mesa: Move glQueryMatrixxOES() implementation to core mesa
[mesa.git] / src / mesa / sources.mak
1 ### Lists of source files, included by Makefiles
2
3 MAIN_SOURCES = \
4 main/api_arrayelt.c \
5 main/api_exec.c \
6 main/api_exec_es1.c \
7 main/api_exec_es2.c \
8 main/api_loopback.c \
9 main/api_noop.c \
10 main/api_validate.c \
11 main/accum.c \
12 main/attrib.c \
13 main/arrayobj.c \
14 main/blend.c \
15 main/bufferobj.c \
16 main/buffers.c \
17 main/clear.c \
18 main/clip.c \
19 main/colortab.c \
20 main/condrender.c \
21 main/context.c \
22 main/convolve.c \
23 main/cpuinfo.c \
24 main/debug.c \
25 main/depth.c \
26 main/depthstencil.c \
27 main/dlist.c \
28 main/dlopen.c \
29 main/drawpix.c \
30 main/enable.c \
31 main/enums.c \
32 main/eval.c \
33 main/execmem.c \
34 main/extensions.c \
35 main/fbobject.c \
36 main/feedback.c \
37 main/ffvertex_prog.c \
38 main/fog.c \
39 main/formats.c \
40 main/framebuffer.c \
41 main/get.c \
42 main/get_es1.c \
43 main/get_es2.c \
44 main/getstring.c \
45 main/hash.c \
46 main/hint.c \
47 main/histogram.c \
48 main/image.c \
49 main/imports.c \
50 main/light.c \
51 main/lines.c \
52 main/matrix.c \
53 main/mipmap.c \
54 main/mm.c \
55 main/multisample.c \
56 main/pixel.c \
57 main/pixelstore.c \
58 main/points.c \
59 main/polygon.c \
60 main/queryobj.c \
61 main/querymatrix.c \
62 main/rastpos.c \
63 main/rbadaptors.c \
64 main/readpix.c \
65 main/remap.c \
66 main/renderbuffer.c \
67 main/scissor.c \
68 main/shaders.c \
69 main/shared.c \
70 main/state.c \
71 main/stencil.c \
72 main/syncobj.c \
73 main/texcompress.c \
74 main/texcompress_s3tc.c \
75 main/texcompress_fxt1.c \
76 main/texenv.c \
77 main/texenvprogram.c \
78 main/texfetch.c \
79 main/texformat.c \
80 main/texgen.c \
81 main/texgetimage.c \
82 main/teximage.c \
83 main/texobj.c \
84 main/texpal.c \
85 main/texparam.c \
86 main/texrender.c \
87 main/texstate.c \
88 main/texstore.c \
89 main/transformfeedback.c \
90 main/varray.c \
91 main/version.c \
92 main/viewport.c \
93 main/vtxfmt.c
94
95 GLAPI_SOURCES = \
96 glapi/glapi.c \
97 glapi/glapi_dispatch.c \
98 glapi/glapi_entrypoint.c \
99 glapi/glapi_execmem.c \
100 glapi/glapi_getproc.c \
101 glapi/glapi_nop.c \
102 glapi/glthread.c
103
104 MATH_SOURCES = \
105 math/m_debug_clip.c \
106 math/m_debug_norm.c \
107 math/m_debug_xform.c \
108 math/m_eval.c \
109 math/m_matrix.c \
110 math/m_translate.c \
111 math/m_vector.c
112
113 MATH_XFORM_SOURCES = \
114 math/m_xform.c
115
116 SWRAST_SOURCES = \
117 swrast/s_aaline.c \
118 swrast/s_aatriangle.c \
119 swrast/s_accum.c \
120 swrast/s_alpha.c \
121 swrast/s_atifragshader.c \
122 swrast/s_bitmap.c \
123 swrast/s_blend.c \
124 swrast/s_blit.c \
125 swrast/s_clear.c \
126 swrast/s_copypix.c \
127 swrast/s_context.c \
128 swrast/s_depth.c \
129 swrast/s_drawpix.c \
130 swrast/s_feedback.c \
131 swrast/s_fog.c \
132 swrast/s_fragprog.c \
133 swrast/s_lines.c \
134 swrast/s_logic.c \
135 swrast/s_masking.c \
136 swrast/s_points.c \
137 swrast/s_readpix.c \
138 swrast/s_span.c \
139 swrast/s_stencil.c \
140 swrast/s_texcombine.c \
141 swrast/s_texfilter.c \
142 swrast/s_triangle.c \
143 swrast/s_zoom.c
