
307 -I$(TOP)/src/mesa/swrast \
308 -I$(TOP)/src/mesa/swrast_setup