mesa: refactor: move _mesa_init_exec_table() into new api_exec.c file
[mesa.git] / src / mesa / sources
1 ### Lists of source files, included by Makefiles
2
3 MAIN_SOURCES = \
4 main/api_arrayelt.c \
5 main/api_exec.c \
6 main/api_loopback.c \
7 main/api_noop.c \
8 main/api_validate.c \
9 main/accum.c \
10 main/attrib.c \
11 main/arrayobj.c \
12 main/blend.c \
13 main/bufferobj.c \
14 main/buffers.c \
15 main/clip.c \
16 main/colortab.c \
17 main/context.c \
18 main/convolve.c \
19 main/debug.c \
20 main/depth.c \
21 main/depthstencil.c \
22 main/dlist.c \
23 main/drawpix.c \
24 main/enable.c \
25 main/enums.c \
26 main/eval.c \
27 main/execmem.c \
28 main/extensions.c \
29 main/fbobject.c \
30 main/feedback.c \
31 main/ffvertex_prog.c \
32 main/fog.c \
33 main/framebuffer.c \
34 main/get.c \
35 main/getstring.c \
36 main/hash.c \
37 main/hint.c \
38 main/histogram.c \
39 main/image.c \
40 main/imports.c \
41 main/light.c \
42 main/lines.c \
43 main/matrix.c \
44 main/mipmap.c \
45 main/mm.c \
46 main/pixel.c \
47 main/pixelstore.c \
48 main/points.c \
49 main/polygon.c \
50 main/queryobj.c \
51 main/rastpos.c \
52 main/rbadaptors.c \
53 main/readpix.c \
54 main/renderbuffer.c \
55 main/shaders.c \
56 main/state.c \
57 main/stencil.c \
58 main/texcompress.c \
59 main/texcompress_s3tc.c \
60 main/texcompress_fxt1.c \
61 main/texenvprogram.c \
62 main/texformat.c \
63 main/teximage.c \
64 main/texobj.c \
65 main/texrender.c \
66 main/texstate.c \
67 main/texstore.c \
68 main/varray.c \
69 main/vtxfmt.c
70
71 GLAPI_SOURCES = \
72 main/dispatch.c \
73 glapi/glapi.c \
74 glapi/glthread.c
75
76 MATH_SOURCES = \
77 math/m_debug_clip.c \
78 math/m_debug_norm.c \
79 math/m_debug_xform.c \
80 math/m_eval.c \
81 math/m_matrix.c \
82 math/m_translate.c \
83 math/m_vector.c \
84 math/m_xform.c
85
86 SWRAST_SOURCES = \
87 swrast/s_aaline.c \
88 swrast/s_aatriangle.c \
89 swrast/s_accum.c \
90 swrast/s_alpha.c \
91 swrast/s_atifragshader.c \
92 swrast/s_bitmap.c \
93 swrast/s_blend.c \
94 swrast/s_blit.c \
95 swrast/s_buffers.c \
96 swrast/s_copypix.c \
97 swrast/s_context.c \
98 swrast/s_depth.c \
99 swrast/s_drawpix.c \
100 swrast/s_feedback.c \
101 swrast/s_fog.c \
102 swrast/s_fragprog.c \
103 swrast/s_imaging.c \
104 swrast/s_lines.c \
105 swrast/s_logic.c \
106 swrast/s_masking.c \
107 swrast/s_points.c \
108 swrast/s_readpix.c \
109 swrast/s_span.c \
110 swrast/s_stencil.c \
111 swrast/s_texcombine.c \
112 swrast/s_texfilter.c \
113 swrast/s_texstore.c \
114 swrast/s_triangle.c \
115 swrast/s_zoom.c
116
117 SWRAST_SETUP_SOURCES = \
118 swrast_setup/ss_context.c \
119 swrast_setup/ss_triangle.c
120
121 TNL_SOURCES = \
122 tnl/t_context.c \
123 tnl/t_pipeline.c \
124 tnl/t_draw.c \
125 tnl/t_rasterpos.c \
126 tnl/t_vb_program.c \
127 tnl/t_vb_render.c \
128 tnl/t_vb_texgen.c \
129 tnl/t_vb_texmat.c \
130 tnl/t_vb_vertex.c \
131 tnl/t_vb_cull.c \
132 tnl/t_vb_fog.c \
133 tnl/t_vb_light.c \
134 tnl/t_vb_normals.c \
135 tnl/t_vb_points.c \
136 tnl/t_vp_build.c \
137 tnl/t_vertex.c \
138 tnl/t_vertex_sse.c \
139 tnl/t_vertex_generic.c
140
141 VBO_SOURCES = \
142 vbo/vbo_context.c \
143 vbo/vbo_exec.c \
144 vbo/vbo_exec_api.c \
145 vbo/vbo_exec_array.c \
146 vbo/vbo_exec_draw.c \
147 vbo/vbo_exec_eval.c \
148 vbo/vbo_rebase.c \
149 vbo/vbo_split.c \
150 vbo/vbo_split_copy.c \
151 vbo/vbo_split_inplace.c \
152 vbo/vbo_save.c \