144
145 SWRAST_SETUP_SOURCES = \
146 swrast_setup/ss_context.c \
147 swrast_setup/ss_triangle.c
148
149 TNL_SOURCES = \
150 tnl/t_context.c \
151 tnl/t_pipeline.c \
152 tnl/t_draw.c \
153 tnl/t_rasterpos.c \
154 tnl/t_vb_program.c \
155 tnl/t_vb_render.c \
156 tnl/t_vb_texgen.c \
157 tnl/t_vb_texmat.c \
158 tnl/t_vb_vertex.c \
159 tnl/t_vb_cull.c \
160 tnl/t_vb_fog.c \
161 tnl/t_vb_light.c \
162 tnl/t_vb_normals.c \
163 tnl/t_vb_points.c \
164 tnl/t_vp_build.c \
165 tnl/t_vertex.c \
166 tnl/t_vertex_sse.c \
167 tnl/t_vertex_generic.c
168
169 VBO_SOURCES = \
170 vbo/vbo_context.c \
171 vbo/vbo_exec.c \
172 vbo/vbo_exec_api.c \
173 vbo/vbo_exec_array.c \
174 vbo/vbo_exec_draw.c \
175 vbo/vbo_exec_eval.c \
176 vbo/vbo_rebase.c \
177 vbo/vbo_split.c \
178 vbo/vbo_split_copy.c \
179 vbo/vbo_split_inplace.c \
180 vbo/vbo_save.c \
181 vbo/vbo_save_api.c \
182 vbo/vbo_save_draw.c \
183 vbo/vbo_save_loopback.c
184
185 STATETRACKER_SOURCES = \
186 state_tracker/st_atom.c \
187 state_tracker/st_atom_blend.c \
188 state_tracker/st_atom_clip.c \
189 state_tracker/st_atom_constbuf.c \
190 state_tracker/st_atom_depth.c \
191 state_tracker/st_atom_framebuffer.c \
192 state_tracker/st_atom_pixeltransfer.c \
193 state_tracker/st_atom_sampler.c \
194 state_tracker/st_atom_scissor.c \
195 state_tracker/st_atom_shader.c \
196 state_tracker/st_atom_rasterizer.c \
197 state_tracker/st_atom_stipple.c \
198 state_tracker/st_atom_texture.c \
199 state_tracker/st_atom_viewport.c \
200 state_tracker/st_cb_accum.c \
201 state_tracker/st_cb_bitmap.c \
202 state_tracker/st_cb_blit.c \
203 state_tracker/st_cb_bufferobjects.c \
204 state_tracker/st_cb_clear.c \
205 state_tracker/st_cb_condrender.c \
206 state_tracker/st_cb_flush.c \
207 state_tracker/st_cb_drawpixels.c \
208 state_tracker/st_cb_eglimage.c \
209 state_tracker/st_cb_fbo.c \
210 state_tracker/st_cb_feedback.c \
211 state_tracker/st_cb_program.c \
212 state_tracker/st_cb_queryobj.c \
213 state_tracker/st_cb_rasterpos.c \
214 state_tracker/st_cb_readpixels.c \
215 state_tracker/st_cb_strings.c \
216 state_tracker/st_cb_texture.c \
217 state_tracker/st_context.c \
218 state_tracker/st_debug.c \
219 state_tracker/st_draw.c \
220 state_tracker/st_draw_feedback.c \
221 state_tracker/st_extensions.c \
222 state_tracker/st_format.c \
223 state_tracker/st_gen_mipmap.c \
224 state_tracker/st_manager.c \
225 state_tracker/st_mesa_to_tgsi.c \
226 state_tracker/st_program.c \
227 state_tracker/st_texture.c
228
229 SHADER_SOURCES = \
230 shader/arbprogparse.c \
231 shader/arbprogram.c \
232 shader/atifragshader.c \
233 shader/hash_table.c \
234 shader/lex.yy.c \
235 shader/nvfragparse.c \
236 shader/nvprogram.c \
237 shader/nvvertparse.c \
238 shader/program.c \
239 shader/program_parse.tab.c \
240 shader/program_parse_extra.c \
241 shader/prog_cache.c \
242 shader/prog_execute.c \
243 shader/prog_instruction.c \
244 shader/prog_noise.c \
245 shader/prog_optimize.c \
246 shader/prog_parameter.c \
247 shader/prog_parameter_layout.c \
248 shader/prog_print.c \
249 shader/prog_statevars.c \
250 shader/prog_uniform.c \
251 shader/programopt.c \
252 shader/symbol_table.c \
253 shader/shader_api.c
254
255 SLANG_SOURCES = \
256 shader/slang/slang_builtin.c \
257 shader/slang/slang_codegen.c \
258 shader/slang/slang_compile.c \
259 shader/slang/slang_compile_function.c \
260 shader/slang/slang_compile_operation.c \
261 shader/slang/slang_compile_struct.c \
262 shader/slang/slang_compile_variable.c \
263 shader/slang/slang_emit.c \
264 shader/slang/slang_ir.c \
265 shader/slang/slang_label.c \
266 shader/slang/slang_link.c \
267 shader/slang/slang_log.c \
268 shader/slang/slang_mem.c \
269 shader/slang/slang_print.c \
270 shader/slang/slang_simplify.c \
271 shader/slang/slang_storage.c \
272 shader/slang/slang_typeinfo.c \
273 shader/slang/slang_vartable.c \
274 shader/slang/slang_utility.c
275
276 ASM_C_SOURCES = \
277 x86/common_x86.c \
278 x86/x86_xform.c \
279 x86/3dnow.c \
280 x86/sse.c \
281 x86/rtasm/x86sse.c \
282 sparc/sparc.c \
283 ppc/common_ppc.c \
284 x86-64/x86-64.c
285
286 X86_SOURCES = \
287 x86/common_x86_asm.S \
288 x86/x86_xform2.S \
289 x86/x86_xform3.S \
290 x86/x86_xform4.S \
291 x86/x86_cliptest.S \
292 x86/mmx_blend.S \
293 x86/3dnow_xform1.S \
294 x86/3dnow_xform2.S \
295 x86/3dnow_xform3.S \
296 x86/3dnow_xform4.S \
297 x86/3dnow_normal.S \
298 x86/sse_xform1.S \
299 x86/sse_xform2.S \
300 x86/sse_xform3.S \
301 x86/sse_xform4.S \
302 x86/sse_normal.S \
303 x86/read_rgba_span_x86.S
304
305 X86_API = \
306 x86/glapi_x86.S
307
308 X86-64_SOURCES = \
309 x86-64/xform4.S
310
311 X86-64_API = \
312 x86-64/glapi_x86-64.S
313
314 SPARC_SOURCES = \
315 sparc/clip.S \
316 sparc/norm.S \
317 sparc/xform.S
318
319 SPARC_API = \
320 sparc/glapi_sparc.S
321
322 COMMON_DRIVER_SOURCES = \
323 drivers/common/driverfuncs.c \
324 drivers/common/meta.c
325
326
327 # Sources for building non-Gallium drivers
328 MESA_SOURCES = \
329 $(MAIN_SOURCES) \
330 $(MATH_SOURCES) \
331 $(MATH_XFORM_SOURCES) \
332 $(VBO_SOURCES) \
333 $(TNL_SOURCES) \
334 $(SHADER_SOURCES) \
335 $(SWRAST_SOURCES) \
336 $(SWRAST_SETUP_SOURCES) \
337 $(COMMON_DRIVER_SOURCES)\
338 $(ASM_C_SOURCES) \
339 $(SLANG_SOURCES)
340
341 # Sources for building Gallium drivers
342 MESA_GALLIUM_SOURCES = \
343 $(MAIN_SOURCES) \
344 $(MATH_SOURCES) \
345 $(VBO_SOURCES) \
346 $(STATETRACKER_SOURCES) \
347 $(SHADER_SOURCES) \
348 ppc/common_ppc.c \
349 x86/common_x86.c \
350 $(SLANG_SOURCES)
351
352 # All the core C sources, for dependency checking
353 ALL_SOURCES = \
354 $(MESA_SOURCES) \
355 $(GLAPI_SOURCES) \
356 $(MESA_ASM_SOURCES) \
357 $(STATETRACKER_SOURCES)
358
359
360 ### Object files
361
362 MESA_OBJECTS = \
363 $(MESA_SOURCES:.c=.o) \
364 $(MESA_ASM_SOURCES:.S=.o)
365
366 MESA_GALLIUM_OBJECTS = \
367 $(MESA_GALLIUM_SOURCES:.c=.o) \
368 $(MESA_ASM_SOURCES:.S=.o)
369
370 GLAPI_OBJECTS = \
371 $(GLAPI_SOURCES:.c=.o) \
372 $(GLAPI_ASM_SOURCES:.S=.o)
373
374
375 COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o)
376
377
378 ### Other archives/libraries
379
380 GLSL_LIBS = \
381 $(TOP)/src/glsl/pp/libglslpp.a \
382 $(TOP)/src/glsl/cl/libglslcl.a
383
384
385 ### Include directories
386
387 INCLUDE_DIRS = \
388 -I$(TOP)/include \
389 -I$(TOP)/src/mesa \
390 -I$(TOP)/src/gallium/include \
391 -I$(TOP)/src/gallium/auxiliary