153 vbo/vbo_save_api.c \
154 vbo/vbo_save_draw.c \
155 vbo/vbo_save_loopback.c
156
157
158 SHADER_SOURCES = \
159 shader/arbprogparse.c \
160 shader/arbprogram.c \
161 shader/atifragshader.c \
162 shader/grammar/grammar_mesa.c \
163 shader/nvfragparse.c \
164 shader/nvprogram.c \
165 shader/nvvertparse.c \
166 shader/program.c \
167 shader/prog_cache.c \
168 shader/prog_debug.c \
169 shader/prog_execute.c \
170 shader/prog_instruction.c \
171 shader/prog_parameter.c \
172 shader/prog_print.c \
173 shader/prog_statevars.c \
174 shader/prog_uniform.c \
175 shader/programopt.c \
176 shader/shader_api.c \
177
178 SLANG_SOURCES = \
179 shader/slang/slang_builtin.c \
180 shader/slang/slang_codegen.c \
181 shader/slang/slang_compile.c \
182 shader/slang/slang_compile_function.c \
183 shader/slang/slang_compile_operation.c \
184 shader/slang/slang_compile_struct.c \
185 shader/slang/slang_compile_variable.c \
186 shader/slang/slang_emit.c \
187 shader/slang/slang_ir.c \
188 shader/slang/slang_label.c \
189 shader/slang/slang_library_noise.c \
190 shader/slang/slang_link.c \
191 shader/slang/slang_log.c \
192 shader/slang/slang_mem.c \
193 shader/slang/slang_preprocess.c \
194 shader/slang/slang_print.c \
195 shader/slang/slang_simplify.c \
196 shader/slang/slang_storage.c \
197 shader/slang/slang_typeinfo.c \
198 shader/slang/slang_vartable.c \
199 shader/slang/slang_utility.c
200
201 ASM_C_SOURCES = \
202 x86/common_x86.c \
203 x86/x86.c \
204 x86/3dnow.c \
205 x86/sse.c \
206 x86/rtasm/x86sse.c \
207 sparc/sparc.c \
208 ppc/common_ppc.c \
209 x86-64/x86-64.c
210
211 X86_SOURCES = \
212 x86/common_x86_asm.S \
213 x86/x86_xform2.S \
214 x86/x86_xform3.S \
215 x86/x86_xform4.S \
216 x86/x86_cliptest.S \
217 x86/mmx_blend.S \
218 x86/3dnow_xform1.S \
219 x86/3dnow_xform2.S \
220 x86/3dnow_xform3.S \
221 x86/3dnow_xform4.S \
222 x86/3dnow_normal.S \
223 x86/sse_xform1.S \
224 x86/sse_xform2.S \
225 x86/sse_xform3.S \
226 x86/sse_xform4.S \
227 x86/sse_normal.S \
228 x86/read_rgba_span_x86.S
229
230 X86_API = \
231 x86/glapi_x86.S
232
233 X86-64_SOURCES = \
234 x86-64/xform4.S
235
236 X86-64_API = \
237 x86-64/glapi_x86-64.S
238
239 SPARC_SOURCES = \
240 sparc/clip.S \
241 sparc/norm.S \
242 sparc/xform.S
243
244 SPARC_API = \
245 sparc/glapi_sparc.S
246
247 COMMON_DRIVER_SOURCES = \
248 drivers/common/driverfuncs.c
249
250
251
252 ### All the core C sources
253
254 MESA_SOURCES = \
255 $(MAIN_SOURCES) \
256 $(MATH_SOURCES) \
257 $(VBO_SOURCES) \
258 $(TNL_SOURCES) \
259 $(SHADER_SOURCES) \
260 $(SWRAST_SOURCES) \
261 $(SWRAST_SETUP_SOURCES) \
262 $(COMMON_DRIVER_SOURCES) \
263 $(ASM_C_SOURCES) \
264 $(SLANG_SOURCES)
265
266 ALL_SOURCES = \
267 $(MESA_SOURCES) \
268 $(GLAPI_SOURCES) \
269 $(ASM_SOURCES) \
270 $(COMMON_DRIVER_SOURCES)
271
272
273
274 ### Object files
275
276 MESA_OBJECTS = \
277 $(MESA_SOURCES:.c=.o) \
278 $(ASM_SOURCES:.S=.o)
279
280 GLAPI_OBJECTS = \
281 $(GLAPI_SOURCES:.c=.o) \
282 $(ASM_API:.S=.o)
283
284
285 COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o)
286
287
288
289 ### Include directories
290 ### XXX we should be able to trim this down to just -Iinclude/ and -Isrc/mesa/
291 ### since most #includes have been changed from #include "mtypes.h" to
292 ### #include "main/mtypes.h", etc.
293
294 INCLUDE_DIRS = \
295 -I$(TOP)/include \
296 -I$(TOP)/src/mesa \
297 -I$(TOP)/src/mesa/main